-   Merhaba...  Merhabalar , internetten bir rmf buldum , 20 mb wadlı , wadı cstrike klosörüme attım , mapa kendi reklamımı eklemek için kendi wadımdan 2-3 reklam koydum.
 Herşey tamam , reklamsız şekilde .bsp ye dönüşüp oyuna giriliyor. Fakat kendi reklamımı koyunca Sistem belirtilen dosyayı bulamıyor. Hatası veriyor .
 
 Belki wad da sorun vardır diye adamın wadına ekledim resimlerimi , oradan koydum reklamları. Yine aynı sorun...
 
 Logları koyayım :
 
 
 REKLAMSIZ (HATA VEREN) LOG :
  Kod: 
 
 ** Executing...
 ** Command: Change Directory
 ** Parameters: "C:\Program Files (x86)\valve\cstrike"
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlcsg v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlcsg -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe c:\users\semihcan\desktop\jail_xxx
 Entering c:\users\semihcan\desktop\jail_xxx.map
 Error: Missing '[' in texturedef (U)
 Description: The map has a problem which must be fixed
 Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
 
 
 
 
 -----   END   hlcsg -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlbsp v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlbsp -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe c:\users\semihcan\desktop\jail_xxx
 >> There was a problem compiling the map.
 >> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
 
 
 -----   END   hlbsp -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlvis v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlvis -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe c:\users\semihcan\desktop\jail_xxx
 >> There was a problem compiling the map.
 >> Check the file c:\users\semihcan\desktop\jail_xx.log for the cause.
 
 
 -----   END   hlvis -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlrad v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlrad -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe c:\users\semihcan\desktop\jail_xxx
 >> There was a problem compiling the map.
 >> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
 
 
 -----   END   hlrad -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: Copy File
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.bsp"
 
 
 The command failed. Windows reported the error:
 "Sistem belirtilen dosyayı bulamıyor."
 
 
 ** Executing...
 ** Command: Copy File
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.pts"
 
 
 The command failed. Windows reported the error:
 "Sistem belirtilen dosyayı bulamıyor."
 
 
 REKLAMI SİLİNCE /(HATASIZ/) ÇALIŞAN LOG :
  Kod: 
 
 
 ** Executing...
 ** Command: Change Directory
 ** Parameters: "C:\Program Files (x86)\valve\cstrike"
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlcsg v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlcsg -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe c:\users\semihcan\desktop\jail_xxx
 Entering c:\users\semihcan\desktop\jail_xxx.map
 
 
 Current hlcsg Settings
 Name                 |  Setting  |  Default
 ---------------------|-----------|-------------------------
 threads               [       4 ] [  Varies ]
 verbose               [     off ] [     off ]
 log                   [      on ] [      on ]
 developer             [       0 ] [       0 ]
 chart                 [     off ] [     off ]
 estimate              [     off ] [     off ]
 max texture memory    [ 4194304 ] [ 4194304 ]
 max lighting memory   [ 6291456 ] [ 6291456 ]
 priority              [  Normal ] [  Normal ]
 
 
 noclip                [     off ] [     off ]
 null texture stripping[      on ] [      on ]
 clipnode economy mode [      on ] [      on ]
 clip hull type        [  legacy ] [  legacy ]
 onlyents              [     off ] [     off ]
 wadtextures           [      on ] [      on ]
 skyclip               [      on ] [      on ]
 hullfile              [    None ] [    None ]
 nullfile              [    None ] [    None ]
 min surface area      [   0.500 ] [   0.500 ]
 brush union threshold [   0.000 ] [   0.000 ]
 
 
 Using mapfile wad configuration
 Wadinclude list :
 [zhlt.wad]
 
 
 16 brushes (totalling 112 sides) discarded from clipping hulls
 CreateBrush:
 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.57 seconds)
 SetModelCenters:
 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
 CSGBrush:
 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.76 seconds)
 
 
 Using Wadfile: \program files (x86)\valve\cstrike\halflife.wad
 - Contains 32 used textures, 42.67 percent of map (3116 textures in wad)
 Using Wadfile: \program files (x86)\valve\cstrike\cstrike.wad
 - Contains 0 used textures, 0.00 percent of map (123 textures in wad)
 Using Wadfile: \program files (x86)\valve\cstrike\excelds.wad
 - Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
 - Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
 - Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
 - Warning: Larger than expected texture (348972 bytes): '!ALEW'
 - Warning: Larger than expected texture (348972 bytes): '!LAVA01'
 - Contains 37 used textures, 49.33 percent of map (1679 textures in wad)
 
 
 added 5 additional animating textures.
 Warning: ::FindTexture() texture ORIGIN55 not found!
 Warning: ::FindTexture() texture GREENCOLOUR not found!
 Warning: ::FindTexture() texture EXCELDSREKLAM not found!
 Warning: ::FindTexture() texture BLACKR not found!
 Warning: ::FindTexture() texture +0BUTTON_CELL1 not found!
 Warning: ::FindTexture() texture +0BUTTON_CELL2 not found!
 Warning: ::LoadLump() texture +0BUTTON_CELL1 not found!
 Warning: ::LoadLump() texture +0BUTTON_CELL2 not found!
 Warning: ::LoadLump() texture BLACKR not found!
 Warning: ::LoadLump() texture EXCELDSREKLAM not found!
 Warning: ::LoadLump() texture GREENCOLOUR not found!
 Warning: ::LoadLump() texture ORIGIN55 not found!
 Texture usage is at 1.98 mb (of 4.00 mb MAX)
 4.90 seconds elapsed
 
 
 -----   END   hlcsg -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlbsp v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlbsp -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe c:\users\semihcan\desktop\jail_xxx
 
 
 Current hlbsp Settings
 Name               |  Setting  |  Default
 -------------------|-----------|-------------------------
 threads             [       4 ] [  Varies ]
 verbose             [     off ] [     off ]
 log                 [      on ] [      on ]
 developer           [       0 ] [       0 ]
 chart               [     off ] [     off ]
 estimate            [     off ] [     off ]
 max texture memory  [ 4194304 ] [ 4194304 ]
 priority            [  Normal ] [  Normal ]
 
 
 noclip              [     off ] [     off ]
 nofill              [     off ] [     off ]
 noopt               [     off ] [     off ]
 null tex. stripping [      on ] [      on ]
 notjunc             [     off ] [     off ]
 subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
 max node size       [    1024 ] [    1024 ] (Min 64) (Max 8192)
 
 
 
 
 SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...4601 (0.33 seconds)
 Warning: === LEAK in hull 0 ===
 Entity func_rotating @ (-2539, 721,-299)
 Error:
 A LEAK is a hole in the map, where the inside of it is exposed to the
 (unwanted) outside region.  The entity listed in the error is just a helpful
 indication of where the beginning of the leak pointfile starts, so the
 beginning of the line can be quickly found and traced to until reaching the
 outside. Unless this entity is accidentally on the outside of the map, it
 probably should not be deleted.  Some complex rotating objects entities need
 their origins outside the map.  To deal with these, just enclose the origin
 brush with a solid world brush
 
 
 Leak pointfile generated
 
 
 SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3011 (0.22 seconds)
 Warning: === LEAK in hull 1 ===
 Entity info_player_start @ (-2612, 748,-110)
 SolidBSP [hull 2] 500...1000...1500...2000...2500...2842 (0.15 seconds)
 Warning: === LEAK in hull 2 ===
 Entity info_player_start @ (-188,2620, -96)
 SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3488 (0.28 seconds)
 Warning: === LEAK in hull 3 ===
 Entity info_player_deathmatch @ (-276, 108,-244)
 4.95 seconds elapsed
 
 
 -----   END   hlbsp -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlvis v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlvis -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe c:\users\semihcan\desktop\jail_xxx
 >> There was a problem compiling the map.
 >> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
 
 
 -----   END   hlvis -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx"
 
 
 hlrad v3.4 Final (Feb 25 2006)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to ([email protected])
 -----  BEGIN  hlrad -----
 Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe c:\users\semihcan\desktop\jail_xxx
 >> There was a problem compiling the map.
 >> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
 
 
 -----   END   hlrad -----
 
 
 
 
 
 
 
 
 ** Executing...
 ** Command: Copy File
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.bsp"
 
 
 
 
 ** Executing...
 ** Command: Copy File
 ** Parameters: "c:\users\semihcan\desktop\jail_xxx.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.pts"
 
 
 
 
 ** Executing...
 ** Command: C:\PROGRA~2\valve\hl.exe
 ** Parameters: +map "jail_xxx" -game cstrike -dev -console +deathmatch 1
 
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