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  1. #1
    onbasi er
    Üyelik tarihi
    Mar 2013
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    12

    Standart Map Çok Aydınlık

    HTML-Kodu:
    ** Executing...** Command: Change Directory** Parameters: C:\Program Files\Valve
    
    ** Executing...** Command: Copy File** Parameters: "C:\Program Files\Valve\cstrike\afk_7killer.map" "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.map"
    
    ** Executing...** Command: C:\Users\pc\vhe\ayar\hlcsg.exe** Parameters: "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
    hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])-----  BEGIN  hlcsg -----Command line: C:\Users\pc\vhe\ayar\hlcsg.exe "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"Entering C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.map
    Current hlcsg SettingsName                 |  Setting  |  Default---------------------|-----------|-------------------------threads               [       2 ] [  Varies ]verbose               [     off ] [     off ]log                   [      on ] [      on ]developer             [       0 ] [       0 ]chart                 [     off ] [     off ]estimate              [     off ] [     off ]max texture memory    [ 4194304 ] [ 4194304 ]max lighting memory   [ 6291456 ] [ 6291456 ]priority              [  Normal ] [  Normal ]
    noclip                [     off ] [     off ]null texture stripping[      on ] [      on ]clipnode economy mode [      on ] [      on ]clip hull type        [  legacy ] [  legacy ]onlyents              [     off ] [     off ]wadtextures           [      on ] [      on ]skyclip               [      on ] [      on ]hullfile              [    None ] [    None ]nullfile              [    None ] [    None ]min surface area      [   0.500 ] [   0.500 ]brush union threshold [   0.000 ] [   0.000 ]
    Using mapfile wad configurationWadinclude list :[zhlt.wad]
    0 brushes (totalling 0 sides) discarded from clipping hullsCreateBrush:20%...40%...50%...70%...90%... (0.01 seconds)SetModelCenters:10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)CSGBrush:10%...40%...70%...80%... (0.05 seconds)
    Using Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad)Using Wadfile: \program files\valve\valve\halflife.wad - Contains 6 used textures, 75.00 percent of map (3116 textures in wad)Using Wadfile: \program files\valve\cstrike\cs_dust.wad - Contains 2 used textures, 25.00 percent of map (28 textures in wad)
    added 5 additional animating textures.Texture usage is at 0.18 mb (of 4.00 mb MAX)0.08 seconds elapsed
    -----   END   hlcsg -----
    
    
    
    ** Executing...** Command: C:\Users\pc\vhe\ayar\hlbsp.exe** Parameters: "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
    hlbsp v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])-----  BEGIN  hlbsp -----Command line: C:\Users\pc\vhe\ayar\hlbsp.exe "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
    Current hlbsp SettingsName               |  Setting  |  Default-------------------|-----------|-------------------------threads             [       2 ] [  Varies ]verbose             [     off ] [     off ]log                 [      on ] [      on ]developer           [       0 ] [       0 ]chart               [     off ] [     off ]estimate            [     off ] [     off ]max texture memory  [ 4194304 ] [ 4194304 ]priority            [  Normal ] [  Normal ]
    noclip              [     off ] [     off ]nofill              [     off ] [     off ]noopt               [     off ] [     off ]null tex. stripping [      on ] [      on ]notjunc             [     off ] [     off ]subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)max node size       [    1024 ] [    1024 ] (Min 64) (Max 8192)
    
    SolidBSP [hull 0] 251 (0.01 seconds)BSP generation successful, writing portal file 'C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.prt'SolidBSP [hull 1] 213 (0.01 seconds)SolidBSP [hull 2] 219 (0.02 seconds)SolidBSP [hull 3] 222 (0.01 seconds)0.12 seconds elapsed
    -----   END   hlbsp -----
    Sorunu Anlayamadım Sky Duvarlarla Eşit Boşluk Filanda Yok Yardım Etseniz sevinirim

  2. #2
    er er
    Üyelik tarihi
    Sep 2014
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    7
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    10

    Standart Cevap: Map Çok Aydınlık

    kardeş aynısı bendede vardı ben çözdüm bir tane sky çiz hallow -4 yap bir tane daha yap ama ılk cızdıgınden daha buyuk olsun onuda -4 hallow yap düzeliyor :P denedım oldu

Kullanıcıların arama motorlarındaki kullandığı taglar:

Counter Strike 1.6 Cfg, plugin, eklenti, sxe, config, skin, setup
Counter Strike

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