PHP- Kodu:
  /* AMX Mod X
*   No Objectives
*
* (c) Copyright 2007 by VEN
*
* This file is provided as is (no warranties)
*
*    DESCRIPTION
*        Plugin allow to remove all map objectives or objectives of certain type.
*        Round timer will be disbled for maps that doesn't contain any objectives.
*
*    CVARS
*        no_objectives (flags: acde, default: acde, "": disable the plugin)
*            a - remove "as" (vip assasination) objectives
*            c - remove "cs" (hostage rescue) objectives
*            d - remove "de" (bomb defuse) objectives
*            e - remove "es" (T escape) objectives
*        Note: map change on CVar change required.
*
*    VERSIONS
*        0.3
*            - added support for all objective entities
*            - fixed: timer wasn't shown on multi objective maps if objectives wasn't completely removed
*            - improvements in objective modes routine
*        0.2
*            - disabled round timer
*            - added no_objectives CVar
*        0.1
*            - initial version
*/
// plugin's main information
#define PLUGIN_NAME "No Objectives"
#define PLUGIN_VERSION "0.3"
#define PLUGIN_AUTHOR "VEN"
#include <amxmodx>
#include <fakemeta>
new const g_objective_ents[][] = {
    "func_bomb_target",
    "info_bomb_target",
    "hostage_entity",
    "monster_scientist",
    "func_hostage_rescue",
    "info_hostage_rescue",
    "info_vip_start",
    "func_vip_safetyzone",
    "func_escapezone"
}
#define OBJTYPE_AS (1<<0)
#define OBJTYPE_CS (1<<2)
#define OBJTYPE_DE (1<<3)
#define OBJTYPE_ES (1<<4)
#define OBJTYPE_ALL (OBJTYPE_AS | OBJTYPE_CS | OBJTYPE_DE | OBJTYPE_ES)
#define CVAR_NAME "no_objectives"
#define CVAR_DEFAULT OBJTYPE_ALL
new const g_objective_type[] = {
    OBJTYPE_DE,
    OBJTYPE_DE,
    OBJTYPE_CS,
    OBJTYPE_CS,
    OBJTYPE_CS,
    OBJTYPE_CS,
    OBJTYPE_AS,
    OBJTYPE_AS,
    OBJTYPE_ES
}
new const bool:g_objective_prim[] = {
    true,
    true,
    true,
    false,
    false,
    false,
    false,
    true,
    true
}
#define HIDE_ROUND_TIMER (1<<4)
new g_msgid_hideweapon
new g_pcvar_no_objectives
new g_no_objectives = CVAR_DEFAULT & OBJTYPE_ALL
public plugin_precache() {
    if ((g_pcvar_no_objectives = get_cvar_pointer(CVAR_NAME))) {
        new cvar_val[8]
        get_pcvar_string(g_pcvar_no_objectives, cvar_val, sizeof cvar_val - 1)
        g_no_objectives = read_flags(cvar_val) & OBJTYPE_ALL
    }
    if (g_no_objectives)
        register_forward(FM_Spawn, "forward_spawn")
}
public plugin_init() {
    register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    if (!g_pcvar_no_objectives) {
        new cvar_defval[8]
        get_flags(CVAR_DEFAULT, cvar_defval, sizeof cvar_defval - 1)
        register_cvar(CVAR_NAME, cvar_defval)
    }
    if (is_objective_map())
        return
    g_msgid_hideweapon = get_user_msgid("HideWeapon")
    register_message(g_msgid_hideweapon, "message_hide_weapon")
    register_event("ResetHUD", "event_hud_reset", "b")
    set_msg_block(get_user_msgid("RoundTime"), BLOCK_SET)
}
public forward_spawn(ent) {
    if (!pev_valid(ent))
        return FMRES_IGNORED
    static classname[32], i
    pev(ent, pev_classname, classname, sizeof classname - 1)
    for (i = 0; i < sizeof g_objective_ents; ++i) {
        if (equal(classname, g_objective_ents[i])) {
            if (!(g_no_objectives & g_objective_type[i]))
                return FMRES_IGNORED
            engfunc(EngFunc_RemoveEntity, ent)
            return FMRES_SUPERCEDE
        }
    }
    return FMRES_IGNORED
}
public message_hide_weapon() {
    set_msg_arg_int(1, ARG_BYTE, get_msg_arg_int(1) | HIDE_ROUND_TIMER)
}
public event_hud_reset(id) {
    message_begin(MSG_ONE, g_msgid_hideweapon, _, id)
    write_byte(HIDE_ROUND_TIMER)
    message_end()
}
bool:is_objective_map() {
    new const classname[] = "classname"
    for (new i = 0; i < sizeof g_objective_ents; ++i) {
        if (g_objective_prim[i] && engfunc(EngFunc_FindEntityByString, FM_NULLENT, classname, g_objective_ents[i]))
            return true
    }
    return false
} 
  
  İstediğin süreyi kaldırıp sınırsız round ise bu plugin zaten var.