merhaba arkadaşlar mapımı bitirdim compileye başlıyorum hlvis işlemine gelince 10-15 dk kadar çalışıyor sonra bilgisayarım kapanıyor :S neden oluyor acaba bir bilgisi olan varmı?
Kod:hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\xxx\Desktop\VALVEH~1.5\Compile\ZHLT34~1.ZIP\hlcsg.exe "c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2"-wadinclude portakal.wad Entering c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [portakal.wad] 32 brushes (totalling 192 sides) discarded from clipping hulls CreateBrush: (1.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (1.11 seconds) Using Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 1 used texture, 0.93 percent of map (123 textures in wad) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 59 used textures, 54.63 percent of map (3116 textures in wad) Including Wadfile: \program files\valve\cstrike\portakal.wad - Warning: Larger than expected texture (348972 bytes): '!ALEW' - Warning: Larger than expected texture (348972 bytes): '!LAVA01' - Warning: Larger than expected texture (348972 bytes): '+0REDARMY' - Warning: Larger than expected texture (348972 bytes): '+1REDARMY' - Warning: Larger than expected texture (348972 bytes): '+2REDARMY' - Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_1' - Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_2' - Warning: Larger than expected texture (348972 bytes): 'SNOW1' - Warning: Larger than expected texture (348972 bytes): 'SNOWWALL' - Warning: Larger than expected texture (348972 bytes): 'CHRISTMASTREE' - Warning: Larger than expected texture (697132 bytes): 'LANE' - Warning: Larger than expected texture (348972 bytes): 'RETURN' - Warning: Larger than expected texture (261932 bytes): 'BACKBOARD' - Warning: Larger than expected texture (348972 bytes): 'GUTTERS' - Contains 48 used textures, 44.44 percent of map (2558 textures in wad) added 16 additional animating textures. Texture usage is at 2.21 mb (of 4.00 mb MAX) 2.81 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\xxx\Desktop\VALVEH~1.5\Compile\ZHLT34~1.ZIP\hlbsp.exe "c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...3728 (0.27 seconds) BSP generation successful, writing portal file 'c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2.prt' SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3175 (0.14 seconds) SolidBSP [hull 2] 500...1000...1500...2000...2500...2772 (0.14 seconds) SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3352 (0.17 seconds) 3.91 seconds elapsed ----- END hlbsp ----- log dosyam.


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