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Lr pluginde bunny kapama
#1
Arkadaslar benim su lr plugine bunny kapatma atabilirmi

Code:
#include <amxmodx>#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <engine>


#define PLUGIN "Jailbreak Last Request"
#define VERSION "1.7"
#define AUTHOR "nefret007"


/*================================================================================
Variables | bools | Cvars        
=================================================================================*/


new g_maxPlayers, g_msgSayText, beacon_sprite


new cvar_granadas_bpammo, cvar_scout_bpammo, cvar_effect


new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,bool:death_effect = false,
bool:knife_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33],bool:m3_duel[33]


new tag[] = ""


/*================================================================================
Init n' precache        
=================================================================================*/


public plugin_precache()
{    
    beacon_sprite = precache_model("sprites/shockwave.spr")
}


public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
    
    RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon")
    RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon")
    RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon")
    RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1)
    RegisterHam(Ham_Killed, "player", "fw_player_killed")    
    register_event("CurWeapon",     "Event_Change_Weapon", "be", "1=1");
    
    // Client Commands - Versus
    register_clcmd("say /vs", "duel_menu")
    register_clcmd("say !vs", "duel_menu")
    register_clcmd("say_team /vs", "duel_menu")
    register_clcmd("say_team !vs", "duel_menu")
    
    // Cvars
    cvar_granadas_bpammo = register_cvar("jb_grenade_bpammo","10") // amount bpammo grenade | cantidad de granadas
    cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "10") // amount bpammo scout | cantidad de balas pa' la scout
    cvar_effect = register_cvar("jb_effect", "3") // 0 = glow , 1 = beacon ,2 = death_effect 3 = glow n' beacon 'n death_effect
    
    g_maxPlayers = get_maxplayers()
    
    g_msgSayText = get_user_msgid("SayText")
    
    register_dictionary("jailbreak_last_request.txt")
}


/*================================================================================
Round Start                
=================================================================================*/


public event_round_start()
{
    duel_active = false
}


/*================================================================================
forwards                
=================================================================================*/


public fw_player_respawn(id)
{
    if(!is_user_alive(id) || !cs_get_user_team(id))
        return
    
    set_user_rendering(id)
    remove_task(id)
    touch_weapons = false
    once = false
    knife_duel = false
    deagle_duel = false
    grenade_duel = false
    scout_duel = false    
    m3_duel = false
    player_challenged = false
}


public fw_touch_weapon(weapon, id)
{
    if (!is_user_connected(id))
        return HAM_IGNORED;
    
    new players[32], pnum, tempid;
    get_players(players, pnum, "a");
    for( new i; i<pnum; i++ )
    {        
        tempid = players;
    }
    
    if (touch_weapons || touch_weapons)
        return HAM_SUPERCEDE;
    
    return HAM_IGNORED;
}
public fw_player_killed(victim, attacker, shouldgib)
{
    new name[32]
    get_user_name(attacker, name, 31)
    
    if(duel_active)
    {
        if(death_effect)
        {
            static Float:FOrigin3[3]
            pev(victim, pev_origin, FOrigin3)
            
            engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, FOrigin3, 0)
            write_byte(TE_IMPLOSION)
            engfunc(EngFunc_WriteCoord, FOrigin3[0])
            engfunc(EngFunc_WriteCoord, FOrigin3[1])
            engfunc(EngFunc_WriteCoord, FOrigin3[2])
            write_byte(200)
            write_byte(100)
            write_byte(5)  
            message_end()
            
            engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, FOrigin3, 0)
            write_byte(TE_PARTICLEBURST) // TE id
            engfunc(EngFunc_WriteCoord, FOrigin3[0]) // x
            engfunc(EngFunc_WriteCoord, FOrigin3[1]) // y
            engfunc(EngFunc_WriteCoord, FOrigin3[2]) // z
            write_short(50) // radius
            write_byte(72) // color
            write_byte(6) // duration (will be randomized a bit)
            message_end()
        }
        if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged)
        {
            knife_duel = false
            deagle_duel = false
            m3_duel = false
            grenade_duel = false
            scout_duel = false
            once = false
            strip_user_weapons(attacker)
            give_item(attacker, "weapon_knife")
            set_user_rendering(attacker)
            duel_menu(attacker)
        }
        else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged)
        {
            set_task(0.4, "kill_player", attacker)
            set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
            show_hudmessage(0, "%L", LANG_PLAYER,"DUEL_DOWN", name)
            
        }
    }
    remove_task(attacker)
    remove_task(victim)
}


public kill_player(id)
{
    user_kill(id)
}


/*================================================================================
Main Menu                
=================================================================================*/


public duel_menu(id)
{    
    if(!is_user_alive(id))
        return PLUGIN_HANDLED
    
    if (!once)
    {
        if(cs_get_user_team(id) == CS_TEAM_T)
        {
            new cts[32], ts[32], ctsnum, tsnum
            
            for (new id=1; id <= g_maxPlayers; id++)
            {
                if (!is_user_connected(id) || !is_user_alive(id))
                {
                    continue
                }
                
                if (cs_get_user_team(id) == CS_TEAM_T)
                {
                    ts[tsnum++] = id
                }
                else if (cs_get_user_team(id) == CS_TEAM_CT)
                {
                    cts[ctsnum++] = id
                }
            }
            if (tsnum == 1 && ctsnum >= 1)
            {  
                
                static opcion[64]
                
                formatex(opcion, charsmax(opcion),"\y%L:", id, "CHOOSE_DUEL")
                new iMenu = menu_create(opcion, "sub_duel_menu")
                
                formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_1")
                menu_additem(iMenu, opcion, "1")    
                
                formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_2")
                menu_additem(iMenu, opcion, "2")
                
                formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_3")
                menu_additem(iMenu, opcion, "3")    
                
                formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_4")
                menu_additem(iMenu, opcion, "4")
                
                formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_5")
                menu_additem(iMenu, opcion, "5")
                
                
                menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)
                menu_display(id, iMenu, 0)
                
            }
            else if    (tsnum == 1 && ctsnum < 1)
            {
                ChatColor(id, "%L", LANG_PLAYER,"NOT_CTS", tag)
            }
            else if    (tsnum > 1)
            {
                ChatColor(id, "%L", LANG_PLAYER,"ONLY_LAST", tag)
            }
        }
        else
        {
            ChatColor(id, "%L", LANG_PLAYER,"ONLY_TTS", tag)
        }
    }
    else
    {
        ChatColor(id, "%L", LANG_PLAYER,"KILL_CHALLENGED", tag)
    }
    return PLUGIN_HANDLED
}


public sub_duel_menu(id, menu, item)
{
    
    if (item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    
    new Data[6], Name[64]
    new Access, Callback
    
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
    
    new Key = str_to_num(Data)
    
    switch (Key)
    {
        case 1:
        {    
            knife_duel = true
            choose_enemy(id)
        }
        case 2:
        {
            deagle_duel = true
            choose_enemy(id)
        }
        case 3:
        {
            grenade_duel = true
            choose_enemy(id)
        }
        case 4:
        {
            scout_duel = true
            choose_enemy(id)
        }
        case 5:
        {
            m3_duel = true
            choose_enemy(id)
        }
    }
    
    menu_destroy(menu)    
    return PLUGIN_HANDLED
}


/*================================================================================
Menu of challenges                
=================================================================================*/


public choose_enemy(id)
{
    static opcion[64]
    
    formatex(opcion, charsmax(opcion),"\y%L:", id, "CHOOSE_ENEMY")
    new iMenu = menu_create(opcion, "sub_choose_enemy")
    
    new players[32], pnum, tempid
    new szName[32], szTempid[10]
    
    get_players(players, pnum, "a")
    
    for( new i; i<pnum; i++ )
    {
        tempid = players
        
        if (cs_get_user_team(tempid) != CS_TEAM_CT)
        {
            continue
        }
        
        get_user_name(tempid, szName, 31)
        num_to_str(tempid, szTempid, 9)
        menu_additem(iMenu, szName, szTempid, 0)
    }
    
    menu_display(id, iMenu)
    return PLUGIN_HANDLED
}


public sub_choose_enemy(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    
    new Data[6], Name[64]
    new Access, Callback
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
    
    new tempid = str_to_num(Data)
    
    new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3]
    
    get_mapname(mapname,31)
    get_user_name(id, challenger, 31)
    get_user_name(tempid, challenged, 31)
    
    // strip weapons
    strip_user_weapons(id)
    strip_user_weapons(tempid)
    
    // health
    set_user_health(id, 100)
    set_user_health(tempid, 100)
    
    // effects
    switch (get_pcvar_num(cvar_effect))
    {
        case 0: // glow
        {
            set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)    
            set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
        }
        case 1: // beacon
        {
            set_task(1.0, "beacon", id)
            set_task(1.0, "beacon", tempid)
        }
        case 2: // death_effect
        {
            death_effect = true
        }
        case 3: // glow n' beacon n' death_effect
        {
            set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)    
            set_task(1.0, "beacon", id)
            set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
            set_task(1.0, "beacon", tempid)
            death_effect = true
        }
    }
    
    // player challenged
    player_challenged = true
    
    // lr menu once until he kills the player challenged
    once = true
    
    // unable pick up weapon (only the 2 players on duel)
    touch_weapons = true
    touch_weapons = true
    
    if(knife_duel)
    {
        give_item(id, "weapon_knife")
        give_item(tempid, "weapon_knife")
        
        if(equali(mapname,"some1s_jailbreak"))
        {
            ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100
            te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100
            set_user_origin(id,te_origin)
            set_user_origin(tempid,ct_origin)
        }
        
        set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
        show_hudmessage(0, "%L",LANG_PLAYER,"KNIFE_DUEL", challenger, challenged)
        
    }
    else if(deagle_duel)
    {
        deagle_duel = true
        
        cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
        cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)
        
        if(equali(mapname,"some1s_jailbreak"))
        {
            ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
            te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
            set_user_origin(id,te_origin)
            set_user_origin(tempid,ct_origin)
        }
        
        set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
        show_hudmessage(0, "%L", LANG_PLAYER,"DEAGLE_DUEL", challenger, challenged)
    }
    else if(grenade_duel)
    {
        give_item(id, "weapon_hegrenade")
        give_item(tempid, "weapon_hegrenade")
        cs_set_user_bpammo(id, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo))        
        cs_set_user_bpammo(tempid, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo))
        
        if(equali(mapname,"some1s_jailbreak"))
        {
            ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36
            te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36
            set_user_origin(id,te_origin)
            set_user_origin(tempid,ct_origin)
        }
        
        set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
        show_hudmessage(0, "%L", LANG_PLAYER,"GRENADE_DUEL", challenger, challenged)
    }
    else if (m3_duel)
    {
        m3_duel = true
        
        cs_set_weapon_ammo(give_item(id, "weapon_m3"), 1)
        cs_set_weapon_ammo(give_item(tempid, "weapon_m3"), 1)
        
        if(equali(mapname,"some1s_jailbreak"))
        {
            ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36
            te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36
            set_user_origin(id,te_origin)
            set_user_origin(tempid,ct_origin)
        }
        set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
        show_hudmessage(0, "%L", LANG_PLAYER,"M3_DUEL", challenger, challenged)
    }
    else if(scout_duel)
    {
        give_item(id, "weapon_scout")
        give_item(tempid, "weapon_scout")
        cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
        cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
        
        if(equali(mapname,"some1s_jailbreak"))
        {
            ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37
            te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37
            set_user_origin(id,te_origin)
            set_user_origin(tempid,ct_origin)
        }
        
        set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
        show_hudmessage(0, "%L", LANG_PLAYER,"SCOUT_DUEL", challenger, challenged)
    }
    
    duel_active = true
    
    menu_destroy(menu)
    return PLUGIN_HANDLED
}


public beacon(id)
{
    if(cs_get_user_team(id) == CS_TEAM_CT)
    {
        static origin[3]
        get_user_origin(id, origin)
        message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
        write_byte(TE_BEAMCYLINDER)    // TE id
        write_coord(origin[0])         // x
        write_coord(origin[1])        // y
        write_coord(origin[2]-20)    // z
        write_coord(origin[0])        // x axis
        write_coord(origin[1])        // y axis
        write_coord(origin[2]+200)    // z axis
        write_short(beacon_sprite)    // sprite
        write_byte(0)            // startframe  
        write_byte(1)            // framerate  
        write_byte(6)            // life
        write_byte(2)              // width
        write_byte(1)               // noise    
        write_byte(0)              // red  
        write_byte(0)               // green
        write_byte(250)         // blue
        write_byte(200)            // brightness
        write_byte(0)            // speed
        message_end()
    }
    else
    {
        static origin[3]
        get_user_origin(id, origin)
        message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
        write_byte(TE_BEAMCYLINDER)    // TE id
        write_coord(origin[0])         // x
        write_coord(origin[1])        // y
        write_coord(origin[2]-20)    // z
        write_coord(origin[0])        // x axis
        write_coord(origin[1])        // y axis
        write_coord(origin[2]+200)    // z axis
        write_short(beacon_sprite)    // sprite
        write_byte(0)            // startframe  
        write_byte(1)            // framerate  
        write_byte(6)            // life
        write_byte(2)              // width
        write_byte(1)               // noise    
        write_byte(250)            // red  
        write_byte(0)               // green
        write_byte(0)             // blue
        write_byte(200)            // brightness
        write_byte(0)            // speed
        message_end()
    }
    set_task(1.0, "beacon", id)
    
}
public Event_Change_Weapon(id)
{
    new iwpn, wclip, wammo
    iwpn = get_user_weapon(id, wclip, wammo)
    get_user_ammo(id, iwpn, wammo, wclip)
    
    if(duel_active)
    {
        if(deagle_duel)
        {
            cs_set_user_bpammo(id, CSW_DEAGLE, 1)
        }
        if(wammo == 0)
        {
            if(m3_duel)
            {
                cs_set_user_bpammo(id,CSW_M3,1)
            }
            
        }
    }
}
/*================================================================================
Stocks                    
=================================================================================*/


stock ChatColor(const id, const input[], any:...)
{
    new count = 1, players[32]
    static msg[191]
    vformat(msg, 190, input, 3)
    
    replace_all(msg, 190, "!g", "^4") // Green Color
    replace_all(msg, 190, "!y", "^1") // Default Color
    replace_all(msg, 190, "!team", "^3") // Team Color
    
    if (id) players[0] = id
    else get_players(players, count, "ch")
    for (new i = 0; i < count; i++)
    {
        if (is_user_connected(players))
        {
            message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, players)
            write_byte(players)
            write_string(msg)
            message_end()
        }
    }
}
Reply


Messages In This Thread
Lr pluginde bunny kapama - by t4t1fati - 21-08-13, 19:47
Cevap: Lr pluginde bunny kapama - by JDM - 04-09-13, 20:30

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