Log dosyası

hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\vhe\tools\hlcsg.exe d:\asdsssssss5 -wadinclude rain.wad
Entering d:\asdsssssss5.map


Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 6 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]


Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[rain.wad]


0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.11 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.06 seconds)


Using Wadfile: \program files (x86)\valve\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 16 used textures, 26.23 percent of map (3116 textures in wad)
Including Wadfile: \program files (x86)\valve\cstrike\rain.wad
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): '{TREE010'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Warning: Larger than expected texture (348972 bytes): '+0~LIGHT5CUBE'
- Warning: Larger than expected texture (348972 bytes): '009CARR_SOL[1]'
- Warning: Larger than expected texture (218412 bytes): '72'
- Warning: Larger than expected texture (218412 bytes): '936332_PLANK_TE'
- Warning: Larger than expected texture (243232 bytes): '1408365590_223F'
- Warning: Larger than expected texture (306812 bytes): 'CARKFF'
- Warning: Larger than expected texture (348972 bytes): 'CATCH'
- Warning: Larger than expected texture (348972 bytes): 'CITY6_8'
- Warning: Larger than expected texture (348972 bytes): 'CLAIR_ROCK8'
- Warning: Larger than expected texture (348972 bytes): 'CLIFFS0057_2_S'
- Warning: Larger than expected texture (348972 bytes): 'CYF_CLIFFS3'
- Warning: Larger than expected texture (348972 bytes): 'CYF_CLIFFS6'
- Warning: Larger than expected texture (348972 bytes): 'DARK'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE07'
- Warning: Larger than expected texture (348972 bytes): 'DB_WALL02'
- Warning: Larger than expected texture (261932 bytes): 'EGYPT13'
- Warning: Larger than expected texture (348972 bytes): 'EGYPT16'
- Warning: Larger than expected texture (261932 bytes): 'EGYPTEE'
- Warning: Larger than expected texture (348972 bytes): 'FLOOR__1'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_ROOF'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_WOOD5'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_WOODWALL3'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_WOODWALL4'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_WOODWALL6'
- Warning: Larger than expected texture (348972 bytes): 'FOFG_WOODWALL7'
- Warning: Larger than expected texture (243232 bytes): 'FU_ASTRO'
- Warning: Larger than expected texture (348972 bytes): 'FU_FADEFIN'
- Warning: Larger than expected texture (348972 bytes): 'FU_GRASSANDROCK'
- Warning: Larger than expected texture (348972 bytes): 'FU_ROCKGRASS'
- Warning: Larger than expected texture (348972 bytes): 'FU_ROCKWATER'
- Warning: Larger than expected texture (348972 bytes): 'ORTAK'
- Warning: Larger than expected texture (306812 bytes): 'OYUN6'
- Warning: Larger than expected texture (348972 bytes): 'PICASSO'
- Warning: Larger than expected texture (348972 bytes): 'RAD_FADEGRASS01'
- Warning: Larger than expected texture (348972 bytes): 'ROCK_BROWNGRAY1'
- Warning: Larger than expected texture (348972 bytes): 'SNOW'
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'BMW_FRONT'
- Warning: Larger than expected texture (348972 bytes): 'FKFLOOR09'
- Contains 45 used textures, 73.77 percent of map (3612 textures in wad)


added 9 additional animating textures.
Texture usage is at 2.65 mb (of 4.00 mb MAX)
5.66 seconds elapsed


----- END hlcsg -----






hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\vhe\tools\hlbsp.exe d:\asdsssssss5


Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 6 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)




SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...40 00...4291 (0.12 seconds)
BSP generation successful, writing portal file 'd:\asdsssssss5.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...40 00...4320 (0.11 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...39 05 (0.09 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...40 00...4500...4576 (0.13 seconds)
8.13 seconds elapsed


----- END hlbsp -----






hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\vhe\tools\hlvis.exe d:\asdsssssss5 -full
2756 portalleafs
10558 numportals


-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 6 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]


fast vis [ off ] [ off ]
full vis [ on ] [ off ]




BasePortalVis:
(2.86 seconds)
LeafThread:
(1311.75 seconds)
average leafs visible: 755
g_visdatasize:599910 compressed from 950820
1316.09 seconds elapsed [21m 56s]


----- END hlvis -----






hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\vhe\tools\hlrad.exe d:\asdsssssss5 -sparse


-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 6 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]


vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]


smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]


texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]


global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]


opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]


colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]


custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]




[Reading texlights from 'C:\PROGRA~1\vhe\tools\lights.rad']
[59 texlights parsed from 'C:\PROGRA~1\vhe\tools\lights.rad']


15503 faces
Create Patches : 99222 base patches
0 opaque faces
911000 square feet [131184096.00 square inches]
9946 direct lights


BuildFacelights:
(187.56 seconds)
BuildVisLeafs:
(256.95 seconds)
visibility matrix : 128.0 megs
MakeScales:
Error: Memory allocation failure
Description: The program failled to allocate a block of memory.
Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption


Error: Memory allocation failure
Description: The program failled to allocate a block of memory.
Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption




----- END hlrad -----