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  1. #1
    er er
    Üyelik tarihi
    Mar 2015
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    10

    Question Lütfen Maper Ler Baksın

    Arkadaşlar Ben Map yapmaya Yeni Başladım Mapım Tmm Herşey Güzel Bitti f9 a bastım yükleniyor cs den bi bakayyim dedim donuyor ve kapanıyor sorunu bulamadım baika arkadaşa bsp attım aynı olay ondada var. Bilenler Lütfen Yazzın !



    ** Executing...
    ** Command: Change Directory
    ** Parameters: "C:\Program Files\valve\cstrike"




    ** Executing...
    ** Command: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlcsg.exe
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9" -wadinclude amon.wad


    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlcsg -----
    Command line: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlcsg.exe "c:\program files\valve\cstrike\jail_amfuck_v9"-wadinclude amon.wad
    Entering c:\program files\valve\cstrike\jail_amfuck_v9.map


    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    max lighting memory [ 6291456 ] [ 6291456 ]
    priority [ Normal ] [ Normal ]


    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    clip hull type [ legacy ] [ legacy ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    nullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]


    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]
    [amon.wad]


    31 brushes (totalling 186 sides) discarded from clipping hulls
    CreateBrush:
    10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.08 seconds)
    SetModelCenters:
    10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds)
    CSGBrush:
    10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.28 seconds)


    Including Wadfile: \program files\valve\cstrike\amon.wad
    - Warning: Larger than expected texture (348972 bytes): 'SNOW'
    - Warning: Larger than expected texture (348972 bytes): 'SNOWWALL'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_14_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_15_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_16_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_17_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_18_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_DIRTY_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'WOODCEILING01_0'
    - Warning: Larger than expected texture (348972 bytes): 'WOODF01_00_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'YELLOW_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'YELLOW_DIRTY_00'
    - Warning: Larger than expected texture (348972 bytes): 'YELLOW_SNOW_00_'
    - Warning: Larger than expected texture (348972 bytes): '!ALEW'
    - Warning: Larger than expected texture (348972 bytes): 'BLUE_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'BLUE_DIRTY_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'BLUE_SNOW_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'BRICK_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'BRICKS_DIRTY_00'
    - Warning: Larger than expected texture (348972 bytes): 'BRICKS_DIRTY_01'
    - Warning: Larger than expected texture (348972 bytes): 'BRICKS_DIRTY_02'
    - Warning: Larger than expected texture (348972 bytes): 'CARDBOARD_1_01_'
    - Warning: Larger than expected texture (348972 bytes): 'CARPET_1_01_00_'
    - Warning: Larger than expected texture (348972 bytes): 'CARPET_1_02_00_'
    - Warning: Larger than expected texture (348972 bytes): 'CARPET_1_03_00_'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_00_00_'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_01_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_02_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_03_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_04_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_05_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_06_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_07_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_08_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_09_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_10_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_11_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_12_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_13_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_1_14_0'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_LEAFS_'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETE_SWAMPL'
    - Warning: Larger than expected texture (348972 bytes): 'CONCRETEWALL002'
    - Warning: Larger than expected texture (348972 bytes): 'DIRT_1_02_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'DIRTWALL_1_01_0'
    - Warning: Larger than expected texture (348972 bytes): 'FLOOR_1_01_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'FLOOR_1_02_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'FLOOR_1_03_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'FLOOR_1_04_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'FOLIAGE_1_01_00'
    - Warning: Larger than expected texture (348972 bytes): 'FOLIAGE_1_02_00'
    - Warning: Larger than expected texture (348972 bytes): 'FOLIAGE_1_03_00'
    - Warning: Larger than expected texture (348972 bytes): 'FOLIAGE_1_04_00'
    - Warning: Larger than expected texture (235412 bytes): 'GENERALL'
    - Warning: Larger than expected texture (348972 bytes): 'GLASS_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'GRASS_1_01_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'GRASS_1_02_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'GRASS_1_03_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'GRAY_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'GRAY_DIRTY_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'GRAY_SNOW_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'GREEN_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'GREEN_DIRTY_00_'
    - Warning: Larger than expected texture (348972 bytes): 'GREEN_SNOW_00_0'
    - Warning: Larger than expected texture (359852 bytes): 'ISYAN'
    - Warning: Larger than expected texture (348972 bytes): 'METALFENCE007A_'
    - Warning: Larger than expected texture (1393452 bytes): 'MILROCK002_00_0'
    - Warning: Larger than expected texture (1393452 bytes): 'MILROCK002B_00_'
    - Warning: Larger than expected texture (348972 bytes): 'ORANGE_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ORANGE_DIRTY_00'
    - Warning: Larger than expected texture (348972 bytes): 'ORANGE_SNOW_00_'
    - Warning: Larger than expected texture (348972 bytes): 'PURPLE_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'PURPLE_DIRTY_00'
    - Warning: Larger than expected texture (348972 bytes): 'PURPLE_SNOW_00_'
    - Warning: Larger than expected texture (348972 bytes): 'RED_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'RED_DIRTY_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'RED_SNOW_00_00_'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_08_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_09_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_10_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_11_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_12_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_13_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_14_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_15_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'ROOF_1_16_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'SAND_1_01_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'SAND_1_02_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'SNOW_1_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'SNOW_1_01_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'SNOW_2_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'STONEFLOOR006A_'
    - Warning: Larger than expected texture (348972 bytes): 'STONEFLOOR007A_'
    - Warning: Larger than expected texture (348972 bytes): 'STONEFLOOR008A_'
    - Warning: Larger than expected texture (348972 bytes): 'T95_FIRE_00_00_'
    - Warning: Larger than expected texture (348972 bytes): 'T95_LEVA_1_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'T95_LEVA_3_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'T95_ROCK_FLOOR_'
    - Warning: Larger than expected texture (348972 bytes): 'TEAL_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TEAL_DIRTY_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'TEAL_SNOW_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TILE_1_01_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TILE_1_02_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TRIM_1_04_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TRIM_1_05_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'TRIM_1_06_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'V_DIRT01_00_00_'
    - Warning: Larger than expected texture (1393452 bytes): 'WALL_1_01_00_00'
    - Warning: Larger than expected texture (697132 bytes): 'WALL_1_02_00_00'
    - Warning: Larger than expected texture (1393452 bytes): 'WALL_1_03_00_00'
    - Warning: Larger than expected texture (1393452 bytes): 'WALL_1_04_00_00'
    - Warning: Larger than expected texture (1393452 bytes): 'WALL_1_05_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WHITE_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WHITE_DIRTY_00_'
    - Warning: Larger than expected texture (348972 bytes): 'WHITE_SNOW_00_0'
    - Warning: Larger than expected texture (348972 bytes): 'WICKER_1_01_00_'
    - Warning: Larger than expected texture (348972 bytes): 'WICKER_1_02_00_'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_00_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_01_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_02_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_03_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_04_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_05_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_06_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_07_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_08_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_10_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_11_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_12_00_00'
    - Warning: Larger than expected texture (348972 bytes): 'WOOD_1_13_00_00'
    - Warning: Larger than expected texture (306812 bytes): 'AMON'
    - Warning: Larger than expected texture (408812 bytes): 'LEQEND'
    - Warning: Larger than expected texture (850812 bytes): 'REKLAM'
    - Contains 34 used textures, 45.95 percent of map (623 textures in wad)
    Using Wadfile: \program files\valve\cstrike\cstrike.wad
    - Contains 3 used textures, 4.05 percent of map (123 textures in wad)
    Using Wadfile: \program files\valve\cstrike\halflife.wad
    - Contains 37 used textures, 50.00 percent of map (3116 textures in wad)


    added 12 additional animating textures.
    Texture usage is at 3.47 mb (of 4.00 mb MAX)
    1.02 seconds elapsed


    ----- END hlcsg -----








    ** Executing...
    ** Command: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlbsp.exe
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9"


    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlbsp -----
    Command line: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlbsp.exe "c:\program files\valve\cstrike\jail_amfuck_v9"


    Current hlbsp Settings
    Name | Setting | Default
    -------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    priority [ Normal ] [ Normal ]


    noclip [ off ] [ off ]
    nofill [ off ] [ off ]
    noopt [ off ] [ off ]
    null tex. stripping [ on ] [ on ]
    notjunc [ off ] [ off ]
    subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
    max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)




    SolidBSP [hull 0] 500...1000...1500...1765 (0.05 seconds)
    Warning: === LEAK in hull 0 ===
    Entity armoury_entity @ (-1719,-927, 328)
    Error:
    A LEAK is a hole in the map, where the inside of it is exposed to the
    (unwanted) outside region. The entity listed in the error is just a helpful
    indication of where the beginning of the leak pointfile starts, so the
    beginning of the line can be quickly found and traced to until reaching the
    outside. Unless this entity is accidentally on the outside of the map, it
    probably should not be deleted. Some complex rotating objects entities need
    their origins outside the map. To deal with these, just enclose the origin
    brush with a solid world brush


    Leak pointfile generated


    SolidBSP [hull 1] 500...1000...1500...1707 (0.04 seconds)
    Warning: === LEAK in hull 1 ===
    Entity info_target @ (-568,-1552, 488)
    SolidBSP [hull 2] 500...1000...1500...1605 (0.04 seconds)
    Warning: === LEAK in hull 2 ===
    Entity light_environment @ (-1495,-841, 440)
    SolidBSP [hull 3] 500...1000...1500...1694 (0.04 seconds)
    Warning: === LEAK in hull 3 ===
    Entity info_target @ (-568,-1552, 488)
    0.95 seconds elapsed


    ----- END hlbsp -----








    ** Executing...
    ** Command: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlvis.exe
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9"


    hlvis v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlvis -----
    Command line: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlvis.exe "c:\program files\valve\cstrike\jail_amfuck_v9"
    >> There was a problem compiling the map.
    >> Check the file c:\program files\valve\cstrike\jail_amfuck_v9.log for the cause.


    ----- END hlvis -----








    ** Executing...
    ** Command: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlrad.exe
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9"


    hlrad v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlrad -----
    Command line: C:\Users\SeDaT\Desktop\Vhe\zhlt\hlrad.exe "c:\program files\valve\cstrike\jail_amfuck_v9"
    >> There was a problem compiling the map.
    >> Check the file c:\program files\valve\cstrike\jail_amfuck_v9.log for the cause.


    ----- END hlrad -----








    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9.bsp" "C:\Program Files\valve\cstrike\maps\jail_amfuck_v9.bsp"




    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\program files\valve\cstrike\jail_amfuck_v9.pts" "C:\Program Files\valve\cstrike\maps\jail_amfuck_v9.pts"




    ** Executing...
    ** Command: C:\PROGRA~1\valve\hl.exe
    ** Parameters: +map "jail_amfuck_v9" -dev -console

  2. #2
    cavus er
    Üyelik tarihi
    Feb 2012
    Mesajlar
    162
    Bahsedildi
    4 Mesaj
    Etiketlenmiş
    0 Konu
    Tecrübe Puanı
    13

    Standart Cevap: Lütfen Maper Ler Baksın

    Mapında uzaya ışık kaçması var sky ile kaplamamışsın büyük ihtimal + Warning veren hataların hepsi wad eksikliği mapın bembeyaz gözüküyordur bi büyük ihtimal ile ya alıntı iş yaptın yada wadın yok

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Kullanıcıların arama motorlarındaki kullandığı taglar:

Counter Strike 1.6 Cfg, plugin, eklenti, sxe, config, skin, setup
Counter Strike

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