Cvar Ayarı:
 
jb_bombaver "1" - 1: Açar, 0: Kapatır
 
  PHP- Kodu:
  #include <amxmodx>
#include <fakemeta>
#define PLUGIN    "Gardiyana Bomba"
#define VERSION    "1.0"
#define AUTHOR    "JDM"
new g_bomba,cvar_ackapat
public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    g_bomba = engfunc(EngFunc_AllocString, "weapon_hegrenade")
    
    set_task(02.0, "gardiyanabombaver", _, _, _, "b")
    
    cvar_ackapat = register_cvar("jb_bombaver","1")
}
public gardiyanabombaver() {
    if(get_pcvar_num(cvar_ackapat) == 1) {
        static players[32], num, id
        get_players(players, num, "aeh", "CT")
        for (new i; i < num; ++i) {
            id = players[i]
            new ent = engfunc(EngFunc_CreateNamedEntity, g_bomba)
            if (!pev_valid(ent))
                return
            static Float:origin[3]
            pev(id, pev_origin, origin)
            set_pev(ent, pev_origin, origin)
            set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN)
            dllfunc(DLLFunc_Spawn, ent)
            new save = pev(ent, pev_solid)
            dllfunc(DLLFunc_Touch, ent, id)
            if (pev(ent, pev_solid) != save)
                return
            engfunc(EngFunc_RemoveEntity, ent)
        }
    }
}