[debug] - Furkan Dize - 18-05-14
Çözemedim gitti owerflood yiyorum arada bu debug yüzünden
L 05/18/2014 - 10:56:45: Start of error session.
L 05/18/2014 - 10:56:45: Info (map "jail_guetta_v1") (file "addons/amxmodx/logs/error_20140518.log")
L 05/18/2014 - 10:56:45: [CSTRIKE] Non-player entity -1 out of range
L 05/18/2014 - 10:56:45: [AMXX] Displaying debug trace (plugin "os_implr.amxx")
L 05/18/2014 - 10:56:45: [AMXX] Run time error 10: native error (native "cs_set_weapon_ammo")
L 05/18/2014 - 10:56:45: [AMXX] [0] os_implr.sma: ub_choose_enemy (line 405)
L 05/18/2014 - 15:52:11: Start of error session.
L 05/18/2014 - 15:52:11: Info (map "jail_osmanliyokusu_b2") (file "addons/amxmodx/logs/error_20140518.log")
L 05/18/2014 - 15:52:11: [FUN] Player out of range (0)
L 05/18/2014 - 15:52:11: [AMXX] Displaying debug trace (plugin "os_implr.amxx")
L 05/18/2014 - 15:52:11: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 05/18/2014 - 15:52:11: [AMXX] [0] os_implr.sma::fw_player_killed (line 160)
L 05/18/2014 - 19:47:19: Start of error session.
L 05/18/2014 - 19:47:19: Info (map "jail_osmanlimadeni") (file "addons/amxmodx/logs/error_20140518.log")
L 05/18/2014 - 19:47:19: [CSTRIKE] Non-player entity -1 out of range
L 05/18/2014 - 19:47:19: [AMXX] Run time error 10 (plugin "os_shop1.amxx") (native "cs_set_weapon_ammo") - debug not enabled!
L 05/18/2014 - 19:47:19: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 05/18/2014 - 20:39:39: Start of error session.
L 05/18/2014 - 20:39:39: Info (map "jail_osmanlihamami_b6") (file "addons/amxmodx/logs/error_20140518.log")
L 05/18/2014 - 20:39:39: [AMXX] Displaying debug trace (plugin "os_implr.amxx")
L 05/18/2014 - 20:39:39: [AMXX] Run time error 4: index out of bounds
L 05/18/2014 - 20:39:39: [AMXX] [0] os_implr.sma::fw_player_killed (line 155)
L 05/18/2014 - 20:58:48: [AMXX] Displaying debug trace (plugin "os_implr.amxx")
L 05/18/2014 - 20:58:48: [AMXX] Run time error 4: index out of bounds
L 05/18/2014 - 20:58:48: [AMXX] [0] os_implr.sma::fw_player_killed (line 155)
PHP Code: #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fakemeta> #include <hamsandwich> #include <fun>
#define PLUGIN "Jailbreak Last Request" #define VERSION "1.6" #define AUTHOR "rube"
/*================================================================================ Variables | bools | Cvars =================================================================================*/
new g_maxPlayers, g_iMsgSayText, beacon_sprite
new cvar_granadas_bpammo, cvar_scout_bpammo, cvar_effect
new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,bool:Variable = true, bool:knife_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33]
new tag[] = "[www.osmanlijailcs.tk]"
/*================================================================================ Init n' precache =================================================================================*/
public plugin_precache() { beacon_sprite = precache_model("sprites/shockwave.spr") precache_sound("oslr/of2.wav") precache_sound("oslr/of3.wav") precache_sound("oslr/of4.wav") precache_sound("oslr/of5.wav") precache_sound("oslr/of5.wav") precache_sound("oslr/of6.wav") precache_sound("oslr/of7.wav") }
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_logevent("eRoundStart",2,"1=Round_Start") RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon") RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon") RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon") RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1) RegisterHam(Ham_Killed, "player", "fw_player_killed") RegisterHam(Ham_TakeDamage,"player","fw_TakeDamage") register_forward(FM_CmdStart,"fw_cmdstart",1) // Comando de jugador - Client commands register_clcmd("say /lr", "duel_menu") register_clcmd("say !lr", "duel_menu") register_clcmd("say_team /lr", "duel_menu") register_clcmd("say_team !lr", "duel_menu") // Cvars cvar_granadas_bpammo = register_cvar("jb_grenade_bpammo","15") // amount bpammo grenade | cantidad de granadas cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "15") // amount bpammo scout | cantidad de balas pa' la scout cvar_effect = register_cvar("jb_effect", "0") // 0 = glow , 1 = beacon, 2 = glow n' beacon g_maxPlayers = get_maxplayers() g_iMsgSayText = get_user_msgid("SayText") }
/*================================================================================ Round Start =================================================================================*/ public eRoundStart() { duel_active = false Variable = true set_cvar_num("bh_enabled",1); new rand = random_num(0,2) switch(rand) { case 0: client_cmd(0,"spk oslr/of2.wav") case 1: client_cmd(0,"spk oslr/of5.wav") case 2: client_cmd(0,"spk oslr/of6.wav") } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if(get_user_team(victim) == 2 && get_user_team(attacker) == 1 && Variable) { new rand = random_num(0,1) switch(rand) { case 0: client_cmd(0,"spk oslr/of4.wav") case 1: client_cmd(0,"spk oslr/of7.wav") } Variable = false; } }
/*================================================================================ forwards =================================================================================*/
public fw_player_respawn(id) { if(!is_user_alive(id) || !cs_get_user_team(id)) return set_user_rendering(id) remove_task(id) touch_weapons[id] = false once[id] = false knife_duel[id] = false deagle_duel[id] = false grenade_duel[id] = false scout_duel[id] = false player_challenged[id] = false }
public fw_touch_weapon(weapon, id) { if (!is_user_connected(id)) return HAM_IGNORED; new players[32], pnum, tempid; get_players(players, pnum, "a"); for( new i; i<pnum; i++ ) { tempid = players[i]; } if (touch_weapons[id] || touch_weapons[tempid]) return HAM_SUPERCEDE; return HAM_IGNORED; }
public fw_cmdstart(player,uc_handle,random_seed) { if(deagle_duel[player]) { cs_set_user_bpammo(player, CSW_DEAGLE, 1) } }
public fw_player_killed(victim, attacker, shouldgib) { new name[32] get_user_name(attacker, name, 31) if(duel_active) { if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim]) { knife_duel[attacker] = false deagle_duel[attacker] = false grenade_duel[attacker] = false scout_duel[attacker] = false once[attacker] = false strip_user_weapons(attacker) give_item(attacker, "weapon_knife") set_user_rendering(attacker) duel_menu(attacker) } else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim]) { set_task(0.4, "kill_player", attacker) } } remove_task(attacker) remove_task(victim) }
public kill_player(id) { user_kill(id) }
/*================================================================================ Main Menu =================================================================================*/
public duel_menu(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED if (!once[id]) { if(cs_get_user_team(id) == CS_TEAM_T) { new cts[32], ts[32], ctsnum, tsnum for (new id=1; id <= g_maxPlayers; id++) { if (!is_user_connected(id) || !is_user_alive(id)) { continue } if (cs_get_user_team(id) == CS_TEAM_T) { ts[tsnum++] = id } else if (cs_get_user_team(id) == CS_TEAM_CT) { cts[ctsnum++] = id } } if (tsnum == 1 && ctsnum >= 1) { new rand = random_num(0,2) switch(rand) { case 0: client_cmd(0,"spk oslr/of2.wav") case 1: client_cmd(0,"spk oslr/of3.wav") case 2: client_cmd(0,"spk oslr/of5.wav") } static opcion[64] formatex(opcion, charsmax(opcion),"\yDuello Turunu Sec %s",tag) new iMenu = menu_create(opcion, "sub_duel_menu") formatex(opcion, charsmax(opcion),"\wYumruk Yumruga Duello") menu_additem(iMenu, opcion, "1") formatex(opcion, charsmax(opcion),"\wDeagle Duellosu") menu_additem(iMenu, opcion, "2") formatex(opcion, charsmax(opcion),"\wEl Bombasi Duellosu") menu_additem(iMenu, opcion, "3") formatex(opcion, charsmax(opcion),"\wScout Duellosu") menu_additem(iMenu, opcion, "4") menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, iMenu, 0) } } } return PLUGIN_HANDLED }
public sub_duel_menu(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new Key = str_to_num(Data) switch (Key) { case 1: { knife_duel[id] = true choose_enemy(id) } case 2: { deagle_duel[id] = true choose_enemy(id) } case 3: { grenade_duel[id] = true choose_enemy(id) } case 4: { scout_duel[id] = true choose_enemy(id) } } menu_destroy(menu) return PLUGIN_HANDLED }
/*================================================================================ Menu of challenges =================================================================================*/
public choose_enemy(id) { static opcion[64] formatex(opcion, charsmax(opcion),"\yGARDIYAN SEC") new iMenu = menu_create(opcion, "sub_choose_enemy") new players[32], pnum, tempid new szName[32], szTempid[10] get_players(players, pnum, "a") for( new i; i<pnum; i++ ) { tempid = players if (cs_get_user_team(tempid) != CS_TEAM_CT) { continue } get_user_name(tempid, szName, 31) num_to_str(tempid, szTempid, 9) menu_additem(iMenu, szName, szTempid, 0) } menu_display(id, iMenu) return PLUGIN_HANDLED }
public sub_choose_enemy(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new tempid = str_to_num(Data) new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3] get_mapname(mapname,31) get_user_name(id, challenger, 31) get_user_name(tempid, challenged, 31) // strip weapons strip_user_weapons(id) strip_user_weapons(tempid) // health set_user_health(id, 100) set_user_health(tempid, 100) // effects switch (get_pcvar_num(cvar_effect)) { case 0: // glow { set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20) set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20) } case 1: // beacon { set_task(1.0, "beacon", id) set_task(1.0, "beacon", tempid) } case 2: // glow n' beacon { set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20) set_task(1.0, "beacon", id) set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20) set_task(1.0, "beacon", tempid) } } // player challenged player_challenged[tempid] = true // lr menu once until he kills the player challenged once[id] = true // unable pick up weapon (only the 2 players on duel) touch_weapons[id] = true touch_weapons[tempid] = true server_cmd("amx_show_activity 0"); server_cmd("amx_unammo @all 0"); server_cmd("amx_godmode @all 0"); server_cmd("amx_show_activity 2"); set_cvar_num("bh_enabled",0); if(knife_duel[id]) { give_item(id, "weapon_knife") give_item(tempid, "weapon_knife") set_user_health(id, 30) set_user_health(tempid, 30) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100 te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1YUMRUK duellosu yapiyor.",challenger, challenged); } else if(deagle_duel[id]) { deagle_duel[tempid] = true cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1) cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38 te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1DEAGLE duellosu yapiyor.",challenger, challenged); } else if(grenade_duel[id]) { give_item(id, "weapon_hegrenade") give_item(tempid, "weapon_hegrenade") cs_set_user_bpammo(id, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo)) cs_set_user_bpammo(tempid, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo)) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36 te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1EL BOMBASI duellosu yapiyor.",challenger, challenged); } else if(scout_duel[id]) { give_item(id, "weapon_scout") give_item(tempid, "weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo)) cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo)) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37 te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1SCOUT duellosu yapiyor.",challenger, challenged); } duel_active = true menu_destroy(menu) return PLUGIN_HANDLED } public beacon(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) // TE id write_coord(origin[0]) // x write_coord(origin[1]) // y write_coord(origin[2]-20) // z write_coord(origin[0]) // x axis write_coord(origin[1]) // y axis write_coord(origin[2]+200) // z axis write_short(beacon_sprite) // sprite write_byte(0) // startframe write_byte(1) // framerate write_byte(6) // life write_byte(2) // width write_byte(1) // noise write_byte(0) // red write_byte(0) // green write_byte(250) // blue write_byte(200) // brightness write_byte(0) // speed message_end() } else { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) // TE id write_coord(origin[0]) // x write_coord(origin[1]) // y write_coord(origin[2]-20) // z write_coord(origin[0]) // x axis write_coord(origin[1]) // y axis write_coord(origin[2]+200) // z axis write_short(beacon_sprite) // sprite write_byte(0) // startframe write_byte(1) // framerate write_byte(6) // life write_byte(2) // width write_byte(1) // noise write_byte(250) // red write_byte(0) // green write_byte(0) // blue write_byte(200) // brightness write_byte(0) // speed message_end() } set_task(1.0, "beacon", id) } /*================================================================================ Stocks =================================================================================*/ stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") // Green Color replace_all(msg, 190, "!y", "^1") // Default Color replace_all(msg, 190, "!team", "^3") // Team Color if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players)) { message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText, _, players) write_byte(players); write_string(msg); message_end(); } } } }
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Cevap: [debug] - akcaliberkk - 18-05-14
PHP Code: #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fakemeta> #include <hamsandwich> #include <fun>
#define PLUGIN "Jailbreak Last Request" #define VERSION "1.6" #define AUTHOR "rube"
/*================================================================================ Variables | bools | Cvars =================================================================================*/
new g_maxPlayers, g_iMsgSayText, beacon_sprite
new cvar_granadas_bpammo, cvar_scout_bpammo, cvar_effect
new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,bool:Variable = true, bool:knife_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33]
new tag[] = "[www.osmanlijailcs.tk]"
/*================================================================================ Init n' precache =================================================================================*/
public plugin_precache() { beacon_sprite = precache_model("sprites/shockwave.spr") precache_sound("oslr/of2.wav") precache_sound("oslr/of3.wav") precache_sound("oslr/of4.wav") precache_sound("oslr/of5.wav") precache_sound("oslr/of5.wav") precache_sound("oslr/of6.wav") precache_sound("oslr/of7.wav") }
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_logevent("eRoundStart",2,"1=Round_Start") RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon") RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon") RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon") RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1) RegisterHam(Ham_Killed, "player", "fw_player_killed") RegisterHam(Ham_TakeDamage,"player","fw_TakeDamage") register_forward(FM_CmdStart,"fw_cmdstart",1) // Comando de jugador - Client commands register_clcmd("say /lr", "duel_menu") register_clcmd("say !lr", "duel_menu") register_clcmd("say_team /lr", "duel_menu") register_clcmd("say_team !lr", "duel_menu") // Cvars cvar_granadas_bpammo = register_cvar("jb_grenade_bpammo","15") // amount bpammo grenade | cantidad de granadas cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "15") // amount bpammo scout | cantidad de balas pa' la scout cvar_effect = register_cvar("jb_effect", "0") // 0 = glow , 1 = beacon, 2 = glow n' beacon g_maxPlayers = get_maxplayers() g_iMsgSayText = get_user_msgid("SayText") }
/*================================================================================ Round Start =================================================================================*/ public eRoundStart() { duel_active = false Variable = true set_cvar_num("bh_enabled",1); new rand = random_num(0,2) switch(rand) { case 0: client_cmd(0,"spk oslr/of2.wav") case 1: client_cmd(0,"spk oslr/of5.wav") case 2: client_cmd(0,"spk oslr/of6.wav") } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if(get_user_team(victim) == 2 && get_user_team(attacker) == 1 && Variable) { new rand = random_num(0,1) switch(rand) { case 0: client_cmd(0,"spk oslr/of4.wav") case 1: client_cmd(0,"spk oslr/of7.wav") } Variable = false; } }
/*================================================================================ forwards =================================================================================*/
public fw_player_respawn(id) { if(!is_user_alive(id) || !cs_get_user_team(id)) return set_user_rendering(id) remove_task(id) touch_weapons[id] = false once[id] = false knife_duel[id] = false deagle_duel[id] = false grenade_duel[id] = false scout_duel[id] = false player_challenged[id] = false }
public fw_touch_weapon(weapon, id) { if (!is_user_connected(id)) return HAM_IGNORED; new players[32], pnum, tempid; get_players(players, pnum, "a"); for( new i; i<pnum; i++ ) { tempid = players[i]; } if (touch_weapons[id] || touch_weapons[tempid]) return HAM_SUPERCEDE; return HAM_IGNORED; }
public fw_cmdstart(player,uc_handle,random_seed) { if(deagle_duel[player]) { cs_set_user_bpammo(player, CSW_DEAGLE, 1) } }
public fw_player_killed(victim, attacker, shouldgib) { if(! (1<=victim<=g_maxPlayers && 1<=attacker<=g_maxPlayers)) { return HAM_IGNORED } new name[32] get_user_name(attacker, name, 31) if(duel_active) { if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim]) { knife_duel[attacker] = false deagle_duel[attacker] = false grenade_duel[attacker] = false scout_duel[attacker] = false once[attacker] = false strip_user_weapons(attacker) give_item(attacker, "weapon_knife") set_user_rendering(attacker) duel_menu(attacker) } else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim]) { set_task(0.4, "kill_player", attacker) } } remove_task(attacker) remove_task(victim) }
public kill_player(id) { user_kill(id) }
/*================================================================================ Main Menu =================================================================================*/
public duel_menu(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED if (!once[id]) { if(cs_get_user_team(id) == CS_TEAM_T) { new cts[32], ts[32], ctsnum, tsnum for (new id=1; id <= g_maxPlayers; id++) { if (!is_user_connected(id) || !is_user_alive(id)) { continue } if (cs_get_user_team(id) == CS_TEAM_T) { ts[tsnum++] = id } else if (cs_get_user_team(id) == CS_TEAM_CT) { cts[ctsnum++] = id } } if (tsnum == 1 && ctsnum >= 1) { new rand = random_num(0,2) switch(rand) { case 0: client_cmd(0,"spk oslr/of2.wav") case 1: client_cmd(0,"spk oslr/of3.wav") case 2: client_cmd(0,"spk oslr/of5.wav") } static opcion[64] formatex(opcion, charsmax(opcion),"\yDuello Turunu Sec %s",tag) new iMenu = menu_create(opcion, "sub_duel_menu") formatex(opcion, charsmax(opcion),"\wYumruk Yumruga Duello") menu_additem(iMenu, opcion, "1") formatex(opcion, charsmax(opcion),"\wDeagle Duellosu") menu_additem(iMenu, opcion, "2") formatex(opcion, charsmax(opcion),"\wEl Bombasi Duellosu") menu_additem(iMenu, opcion, "3") formatex(opcion, charsmax(opcion),"\wScout Duellosu") menu_additem(iMenu, opcion, "4") menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, iMenu, 0) } } } return PLUGIN_HANDLED }
public sub_duel_menu(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new Key = str_to_num(Data) switch (Key) { case 1: { knife_duel[id] = true choose_enemy(id) } case 2: { deagle_duel[id] = true choose_enemy(id) } case 3: { grenade_duel[id] = true choose_enemy(id) } case 4: { scout_duel[id] = true choose_enemy(id) } } menu_destroy(menu) return PLUGIN_HANDLED }
/*================================================================================ Menu of challenges =================================================================================*/
public choose_enemy(id) { static opcion[64] formatex(opcion, charsmax(opcion),"\yGARDIYAN SEC") new iMenu = menu_create(opcion, "sub_choose_enemy") new players[32], pnum, tempid new szName[32], szTempid[10] get_players(players, pnum, "a") for( new i; i<pnum; i++ ) { tempid = players if (cs_get_user_team(tempid) != CS_TEAM_CT) { continue } get_user_name(tempid, szName, 31) num_to_str(tempid, szTempid, 9) menu_additem(iMenu, szName, szTempid, 0) } menu_display(id, iMenu) return PLUGIN_HANDLED }
public sub_choose_enemy(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new tempid = str_to_num(Data) if(!is_user_alive(tempid)) { client_print(id,print_chat,"Kullanici bulunamadi !") return PLUGIN_HANDLED } new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3] get_mapname(mapname,31) get_user_name(id, challenger, 31) get_user_name(tempid, challenged, 31) // strip weapons strip_user_weapons(id) strip_user_weapons(tempid) // health set_user_health(id, 100) set_user_health(tempid, 100) // effects switch (get_pcvar_num(cvar_effect)) { case 0: // glow { set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20) set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20) } case 1: // beacon { set_task(1.0, "beacon", id) set_task(1.0, "beacon", tempid) } case 2: // glow n' beacon { set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20) set_task(1.0, "beacon", id) set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20) set_task(1.0, "beacon", tempid) } } // player challenged player_challenged[tempid] = true // lr menu once until he kills the player challenged once[id] = true // unable pick up weapon (only the 2 players on duel) touch_weapons[id] = true touch_weapons[tempid] = true server_cmd("amx_show_activity 0"); server_cmd("amx_unammo @all 0"); server_cmd("amx_godmode @all 0"); server_cmd("amx_show_activity 2"); set_cvar_num("bh_enabled",0); if(knife_duel[id]) { give_item(id, "weapon_knife") give_item(tempid, "weapon_knife") set_user_health(id, 30) set_user_health(tempid, 30) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100 te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1YUMRUK duellosu yapiyor.",challenger, challenged); } else if(deagle_duel[id]) { deagle_duel[tempid] = true cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1) cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38 te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1DEAGLE duellosu yapiyor.",challenger, challenged); } else if(grenade_duel[id]) { give_item(id, "weapon_hegrenade") give_item(tempid, "weapon_hegrenade") cs_set_user_bpammo(id, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo)) cs_set_user_bpammo(tempid, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo)) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36 te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1EL BOMBASI duellosu yapiyor.",challenger, challenged); } else if(scout_duel[id]) { give_item(id, "weapon_scout") give_item(tempid, "weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo)) cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo)) if(equali(mapname,"some1s_jailbreak")) { ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37 te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37 set_user_origin(id,te_origin) set_user_origin(tempid,ct_origin) } ChatColor( 0,"^4%s ^1ile ^4%s ^1SCOUT duellosu yapiyor.",challenger, challenged); } duel_active = true menu_destroy(menu) return PLUGIN_HANDLED } public beacon(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) // TE id write_coord(origin[0]) // x write_coord(origin[1]) // y write_coord(origin[2]-20) // z write_coord(origin[0]) // x axis write_coord(origin[1]) // y axis write_coord(origin[2]+200) // z axis write_short(beacon_sprite) // sprite write_byte(0) // startframe write_byte(1) // framerate write_byte(6) // life write_byte(2) // width write_byte(1) // noise write_byte(0) // red write_byte(0) // green write_byte(250) // blue write_byte(200) // brightness write_byte(0) // speed message_end() } else { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) // TE id write_coord(origin[0]) // x write_coord(origin[1]) // y write_coord(origin[2]-20) // z write_coord(origin[0]) // x axis write_coord(origin[1]) // y axis write_coord(origin[2]+200) // z axis write_short(beacon_sprite) // sprite write_byte(0) // startframe write_byte(1) // framerate write_byte(6) // life write_byte(2) // width write_byte(1) // noise write_byte(250) // red write_byte(0) // green write_byte(0) // blue write_byte(200) // brightness write_byte(0) // speed message_end() } set_task(1.0, "beacon", id) } /*================================================================================ Stocks =================================================================================*/ stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") // Green Color replace_all(msg, 190, "!y", "^1") // Default Color replace_all(msg, 190, "!team", "^3") // Team Color if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players)) { message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText, _, players) write_byte(players); write_string(msg); message_end(); } } } }
ID'lerin oyuncu olup olmadığını kontrol etmeyi unutuyorsun. Hataların düzelmiş olması lazım şuan.[/i][/i][/i][/i][/i]
Cevap: [debug] - Furkan Dize - 19-05-14
Warning: Function "fw_player_killed" should return a value on line 177
return PLUGIN_HANDLED yazdım hata vermedi ama yanlış bir kod mu acep ?
Cevap: [debug] - nakoto321 - 19-05-14
//Güncel.
Cevap: [debug] - Furkan Dize - 19-05-14
Ayak üstü plugini almak
Cevap: [debug] - akcaliberkk - 19-05-14
hata değil o uyarı. Önemsiz.
Cevap: [debug] - ahmetberkay - 19-05-14
diğer lrden vaz mı geçtin
Cevap: [debug] - akcaliberkk - 19-05-14
hamsandwich forwardlarında HAM returnleri kullanılır.
return HAM_IGNORED
PHP Code: public fw_player_killed(victim, attacker, shouldgib) { if(! (1<=victim<=g_maxPlayers && 1<=attacker<=g_maxPlayers)) { return HAM_IGNORED } new name[32] get_user_name(attacker, name, 31) if(duel_active) { if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim]) { knife_duel[attacker] = false deagle_duel[attacker] = false grenade_duel[attacker] = false scout_duel[attacker] = false once[attacker] = false strip_user_weapons(attacker) give_item(attacker, "weapon_knife") set_user_rendering(attacker) duel_menu(attacker) } else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim]) { set_task(0.4, "kill_player", attacker) } } remove_task(attacker) remove_task(victim) return HAM_IGNORED }
Cevap: [debug] - Furkan Dize - 23-05-14
PHP Code: L 05/22/2014 - 06:42:29: Start of error session. L 05/22/2014 - 06:42:29: Info (map "jail_osmanliyokusu_b2") (file "addons/amxmodx/logs/error_20140522.log") L 05/22/2014 - 06:42:29: [CSTRIKE] Non-player entity -1 out of range L 05/22/2014 - 06:42:29: [AMXX] Displaying debug trace (plugin "os_musiclr.amxx") L 05/22/2014 - 06:42:29: [AMXX] Run time error 10: native error (native "cs_set_weapon_ammo") L 05/22/2014 - 06:42:29: [AMXX] [0] os_musiclr.sma::sub_choose_enemy (line 416) L 05/22/2014 - 11:22:00: Start of error session. L 05/22/2014 - 11:22:00: Info (map "jail_osmanlihamami_b6") (file "addons/amxmodx/logs/error_20140522.log") L 05/22/2014 - 11:22:00: [CSTRIKE] Non-player entity -1 out of range L 05/22/2014 - 11:22:00: [AMXX] Displaying debug trace (plugin "os_musiclr.amxx") L 05/22/2014 - 11:22:00: [AMXX] Run time error 10: native error (native "cs_set_weapon_ammo") L 05/22/2014 - 11:22:00: [AMXX] [0] os_musiclr.sma::sub_choose_enemy (line 416) L 05/22/2014 - 19:52:34: Start of error session. L 05/22/2014 - 19:52:34: Info (map "jail_osmanliyokusu_b2") (file "addons/amxmodx/logs/error_20140522.log") L 05/22/2014 - 19:52:34: [CSTRIKE] Non-player entity -1 out of range L 05/22/2014 - 19:52:34: [AMXX] Displaying debug trace (plugin "os_musiclr.amxx") L 05/22/2014 - 19:52:34: [AMXX] Run time error 10: native error (native "cs_set_weapon_ammo") L 05/22/2014 - 19:52:34: [AMXX] [0] os_musiclr.sma::sub_choose_enemy (line 416)
Loglarda bu hataları vermeye devam ediyor
Not: Pluginin adını sadece adını değiştirdim aynı plugin yani kafa karışmasın
Cevap: [debug] - ahmetberkay - 23-05-14
if(is_user_alive(tempid) && is_user_connected(tempid)){
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)
}
o bölümü şu şekilde editleyip denermisin
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