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  1. #1
    er er
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    Standart [SCRIPT]MassControl Türkçe Script

    Ben İnternette Gezinirken Bulduğum Bir İngilizce Teamspeak3 Scriptini Türkçeye Çevirerek Sizlerle Paylaşmak İstedim

    Anlatım ;

    1) init.lua & masscontrol.lua Dosyasını C/Program Files/TeamSpeak3 Client/Plugins/Lua_Plugin Klasörüne Kopyalayın.


    2) TS3 Programında Settins/Plugins'e girin Lua Plugin'in yanındakine tıklayın tamamdır


    3) TS3 Programını Kapatıp Yeniden Açın...






    İYİ GÜNLER
    Ekli Dosyalar Ekli Dosyalar
    Konu Etcworld tarafından (14-10-13 Saat 18:09 ) değiştirilmiştir.

  2. #2
    er er
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    Standart Cevap: [SCRIPT]MassControl Türkçe Script

    kardesim sen lua kodlamayi biliyonmuda turkcelestirdin

    - - - - - - - - - -

    ne ise yariyor ben biliyom soruyom sadece neye yaradigini soyle tamammi kardesim .. turkcelestirmede bitmez bu...
    Benle İletişime Geçmek İsteyenler ;
    (reset44) Şimdilik Hesabım bu
    4 'üde Skypedir İstediğinizden Ekleyin Ulaşın
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    reset44.csplague

  3. #3
    onbasi banned
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    Standart Cevap: [SCRIPT]MassControl Türkçe Script

    Reset Adam kodladım Diyor Netin İddasını Yapıyorsun Kardeşim Sen Yapmışki Yaptım Diyor Yani Bu Ne Kıskançlıktır.

  4. #4
    er er
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    Standart Cevap: [SCRIPT]MassControl Türkçe Script

    Felix yorumun için teşşekürler.

  5. #5
    er er
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    Standart Cevap: [SCRIPT]MassControl Türkçe Script

    Senin Amacın Ne Yaa Sadece Reklamları Türkçeleştirmissin Bide Kodladım Diyor yaa Kardeşim İşin yok Ts3 de Başka Bölüme geç Sen Bilmeden Bilmeden Konuşuyorsunuz. Kısacası Yüklemeyin Adam Reklam Atmaya Çalışıyor.
    Kod:
    -- Mass Control Module Source
    -- Version: 1.2
    -- Author: OGULCAN SAYAN
    -- Website: YAKINDA
    -- E-Mail: [email protected]
    --
    
    
    require("ts3defs")
    require("ts3errors")
    
    
    --
    -- Call these function from the TeamSpeak 3 client console via: /lua run <function>
    -- Note the serverConnectionHandlerID of the current server is always passed.
    --
    
    
    --
    -- Run with "/lua run getMyChanID"
    --
    -- Show the curren channel ID that you are in
    --
    
    
    function getChannelID(serverConnectionHandlerID)
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
        ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. "")
    
    
    end
    
    
    --
    -- Run with "/lua run mm"
    --
    -- Mass Mover Script (within currently subscribed channel)
    --
    
    
    function mm(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Odaya Cekme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        local password = ""
        if type(arg[1]) ~= "nil" then
            password = arg[1]
            ts3.printMessageToCurrentTab("== Odaya Cekme Basarili :) " .. #clients - 1 .. " visible clients (Using Password: " .. password .. " ) ==")
        else
            ts3.printMessageToCurrentTab("== Odaya Cekme Basarili :) " .. #clients - 1 .. " ==")
        end
    
    
        local counter = 0
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientMove(serverConnectionHandlerID, clients[i], myChannelID, password)
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    clientName = "Error getting client name"
                end
            end
        end
        ts3.printMessageToCurrentTab("== Odaya Cekilen Kisi " .. counter .. " / " .. #clients - 1 .. " clients. ==")
    end
    
    
    --
    -- Run with "/lua run mp <message>"
    --
    -- Mass Poke Script (within currently subscribed channel)
    --
    
    
    function mp(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Herkesi Pokeleme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local counter = 0
        ts3.printMessageToCurrentTab("== Pokeleme İslemi Basarili :) " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientPoke(serverConnectionHandlerID, clients[i], argMsg)
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    print("Error poking client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Pokelenen Kişi Sayısı " .. counter .. "/" .. #clients - 1 .. " clients ==")
    end
    
    
    --
    -- Run with "/lua run mmsg <message>"
    --
    -- Mass Messaging Script (within currently subscribed channel)
    --
    
    
    function mmsg(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Herkese Mesaj Gonderme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local counter = 0
        ts3.printMessageToCurrentTab("== Mesaj Gonderme Basarili :) " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients[i])
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    print("Error messaging client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Mesaj Gonderilen Kisi " .. counter .. "/" .. #clients - 1 .. " clients ==")
    end
    
    
    --
    -- Run with "/lua run mmp <message>"
    --
    -- Mass Message & Poke Script (within currently subscribed channel)
    --
    
    
    function mmp(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
        ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. ".")
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local msgcounter = 0
        local pokecounter = 0
        ts3.printMessageToCurrentTab("== Mass poking & messaging " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientPoke(serverConnectionHandlerID, clients[i], argMsg)
                if error == ts3errors.ERROR_ok then
                    pokecounter = pokecounter + 1
                else
                    print("Error poking client ID: " .. clients[i] .. "\n")
                end
                local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients[i])
                if error == ts3errors.ERROR_ok then
                    msgcounter = msgcounter + 1
                else
                    print("Error messaging client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Successfully poked " .. pokecounter .. "/" .. #clients - 1 .. " clients, and messaged " .. msgcounter .. "/" .. #clients - 1 .. " clients ==")
    end
    
    
    --
    -- Run with "/lua run gmm"
    --
    -- Global Mass Mover Script (subscribe all possible channels before moving)
    --
    
    
    function gmm(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
        ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. ".")
    
    
        local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error subscribing channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        local password = ""
        if type(arg[1]) ~= "nil" then
            password = arg[1]
            ts3.printMessageToCurrentTab("== Mass moving " .. #clients - 1 .. " visible clients (Using Password: " .. password .. " ) ==")
        else
            ts3.printMessageToCurrentTab("== Mass moving " .. #clients - 1 .. " ==")
        end
    
    
        local counter = 0
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientMove(serverConnectionHandlerID, clients[i], myChannelID, password)
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    clientName = "Error getting client name"
                end
            end
        end
        ts3.printMessageToCurrentTab("== Successfully moved " .. counter .. " / " .. #clients - 1 .. " clients. ==")
    end
    
    
    --
    -- Run with "/lua run gmp <message>"
    --
    -- Global Mass Poke Script (subscribe all possible channels before moving)
    --
    
    
    function gmp(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error subscribing channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local counter = 0
        ts3.printMessageToCurrentTab("== Mass poking " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientPoke(serverConnectionHandlerID, clients[i], argMsg)
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    print("Error poking client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Successfully poked " .. counter .. "/" .. #clients - 1 .. " clients ==")
    end
    
    
    --
    -- Run with "/lua run gmmsg <message>"
    --
    -- Global Mass Message Script (subscribe all possible channels before moving)
    --
    
    
    function gmmsg(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error subscribing channel: " .. error)
            return
        end
    
    
        -- Get which channel we are in
        local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local counter = 0
        ts3.printMessageToCurrentTab("== Mass messaging " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients[i])
                if error == ts3errors.ERROR_ok then
                    counter = counter + 1
                else
                    print("Error messaging client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Successfully messaged " .. counter .. "/" .. #clients - 1 .. " clients ==")
    end
    
    
    --
    -- Run with "/lua run gmmp <message>"
    --
    -- Global Mass Message & Poke Script (subscribe all possible channels before moving)
    --
    
    
    function gmmp(serverConnectionHandlerID, ...)
    
    
        ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")
    
    
        -- Get Self ID
        local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
        if error ~= ts3errors.ERROR_ok then
            print("Error getting own client ID: " .. error)
            return
        end
        if myClientID == 0 then
            ts3.printMessageToCurrentTab("Not connected")
            return
        end
    
    
        local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error subscribing channel: " .. error)
            return
        end
    
    
        local clients, error = ts3.getClientList(serverConnectionHandlerID)
        if error == ts3errors.ERROR_not_connected then
            ts3.printMessageToCurrentTab("Not connected")
            return
        elseif error ~= ts3errors.ERROR_ok then
            print("Error getting client list: " .. error)
            return
        end
    
    
        -- Process Argument message
        local argMsg = ""
        for i,v in ipairs(arg) do
            argMsg = argMsg .. tostring(v) .. " "
        end
    
    
        local msgcounter = 0
        local pokecounter = 0
        ts3.printMessageToCurrentTab("== Mass poking & messaging " .. #clients - 1 .. " visible clients ==")
        for i=1, #clients do
            if clients[i] ~= myClientID then
                local error = ts3.requestClientPoke(serverConnectionHandlerID, clients[i], argMsg)
                if error == ts3errors.ERROR_ok then
                    pokecounter = pokecounter + 1
                else
                    print("Error poking client ID: " .. clients[i] .. "\n")
                end
                local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients[i])
                if error == ts3errors.ERROR_ok then
                    msgcounter = msgcounter + 1
                else
                    print("Error messaging client ID: " .. clients[i] .. "\n")
                end
            end
        end
        ts3.printMessageToCurrentTab("== Pokeleme Basarili " .. pokecounter .. "/" .. #clients - 1 .. " clients, and messaged " .. msgcounter .. "/" .. #clients - 1 .. " clients ==")
    end
    Sadece Pokelem Başarılı Gerisine Bakın



    Şuna Bakın
    Kod:
    ts3.printMessageToCurrentTab("= [b][u]Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN
    Plugini Aktif Edince Oto Bu Reklamı Atıyor Yaa bumu Yani%85 Eksik %15 Yapmış Bu Trkçeleştirme Olmaz Kardeşim





    Adam Resmen Reklamını Atmış
    --
    -- Mass Control Module Init
    -- Version: 1.0
    -- Author: OGULCAN SAYAN
    -- Website: YAKINDA
    -- E-Mail: [email protected]
    --

    require("ts3init")
    Konu reset tarafından (17-10-13 Saat 14:57 ) değiştirilmiştir.
    Benle İletişime Geçmek İsteyenler ;
    (reset44) Şimdilik Hesabım bu
    4 'üde Skypedir İstediğinizden Ekleyin Ulaşın
    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

    reset44.csplague

  6. #6
    cavus banned
    Üyelik tarihi
    May 2013
    Mesajlar
    195
    Bahsedildi
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    Etiketlenmiş
    0 Konu
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    0

    Standart Cevap: [SCRIPT]MassControl Türkçe Script

    1-) Konun Açılcagı Yer Burası Degıl.
    2-) Hem Turkce Hem Ingılezce Hıc Bı Ise Yaramaz.
    3-) kavga Etmeyın ve tartışmayın

    İyi Forumlar. Teamspeak3 - Harunkayki

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ts3 adam cekme plugini

teamspeak 3 getClientList lua

Counter Strike

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