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  1. #1
    er er samsungs5 - ait Kullanıcı Resmi (Avatar)
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    Unhappy .bsp Alma sorunu yardım edermisiniz ?

    .BSP ALIRKEN Available memory less than 15MB!!! - 122413056 " Hatasını veriyor bağzı maplardada "Sistem belirtilen dosyayı bulamadı " Diyor neden yardım edermisiniz @onurekici [COLOR=PİNK] HATA KODLARI[/COLOR]0 brushes (totalling 0 sides) discarded from clipping hullsCreateBrush:50%... (0.00 seconds)SetModelCenters: (0.00 seconds)CSGBrush:50%... (0.02 seconds)Using Wadfile: \users\halflife.wad - Contains 2 used textures, 100.00 percent of map (3116 textures in wad)Using Wadfile: \users\efsane.wad - Warning: Larger than expected texture (348972 bytes): '+0REDARMY' - Warning: Larger than expected texture (348972 bytes): '+1REDARMY' - Warning: Larger than expected texture (348972 bytes): '+2REDARMY' - Contains 0 used textures, 0.00 percent of map (59 textures in wad)Texture usage is at 0.04 mb (of 4.00 mb MAX)0.08 seconds elapsed----- END hlcsg -----** Executing...** Command: C:\Users\zhlt2\hlbsp.exe** Parameters: "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda"hlbsp v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: C:\Users\zhlt2\hlbsp.exe "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda"Current hlbsp SettingsName | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]nofill [ off ] [ off ]noopt [ off ] [ off ]null tex. stripping [ on ] [ on ]notjunc [ off ] [ off ]subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)SolidBSP [hull 0] 16 (0.00 seconds)BSP generation successful, writing portal file 'c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda.prt'Sol idBSP [hull 1] 20 (0.00 seconds)SolidBSP [hull 2] 17 (0.01 seconds)SolidBSP [hull 3] 17 (0.00 seconds)0.09 seconds elapsed----- END hlbsp -----** Executing...** Command: C:\Users\zhlt2\hlvis.exe** Parameters: "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda"hlvis v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlvis -----Command line: C:\Users\zhlt2\hlvis.exe "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda" 1 portalleafs 0 numportals-= Current hlvis Settings =-Name | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]max vis distance [ 0 ] [ 0 ]priority [ Normal ] [ Normal ]fast vis [ off ] [ off ]full vis [ off ] [ off ]BasePortalVis: (0.00 seconds)LeafThread: (0.00 seconds)average leafs visible: 0g_visdatasize:3 compressed from 10.01 seconds elapsed----- END hlvis -----** Executing...** Command: C:\Users\zhlt2\hlrad.exe** Parameters: "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda"hlrad v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlrad -----Command line: C:\Users\zhlt2\hlrad.exe "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda"-= Current hlrad Settings =-Name | Setting | Default--------------------|---------------------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]max lighting memory [ 6291456 ] [ 6291456 ]priority [ Normal ] [ Normal ]vismatrix algorithm [ Original ] [ Original ]oversampling (-extra)[ off ] [ off ]bounces [ 1 ] [ 1 ]bounce dynamic light [ on ] [ on ]ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]maximum light [ 255.000 ] [ 256.000 ]circus mode [ off ] [ off ]smoothing threshold [ 50.000 ] [ 50.000 ]direct threshold [ 25.000 ] [ 25.000 ]direct light scale [ 2.000 ] [ 2.000 ]coring threshold [ 1.000 ] [ 1.000 ]patch interpolation [ on ] [ on ]texscale [ on ] [ on ]patch subdividing [ on ] [ on ]chop value [ 64.000 ] [ 64.000 ]texchop value [ 32.000 ] [ 32.000 ]global fade [ 1.000 ] [ 1.000 ]global falloff [ 2 ] [ 2 ]global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]global light scale [ 1.000 ] [ 1.000 ]global sky diffusion [ 1.000 ] [ 1.000 ]opaque entities [ on ] [ on ]sky lighting fix [ on ] [ on ]incremental [ off ] [ off ]dump [ off ] [ off ]colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]diffuse hack [ on ] [ on ]spotlight points [ on ] [ on ]custom shadows with bounce light [ off ] [ off ]rgb transfers [ off ] [ off ][Reading texlights from 'C:\Users\zhlt2\lights.rad'][59 texlights parsed from 'C:\Users\zhlt2\lights.rad']96 facesCreate Patches : 1288 base patches0 opaque faces24519 square feet [3530752.00 square inches]1 direct lightsBuildFacelights:10%...20%...30%...40%...50%. ..60%...70%...80%...90%... (0.07 seconds)visibility matrix : 0.1 megsBuildVisLeafs: (0.32 seconds)MakeScales:10%...20%...30%...40%...50%...6 0%...70%...80%...90%... (0.23 seconds)SwapTransfers:10%...20%...30%...40%...50%. ..60%...70%...80%...90%... (0.05 seconds)Transfer Lists : 1381408 : 1.38M transfers Indices : 8512 : 8.31k bytes Data : 5525632 : 5.27M bytesBounce 1 GatherLight:10%...20%...30%...40%...50%...60%...70 %...80%...90%... (0.09 seconds)FinalLightFace:10%...20%...30%...40%...50% ...60%...70%...80%...90%... (0.25 seconds)1.24 seconds elapsed----- END hlrad -----** Executing...** Command: Copy File** Parameters: "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda.bsp" "C:\Program Files (x86)\Valve\cstrike_turkish\maps\jail_doda.bsp"** Executing...** Command: Copy File** Parameters: "c:\program files (x86)\valve\cstrike_turkish\maps\jail_doda.pts" "C:\Program Files (x86)\Valve\cstrike_turkish\maps\jail_doda.pts"** Executing...** Command: C:\PROGRA~2\Valve\hlds.exe** Parameters: +map "jail_doda" -game cstrike -dev -console +deathmatch 1

  2. #2
    er er
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    Standart Cevap: .bsp Alma sorunu yardım edermisiniz ?

    @samsungs5 Vhe Ayarlarını Kontrol Et..!!

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Counter Strike 1.6 Cfg, plugin, eklenti, sxe, config, skin, setup
Counter Strike

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