Kod:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\valve"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -wadinclude ExceLds.wad
Unknown option "-wadinclude"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-= hlbsp Options =-
-leakonly : Run BSP only enough to check for LEAKs
-subdivide # : Sets the face subdivide size
-maxnodesize # : Sets the maximum portal node size
-notjunc : Don't break edges on t-junctions (not for final runs)
-noclip : Don't process the clipping hull (not for final runs)
-nofill : Don't fill outside (will mask LEAKs) (not for final runs)
-noopt : Don't optimize planes on BSP write (not for final runs)
-texdata # : Alter maximum texture memory limit (in kb)
-lightdata # : Alter maximum lighting memory limit (in kb)
-chart : display bsp statitics
-low | -high : run program an altered priority level
-nolog : don't generate the compile logfiles
-threads # : manually specify the number of threads to run
-estimate : display estimated time during compile
-nonulltex : Don't strip NULL faces
-verbose : compile with verbose messages
-noinfo : Do not show tool configuration information
-dev # : compile with developer message
mapfile : The mapfile to compile
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full
g_fastvis = true
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp"
** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts"
** Executing...
** Command: C:\PROGRA~1\Valve\hl.exe
** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1
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