PHP- Kodu:
//#define engine

#include <amxmodx>
#include <amxmisc>
#include <fun>
#if defined engine
#include <engine>
#else
#include <fakemeta>
#endif

#define ADMIN_LEVEL_Q    ADMIN_LEVEL_C

//Used for Grab
new maxplayers
new grab[33]
new 
Float:grab_totaldis[33]
new 
grab_speed_cvar
new grab_enabled_cvar
new bool:has_grab[33]

//Used for Hook
new bool:hook[33]
new 
hook_to[33][3]
new 
hook_speed_cvar
new hook_enabled_cvar
new bool:has_hook[33]

//Used for Rope
new bool:rope[33]
new 
rope_to[33][3]
new 
Float:rope_totaldis[33]
new 
rope_speed_cvar
new rope_enabled_cvar
new bool:has_rope[33]

//Used for All
new beamsprite


/****************************
 Register Commands and CVARs
****************************/

public plugin_init()
{
    
register_plugin("Grab + Hook + Rope","1.0","GHW_Chronic")
    
register_concmd("+grab","grab_on",ADMIN_LEVEL_Q," - Use: bind key +grab")
    
register_concmd("-grab","grab_off")
    
register_concmd("grab_toggle","grab_toggle",ADMIN_LEVEL_Q,"Toggles your grab on and off")
    
register_concmd("+hook","hook_on",ADMIN_LEVEL_Q," - Use: bind key +hook")
    
register_concmd("-hook","hook_off")
    
register_concmd("hook_toggle","hook_toggle",ADMIN_LEVEL_Q,"Toggles your hook on and off")
    
register_concmd("+rope","rope_on",ADMIN_LEVEL_Q," - Use: bind key +rope")
    
register_concmd("-rope","rope_off")
    
register_concmd("rope_toggle","rope_toggle",ADMIN_LEVEL_Q,"Toggles your rope on and off")

    
register_concmd("amx_give_grab","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to grab <nick>")
    
register_concmd("amx_give_hook","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to hook <nick>")
    
register_concmd("amx_give_rope","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to rope <nick>")

    
register_concmd("amx_take_grab","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to grab <nick>")
    
register_concmd("amx_take_hook","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to hook <nick>")
    
register_concmd("amx_take_rope","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to rope <nick>")

    
register_concmd("amx_ghr_menu","menu_cmd",ADMIN_LEVEL_Q,"Shows a menu that allows you to turn on/off non-admin use of grab, hook, or rope")

    
register_menucmd(register_menuid("ghr_menu"),(1<<0)|(1<<1)|(1<<2)|(1<<9), "Pressedghr")

    
grab_speed_cvar register_cvar("grab_speed","5")
    
grab_enabled_cvar register_cvar("grab_enabled","0")

    
hook_speed_cvar register_cvar("hook_speed","5")
    
hook_enabled_cvar register_cvar("hook_enabled","0")

    
rope_speed_cvar register_cvar("rope_speed","5")
    
rope_enabled_cvar register_cvar("rope_enabled","0")

    
maxplayers get_maxplayers()

    
//CVAR that is only used for tracking servers that use this plugin.
    
register_cvar("GHW_GHW","1",FCVAR_SERVER)
}


/**********************************
 Register beam sprite + Hook Sound
**********************************/

public plugin_precache()
{
    
beamsprite precache_model("sprites/dot.spr")
    
precache_sound("weapons/xbow_hit2.wav")
    
precache_sound("weapons/xbow_fire1.wav")
}


/*****************************
 Reset VARs on client connect
*****************************/

public client_putinserver(id)
{
    
has_grab[id]=false
    has_hook
[id]=false
    has_rope
[id]=false
}


/*****
 Menu
*****/

public menu_cmd(id,level,cid)
{
    if(
cmd_access(id,level,cid,1))
    {
        
show_ghr(id)
        
console_print(id,"[AMXX] Menu launched.")
    }
}

public 
show_ghr(id)
{
    static 
aaa[32]
    static 
bbb[32]
    static 
ccc[32]
    if(
get_pcvar_num(grab_enabled_cvar)==0format(aaa,31,"No")
    else 
format(aaa,31,"Yes")
    if(
get_pcvar_num(hook_enabled_cvar)==0format(bbb,31,"No")
    else 
format(bbb,31,"Yes")
    if(
get_pcvar_num(rope_enabled_cvar)==0format(ccc,31,"No")
    else 
format(ccc,31,"Yes")

    new 
menuBody[576]

    if(
colored_menus())
    {
        new 
len format(menuBody,575,"\bAllow Players To Use:^n^n")
        
len += format(menuBody[len],575-len"\w1. Grab\R\w%s^n",aaa)
        
len += format(menuBody[len],575-len"\w2. Hook\R\w%s^n",bbb)
        
len += format(menuBody[len],575-len"\w3. Rope\R\w%s^n",ccc)
        
len += format(menuBody[len],575-len"\r0. Exit")
    }
    else
    {
        new 
len format(menuBody,575,"Allow Players To Use:^n^n")
        
len += format(menuBody[len],575-len"1. Grab\R%s^n",aaa)
        
len += format(menuBody[len],575-len"2. Hook\R%s^n",bbb)
        
len += format(menuBody[len],575-len"3. Rope\R%s^n",ccc)
        
len += format(menuBody[len],575-len"0. Exit")
    }
    
show_menu(id,(1<<0)|(1<<1)|(1<<2)|(1<<9),menuBody,-1,"ghr_menu")

    return 
PLUGIN_CONTINUE
}

public 
Pressedghr(id,key)
{
    switch(
key)
    {
        case 
0:
        {
            if(
get_pcvar_num(grab_enabled_cvar)==0)
            {
                
set_pcvar_num(grab_enabled_cvar,1)
                
client_print(0,print_chat,"[AMXX] Admin has enabled Grab for all clients. Use: bind key +grab")
            }
            else
            {
                
set_pcvar_num(grab_enabled_cvar,0)
                
client_print(0,print_chat,"[AMXX] Admin has disabled Grab for all non-admins.")
            }
            
show_ghr(id)
        }
        case 
1:
        {
            if(
get_pcvar_num(hook_enabled_cvar)==0)
            {
                
set_pcvar_num(hook_enabled_cvar,1)
                
client_print(0,print_chat,"[AMXX] Admin has enabled Hook for all clients. Use: bind key +hook")
            }
            else
            {
                
set_pcvar_num(hook_enabled_cvar,0)
                
client_print(0,print_chat,"[AMXX] Admin has disabled Hook for all non-admins.")
            }
            
show_ghr(id)
        }
        case 
2:
        {
            if(
get_pcvar_num(rope_enabled_cvar)==0)
            {
                
set_pcvar_num(rope_enabled_cvar,1)
                
client_print(0,print_chat,"[AMXX] Admin has enabled Rope for all clients. Use: bind key +rope")
            }
            else
            {
                
set_pcvar_num(rope_enabled_cvar,0)
                
client_print(0,print_chat,"[AMXX] Admin has disabled Rope for all non-admins.")
            }
            
show_ghr(id)
        }
    }
}


/****************
 Handle Commands
****************/

public cmd_givetake(id,level,cid)
{
    if(!
cmd_access(id,level,cid,2))
    {
        return 
PLUGIN_HANDLED
    
}

    new 
arg1[32]
    
read_argv(1,arg1,31)

    new 
target cmd_target(id,arg1,9)
    if(!
target)
    {
        return 
PLUGIN_HANDLED
    
}

    new 
name[32]
    
get_user_name(target,name,31)
    if(
get_user_flags(target) & ADMIN_LEVEL_Q)
    {
        
console_print(id,"[AMXX] Cannot give/take grab/hook/rope from admin %s.",name)
        return 
PLUGIN_HANDLED
    
}

    new 
arg0[32]
    
read_argv(0,arg0,31)
    if(
containi(arg0,"give")!=-1)
    {
        if(
containi(arg0,"grab")!=-1)
        {
            if(
has_grab[target])
            {
                
console_print(id,"[AMXX] %s already has grab",name)
            }
            else
            {
                
has_grab[target]=true
                console_print
(id,"[AMXX] %s has been given grab",name)
                
client_print(target,print_chat,"[AMXX] An admin has given you grab. Use: bind key +grab")
            }
        }
        else if(
containi(arg0,"hook")!=-1)
        {
            if(
has_hook[target])
            {
                
console_print(id,"[AMXX] %s already has hook",name)
            }
            else
            {
                
has_hook[target]=true
                console_print
(id,"[AMXX] %s has been given hook",name)
                
client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +hook")
            }
        }
        else if(
containi(arg0,"rope")!=-1)
        {
            if(
has_rope[target])
            {
                
console_print(id,"[AMXX] %s already has rope",name)
            }
            else
            {
                
has_rope[target]=true
                console_print
(id,"[AMXX] %s has been given rope",name)
                
client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +rope")
            }
        }
    }
    if(
containi(arg0,"take")!=-1)
    {
        if(
containi(arg0,"grab")!=-1)
        {
            if(!
has_grab[target])
            {
                
console_print(id,"[AMXX] %s doesn't have grab",name)
            }
            else
            {
                
has_grab[target]=false
                console_print
(id,"[AMXX] %s's grab has been taken away.",name)
                
client_print(target,print_chat,"[AMXX] An admin has taken your grab away.")
            }
        }
        if(
containi(arg0,"hook")!=-1)
        {
            if(!
has_hook[target])
            {
                
console_print(id,"[AMXX] %s doesn't have hook",name)
            }
            else
            {
                
has_hook[target]=false
                console_print
(id,"[AMXX] %s's hook has been taken away.",name)
                
client_print(target,print_chat,"[AMXX] An admin has taken your hook away.")
            }
        }
        if(
containi(arg0,"rope")!=-1)
        {
            if(!
has_rope[target])
            {
                
console_print(id,"[AMXX] %s doesn't have rope",name)
            }
            else
            {
                
has_rope[target]=false
                console_print
(id,"[AMXX] %s's rope has been taken away.",name)
                
client_print(target,print_chat,"[AMXX] An admin has taken your rope away.")
            }
        }
    }
    return 
PLUGIN_HANDLED
}


/*****
 Grab
*****/

public grab_toggle(id,level,cid)
{
    if(
grab[id]) grab_off(id)
    else 
grab_on(id,level,cid)
    return 
PLUGIN_HANDLED
}

public 
grab_on(id,level,cid)
{
    if(!
has_grab[id] && !get_pcvar_num(grab_enabled_cvar) && !cmd_access(id,level,cid,1))
    {
        return 
PLUGIN_HANDLED
    
}
    if(
grab[id])
    {
        return 
PLUGIN_HANDLED
    
}
    
grab[id]=-1
    
static targettrash
    target
=0
    get_user_aiming
(id,target,trash)
    if(
target && is_valid_ent2(target) && target!=id)
    {
        if(
target<=maxplayers)
        {
            if(
is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
            {
                
client_print(id,print_chat,"[AMXX] Found Target")
                
grabem(id,target)
            }
        }
        else if(
get_solidity(target)!=4)
        {
            
client_print(id,print_chat,"[AMXX] Found Target")
            
grabem(id,target)
        }
    }
    else
    {
        
client_print(id,print_chat,"[AMXX] Searching for Target")
        
set_task(0.1,"grab_on2",id)
    }
    return 
PLUGIN_HANDLED
}

public 
grab_on2(id)
{
    if(
is_user_connected(id))
    {
        static 
targettrash
        target
=0
        get_user_aiming
(id,target,trash)
        if(
target && is_valid_ent2(target) && target!=id)
        {
            if(
target<=maxplayers)
            {
                if(
is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
                {
                    
client_print(id,print_chat,"[AMXX] Found Target")
                    
grabem(id,target)
                }
            }
            else if(
get_solidity(target)!=4)
            {
                
client_print(id,print_chat,"[AMXX] Found Target")
                
grabem(id,target)
            }
        }
        else
        {
            
set_task(0.1,"grab_on2",id)
        }
    }
}

public 
grabem(id,target)
{
    
grab[id]=target
    set_rendering2
(target,kRenderFxGlowShell,255,0,0,kRenderTransAlpha,70)
    if(
target<=maxplayersset_user_gravity(target,0.0)
    
grab_totaldis[id] = 0.0
    set_task
(0.1,"grab_prethink",id+1000,"",0,"b")
    
grab_prethink(id+1000)
    
emit_sound(id,CHAN_VOICE,"weapons/xbow_fire1.wav"1.0ATTN_NORM0PITCH_NORM)
}

public 
grab_off(id)
{
    if(
is_user_connected(id))
    {
        if(
grab[id]==-1)
        {
            
client_print(id,print_chat,"[AMXX] No Target Found")
            
grab[id]=0
        
}
        else if(
grab[id])
        {
            
client_print(id,print_chat,"[AMXX] Target Released")
            
set_rendering2(grab[id])
            if(
grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
            
grab[id]=0
        
}
    }
    return 
PLUGIN_HANDLED
}

public 
grab_prethink(id)
{
    
id -= 1000
    
if(!is_user_connected(id) && grab[id]>0)
    {
        
set_rendering2(grab[id])
        if(
grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
        
grab[id]=0
    
}
    if(!
grab[id] || grab[id]==-1)
    {
        
remove_task(id+1000)
        return 
PLUGIN_HANDLED
    
}

    
//Get Id's, target's, and Where Id is looking's origins
    
static origin1[3]
    
get_user_origin(id,origin1)
    static 
Float:origin2_F[3], origin2[3]
    
get_origin(grab[id],origin2_F)
    
origin2[0] = floatround(origin2_F[0])
    
origin2[1] = floatround(origin2_F[1])
    
origin2[2] = floatround(origin2_F[2])
    static 
origin3[3]
    
get_user_origin(id,origin3,3)

    
//Create red beam
    
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(1)        //TE_BEAMENTPOINT
    
write_short(id)        // start entity
    
write_coord(origin2[0])
    
write_coord(origin2[1])
    
write_coord(origin2[2])
    
write_short(beamsprite)
    
write_byte(1)        // framestart
    
write_byte(1)        // framerate
    
write_byte(1)        // life in 0.1's
    
write_byte(5)        // width
    
write_byte(0)        // noise
    
write_byte(255)        // red
    
write_byte(0)        // green
    
write_byte(0)        // blue
    
write_byte(200)        // brightness
    
write_byte(0)        // speed
    
message_end()

    
//Convert to floats for calculation
    
static Float:origin1_F[3]
    static 
Float:origin3_F[3]
    
origin1_F[0] = float(origin1[0])
    
origin1_F[1] = float(origin1[1])
    
origin1_F[2] = float(origin1[2])
    
origin3_F[0] = float(origin3[0])
    
origin3_F[1] = float(origin3[1])
    
origin3_F[2] = float(origin3[2])

    
//Calculate target's new velocity
    
static Float:distance[3]

    if(!
grab_totaldis[id])
    {
        
distance[0] = floatabs(origin1_F[0] - origin2_F[0])
        
distance[1] = floatabs(origin1_F[1] - origin2_F[1])
        
distance[2] = floatabs(origin1_F[2] - origin2_F[2])
        
grab_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
    }
    
distance[0] = origin3_F[0] - origin1_F[0]
    
distance[1] = origin3_F[1] - origin1_F[1]
    
distance[2] = origin3_F[2] - origin1_F[2]

    static 
Float:grab_totaldis2
    grab_totaldis2 
floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])

    static 
Float:que
    que 
grab_totaldis[id] / grab_totaldis2

    
static Float:origin4[3]
    
origin4[0] = ( distance[0] * que ) + origin1_F[0]
    
origin4[1] = ( distance[1] * que ) + origin1_F[1]
    
origin4[2] = ( distance[2] * que ) + origin1_F[2]

    static 
Float:velocity[3]
    
velocity[0] = (origin4[0] - origin2_F[0]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
    
velocity[1] = (origin4[1] - origin2_F[1]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
    
velocity[2] = (origin4[2] - origin2_F[2]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)

    
set_velo(grab[id],velocity)

    return 
PLUGIN_CONTINUE
}


/*****
 Hook
*****/

public hook_toggle(id,level,cid)
{
    if(
hook[id]) hook_off(id)
    else 
hook_on(id,level,cid)
    return 
PLUGIN_HANDLED
}

public 
hook_on(id,level,cid)
{
    if(!
has_hook[id] && !get_pcvar_num(hook_enabled_cvar) && !cmd_access(id,level,cid,1))
    {
        return 
PLUGIN_HANDLED
    
}
    if(
hook[id])
    {
        return 
PLUGIN_HANDLED
    
}
    
set_user_gravity(id,0.0)
    
set_task(0.1,"hook_prethink",id+10000,"",0,"b")
    
hook[id]=true
    hook_to
[id][0]=999999
    hook_prethink
(id+10000)
    
emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav"1.0ATTN_NORM0PITCH_NORM)
    return 
PLUGIN_HANDLED
}

public 
hook_off(id)
{
    if(
is_user_alive(id)) set_user_gravity(id)
    
hook[id]=false
    
return PLUGIN_HANDLED
}

public 
hook_prethink(id)
{
    
id -= 10000
    
if(!is_user_alive(id))
    {
        
hook[id]=false
    
}
    if(!
hook[id])
    {
        
remove_task(id+10000)
        return 
PLUGIN_HANDLED
    
}

    
//Get Id's origin
    
static origin1[3]
    
get_user_origin(id,origin1)

    if(
hook_to[id][0]==999999)
    {
        static 
origin2[3]
        
get_user_origin(id,origin2,3)
        
hook_to[id][0]=origin2[0]
        
hook_to[id][1]=origin2[1]
        
hook_to[id][2]=origin2[2]
    }

    
//Create blue beam
    
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(1)        //TE_BEAMENTPOINT
    
write_short(id)        // start entity
    
write_coord(hook_to[id][0])
    
write_coord(hook_to[id][1])
    
write_coord(hook_to[id][2])
    
write_short(beamsprite)
    
write_byte(1)        // framestart
    
write_byte(1)        // framerate
    
write_byte(2)        // life in 0.1's
    
write_byte(5)        // width
    
write_byte(0)        // noise
    
write_byte(0)        // red
    
write_byte(0)        // green
    
write_byte(255)        // blue
    
write_byte(200)        // brightness
    
write_byte(0)        // speed
    
message_end()

    
//Calculate Velocity
    
static Float:velocity[3]
    
velocity[0] = (float(hook_to[id][0]) - float(origin1[0])) * 3.0
    velocity
[1] = (float(hook_to[id][1]) - float(origin1[1])) * 3.0
    velocity
[2] = (float(hook_to[id][2]) - float(origin1[2])) * 3.0

    
static Float:y
    y 
velocity[0]*velocity[0] + velocity[1]*velocity[1] + velocity[2]*velocity[2]

    static 
Float:x
    x 
= (get_pcvar_float(hook_speed_cvar) * 120.0) / floatsqroot(y)

    
velocity[0] *= x
    velocity
[1] *= x
    velocity
[2] *= x

    set_velo
(id,velocity)

    return 
PLUGIN_CONTINUE
}


/*****
 Rope
*****/

public rope_toggle(id,level,cid)
{
    if(
rope[id]) rope_off(id)
    else 
rope_on(id,level,cid)
    return 
PLUGIN_HANDLED
}

public 
rope_on(id,level,cid)
{
    if(!
has_rope[id] && !get_pcvar_num(rope_enabled_cvar) && !cmd_access(id,level,cid,1))
    {
        return 
PLUGIN_HANDLED
    
}
    if(
rope[id])
    {
        return 
PLUGIN_HANDLED
    
}
    
set_task(0.1,"rope_prethink",id+100000,"",0,"b")
    
rope[id]=true
    rope_to
[id][0]=999999
    rope_prethink
(id+100000)
    
emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav"1.0ATTN_NORM0PITCH_NORM)
    return 
PLUGIN_HANDLED
}

public 
rope_off(id)
{
    
rope[id]=false
    
return PLUGIN_HANDLED
}

public 
rope_prethink(id)
{
    
id -= 100000
    
if(!is_user_alive(id))
    {
        
rope[id]=false
    
}
    if(!
rope[id])
    {
        
remove_task(id+100000)
        return 
PLUGIN_HANDLED
    
}

    
//Get Id's origin
    
static origin1[3]
    
get_user_origin(id,origin1)

    static 
Float:origin1_F[3]
    
origin1_F[0] = float(origin1[0])
    
origin1_F[1] = float(origin1[1])
    
origin1_F[2] = float(origin1[2])

    
//Check to see if this is the first time prethink is being run
    
if(rope_to[id][0]==999999)
    {
        static 
origin2[3]
        
get_user_origin(id,origin2,3)
        
rope_to[id][0]=origin2[0]
        
rope_to[id][1]=origin2[1]
        
rope_to[id][2]=origin2[2]

        static 
Float:origin2_F[3]
        
origin2_F[0] = float(origin2[0])
        
origin2_F[1] = float(origin2[1])
        
origin2_F[2] = float(origin2[2])

        static 
Float:distance[3]
        
distance[0] = floatabs(origin1_F[0] - origin2_F[0])
        
distance[1] = floatabs(origin1_F[1] - origin2_F[1])
        
distance[2] = floatabs(origin1_F[2] - origin2_F[2])
        
rope_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
    }

    
//Create green beam
    
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(1)        //TE_BEAMENTPOINT
    
write_short(id)        // start entity
    
write_coord(rope_to[id][0])
    
write_coord(rope_to[id][1])
    
write_coord(rope_to[id][2])
    
write_short(beamsprite)
    
write_byte(1)        // framestart
    
write_byte(1)        // framerate
    
write_byte(1)        // life in 0.1's
    
write_byte(5)        // width
    
write_byte(0)        // noise
    
write_byte(0)        // red
    
write_byte(255)        // green
    
write_byte(0)        // blue
    
write_byte(200)        // brightness
    
write_byte(0)        // speed
    
message_end()

    
//Calculate Velocity
    
static Float:velocity[3]
    
get_velo(id,velocity)

    static 
Float:velocity2[3]
    
velocity2[0] = (rope_to[id][0] - origin1_F[0]) * 3.0
    velocity2
[1] = (rope_to[id][1] - origin1_F[1]) * 3.0

    
static Float:y
    y 
velocity2[0]*velocity2[0] + velocity2[1]*velocity2[1]

    static 
Float:x
    x 
= (get_pcvar_float(rope_speed_cvar) * 20.0) / floatsqroot(y)

    
velocity[0] += velocity2[0]*x
    velocity
[1] += velocity2[1]*x

    
if(rope_to[id][2] - origin1_F[2] >= rope_totaldis[id] && velocity[2]<0.0velocity[2] *= -1

    set_velo
(id,velocity)

    return 
PLUGIN_CONTINUE
}

public 
get_origin(ent,Float:origin[3])
{
#if defined engine
    
return entity_get_vector(id,EV_VEC_origin,origin)
#else
    
return pev(ent,pev_origin,origin)
#endif
}

public 
set_velo(id,Float:velocity[3])
{
#if defined engine
    
return set_user_velocity(id,velocity)
#else
    
return set_pev(id,pev_velocity,velocity)
#endif
}

public 
get_velo(id,Float:velocity[3])
{
#if defined engine
    
return get_user_velocity(id,velocity)
#else
    
return pev(id,pev_velocity,velocity)
#endif
}

public 
is_valid_ent2(ent)
{
#if defined engine
    
return is_valid_ent(ent)
#else
    
return pev_valid(ent)
#endif
}

public 
get_solidity(ent)
{
#if defined engine
    
return entity_get_int(ent,EV_INT_solid)
#else
    
return pev(ent,pev_solid)
#endif
}

stock set_rendering2(indexfx=kRenderFxNoner=255g=255b=255render=kRenderNormalamount=16)
{
#if defined engine
    
return set_rendering(index,fx,r,g,b,render,amount)
#else
    
set_pev(indexpev_renderfxfx);
    new 
Float:RenderColor[3];
    
RenderColor[0] = float(r);
    
RenderColor[1] = float(g);
    
RenderColor[2] = float(b);
    
set_pev(indexpev_rendercolorRenderColor);
    
set_pev(indexpev_rendermoderender);
    
set_pev(indexpev_renderamtfloat(amount));
    return 
1;
#endif