14-07-13, 00:00
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <jail>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
new gWeaponMenu
new gHumanHealthMenu
new gZombieHealthMenu
new gFragTransfer
new gStartFrag
new gKillFrag
new gFrag[33]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("chooseteam","GlobalMenu")
register_clcmd("say /bbmenu", "GlobalMenu")
RegisterHam(Ham_Killed, "player", "fw_player_killed")
gStartFrag = register_cvar("amx_startfrag","10")
gKillFrag = register_cvar("amx_killfrag","1")
gWeaponMenu = register_cvar("amx_weaponmenu","1")
gHumanHealthMenu = register_cvar("amx_humanhealthmenu","1")
gZombieHealthMenu = register_cvar("amx_zombiehealthmenu","1")
gFragTransfer = register_cvar("amx_fragtransfer","1")
}
public GlobalMenu(id) {
new menu = menu_create("\rConfidence[CG] # Zombie World ~", "gmenu")
menu_additem(menu, "\ySilah Menusu", "1", 0);
menu_additem(menu, "\yInsan HP Menusu", "2", 0);
menu_additem(menu, "\yZombi HP Menusu", "3", 0);
menu_additem(menu, "\yFrag Transfer", "4", 0);
menu_setprop(menu, MPROP_EXITNAME, "Cikis");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public gmenu(id, menu, item) {
if ( item == MEXIT_ALL ) {
menu_destroy(menu)
return PLUGIN_HANDLED;
}
if ( !is_user_connected(id) ) {
return PLUGIN_HANDLED
}
if ( !is_user_alive(id) ) {
return PLUGIN_HANDLED
}
if( get_user_team(id) == 0 ) {
return PLUGIN_HANDLED
}
new data[10], name[32];
new access, callback;
menu_item_getinfo(menu, item, access, data,9, name, 31, callback)
new key = str_to_num(data)
switch(key) {
case 1 : {
if ( get_pcvar_num(gWeaponMenu) >= 1) {
WeaponMenu(id)
}
}
case 2 : {
if ( get_pcvar_num(gHumanHealthMenu) >= 1 ) {
HumanHealthMenu(id)
}
}
case 3 : {
if ( get_pcvar_num(gZombieHealthMenu) >= 1) {
ZombieHealthMenu(id)
}
}
case 4 : {
if ( get_pcvar_num(gFragTransfer) >= 1) {
FragTransfer(id)
}
}
}
return PLUGIN_HANDLED
}
public WeaponMenu(id) {
new menu = menu_create("\rConfidence[CG] # Zombie World ~", "wmenu")
menu_additem(menu, "\yDeagle\r[5 Frag]", "1", 0);
menu_additem(menu, "\y3 Adet El Bombasi\r[15 Frag]", "2", 0);
menu_additem(menu, "\yScout\r[20 Frag]", "3", 0);
menu_additem(menu, "\yPompali\r[30 Frag]", "4", 0);
menu_additem(menu, "\yM4A1\r[40 Frag]", "5", 0);
menu_additem(menu, "\yM249\r[70 Frag]", "6", 0);
menu_setprop(menu, MPROP_EXITNAME, "Cikis");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public wmenu(id, menu, item) {
if ( item == MEXIT_ALL ) {
GlobalMenu(id);
}
new data[10], name[32];
new access, callback;
menu_item_getinfo(menu, item, access, data,9, name, 31, callback)
new key = str_to_num(data)
switch(key) {
case 1 : {
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_center, "Deagle Aldiniz!")
}
case 2 : {
cs_set_user_bpammo(id,CSW_HEGRENADE,3 )
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_hegrenade")
client_print(id, print_center, "3 Adet El Bombasi Aldiniz!")
}
case 3 : {
give_item(id, "weapon_scout")
cs_set_user_bpammo(id,CSW_SCOUT,90)
client_print(id, print_center, "Scout Aldiniz!")
}
case 4 : {
give_item(id, "weapon_m3")
cs_set_user_bpammo(id,CSW_M3,32)
client_print(id, print_center, "M3 Aldiniz!")
}
case 5 : {
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id,CSW_M4A1,90)
client_print(id, print_center, "M4A1 Aldiniz!")
}
case 6 : {
give_item(id, "weapon_m249")
cs_set_user_bpammo(id,CSW_M249,200)
client_print(id, print_center, "M249 Aldiniz!")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED
}
public HumanHealthMenu(id) {
new menu = menu_create("\rConfidence[CG] # Zombie World ~", "hhmenu")
menu_additem(menu, "\y+10 HP\r[2 Frag]", "1", 0);
menu_additem(menu, "\y+25 HP\r[5 Frag]", "2", 0);
menu_additem(menu, "\y+50 HP\r[9 Frag]", "3", 0);
menu_additem(menu, "\y+75 HP\r[12 Frag]", "4", 0);
menu_additem(menu, "\y+150 HP\r[20 Frag]", "5", 0);
menu_setprop(menu, MPROP_EXITNAME, "Cikis");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public hhmenu(id, menu, item) {
if ( item == MEXIT_ALL ) {
GlobalMenu(id);
}
new data[10], name[32];
new access, callback;
menu_item_getinfo(menu, item, access, data,9, name, 31, callback)
new key = str_to_num(data)
switch(key) {
case 1 : {
set_user_health(id, get_user_health(id) + 10)
client_print(id, print_center, "10 HP Aldiniz!")
}
case 2 : {
set_user_health(id, get_user_health(id) + 25)
client_print(id, print_center, "25 HP Aldiniz!")
}
case 3 : {
set_user_health(id, get_user_health(id) + 50)
client_print(id, print_center, "50 HP Aldiniz!")
}
case 4 : {
set_user_health(id, get_user_health(id) + 75)
client_print(id, print_center, "75 HP Aldiniz!")
}
case 5 : {
set_user_health(id, get_user_health(id) + 150)
client_print(id, print_center, "150 HP Aldiniz!")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED
}
public FragTransfer(id) {
}
public ZombieHealthMenu(id) {
new menu = menu_create("\rConfidence[CG] # Zombie World ~", "zhmenu")
menu_additem(menu, "\y50 HP\r[4 Frag]", "1", 0);
menu_additem(menu, "\y100 HP\r[7 Frag]", "2", 0);
menu_additem(menu, "\y150 HP\r[12 Frag]", "3", 0);
menu_additem(menu, "\y300 HP\r[22 Frag]", "4", 0);
menu_additem(menu, "\y500 HP\r[45 Frag]", "5", 0);
menu_setprop(menu, MPROP_EXITNAME, "Cikis");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public zhmenu(id, menu, item) {
if ( item == MEXIT_ALL ) {
GlobalMenu(id);
}
new data[10], name[32];
new access, callback;
menu_item_getinfo(menu, item, access, data,9, name, 31, callback)
new key = str_to_num(data)
switch(key) {
case 1 : {
set_user_health(id, get_user_health(id) + 50)
client_print(id, print_center, "50 HP Aldiniz!")
}
case 2 : {
set_user_health(id, get_user_health(id) + 100)
client_print(id, print_center, "100 HP Aldiniz!")
}
case 3 : {
set_user_health(id, get_user_health(id) + 150)
client_print(id, print_center, "150 HP Aldiniz!")
}
case 4 : {
set_user_health(id, get_user_health(id) + 300)
client_print(id, print_center, "300 HP Aldiniz!")
}
case 5 : {
set_user_health(id, get_user_health(id) + 500)
client_print(id, print_center, "500 HP Aldiniz!")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED
}
public fw_player_killed(victim, attacker, shouldgib) {
if( get_user_team(attacker) != 0 ) {
gFrag[attacker] += get_pcvar_num(gKillFrag)
}
}
public client_putinserver(id)
{
gFrag[id] = get_pcvar_num(gStartFrag)
set_task(1.0, "FragPacks", id, _, _, "b")
}
public FragPacks(id)
{
if(1<=id<=32) {
set_hudmessage(10, 255, 255, -1.0, 0.80, 0, 6.0, 12.0)
show_hudmessage(id, "- Cebinizdeki Frag [%i] -^nMenuye Girmek Icin ^"M^" Tusuna Basiniz!", gFrag[id])
}
}
Bilinen Sorunlar:
1.Insan HP Menu; global menude görünüyor fakat açılmıyor.
2.Weapon Menude herhangi bir silah alınca bütün menüler kapanıyor fakat bir tek 3 tane bomba alınca global menüye geri dönüyor.
3.M tuşuna basınca ChooseTeam geliyor ve menü açılıyor. Ama menüde işlevsellik yok sadece global menü görünüyor herhangi bir şekilde menüler arası geçiş yok.
4.Herhangi bir menüyü cvar ayarından kapatınca, menü işlevselliğini yitiriyor fakat global menüde görünmeye devam ediyor.
5.Herhangi bir alt menüde Cikis tusuna basilinca global menüye dönmüyor.
6.Frag Transfer eklenmedi.
7.Menüden herhangi bir eşya alırken frag gitmesi sağlanmadı.
EDIT: En son mesajı şimdi gördüm, M3 ede kötü diyeni ilk defa görüyorum
uhcakiP
Özel Plugin Kodlanır! Steam_ID = STEAM_0:0:54912140
Steam_Nick = Ragnar Lothbrok
https://steamcommunity.com/id/lothbrok

