-   Cevap: Random Silah  Buyur ;
  Kod: 
 #include < amxmodx >
 #include < cstrike >
 #include < fun >
 #include < hamsandwich >
 
 
 public plugin_init( )
 {
 RegisterHam( Ham_Spawn, "player", "Spawn", true );
 }
 
 
 public Spawn( id )
 {
 new con = random_num(1,8)
 switch(con)
 {
 case 1:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_m4a1" )
 give_item( id, "weapon_hegrenade" )
 }
 case 2:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_ak47" )
 give_item( id, "weapon_hegrenade" )
 }
 case 3:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_m3" )
 give_item( id, "weapon_hegrenade" )
 }
 case 4:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_famas" )
 give_item( id, "weapon_hegrenade" )
 }
 case 5:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_aug" )
 give_item( id, "weapon_hegrenade" )
 }
 case 6:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_xm1014" )
 give_item( id, "weapon_hegrenade" )
 }
 case 7:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_galil" )
 give_item( id, "weapon_hegrenade" )
 }
 case 8:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_mp5navy" )
 give_item( id, "weapon_hegrenade" )
 }
 }
 }
 
 
 
 
-   Cevap: Random Silah   Alıntı:  
  ContineZz Nickli Üyeden Alıntı
				   
 Buyur ;  Kod: 
 #include < amxmodx >
 #include < cstrike >
 #include < fun >
 #include < hamsandwich >
 
 
 public plugin_init( )
 {
 RegisterHam( Ham_Spawn, "player", "Spawn", true );
 }
 
 
 public Spawn( id )
 {
 new con = random_num(1,8)
 switch(con)
 {
 case 1:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_m4a1" )
 give_item( id, "weapon_hegrenade" )
 }
 case 2:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_ak47" )
 give_item( id, "weapon_hegrenade" )
 }
 case 3:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_m3" )
 give_item( id, "weapon_hegrenade" )
 }
 case 4:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_famas" )
 give_item( id, "weapon_hegrenade" )
 }
 case 5:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_aug" )
 give_item( id, "weapon_hegrenade" )
 }
 case 6:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_xm1014" )
 give_item( id, "weapon_hegrenade" )
 }
 case 7:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_galil" )
 give_item( id, "weapon_hegrenade" )
 }
 case 8:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_mp5navy" )
 give_item( id, "weapon_hegrenade" )
 }
 }
 }
 
 
 
 
 bunun full mermılısını yapablrmsn ?
 
 
-   Cevap: Random Silah   PHP- Kodu: 
  #include < amxmodx >
 #include < cstrike >
 #include < fun >
 #include < hamsandwich >
 
 
 public plugin_init( )
 {
 RegisterHam( Ham_Spawn, "player", "Spawn", true );
 }
 
 
 public Spawn( id )
 {
 new con = random_num(1,8)
 switch(con)
 {
 case 1:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_m4a1" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_GLOCK18, 120)
 cs_set_user_bpammo(id, CSW_M4A1, 90)
 }
 case 2:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_ak47" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_GLOCK18, 120)
 cs_set_user_bpammo(id, CSW_AK47, 90)
 }
 case 3:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_m3" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_ELITE, 120)
 cs_set_user_bpammo(id, CSW_M3, 32)
 }
 case 4:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_famas" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_USP, 100)
 cs_set_user_bpammo(id, CSW_FAMAS, 90)
 }
 case 5:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_aug" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_GLOCK18, 120)
 cs_set_user_bpammo(id, CSW_AUG, 90)
 }
 case 6:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_elite" )
 give_item( id, "weapon_xm1014" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_ELITE, 120)
 cs_set_user_bpammo(id, CSW_XM1014, 32)
 }
 case 7:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_usp" )
 give_item( id, "weapon_galil" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_USP, 100)
 cs_set_user_bpammo(id, CSW_GALIL, 90)
 }
 case 8:
 {
 strip_user_weapons( id )
 give_item( id, "weapon_knife" )
 give_item( id, "weapon_glock18" )
 give_item( id, "weapon_mp5navy" )
 give_item( id, "weapon_hegrenade" )
 cs_set_user_bpammo(id, CSW_GLOCK18, 100)
 cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
 }
 }
 }
 
 
 
 
 
      
 
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