Kod:
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <jail>

#define PLUGIN "Revive a teammate"
#define AUTHOR "beast"
#define VERSION "1.0"

new g_msgMoney
new g_hudsyncm
new cvar_resprice, cvar_giveweaps
new g_iDeads

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    register_cvar(PLUGIN, VERSION, FCVAR_SPONLY | FCVAR_SERVER)
    register_dictionary("revive_teammate.txt")
    register_clcmd("say /revtm", "revive_menu")
    register_clcmd("say_team /revtm", "revive_menu")
    
    cvar_resprice = register_cvar("rev_price", "5")
    cvar_giveweaps = register_cvar("rev_give_weaps", "1")
    
    g_msgMoney = get_user_msgid("Money")
    g_hudsyncm = CreateHudSyncObj()
}
public revive_menu(id)
{
    if(!is_user_alive(id))
    {
        client_print(id, print_chat, "%L", id, "DEAD_DENYED")
        return PLUGIN_HANDLED
    }
    
    if(jb_get_user_packs(id) < get_pcvar_num(cvar_resprice))
    {
        client_print(id, print_chat, "%L", id, "MONEY_SHORT")
        return PLUGIN_HANDLED
    }
    
    new menun[32]
    
    formatex(menun, charsmax(menun), "%L", id, "MENU_NAME")
    
    new menu = menu_create(menun, "menu_handler")
    new players[32], pnum, tempid
    new szName[32], szTempid[10]
    static CsTeams: team1 ; team1 = cs_get_user_team(id)

    get_players(players, pnum)

    for(new i; i<pnum; i++)
    {
        static CsTeams: team2 ; team2 = cs_get_user_team(players[i])
        
        tempid = players[i]
        
        if(!is_user_alive(tempid) && team1 == team2)
        {    
            g_iDeads++
            
            get_user_name(tempid, szName, 31)
            num_to_str(tempid, szTempid, 9)

            menu_additem(menu, szName, szTempid, 0)
        }
    }
    
    if(g_iDeads == 0)
    {
        client_print(id, print_chat, "%L", id, "ALL_TMMS_ALIVE")
        return PLUGIN_HANDLED
    }
    
    menu_display(id, menu, 0)
    return PLUGIN_HANDLED
}
public menu_handler(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    new data[6], iName[64], playername[33], playername2[33]
    new access, callback
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)

    new tempid = str_to_num(data)
    static CsTeams: team ; team = cs_get_user_team(tempid)
    
    get_user_name(id, playername, 32)
    get_user_name(tempid, playername2, 32)
    
    if(!is_user_alive(tempid)) // just to make sure
    {    
        g_iDeads = 0
        ExecuteHamB(Ham_CS_RoundRespawn, tempid)
        
        if(get_pcvar_num(cvar_giveweaps))
        {
            if(team == CS_TEAM_CT)
            {    
                give_item(tempid, "weapon_m4a1")
                give_item(tempid, "item_assaultsuit")

                cs_set_user_bpammo(tempid, CSW_M4A1, 90)
                cs_set_user_bpammo(tempid, CSW_USP, 100)
            }
        
            else
            {
                give_item(tempid, "weapon_ak47")
                give_item(tempid, "item_assaultsuit")

                cs_set_user_bpammo(tempid, CSW_AK47, 90)
                cs_set_user_bpammo(tempid, CSW_GLOCK18, 120)
            }
        }
        
        message_begin(MSG_ONE, g_msgMoney, _, id)
        write_long(jb_get_user_packs(id)-get_pcvar_num(cvar_resprice))
        write_byte(1)
        message_end()
        
        set_hudmessage(255, 85, 0, 0.01, 0.26, 0, 6.0, 5.0, 0.1, 0.2)
        ShowSyncHudMsg(0, g_hudsyncm, "%L", LANG_PLAYER, "HAS_REVIVED", playername, playername2)

        jb_set_user_packs(id, jb_get_user_packs(id)-get_pcvar_num(cvar_resprice))
    }

    menu_destroy(menu)
    return PLUGIN_HANDLED
}

arkadaşlar yukarda verdiğim pluginin sma sı
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