Kod:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\valve"




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -wadinclude ExceLds.wad


Unknown option "-wadinclude"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])


-= hlbsp Options =-


    -leakonly      : Run BSP only enough to check for LEAKs
    -subdivide #   : Sets the face subdivide size
    -maxnodesize # : Sets the maximum portal node size


    -notjunc       : Don't break edges on t-junctions     (not for final runs)
    -noclip        : Don't process the clipping hull      (not for final runs)
    -nofill        : Don't fill outside (will mask LEAKs) (not for final runs)
	 -noopt         : Don't optimize planes on BSP write   (not for final runs)


    -texdata #     : Alter maximum texture memory limit (in kb)
    -lightdata #   : Alter maximum lighting memory limit (in kb)
    -chart         : display bsp statitics
    -low | -high   : run program an altered priority level
    -nolog         : don't generate the compile logfiles
    -threads #     : manually specify the number of threads to run
    -estimate      : display estimated time during compile
    -nonulltex     : Don't strip NULL faces
    -verbose       : compile with verbose messages
    -noinfo        : Do not show tool configuration information
    -dev #         : compile with developer message


    mapfile        : The mapfile to compile




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full


g_fastvis = true
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full 
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlvis -----








** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra


hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra 
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlrad -----








** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp"




** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts"




** Executing...
** Command: C:\PROGRA~1\Valve\hl.exe
** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1


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