Bilen biri Acill.!!!!
Kod:** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\valve" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -wadinclude ExceLds.wad Unknown option "-wadinclude" hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) -= hlbsp Options =- -leakonly : Run BSP only enough to check for LEAKs -subdivide # : Sets the face subdivide size -maxnodesize # : Sets the maximum portal node size -notjunc : Don't break edges on t-junctions (not for final runs) -noclip : Don't process the clipping hull (not for final runs) -nofill : Don't fill outside (will mask LEAKs) (not for final runs) -noopt : Don't optimize planes on BSP write (not for final runs) -texdata # : Alter maximum texture memory limit (in kb) -lightdata # : Alter maximum lighting memory limit (in kb) -chart : display bsp statitics -low | -high : run program an altered priority level -nolog : don't generate the compile logfiles -threads # : manually specify the number of threads to run -estimate : display estimated time during compile -nonulltex : Don't strip NULL faces -verbose : compile with verbose messages -noinfo : Do not show tool configuration information -dev # : compile with developer message mapfile : The mapfile to compile ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full g_fastvis = true hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp" ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts" ** Executing... ** Command: C:\PROGRA~1\Valve\hl.exe ** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1
nerede Hata Var Soyleyeblirseniz yardımcı olursanız sevinirim
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Bilen biri Acill.!!!!
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hlbsp ye yanlıs komut girmissin F9 a tıkla orda bsp_exe var orda yazdıgın seyleri sil
Lakaporta ben orada hata yapmadım orada wadı gomdum o kadar bi hata yok orada
Konu mnyak tarafından (03-02-14 Saat 17:12 ) değiştirilmiştir.
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bsp_exe ye degil csg_exe ye gomecen
Lakaporta ama orada oyle bir secenek yok
Konu mnyak tarafından (03-02-14 Saat 17:41 ) değiştirilmiştir.
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Kardeşim O Sorunu Çözdüm wadı gömmede sidi nie hata weriyor kusura bakma daha yeniyimKod:** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\valve" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlcsg.exe ** Parameters: d:\rmf\calismam\JAIL_D~1 -wadinclude scarty.wad hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlcsg.exe d:\rmf\calismam\JAIL_D~1 -wadinclude scarty.wad Entering d:\rmf\calismam\JAIL_D~1.map Error: Entity 0, Brush 673: ORIGIN brushes not allowed in world (did you forget to tie this origin brush to a rotating entity?) Error: Brush type not allowed in world Description: The map has a problem which must be fixed Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem Error: Entity 0, Brush 676: ORIGIN brushes not allowed in world (did you forget to tie this origin brush to a rotating entity?) Error: Entity 0, Brush 679: ORIGIN brushes not allowed in world (did you forget to tie this origin brush to a rotating entity?) Error: Entity 0, Brush 697: ORIGIN brushes not allowed in world (did you forget to tie this origin brush to a rotating entity?) ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe d:\rmf\calismam\jail_deneme_v2 >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full g_fastvis = true hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp" ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts" ** Executing... ** Command: C:\PROGRA~1\Valve\hl.exe ** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1
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Ctrl+Shift+G yap Entity 0 Brush 676 yap cıkan nesneyi sil sonra tekrar yap entity 0 brush 679 yap sil sonra tekrar entity 0 brush 697 yap cıkan nesneyi sil
O Hataları Düzelttim Ama Bende Dogru bı bsp cevirmiyor mapa girerken hata veriyor ama arkadasa verdım o çevirebiliyor neden
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