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//-->Einheizers Scriptpack<--\\
//------>by [CI]Einheizer<------\\
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
con_enable "1"
contimes "3"
con_notifytime "5"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
" "
" "
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
"< Einheizers Scriptpack V3.3 >"
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
"< www: ESP - Einheizers Scriptpack >"
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
"< irc: #ci-clan @ Quake.net > "
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
" "
" "
//Alias: Vorherige Waffe
alias "wp_prev" "recyc_wp; invprev"
//Alias: Nächste Waffe
alias "wp_next" "recyc_wp; invnext"
//Alias: Zuletzt genutzte Waffe
alias "wp_last" "recyc_wp; lastinv"
//Alias: Waffenwechsel zur besten verfügbaren Waffe
alias "wp_bst" "recyc_wp; bstgun"
alias "bstgun" "use weapon_knife; secgun; prigun"
//Alias: Waffenwechsel zur Primärwaffe
alias "wp_pri" "recyc_wp; prigun"
alias "prigun" "use weapon_m3; use weapon_xm1014; use weapon_mp5navy; use weapon_tmp; use weapon_p90; use weapon_mac10; prigun2"
alias "prigun2" "use weapon_ump45; use weapon_ak47; use weapon_sg552; use weapon_m4a1; use weapon_aug; use weapon_scout; prigun3"
alias "prigun3" "use weapon_famas; use weapon_galil; use weapon_awp; use weapon_g3sg1; use weapon_sg550; use weapon_m249"
//Alias: Waffenwechsel zur Sekundärwaffe
alias "wp_sec" "recyc_wp; secgun"
alias "secgun" "use weapon_usp; use weapon_glock; use weapon_deagle; use weapon_p228; use weapon_elite; use weapon_fiveseven"
//Alias: Waffenwechsel zum Messer
alias "wp_knife" "recyc_wp; use weapon_knife"
//Alias: Waffenwechsel zur HE-Granate
alias "wp_hegren" "recyc_wp; use weapon_hegrenade"
//Alias: Waffenwechsel zur Blend-Granate
alias "wp_flbang" "recyc_wp; use weapon_flashbang"
//Alias: Waffenwechsel zur Rauch-Granate
alias "wp_smgren" "recyc_wp; use weapon_smokegrenade"
//Alias: Waffenwechsel zum C4-Sprengstoff
alias "wp_c4" "recyc_wp; use weapon_c4"
//Alias: Waffenwechsel zur Pistole bis zum Lösen der Taste
alias "+sg_secgun" "secgun"
alias "-sg_secgun" "lastinv"
//Alias: Waffenwechsel zum Messer bis zum Lösen der Taste
alias "+sg_knife" "use weapon_knife"
alias "-sg_knife" "lastinv"
//Cycle: Waffenwechsel zwischen bester Waffe und Sekundärwaffe
alias "wpcyc_bp" "wpcyc_bp_1"
alias "wpcyc_bp_1" "alias wpcyc_bp wpcyc_bp_2; recyc_bp; bstgun"
alias "wpcyc_bp_2" "alias wpcyc_bp wpcyc_bp_1; recyc_bp; use weapon_knife; secgun"
//Cycle: Waffenwechsel zwischen bester Waffe und Messer
alias "wpcyc_bk" "wpcyc_bk_1"
alias "wpcyc_bk_1" "alias wpcyc_bk wpcyc_bk_2; recyc_bk; bstgun"
alias "wpcyc_bk_2" "alias wpcyc_bk wpcyc_bk_1; recyc_bk; use weapon_knife"
//Cycle: Waffenwechsel zwischen Sekundärwaffe und Messer
alias "wpcyc_pk" "wpcyc_pk_1"
alias "wpcyc_pk_1" "alias wpcyc_pk wpcyc_pk_2; recyc_pk; use weapon_knife; secgun"
alias "wpcyc_pk_2" "alias wpcyc_pk wpcyc_pk_1; recyc_pk; use weapon_knife"
//Cycle: Waffenwechsel zwischen bester Waffe, Sekundärwaffe und Messer
alias "wpcyc_bpk" "wpcyc_bpk_1"
alias "wpcyc_bpk_1" "alias wpcyc_bpk wpcyc_bpk_2; recyc_bpk; bstgun"
alias "wpcyc_bpk_2" "alias wpcyc_bpk wpcyc_bpk_3; recyc_bpk; use weapon_knife; secgun"
alias "wpcyc_bpk_3" "alias wpcyc_bpk wpcyc_bpk_1; recyc_bpk; use weapon_knife"
//Cycle: Waffenwechsel zwischen HE-Granate und Blend-Granate
alias "wpcyc_hf" "wpcyc_hf_1"
alias "wpcyc_hf_1" "alias wpcyc_hf wpcyc_hf_2; recyc_hf; use weapon_flashbang; use weapon_hegrenade"
alias "wpcyc_hf_2" "alias wpcyc_hf wpcyc_hf_1; recyc_hf; use weapon_flashbang"
//Cycle: Waffenwechsel zwischen Rauch-Granate und C4-Sprengstoff
alias "wpcyc_sc" "wpcyc_sc_1"
alias "wpcyc_sc_1" "alias wpcyc_sc wpcyc_sc_2; recyc_sc; use weapon_c4; use weapon_smokegrenade"
alias "wpcyc_sc_2" "alias wpcyc_sc wpcyc_sc_1; recyc_sc; use weapon_c4"
//Cycle: Waffenwechsel zwischen HE-Granate, Blend-Granate und Rauch-Granate
alias "wpcyc_hfs" "wpcyc_hfs_1"
alias "wpcyc_hfs_1" "alias wpcyc_hfs wpcyc_hfs_2; recyc_hfs; use weapon_smokegrenade; use weapon_flashbang; use weapon_hegrenade;"
alias "wpcyc_hfs_2" "alias wpcyc_hfs wpcyc_hfs_3; recyc_hfs; use weapon_smokegrenade; use weapon_flashbang"
alias "wpcyc_hfs_3" "alias wpcyc_hfs wpcyc_hfs_1; recyc_hfs; use weapon_smokegrenade"
//Alias: Setzt jeweils die anderen Waffenwechsel-Cycle an den Anfangspunkt
alias "recyc_bp" "alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_bk" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_pk" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_bpk" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_hf" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_sc" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_hfs wpcyc_hfs_1"
alias "recyc_hfs" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1"
//Alias: Setzt alle Waffenwechsel-Cycle an den Anfangspunkt
alias "recyc_wp" "alias wpcyc_bp wpcyc_bp_1; alias wpcyc_bk wpcyc_bk_1; alias wpcyc_pk wpcyc_pk_1; alias wpcyc_bpk wpcyc_bpk_1; alias wpcyc_hf wpcyc_hf_1; alias wpcyc_sc wpcyc_sc_1; alias wpcyc_hfs wpcyc_hfs_1"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Einkaufen: Automatische-Ausrüstung zur Primärwaffe
alias "pri_equip_1" "primammo; defuser; recyc_all; cl; buy_chg; timeleft"
alias "pri_equip_2" "primammo; defuser; hegren; flash; recyc_all; cl; buy_chg; timeleft"
//Einkaufen: Automatische-Ausrüstung zur Pistole
alias "sec_equip_1" "secammo; defuser; recyc_all; cl; buy_chg; timeleft"
alias "sec_equip_2" "secammo; defuser; hegren; flash; recyc_all; cl; buy_chg; timeleft"
//Einkaufen: Restock-Funktion
alias "restock_1" "primammo; secammo; defuser; hegren; flash; sgren; recyc_all; cl; buy_chg; timeleft"
alias "restock_2" "primammo; secammo; defuser; hegren; flash; flash; sgren; maxarmor; recyc_all; cl; buy_chg; timeleft"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Schiessen unterbricht Schleichen: Aus
//alias "mov_ais" "null"
//alias "tgl_ais" "tgl_ais_1"
//Schiessen unterbricht Schleichen: An
alias "mov_ais" "act_ais"
alias "tgl_ais" "tgl_ais_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Ducken unterbricht Schleichen: Aus
//alias "mov_dis" "null"
//alias "tgl_dis" "tgl_dis_1"
//Ducken unterbricht Schleichen: An
alias "mov_dis" "act_dis"
alias "tgl_dis" "tgl_dis_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Schleichen unterbricht Ducken: Aus
//alias "mov_sid" "null"
//alias "tgl_sid" "tgl_sid_1"
//Schleichen unterbricht Ducken: An
alias "mov_sid" "act_sid"
alias "tgl_sid" "tgl_sid_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Dynamic-Crosshair: nicht umstellen
alias "mov_dyn_1" "null"
alias "mov_dyn_2" "null"
alias "tgl_dyn" "tgl_dyn_2"
//Dynamic-Crosshair: automatisch umstellen
//alias "mov_dyn_1" "act_dyn_1"
//alias "mov_dyn_2" "act_dyn_2"
//alias "tgl_dyn" "tgl_dyn_1"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Waffenwechsel nach dem Einkaufen: zum Messer
//alias "buy_chg" "act_chg_2"
//alias "tgl_chg" "tgl_chg_1"
//Waffenwechsel nach dem Einkaufen: zur besten Waffe
alias "buy_chg" "act_chg_1"
alias "tgl_chg" "tgl_chg_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Feedback: Aus
//exec "esp/msg_feedback_off.cfg"
//alias "tgl_feedb" "tgl_feedb_1"
//Feedback: An
alias "tgl_feedb" "tgl_feedb_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Statusreports: Aus
alias "tgl_report" "tgl_report_1"
//Statusreports: An
//exec "esp/msg_reports_on.cfg"
//alias "tgl_report" "tgl_report_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Automatisches Ändern der Crosshair-Farbe: Aus
alias "chg_color" "null"
alias "tgl_color" "tgl_color_1"
//Automatisches Ändern der Crosshair-Farbe: An
//alias "chg_color" "act_color"
//alias "tgl_color" "tgl_color_2"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~\\
//Feedback-Alias: Ducken bis zum nächsten Tastendruck
alias "msg_duck_1" "dev1; << Duck Toggle: An >>"
alias "msg_duck_2" "dev1; << Duck Toggle: Aus >>"
//Feedback-Alias: Schleichen bis zum nächsten Tastendruck
alias "msg_sneak_1" "dev1; << Schleich Toggle: An >>"
alias "msg_sneak_2" "dev1; << Schleich Toggle: Aus >>"
//Feedback-Alias: Statusreport-Toggle
alias "msg_report_1" "dev1; << Status Reports: An >>"
alias "msg_report_2" "dev1; << Status Reports: Aus >>"
//Feedback-Alias: Default Settings laden
alias "msg_defset_1" "dev1; << Geladen: Default Settings 1 >>"
alias "msg_defset_2" "dev1; << Geladen: Default Settings 2 >>"
//Feedback-Alias: Automatische-Ausrüstung Primärwaffen
alias "msg_prieq_1" "dev1; << Automatische Ausruestung - Primaerwaffen: Variante 1 >>"
alias "msg_prieq_2" "dev1; << Automatische Ausruestung - Primaerwaffen: Variante 2 >>"
//Feedback-Alias: Automatische-Ausrüstung Pistolen
alias "msg_seceq_1" "dev1; << Automatische Ausruestung - Pistolen: Variante 1 >>"
alias "msg_seceq_2" "dev1; << Automatische Ausruestung - Pistolen: Variante 2 >>"
//Feedback-Alias: Custom Buy Belegung wechseln
alias "msg_cstbuy_1" "dev1; << Custom-Buy Funktion: Variante 1 >>"
alias "msg_cstbuy_2" "dev1; << Custom-Buy Funktion: Variante 2 >>"
//Feedback-Alias: Rcon Zugang ändern
alias "msg_rcon_1" "dev1; << Geladen: Rcon Zugang 1 >>"
alias "msg_rcon_2" "dev1; << Geladen: Rcon Zugang 2 >>"
//Feedback-Alias: Direkte Demoaufnahme
alias "msg_demo_1_s" "dev1; << Aufnahme: Demo 01 >>"
alias "msg_demo_1_e" "dev1; << Abgeschlossen: Demo 01 >>"
alias "msg_demo_2_s" "dev1; << Aufnahme: Demo 02 >>"
alias "msg_demo_2_e" "dev1; << Abgeschlossen: Demo 02 >>"
alias "msg_demo_3_s" "dev1; << Aufnahme: Demo 03 >>"
alias "msg_demo_3_e" "dev1; << Abgeschlossen: Demo 03 >>"
alias "msg_demo_4_s" "dev1; << Aufnahme: Demo 04 >>"
alias "msg_demo_4_e" "dev1; << Abgeschlossen: Demo 04 >>"
alias "msg_demo_5_s" "dev1; << Aufnahme: Demo 05 >>"
alias "msg_demo_5_e" "dev1; << Abgeschlossen: Demo 05 >>"
alias "msg_demo_6_s" "dev1; << Aufnahme: Demo 06 >>"
alias "msg_demo_6_e" "dev1; << Abgeschlossen: Demo 06 >>"
alias "msg_demo_7_s" "dev1; << Aufnahme: Demo 07 >>"
alias "msg_demo_7_e" "dev1; << Abgeschlossen: Demo 07 >>"
alias "msg_demo_8_s" "dev1; << Aufnahme: Demo 08 >>"
alias "msg_demo_8_e" "dev1; << Abgeschlossen: Demo 08 >>"
alias "msg_demo_9_s" "dev1; << Aufnahme: Demo 09 >>"
alias "msg_demo_9_e" "dev1; << Abgeschlossen: Demo 09 >>"
alias "msg_demo_0_s" "dev1; << Aufnahme: Demo 10 >>"
alias "msg_demo_0_e" "dev1; << Abgeschlossen: Demo 10 >>"
alias "msg_demo_end" "dev1; << Keine Aufnahme von mehr als 10 Demos >>"
//Feedback-Alias: Ducken bis zum nächsten Tastendruck
alias "msg_duck_1" "null"
alias "msg_duck_2" "null"
//Feedback-Alias: Schleichen bis zum nächsten Tastendruck
alias "msg_sneak_1" "null"
alias "msg_sneak_2" "null"
//Feedback-Alias: Statusreport-Toggle
alias "msg_report_1" "null"
alias "msg_report_2" "null"
//Feedback-Alias: Default Settings laden
alias "msg_defset_1" "null"
alias "msg_defset_2" "null"
//Feedback-Alias: Automatische-Ausrüstung Primärwaffen
alias "msg_prieq_1" "null"
alias "msg_prieq_2" "null"
//Feedback-Alias: Automatische-Ausrüstung Pistolen
alias "msg_seceq_1" "null"
alias "msg_seceq_2" "null"
//Feedback-Alias: Custom Buy Belegung wechseln
alias "msg_cstbuy_1" "null"
alias "msg_cstbuy_2" "null"
//Feedback-Alias: Rcon Zugang ändern
alias "msg_rcon_1" "null"
alias "msg_rcon_2" "null"
//Feedback-Alias: Demoaufnahme
alias "msg_demo_1_s" "null"
alias "msg_demo_1_e" "null"
alias "msg_demo_2_s" "null"
alias "msg_demo_2_e" "null"
alias "msg_demo_3_s" "null"
alias "msg_demo_3_e" "null"
alias "msg_demo_4_s" "null"
alias "msg_demo_4_e" "null"
alias "msg_demo_5_s" "null"
alias "msg_demo_5_e" "null"
alias "msg_demo_6_s" "null"
alias "msg_demo_6_e" "null"
alias "msg_demo_7_s" "null"
alias "msg_demo_7_e" "null"
alias "msg_demo_8_s" "null"
alias "msg_demo_8_e" "null"
alias "msg_demo_9_s" "null"
alias "msg_demo_9_e" "null"
alias "msg_demo_0_s" "null"
alias "msg_demo_0_e" "null"
alias "msg_demo_end" "null"
//Feedback-Alias: Ducken bis zum nächsten Tastendruck
alias "msg_duck_1" "dev1; << Duck Toggle: An >>"
alias "msg_duck_2" "dev1; << Duck Toggle: Aus >>"
//Feedback-Alias: Schleichen bis zum nächsten Tastendruck
alias "msg_sneak_1" "dev1; << Schleich Toggle: An >>"
alias "msg_sneak_2" "dev1; << Schleich Toggle: Aus >>"
//Feedback-Alias: Statusreport-Toggle
alias "msg_report_1" "dev1; << Status Reports: An >>"
alias "msg_report_2" "dev1; << Status Reports: Aus >>"
//Feedback-Alias: Default Settings laden
alias "msg_defset_1" "dev1; << Geladen: Default Settings 1 >>"
alias "msg_defset_2" "dev1; << Geladen: Default Settings 2 >>"
//Feedback-Alias: Automatische-Ausrüstung Primärwaffen
alias "msg_prieq_1" "dev1; << Automatische Ausruestung - Primaerwaffen: Variante 1 >>"
alias "msg_prieq_2" "dev1; << Automatische Ausruestung - Primaerwaffen: Variante 2 >>"
//Feedback-Alias: Automatische-Ausrüstung Pistolen
alias "msg_seceq_1" "dev1; << Automatische Ausruestung - Pistolen: Variante 1 >>"
alias "msg_seceq_2" "dev1; << Automatische Ausruestung - Pistolen: Variante 2 >>"
//Feedback-Alias: Custom Buy Belegung wechseln
alias "msg_cstbuy_1" "dev1; << Custom-Buy Funktion: Variante 1 >>"
alias "msg_cstbuy_2" "dev1; << Custom-Buy Funktion: Variante 2 >>"
//Feedback-Alias: Rcon Zugang ändern
alias "msg_rcon_1" "dev1; << Geladen: Rcon Zugang 1 >>"
alias "msg_rcon_2" "dev1; << Geladen: Rcon Zugang 2 >>"
//Feedback-Alias: Direkte Demoaufnahme
alias "msg_demo_1_s" "dev1; << Aufnahme: Demo 01 >>"
alias "msg_demo_1_e" "dev1; << Abgeschlossen: Demo 01 >>"
alias "msg_demo_2_s" "dev1; << Aufnahme: Demo 02 >>"
alias "msg_demo_2_e" "dev1; << Abgeschlossen: Demo 02 >>"
alias "msg_demo_3_s" "dev1; << Aufnahme: Demo 03 >>"
alias "msg_demo_3_e" "dev1; << Abgeschlossen: Demo 03 >>"
alias "msg_demo_4_s" "dev1; << Aufnahme: Demo 04 >>"
alias "msg_demo_4_e" "dev1; << Abgeschlossen: Demo 04 >>"
alias "msg_demo_5_s" "dev1; << Aufnahme: Demo 05 >>"
alias "msg_demo_5_e" "dev1; << Abgeschlossen: Demo 05 >>"
alias "msg_demo_6_s" "dev1; << Aufnahme: Demo 06 >>"
alias "msg_demo_6_e" "dev1; << Abgeschlossen: Demo 06 >>"
alias "msg_demo_7_s" "dev1; << Aufnahme: Demo 07 >>"
alias "msg_demo_7_e" "dev1; << Abgeschlossen: Demo 07 >>"
alias "msg_demo_8_s" "dev1; << Aufnahme: Demo 08 >>"
alias "msg_demo_8_e" "dev1; << Abgeschlossen: Demo 08 >>"
alias "msg_demo_9_s" "dev1; << Aufnahme: Demo 09 >>"
alias "msg_demo_9_e" "dev1; << Abgeschlossen: Demo 09 >>"
alias "msg_demo_0_s" "dev1; << Aufnahme: Demo 10 >>"
alias "msg_demo_0_e" "dev1; << Abgeschlossen: Demo 10 >>"
alias "msg_demo_end" "dev1; << Keine Aufnahme von mehr als 10 Demos >>"
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