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[SCRIPT]MassControl Türkçe Script
#1
Ben İnternette Gezinirken Bulduğum Bir İngilizce Teamspeak3 Scriptini Türkçeye Çevirerek Sizlerle Paylaşmak İstedim

Anlatım ;

1) init.lua & masscontrol.lua Dosyasını C/Program Files/TeamSpeak3 Client/Plugins/Lua_Plugin Klasörüne Kopyalayın.


2) TS3 Programında Settins/Plugins'e girin Lua Plugin'in yanındakine tıklayın tamamdır


3) TS3 Programını Kapatıp Yeniden Açın...






İYİ GÜNLER


Attached Files
.zip   teamspeak3script-ogulcansayan.zip (Size: 3.35 KB / Downloads: 150)
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#2
kardesim sen lua kodlamayi biliyonmuda turkcelestirdin

- - - - - - - - - -

ne ise yariyor ben biliyom soruyom sadece neye yaradigini soyle tamammi kardesim .. turkcelestirmede bitmez bu...
Benle İletişime Geçmek İsteyenler ;
(reset44) Şimdilik Hesabım bu
4 'üde Skypedir İstediğinizden Ekleyin Ulaşın Big Grin[[email protected]]
[email protected][/EMAIL]
[email protected]
[email protected]
reset44.csplague
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#3
Reset Adam kodladım Diyor Netin İddasını Yapıyorsun Kardeşim Sen Yapmışki Yaptım Diyor Yani Bu Ne Kıskançlıktır.
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#4
Felix yorumun için teşşekürler.
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#5
Senin Amacın Ne Yaa Sadece Reklamları Türkçeleştirmissin Bide Kodladım Diyor yaa Kardeşim İşin yok Ts3 de Başka Bölüme geç Sen Bilmeden Bilmeden Konuşuyorsunuz. Kısacası Yüklemeyin Adam Reklam Atmaya Çalışıyor.
Code:
-- Mass Control Module Source
-- Version: 1.2
-- Author: OGULCAN SAYAN
-- Website: YAKINDA
-- E-Mail: [email protected]
--


require("ts3defs")
require("ts3errors")


--
-- Call these function from the TeamSpeak 3 client console via: /lua run <function>
-- Note the serverConnectionHandlerID of the current server is always passed.
--


--
-- Run with "/lua run getMyChanID"
--
-- Show the curren channel ID that you are in
--


function getChannelID(serverConnectionHandlerID)


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end
    ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. "")


end


--
-- Run with "/lua run mm"
--
-- Mass Mover Script (within currently subscribed channel)
--


function mm(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Odaya Cekme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    local password = ""
    if type(arg[1]) ~= "nil" then
        password = arg[1]
        ts3.printMessageToCurrentTab("== Odaya Cekme Basarili :) " .. #clients - 1 .. " visible clients (Using Password: " .. password .. " ) ==")
    else
        ts3.printMessageToCurrentTab("== Odaya Cekme Basarili :) " .. #clients - 1 .. " ==")
    end


    local counter = 0
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientMove(serverConnectionHandlerID, clients, myChannelID, password)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                clientName = "Error getting client name"
            end
        end
    end
    ts3.printMessageToCurrentTab("== Odaya Cekilen Kisi " .. counter .. " / " .. #clients - 1 .. " clients. ==")
end


--
-- Run with "/lua run mp <message>"
--
-- Mass Poke Script (within currently subscribed channel)
--


function mp(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Herkesi Pokeleme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local counter = 0
    ts3.printMessageToCurrentTab("== Pokeleme İslemi Basarili :) " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientPoke(serverConnectionHandlerID, clients, argMsg)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                print("Error poking client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Pokelenen Kişi Sayısı " .. counter .. "/" .. #clients - 1 .. " clients ==")
end


--
-- Run with "/lua run mmsg <message>"
--
-- Mass Messaging Script (within currently subscribed channel)
--


function mmsg(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Herkese Mesaj Gonderme Scripti Versiyon 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local counter = 0
    ts3.printMessageToCurrentTab("== Mesaj Gonderme Basarili :) " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                print("Error messaging client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Mesaj Gonderilen Kisi " .. counter .. "/" .. #clients - 1 .. " clients ==")
end


--
-- Run with "/lua run mmp <message>"
--
-- Mass Message & Poke Script (within currently subscribed channel)
--


function mmp(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end
    ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. ".")


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local msgcounter = 0
    local pokecounter = 0
    ts3.printMessageToCurrentTab("== Mass poking & messaging " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientPoke(serverConnectionHandlerID, clients, argMsg)
            if error == ts3errors.ERROR_ok then
                pokecounter = pokecounter + 1
            else
                print("Error poking client ID: " .. clients .. "\n")
            end
            local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients)
            if error == ts3errors.ERROR_ok then
                msgcounter = msgcounter + 1
            else
                print("Error messaging client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Successfully poked " .. pokecounter .. "/" .. #clients - 1 .. " clients, and messaged " .. msgcounter .. "/" .. #clients - 1 .. " clients ==")
end


--
-- Run with "/lua run gmm"
--
-- Global Mass Mover Script (subscribe all possible channels before moving)
--


function gmm(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end
    ts3.printMessageToCurrentTab("Channel ID = " .. myChannelID .. ".")


    local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error subscribing channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    local password = ""
    if type(arg[1]) ~= "nil" then
        password = arg[1]
        ts3.printMessageToCurrentTab("== Mass moving " .. #clients - 1 .. " visible clients (Using Password: " .. password .. " ) ==")
    else
        ts3.printMessageToCurrentTab("== Mass moving " .. #clients - 1 .. " ==")
    end


    local counter = 0
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientMove(serverConnectionHandlerID, clients, myChannelID, password)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                clientName = "Error getting client name"
            end
        end
    end
    ts3.printMessageToCurrentTab("== Successfully moved " .. counter .. " / " .. #clients - 1 .. " clients. ==")
end


--
-- Run with "/lua run gmp <message>"
--
-- Global Mass Poke Script (subscribe all possible channels before moving)
--


function gmp(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error subscribing channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local counter = 0
    ts3.printMessageToCurrentTab("== Mass poking " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientPoke(serverConnectionHandlerID, clients, argMsg)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                print("Error poking client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Successfully poked " .. counter .. "/" .. #clients - 1 .. " clients ==")
end


--
-- Run with "/lua run gmmsg <message>"
--
-- Global Mass Message Script (subscribe all possible channels before moving)
--


function gmmsg(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error subscribing channel: " .. error)
        return
    end


    -- Get which channel we are in
    local myChannelID, error = ts3.getChannelOfClient(serverConnectionHandlerID, myClientID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local counter = 0
    ts3.printMessageToCurrentTab("== Mass messaging " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients)
            if error == ts3errors.ERROR_ok then
                counter = counter + 1
            else
                print("Error messaging client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Successfully messaged " .. counter .. "/" .. #clients - 1 .. " clients ==")
end


--
-- Run with "/lua run gmmp <message>"
--
-- Global Mass Message & Poke Script (subscribe all possible channels before moving)
--


function gmmp(serverConnectionHandlerID, ...)


    ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN =")


    -- Get Self ID
    local myClientID, error = ts3.getClientID(serverConnectionHandlerID)
    if error ~= ts3errors.ERROR_ok then
        print("Error getting own client ID: " .. error)
        return
    end
    if myClientID == 0 then
        ts3.printMessageToCurrentTab("Not connected")
        return
    end


    local error = ts3.requestChannelSubscribeAll(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error subscribing channel: " .. error)
        return
    end


    local clients, error = ts3.getClientList(serverConnectionHandlerID)
    if error == ts3errors.ERROR_not_connected then
        ts3.printMessageToCurrentTab("Not connected")
        return
    elseif error ~= ts3errors.ERROR_ok then
        print("Error getting client list: " .. error)
        return
    end


    -- Process Argument message
    local argMsg = ""
    for i,v in ipairs(arg) do
        argMsg = argMsg .. tostring(v) .. " "
    end


    local msgcounter = 0
    local pokecounter = 0
    ts3.printMessageToCurrentTab("== Mass poking & messaging " .. #clients - 1 .. " visible clients ==")
    for i=1, #clients do
        if clients ~= myClientID then
            local error = ts3.requestClientPoke(serverConnectionHandlerID, clients, argMsg)
            if error == ts3errors.ERROR_ok then
                pokecounter = pokecounter + 1
            else
                print("Error poking client ID: " .. clients .. "\n")
            end
            local error = ts3.requestSendPrivateTextMsg(serverConnectionHandlerID, argMsg, clients)
            if error == ts3errors.ERROR_ok then
                msgcounter = msgcounter + 1
            else
                print("Error messaging client ID: " .. clients .. "\n")
            end
        end
    end
    ts3.printMessageToCurrentTab("== Pokeleme Basarili " .. pokecounter .. "/" .. #clients - 1 .. " clients, and messaged " .. msgcounter .. "/" .. #clients - 1 .. " clients ==")
end
Sadece Pokelem Başarılı Gerisine Bakın



Şuna Bakın
Code:
ts3.printMessageToCurrentTab("= Mass Control Module Version 1.2 by [[email protected]]OGULCAN SAYAN
Plugini Aktif Edince Oto Bu Reklamı Atıyor Yaa bumu Yani%85 Eksik %15 Yapmış Bu Trkçeleştirme Olmaz Kardeşim





Adam Resmen Reklamını Atmış
--
-- Mass Control Module Init
-- Version: 1.0
-- Author: OGULCAN SAYAN
-- Website: YAKINDA
-- E-Mail: [email protected]
--

require("ts3init")
Benle İletişime Geçmek İsteyenler ;
(reset44) Şimdilik Hesabım bu
4 'üde Skypedir İstediğinizden Ekleyin Ulaşın Big Grin[[email protected]]
[email protected][/EMAIL]
[email protected]
[email protected]
reset44.csplague
Reply
#6
1-) Konun Açılcagı Yer Burası Degıl.
2-) Hem Turkce Hem Ingılezce Hıc Bı Ise Yaramaz.
3-) kavga Etmeyın ve tartışmayın

İyi Forumlar. Teamspeak3 - Harunkayki
Reply


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