bi map indirdim birkac edit yaptım ilkte F9 yaptığımda test yapabiliyodum fakat şimdi f9 basınca bu hatayı alıyorum yardım edin acil

Kod:
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Turker\Desktop\jail_thrones_v1\jail_thrones_v1.map" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.map"
** Executing...
** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlcsg.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlcsg.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
Entering C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
7 brushes (totalling 46 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.27 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.41 seconds)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\valve\halflife.wad
- Contains 67 used textures, 97.10 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\got.wad
- Warning: Larger than expected texture (3400812 bytes): 'GOT_LOGO'
- Warning: Larger than expected texture (204812 bytes): 'GOT_AFIS'
- Contains 1 used texture, 1.45 percent of map (4 textures in wad)
added 8 additional animating textures.
Warning: ::FindTexture() texture PI_GRNMETAL not found!
Warning: ::LoadLump() texture PI_GRNMETAL not found!
Texture usage is at 0.76 mb (of 4.00 mb MAX)
1.06 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlbsp.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlbsp.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2104 (0.06 seconds)
BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2297 (0.06 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2183 (0.05 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2303 (0.06 seconds)
0.87 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlvis.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlvis.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
950 portalleafs
3059 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.41 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.27 seconds)
average leafs visible: 98
g_visdatasize:38632 compressed from 113050
3.71 seconds elapsed
----- END hlvis -----
** Executing...
** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlrad.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlrad.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'D:\VALVEH~1.5\Compile\ZHLT34~1\lights.rad']
[59 texlights parsed from 'D:\VALVEH~1.5\Compile\ZHLT34~1\lights.rad']
7091 faces
Create Patches : 66053 base patches
0 opaque faces
665297 square feet [95802864.00 square inches]
Error: Exceeded MAX_PATCHES
Description: The map has a problem which must be fixed
Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
----- END hlrad -----
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6\cstrike.exe
** Parameters: +map "jail_thrones_v1"