bende yok sma sı, fakat bu isteklerinizi karşılıyor. Buyrun;

PHP- Kodu:
#include <amxmodx>
#include <amxmisc>

#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"

new bool:is_user_defusing[33];
public 
plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
// Bomba Kurma / Patlama
    
register_logevent("eBombPlanted"3"2=Planted_The_Bomb")
    
register_logevent("eBombExploded"6"3=Target_Bombed")
    
// Bombayı Çözme / Çözmeye Başlama / Çözmeyi Bırakma
    
register_event("BarTime""eBombDefusingStarted""be""1=5""1=10")
    
register_event("BarTime""eBombDefusingCanceled""b""1=0")
    
register_event("CurWeapon""eBombDefusingCanceled""be""2!6")
    
register_logevent("eBombDefused"3"2=Defused_The_Bomb")
    
    
register_event("DeathMsg","eDeath","a")
    
register_logevent("eRoundStart",2,"1=Round_Start")
    
}
public 
eBombPlanted() {
    new 
loguser[80], name[32]
    
read_logargv(0loguser79)
    
parse_loguser(logusername31)
    
set_hudmessage(25510050, -1.00.3006.06.00.50.151)
    
show_hudmessage(0,"%s Bombayi hazirladi!!!",name)
}
public 
eBombExploded() {
    new 
players[32],inum;
    new 
id;
    
get_players(players,inum)
    for(new 
i;i<inum;i++) {
        if(
is_user_defusing[players[i]]) {
            
id players[i];
        }
    }
    if(
1<=id<=32) {
        new 
name[32];get_user_name(id,name,31)
        
set_hudmessage(25510050, -1.00.3006.06.00.50.151)
        
show_hudmessage(0,"%s Malesef bombayi etkisiz hale getiremedi",name)
    }
}
public 
eBombDefusingStarted(id) {
    
is_user_defusing[id] = true;
}
public 
eBombDefusingCanceled(id) {
    
is_user_defusing[id] = false;
}
public 
eBombDefused() {
    new 
loguser[80], name[32]
    
read_logargv(0loguser79)
    
parse_loguser(logusername31)
    
set_hudmessage(25510050, -1.00.3006.06.00.50.151)
    
show_hudmessage(0,"%s Bombayi etkisiz hale getirdi!",name)
}
public 
eDeath() {
    new 
attacker read_data(1);
    new 
victim read_data(2);
    if(
is_user_defusing[victim] && 1<=attacker<=32) {
        
is_user_defusing[victim] = false;
    }
}
public 
RoundStart() {
    new 
players[32],inum;
    
get_players(players,inum)
    for(new 
i;i<inum;i++) {
        
is_user_defusing[players[i]] = false;
    }