Konu güncellerken belirlenen kurallara uymaya özen gösterelim.
 
  PHP- Kodu:
  #include < amxmodx >
#include < hamsandwich >
#include < hlsdk_const >
new szVersion[ ] = "1.1";
new szAuthor[ ] = "Asd'";
new AuraEnable;
new AuraRadius;
new AuraModes;
new AuraColors;
new szColors[ 33 ];
new szRed[ 4 ];
new szGreen[ 4 ];
new szBlue[ 4 ];
public plugin_init( ) 
{
    register_plugin( "AuraDamage", szVersion, szAuthor );
    
    AuraEnable = register_cvar( "amx_auraenable", "1" );
    AuraRadius = register_cvar( "amx_auraradius", "20" );
    AuraColors = register_cvar( "amx_auracolors", "0 250 0" );
    AuraModes = register_cvar( "amx_auramodes", "3" );
    
    RegisterHam( Ham_TakeDamage, "player", "Forward_TakeDamage" );
    
    register_cvar( "ad_author", szAuthor, FCVAR_SERVER|FCVAR_SPONLY );
    register_cvar( "ad_version", szVersion, FCVAR_SERVER|FCVAR_SPONLY );
}
public Forward_TakeDamage( Victim, Inflictor, Attacker, Float:Damage, iDamageBits )
{
    if( !get_pcvar_num( AuraEnable ) )
        return HAM_IGNORED;
    
    if( iDamageBits == DMG_FALL )
        return HAM_IGNORED;
    
    if( Attacker == Victim )
        return HAM_IGNORED;
    
    new TeamVictim = get_user_team( Victim );
    new TeamAttacker = get_user_team( Attacker );
    
    if( TeamAttacker == TeamVictim )
        return HAM_IGNORED;
    
    new OriginIndex[ 3 ];
    get_user_origin( Victim, OriginIndex );
    
    message_begin( MSG_PVS, SVC_TEMPENTITY, OriginIndex, 0 );
    write_byte( TE_DLIGHT );
    write_coord( OriginIndex[ 0 ] );
    write_coord( OriginIndex[ 1 ] );
    write_coord( OriginIndex[ 2 ] );
    write_byte( get_pcvar_num( AuraRadius ) );
    
    switch( get_pcvar_num( AuraModes ) ) 
    {
        case 0:
        {
            write_byte( 250 );
            write_byte( 250 );
            write_byte( 250 );
        }
        case 1: 
        {
            get_pcvar_string( AuraColors, szColors, 32 );
            parse( szColors, szRed, 3, szGreen, 3, szBlue, 3 );
            
            new iRed = clamp( str_to_num( szRed ), 0, 250 );
            new iGreen = clamp( str_to_num( szGreen ), 0, 250 );
            new iBlue = clamp( str_to_num( szBlue ), 0, 250 );
            
            write_byte( iRed );
            write_byte( iGreen );
            write_byte( iBlue );
        }
        case 2: 
        {
            write_byte( random_num( 0, 250 ) );
            write_byte( random_num( 0, 250 ) );
            write_byte( random_num( 0, 250 ) );
        }
        case 3: 
        {
            if ( TeamVictim == 1 ) 
            {
                write_byte( 250 );
                write_byte( 0 );
                write_byte( 0 );
            }
            else 
            {
                write_byte( 0 );
                write_byte( 0 );
                write_byte( 250 );
            }
        }
    }
    
    write_byte( 50 );
    write_byte( 100 );
    message_end( );
    
    return HAM_IGNORED;
}