Kod:** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\valve" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -wadinclude ExceLds.wad Unknown option "-wadinclude" hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) -= hlbsp Options =- -leakonly : Run BSP only enough to check for LEAKs -subdivide # : Sets the face subdivide size -maxnodesize # : Sets the maximum portal node size -notjunc : Don't break edges on t-junctions (not for final runs) -noclip : Don't process the clipping hull (not for final runs) -nofill : Don't fill outside (will mask LEAKs) (not for final runs) -noopt : Don't optimize planes on BSP write (not for final runs) -texdata # : Alter maximum texture memory limit (in kb) -lightdata # : Alter maximum lighting memory limit (in kb) -chart : display bsp statitics -low | -high : run program an altered priority level -nolog : don't generate the compile logfiles -threads # : manually specify the number of threads to run -estimate : display estimated time during compile -nonulltex : Don't strip NULL faces -verbose : compile with verbose messages -noinfo : Do not show tool configuration information -dev # : compile with developer message mapfile : The mapfile to compile ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full g_fastvis = true hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe ** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra >> There was a problem compiling the map. >> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp" ** Executing... ** Command: Copy File ** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts" ** Executing... ** Command: C:\PROGRA~1\Valve\hl.exe ** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1
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