Arkadaşlar.Yaptıgım mapte herhangi bir sorun olmadığını görüyorum.Ama panele yüklediğimde ve oyunda açtığım map çöküyor.yardımcı olurmsunuz?
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\valve\cstrike


** Executing...
** Command: Copy File
** Parameters: "C:\Users\CASPER\Desktop\VHE NEON\fy_kaptaniderya.map" "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya.map"


** Executing...
** Command: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlcsg.exe
** Parameters: "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlcsg.exe "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"
Entering C:\Program Files\valve\cstrike\maps\fy_kaptaniderya.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.02 seconds)
SetModelCenters:
10%...30%...40%...50%...60%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.06 seconds)

Using Wadfile: \program files\valve\cstrike\scarty.wad
- Warning: Larger than expected texture (348972 bytes): 'SNOW'
- Warning: Larger than expected texture (348972 bytes): 'SNOWWALL'
- Contains 8 used textures, 88.89 percent of map (439 textures in wad)
Using Wadfile: \program files\valve\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 1 used texture, 11.11 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\cstrike\de_vertigo.wad
- Contains 0 used textures, 0.00 percent of map (19 textures in wad)

Texture usage is at 0.47 mb (of 4.00 mb MAX)
0.11 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlbsp.exe
** Parameters: "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlbsp.exe "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 213 (0.01 seconds)
BSP generation successful, writing portal file 'C:\Program Files\valve\cstrike\maps\fy_kaptaniderya.prt'
SolidBSP [hull 1] 174 (0.01 seconds)
SolidBSP [hull 2] 172 (0.01 seconds)
SolidBSP [hull 3] 232 (0.01 seconds)
0.08 seconds elapsed

----- END hlbsp -----




** Executing...
** Command: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlvis.exe
** Parameters: "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlvis.exe "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"
95 portalleafs
256 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.01 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.11 seconds)
average leafs visible: 45
g_visdatasize:1247 compressed from 1140
0.12 seconds elapsed

----- END hlvis -----




** Executing...
** Command: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlrad.exe
** Parameters: "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Users\CASPER\Desktop\VHENEO~1\AYAR\hlrad.exe "C:\Program Files\valve\cstrike\maps\fy_kaptaniderya"

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'C:\Users\CASPER\Desktop\VHENEO~1\AYAR\lights.rad']
[59 texlights parsed from 'C:\Users\CASPER\Desktop\VHENEO~1\AYAR\lights.rad']

427 faces
Create Patches : 3023 base patches
0 opaque faces
24723 square feet [3560143.25 square inches]
1 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.50 seconds)
visibility matrix : 0.5 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.25 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.11 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.02 seconds)
Transfer Lists : 1013606 : 1.01M transfers
Indices : 472304 : 461.23k bytes
Data : 4054424 : 3.87M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.04 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.05 seconds)
1.08 seconds elapsed

----- END hlrad -----