PHP- Kodu:
  #include <amxmodx>#include <engine>#include <fakemeta>#include <fun>#include <hamsandwich>#include <xs>#include <cstrike>#include <zombieplague>
enum{    anim_idle,    anim_reload,    anim_draw,    anim_shoot1,    anim_shoot2,    anim_shoot3}
#define ENG_NULLENT        -1#define EV_INT_WEAPONKEY    EV_INT_impulse#define cart_blue_WEAPONKEY    345324#define MAX_PLAYERS                32#define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)
const USE_STOPPED = 0const OFFSET_ACTIVE_ITEM = 373const OFFSET_WEAPONOWNER = 41const OFFSET_LINUX = 5const OFFSET_LINUX_WEAPONS = 5
#define WEAP_LINUX_XTRA_OFF            4#define m_fKnown                44#define m_flNextPrimaryAttack             46#define m_flTimeWeaponIdle            48#define m_iClip                    51#define m_fInReload                54#define PLAYER_LINUX_XTRA_OFF            5#define m_flNextAttack                83
#define cart_blue_RELOAD_TIME 3.7
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)new const WEAPONENTNAMES[][] = {  "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",            "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",            "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",            "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",            "weapon_ak47", "weapon_knife", "weapon_p90" }new const Fire_Sounds[][] = { "weapons/kriss_shoot1.wav", "weapons/kriss_shoot2.wav" }//new const Fire_Sounds_Sil[][] = { "weapons/kriss_shoot2.wav" }new const Sound_Zoom[] = { "weapons/zoom.wav" }new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }new cart_blue_V_MODEL[64] = "models/zmx/v_kriss.mdl"new cart_blue_V_MODEL2[64] = "models/zmx/v_kriss_2.mdl"new cart_blue_P_MODEL[64] = "models/zmx/p_kriss.mdl"new cart_blue_W_MODEL[64] = "models/zmx/w_kriss.mdl"new cvar_dmg_cart_blue, cvar_recoil_cart_blue, cvar_clip_cart_blue, cvar_cart_blue_ammo , cvar_dmg_cart_blue2, cvar_spd_cart_bluenew g_has_cart_blue[33]new g_MaxPlayers, g_orig_event_cart_blue, g_clip_ammo[33] , g_reload[33]new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2]new g_cart_blue_TmpClip[33]new g_mode[33] , g_mode2[33]new g_itemidpublic plugin_init(){    register_plugin("[ZP] Extra: Kriss Super V.", "1.0", "IsimsizPilavyer")    register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")    register_event("CurWeapon","CurrentWeapon","be","1=1")    RegisterHam(Ham_Item_AddToPlayer, "weapon_mac10", "fw_cart_blue_AddToPlayer")    RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1)    RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1)    RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1)    RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1)    for (new i = 1; i < sizeof WEAPONENTNAMES; i++)        if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_cart_blue_PrimaryAttack")    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_cart_blue_PrimaryAttack_Post", 1)    RegisterHam(Ham_Item_PostFrame, "weapon_mac10", "cart_blue__ItemPostFrame");    RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "cart_blue__Reload");    RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "cart_blue__Reload_Post", 1);    register_forward(FM_CmdStart, "fw_CmdStart")    RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")    register_forward(FM_SetModel, "fw_SetModel")    register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1)    register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
    cvar_dmg_cart_blue = register_cvar("cart_blue_dmg", "2.1")    cvar_dmg_cart_blue2 = register_cvar("cart_blue_dmg_sniper", "5.0")    cvar_recoil_cart_blue = register_cvar("cart_blue_recoil", "1.0")    cvar_clip_cart_blue = register_cvar("cart_blue_clip", "30")    cvar_cart_blue_ammo = register_cvar("cart_blue_ammo", "150")    cvar_spd_cart_blue = register_cvar("cartblue_spd", "1")    //g_itemid =  zp_register_extra_item("cart blue", 12, ZP_TEAM_HUMAN)        register_clcmd ("say kriss", "give_cart_blue")
    g_MaxPlayers = get_maxplayers()}
public plugin_precache(){    precache_model(cart_blue_V_MODEL)    precache_model(cart_blue_V_MODEL2)    precache_model(cart_blue_P_MODEL)    precache_model(cart_blue_W_MODEL)    precache_sound(Sound_Zoom)    precache_sound(Fire_Sounds[0])    precache_sound(Fire_Sounds[1])    precache_sound("weapons/cart_lclipin.wav")    precache_sound("weapons/cart_ldraw.wav")    precache_sound("weapons/cart_rclipout.wav")    precache_sound("weapons/cart_foley1.wav")    precache_sound("weapons/cart_foley2.wav")    precache_sound("weapons/cart_foley3.wav")    precache_sound("weapons/cart_foley4.wav")    precache_sound("weapons/cart_foley5.wav")    m_iBlood[0] = precache_model("sprites/blood.spr")    m_iBlood[1] = precache_model("sprites/bloodspray.spr")    precache_model("sprites/640hud5.spr")    register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)}public zp_extra_item_selected(id, itemid){    if(itemid == g_itemid)    {        give_cart_blue(id)    }}public plugin_natives (){    register_native("give_cso_cart_blue", "native_give_weapon_add", 1)    register_native("get_user_cart_blue", "native_give_weapon_add2", 1)}public native_give_weapon_add(id){give_cart_blue(id)}public native_give_weapon_add2(id){return g_has_cart_blue[id]}public fwPrecacheEvent_Post(type, const name[]){    if (equal("events/mac10.sc", name))    {        g_orig_event_cart_blue = get_orig_retval()        return FMRES_HANDLED    }        return FMRES_IGNORED}
public client_connect(id){    g_has_cart_blue[id] = false}
public client_disconnect(id){    g_has_cart_blue[id] = false}
public fw_SetModel(entity, model[]){    if(!is_valid_ent(entity))        return FMRES_IGNORED;        static szClassName[33]    entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))            if(!equal(szClassName, "weaponbox"))        return FMRES_IGNORED;        static iOwner        iOwner = entity_get_edict(entity, EV_ENT_owner)        if(equal(model, "models/w_mac10.mdl"))    {        static iStoredSVDID                iStoredSVDID = find_ent_by_owner(ENG_NULLENT, "weapon_mac10", entity)            if(!is_valid_ent(iStoredSVDID))            return FMRES_IGNORED;            if(g_has_cart_blue[iOwner])        {            entity_set_int(iStoredSVDID, EV_INT_WEAPONKEY, cart_blue_WEAPONKEY)            g_has_cart_blue[iOwner] = false                        entity_set_model(entity, cart_blue_W_MODEL)                        return FMRES_SUPERCEDE;        }    }            return FMRES_IGNORED;}public give_cart_blue(id){    drop_weapons(id, 1);    new iWep2 = give_item(id,"weapon_mac10")    if( iWep2 > 0 )    {    cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_cart_blue))    cs_set_user_bpammo (id, CSW_MAC10, get_pcvar_num(cvar_cart_blue_ammo))    }    g_has_cart_blue[id] = true;}
public fw_cart_blue_AddToPlayer(cart_blue, id){    if(!is_valid_ent(cart_blue) || !is_user_connected(id))        return HAM_IGNORED;        if(entity_get_int(cart_blue, EV_INT_WEAPONKEY) == cart_blue_WEAPONKEY)    {        g_has_cart_blue[id] = true                entity_set_int(cart_blue, EV_INT_WEAPONKEY, 0)                return HAM_HANDLED;    }        return HAM_IGNORED;}
public fw_CmdStart(id, uc_handle, seed){    if(id > 0 && id < 33)    {    if(!is_user_alive(id))     return PLUGIN_HANDLED    if(get_user_weapon(id) == CSW_MAC10 && g_has_cart_blue[id])    {    if((get_uc(uc_handle, UC_Buttons) & IN_ATTACK2) && !(pev(id, pev_oldbuttons) & IN_ATTACK2) && g_reload[id] == 0 && g_mode2[id] == 0)    {        new szClip, szAmmo        new szWeapID = get_user_weapon(id, szClip, szAmmo)        if(szWeapID == CSW_MAC10 && g_has_cart_blue[id])        {        if(g_mode[id] == 0) make_mode2(id)        if(g_mode[id] == 2) make_mode1(id)        }    }    }    return HAM_SUPERCEDE;    }    return PLUGIN_HANDLED}public make_mode2(id){set_task(2.88,"mode_new2",id)g_mode2[id] = 1UTIL_PlayWeaponAnimation(id, 6)set_pdata_float(id, m_flNextAttack, 2.88, PLAYER_LINUX_XTRA_OFF)}public make_mode1(id){set_task(2.83,"mode_new1",id)g_mode2[id] = 1UTIL_PlayWeaponAnimation(id, 6)set_pdata_float(id, m_flNextAttack, 2.83, PLAYER_LINUX_XTRA_OFF)}public mode_new2(id){if(g_mode2[id] == 1 && is_user_alive(id)){g_mode2[id] = 0g_mode[id] = 2replace_weapon_models(id, CSW_MAC10)UTIL_PlayWeaponAnimation(id, 0)client_print(id,print_center,"")}}public mode_new1(id){if(g_mode2[id] == 1 && is_user_alive(id)){g_mode2[id] = 0g_mode[id] = 0replace_weapon_models(id, CSW_MAC10)UTIL_PlayWeaponAnimation(id, 0)client_print(id,print_center,"")}}public fw_UseStationary_Post(entity, caller, activator, use_type){    if (use_type == USE_STOPPED && is_user_connected(caller))        replace_weapon_models(caller, get_user_weapon(caller))}
public fw_Item_Deploy_Post(weapon_ent){    static owner    owner = fm_cs_get_weapon_ent_owner(weapon_ent)        static weaponid    weaponid = cs_get_weapon_id(weapon_ent)        replace_weapon_models(owner, weaponid)}
public CurrentWeapon(id){    replace_weapon_models(id, read_data(2))    remove_task(id)    g_reload[id] = 0    g_mode2[id] = 0}
replace_weapon_models(id, weaponid){    switch (weaponid)    {        case CSW_MAC10:        {            if(g_has_cart_blue[id])            {                if(g_mode[id] == 0) set_pev(id, pev_viewmodel2, cart_blue_V_MODEL)                if(g_mode[id] == 2) set_pev(id, pev_viewmodel2, cart_blue_V_MODEL2)                set_pev(id, pev_weaponmodel2, cart_blue_P_MODEL)            }        }    }}
public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle){        if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_MAC10) || !g_has_cart_blue[Player])        return FMRES_IGNORED        set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001)    return FMRES_HANDLED}
public fw_cart_blue_PrimaryAttack(Weapon){    new Player = get_pdata_cbase(Weapon, 41, 4)        if (!g_has_cart_blue[Player])        return;        pev(Player,pev_punchangle,cl_pushangle[Player])        g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)}
public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2){    if ((eventid != g_orig_event_cart_blue))        return FMRES_IGNORED    if (!(1 <= invoker <= g_MaxPlayers))        return FMRES_IGNORED
    playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)    return FMRES_SUPERCEDE}
public fw_cart_blue_PrimaryAttack_Post(Weapon){    new Player = get_pdata_cbase(Weapon, 41, 4)        new szClip, szAmmo    get_user_weapon(Player, szClip, szAmmo)    if(Player > 0 && Player < 33)    {    if(!g_has_cart_blue[Player])    {    if(szClip > 0) emit_sound(Player, CHAN_WEAPON, "weapons/mac10-1.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)    }
    if(g_has_cart_blue[Player])    {        new Float:push[3]        pev(Player,pev_punchangle,push)        xs_vec_sub(push,cl_pushangle[Player],push)                xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_cart_blue),push)        xs_vec_add(push,cl_pushangle[Player],push)        set_pev(Player,pev_punchangle,push)                if (!g_clip_ammo[Player])            return
        emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)        if(g_mode[Player] == 2)emit_sound(Player, CHAN_WEAPON, Fire_Sounds[1], VOL_NORM, ATTN_NORM, 1, PITCH_NORM)        UTIL_PlayWeaponAnimation(Player, 3)
        make_blood_and_bulletholes(Player)        if(g_mode[Player] == 2) set_pdata_float(Player, m_flNextAttack, 0.2, PLAYER_LINUX_XTRA_OFF)    }    }}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage){    if (victim != attacker && is_user_connected(attacker))    {        if(get_user_weapon(attacker) == CSW_MAC10)        {            if(g_has_cart_blue[attacker])            {            if(g_mode[attacker] == 2) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_cart_blue2))            if(g_mode[attacker] == 0) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_cart_blue))            }        }    }}
public message_DeathMsg(msg_id, msg_dest, id){    static szTruncatedWeapon[33], iAttacker, iVictim        get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon))        iAttacker = get_msg_arg_int(1)    iVictim = get_msg_arg_int(2)        if(!is_user_connected(iAttacker) || iAttacker == iVictim)        return PLUGIN_CONTINUE        if(equal(szTruncatedWeapon, "mac10") && get_user_weapon(iAttacker) == CSW_MAC10)    {        if(g_has_cart_blue[iAttacker])            set_msg_arg_string(4, "mac10")    }            return PLUGIN_CONTINUE}
stock fm_cs_get_current_weapon_ent(id){    return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX);}
stock fm_cs_get_weapon_ent_owner(ent){    return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS);}
stock UTIL_PlayWeaponAnimation(const Player, const Sequence){    set_pev(Player, pev_weaponanim, Sequence)        message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player)    write_byte(Sequence)    write_byte(pev(Player, pev_body))    message_end()}
stock make_blood_and_bulletholes(id){    new aimOrigin[3], target, body    get_user_origin(id, aimOrigin, 3)    get_user_aiming(id, target, body)        if(target > 0 && target <= g_MaxPlayers)    {        new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3]        pev(id, pev_origin, fStart)                velocity_by_aim(id, 64, fVel)                fStart[0] = float(aimOrigin[0])        fStart[1] = float(aimOrigin[1])        fStart[2] = float(aimOrigin[2])        fEnd[0] = fStart[0]+fVel[0]        fEnd[1] = fStart[1]+fVel[1]        fEnd[2] = fStart[2]+fVel[2]                new res        engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res)        get_tr2(res, TR_vecEndPos, fRes)                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)         write_byte(TE_BLOODSPRITE)        write_coord(floatround(fStart[0]))         write_coord(floatround(fStart[1]))         write_coord(floatround(fStart[2]))         write_short( m_iBlood [ 1 ])        write_short( m_iBlood [ 0 ] )        write_byte(70)        write_byte(random_num(1,2))        message_end()                    }     else if(!is_user_connected(target))    {        if(target)        {            message_begin(MSG_BROADCAST, SVC_TEMPENTITY)            write_byte(TE_DECAL)            write_coord(aimOrigin[0])            write_coord(aimOrigin[1])            write_coord(aimOrigin[2])            write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )            write_short(target)            message_end()        }         else         {            message_begin(MSG_BROADCAST, SVC_TEMPENTITY)            write_byte(TE_WORLDDECAL)            write_coord(aimOrigin[0])            write_coord(aimOrigin[1])            write_coord(aimOrigin[2])            write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )            message_end()        }                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)        write_byte(TE_GUNSHOTDECAL)        write_coord(aimOrigin[0])        write_coord(aimOrigin[1])        write_coord(aimOrigin[2])        write_short(id)        write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )        message_end()    }}
public cart_blue__ItemPostFrame(weapon_entity) {    new id = pev(weapon_entity, pev_owner)    if (!is_user_connected(id))        return HAM_IGNORED;
    if (!g_has_cart_blue[id])        return HAM_IGNORED;
    new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
    new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10);    new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
    new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF) 
    if( fInReload && flNextAttack <= 0.0 )    {        new j = min(get_pcvar_num(cvar_clip_cart_blue) - iClip, iBpAmmo)            set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)        cs_set_user_bpammo(id, CSW_MAC10, iBpAmmo-j);                set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)        fInReload = 0        g_reload[id] = 0    }
    return HAM_IGNORED;}
public cart_blue__Reload(weapon_entity) {    new id = pev(weapon_entity, pev_owner)    if (!is_user_connected(id))        return HAM_IGNORED;
    if (!g_has_cart_blue[id])        return HAM_IGNORED;
    g_cart_blue_TmpClip[id] = -1;
    new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10);    new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
    if (iBpAmmo <= 0)        return HAM_SUPERCEDE;
    if (iClip >= get_pcvar_num(cvar_clip_cart_blue))        return HAM_SUPERCEDE;
    g_cart_blue_TmpClip[id] = iClip;
    g_reload[id] = 1
    return HAM_IGNORED;}
public cart_blue__Reload_Post(weapon_entity) {    new id = pev(weapon_entity, pev_owner)    if (!is_user_connected(id))        return HAM_IGNORED;
    if (!g_has_cart_blue[id])        return HAM_IGNORED;
    if (g_cart_blue_TmpClip[id] == -1)        return HAM_IGNORED;
    set_pdata_int(weapon_entity, m_iClip, g_cart_blue_TmpClip[id], WEAP_LINUX_XTRA_OFF)
    set_pdata_float(weapon_entity, m_flTimeWeaponIdle, cart_blue_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)
    set_pdata_float(id, m_flNextAttack, cart_blue_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)
    set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)
    // relaod animation    UTIL_PlayWeaponAnimation(id, 1)
    return HAM_IGNORED;}
stock drop_weapons(id, dropwhat){     static weapons[32], num, i, weaponid     num = 0     get_user_weapons(id, weapons, num)          for (i = 0; i < num; i++)     {          weaponid = weapons[i]                    if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))          {               static wname[32]               get_weaponname(weaponid, wname, sizeof wname - 1)               engclient_cmd(id, "drop", wname)          }     }} 
  
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