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50 minutes ago
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FFMenü Versiyon 2.1 | GÜN...
Forum: Jail & Deathrun Pluginler
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Dün, 10:40
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Gelişmiş Jail Shop [Orak,...
Forum: Jail & Deathrun Pluginler
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Trail ( Renkli Kuyruklar ...
Forum: Jail & Deathrun Pluginler
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GHW GHR ( Hook + Rope + G...
Forum: Jail & Deathrun Pluginler
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JailBreaK /menu Plugini S...
Forum: Jail & Deathrun Pluginler
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Otomatik Elektrik Kesme P...
Forum: Jail & Deathrun Pluginler
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Unlocking Website Potenti...
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Jailbreak Shop ( JbMenu +...
Forum: Jail & Deathrun Pluginler
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Sick And Tired Of Doing F...
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| DonnaLy Teamspeak Sunucu |
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Posted by: PoleStar - 24-03-15, 01:06 - Forum: [TS3] Team Speak 3
- No Replies
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85 GBIT KORUMALI TEAMSPEAK SERVER UCRET KARSILIGI SATILMAKTADIR
3TLDEN BASLAYAN FIYATLARLA
UCRET YAPILANDIRMASI;
TS3: donnaly.ts3dns.com MEVCUTTUR
HAZIR YETKI SİSTEMİ
GİZLİ YETKİ PERM
TEAMSPEAK ADRESIMIZDE ODA ACIMI VARDIR
KALICI ODA ACIMI +5 USER
GECICI ODA ACIMI KAYITSIZ HERKES ACABILIR.
SUNUCUNUZ SERVERLİSTTE GOZUKMEKTEDİR
ODA VE PERM YAPİMİNDA YARDIMCI OLUNUR
TEAMSPEAK SERVERLERİNİZ %100 DDOS KORUMALİ OLUP PİNG SORUNU VE LOSS SORUNU YASANMAMAKTADİR
BİZİ TERCİH ETTİGİNİZ İCİN TESEKUR EDERİZ
KORUMASİZ BAYİLİK 15 GÜN 10TL & VPS
Sunucumuzda Muzık Botu Aktıftır Muzık Dınleyebılırsınız.
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| [istek] Cs 1.6 Nick + Nick plugini |
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Posted by: Knoppix - 23-03-15, 23:18 - Forum: [CSTRİKE] Cs 1.6 Dosyaları İndir
- Replies (3)
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Selam arkadaş öncelikle Bir plugin arıyorum yada mod ve ozellık bilmiyorum bir sunucuya girdim ve oyuna başladım Daha once canını indirdigim bir oyuncuyu başkası vurdugunda Bana ve ona Skor Gidiyor bu pluginin adı veya mod eklenti neyse verebilirmisiniz şimdiden teşekkurler.
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| Hata var bulamıyorum |
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Posted by: ase57 - 23-03-15, 16:43 - Forum: VHE Teknik Yardım
- Replies (7)
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Selamun aleykum. Beyler ben map yapıyorum fakat bsp çıkardıktan sonra panele yükleyince server açılmıyor. Wad'ı gömdüm ve res dosyasını attım. Oyun dolarken oyundan atıyor.
Log : Code: ** Executing...** Command: Change Directory
** Parameters: "D:\Valve"
** Executing...
** Command: C:\Users\Asus\Desktop\hlcsg\hlcsg.exe
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi" -wadinclude Days.wad
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\Asus\Desktop\hlcsg\hlcsg.exe d:\valve\cstrike\maps\jail_bm_sekenzi -wadinclude Days.wad
Entering d:\valve\cstrike\maps\jail_bm_sekenzi.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[Days.wad]
23 brushes (totalling 170 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.22 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.66 seconds)
Using Wadfile: \valve\valve\halflife.wad
- Contains 47 used textures, 46.08 percent of map (3116 textures in wad)
Including Wadfile: \valve\cstrike\days.wad
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '10492203_729839'
- Warning: Larger than expected texture (3400812 bytes): 'GRASS1'
- Warning: Larger than expected texture (3400812 bytes): 'GRASS15'
- Warning: Larger than expected texture (361212 bytes): 'BLOODYMARY'
- Warning: Larger than expected texture (519312 bytes): 'BANNER'
- Warning: Larger than expected texture (329932 bytes): 'REKLAM'
- Warning: Larger than expected texture (476812 bytes): 'WINTERISCOMING1'
- Warning: Larger than expected texture (1904812 bytes): 'WINTER2'
- Contains 55 used textures, 53.92 percent of map (1733 textures in wad)
added 12 additional animating textures.
Texture usage is at 3.23 mb (of 4.00 mb MAX)
1.14 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\Users\Asus\Desktop\hlcsg\hlbsp.exe
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi"
hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\Asus\Desktop\hlcsg\hlbsp.exe d:\valve\cstrike\maps\jail_bm_sekenzi
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...3560 (0.14 seconds)
BSP generation successful, writing portal file 'd:\valve\cstrike\maps\jail_bm_sekenzi.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...2738 (0.08 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2347 (0.07 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3143 (0.11 seconds)
1.78 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\Users\Asus\Desktop\hlcsg\hlvis.exe
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi" -full
hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Users\Asus\Desktop\hlcsg\hlvis.exe d:\valve\cstrike\maps\jail_bm_sekenzi -full
2162 portalleafs
7695 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.03 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (965.84 seconds)
average leafs visible: 743
g_visdatasize:365390 compressed from 585902
966.95 seconds elapsed [16m 6s]
----- END hlvis -----
** Executing...
** Command: C:\Users\Asus\Desktop\hlcsg\hlrad.exe
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi" -sparse
hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Users\Asus\Desktop\hlcsg\hlrad.exe d:\valve\cstrike\maps\jail_bm_sekenzi -sparse
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Users\Asus\Desktop\hlcsg\lights.rad']
[59 texlights parsed from 'C:\Users\Asus\Desktop\hlcsg\lights.rad']
11872 faces
Create Patches : 70368 base patches
0 opaque faces
613131 square feet [88290992.00 square inches]
3 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (10.22 seconds)
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (210.42 seconds)
visibility matrix : 78.1 megs
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (147.37 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (26.42 seconds)
Transfer Lists : 228680430 : 228.68M transfers
Indices : 104974564 : 100.11M bytes
Data : 914721720 : 872.35M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.01 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.51 seconds)
398.47 seconds elapsed [6m 38s]
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi.bsp" "D:\Valve\cstrike\maps\jail_bm_sekenzi.bsp"
** Executing...
** Command: Copy File
** Parameters: "d:\valve\cstrike\maps\jail_bm_sekenzi.pts" "D:\Valve\cstrike\maps\jail_bm_sekenzi.pts"
** Executing...
** Command: Copy File
** Parameters: +map "jail_bm_sekenzi" -game cstrike -dev -console +deathmatch 1
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| Ts3 otomatik reset sorunu |
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Posted by: miranaddos - 23-03-15, 00:38 - Forum: [TS3] Team Speak 3
- No Replies
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Merhaba Arkadaşlar ;
Ben TeamSpeak 3 Serverimde 3.0.11.2 Sürümünü Kullanıyorum Fakat TS3 Sunucusu : Sunucuya reset atılıyor: Server Shutdown! diypr ve gidiyor puttyden tekrar başlatmam gerekiyor bunu 1 veya 2 saate bir yapıyor çözümünü bilen varmı lisanstan kaynaklı demeyiniz lütfen çünkü başka vdslerimde çalışıyor aynı lisans sıkıntısız acaba vds den kaynaklımı diye farklı bir lokasyon ve firmadan aldım yine aynı hata ile karşılaştım.
Resim Linki : https://i.hizliresim.com/yPaOWn.png
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