INDENTATION BOZUK. Saçma sapan boşluklarla doldurmuşsunuz plugini. Böyle dikkatsizce, özensizce plugin düzenlemeye çalışırsanız böyle olur. Pluginlerin kodlarını değiştirmeden önce düzenli kodlamanın temellerini öğrenin.

PHP- Kodu:
#include <amxmodx> 
#include <amxmisc> 
#include <cstrike> 
#include <fakemeta> 
#include <hamsandwich> 
#include <fun> 

#define PLUGIN "Jailbreak Last Request" 
#define VERSION "1.6" 
#define AUTHOR "rube" 

/*================================================================================ 
Variables | bools | Cvars         
=================================================================================*/ 

new g_maxPlayersg_msgSayTextbeacon_sprite 

new cvar_granadas_bpammocvar_scout_bpammocvar_effect 

new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active
bool:knife_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33], bool:ak47_duel[33], bool:m3_duel[33

new 
tag[] = "[JailBreak]" 

/*================================================================================ 
Init n' precache         
=================================================================================*/ 

public plugin_precache()  
{     
    
beacon_sprite precache_model("sprites/shockwave.spr"


public 
plugin_init() 

    
register_plugin(PLUGINVERSIONAUTHOR
    
    
register_event("HLTV""event_round_start""a""1=0""2=0"
    
    
RegisterHam(Ham_Touch"weaponbox""fw_touch_weapon"
    
RegisterHam(Ham_Touch"armoury_entity""fw_touch_weapon"
    
RegisterHam(Ham_Touch"weapon_shield""fw_touch_weapon"
    
RegisterHam(Ham_Spawn"player""fw_player_respawn"1
    
RegisterHam(Ham_Killed"player""fw_player_killed")     
    
    
register_forward(FM_CmdStart,"fw_cmdstart",1
    
    
// Comando de jugador - Client commands 
    
register_clcmd("say /vs""duel_menu"
    
register_clcmd("say !vs""duel_menu"
    
register_clcmd("say_team /vs""duel_menu"
    
register_clcmd("say_team !vs""duel_menu"
    
    
// Cvars 
    
cvar_granadas_bpammo register_cvar("jb_grenade_bpammo","10"// amount bpammo grenade | cantidad de granadas 
    
cvar_scout_bpammo register_cvar("jb_scout_bpammo""10"// amount bpammo scout | cantidad de balas pa' la scout 
    
cvar_effect register_cvar("jb_effect""2"// 0 = glow , 1 = beacon, 2 = glow n' beacon 
    
    
g_maxPlayers get_maxplayers() 
    
    
g_msgSayText get_user_msgid("SayText"
    
    
register_dictionary("jailbreak_last_request.txt"


/*================================================================================ 
Round Start                 
=================================================================================*/ 

public event_round_start() 

    
duel_active false 


/*================================================================================ 
forwards                 
=================================================================================*/ 

public fw_player_respawn(id

    if(!
is_user_alive(id) || !cs_get_user_team(id)) 
        return 
    
    
set_user_rendering(id
    
remove_task(id
    
touch_weapons[id] = false  
    once
[id] = false  
    knife_duel
[id] = false 
    deagle_duel
[id] = false 
    grenade_duel
[id] = false 
    scout_duel
[id] = false     
    ak47_duel
[id] = false 
    m3_duel
[id] = false 
    player_challenged
[id] = false 


public 
fw_touch_weapon(weaponid

    if (!
is_user_connected(id)) 
        return 
HAM_IGNORED
    
    new 
players[32], pnumtempid
    
get_players(playerspnum"a"); 
    for( new 
ii<pnumi++ ) 
    {         
        
tempid players[i]; 
    } 
    
    if (
touch_weapons[id] || touch_weapons[tempid]) 
        return 
HAM_SUPERCEDE
    
    return 
HAM_IGNORED



public 
fw_cmdstart(player,uc_handle,random_seed

    if(
deagle_duel[player]) 
    { 
        
cs_set_user_bpammo(playerCSW_DEAGLE1
    } 


public 
fw_player_killed(victimattackershouldgib

    new 
name[32
    
get_user_name(attackername31
    
    if(
duel_active
    { 
        if(
cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim]) 
        { 
            
knife_duel[attacker] = false 
            deagle_duel
[attacker] = false 
            grenade_duel
[attacker] = false 
            scout_duel
[attacker] = false 
            ak47_duel
[attacker] = false 
            m3_duel
[attacker] = false 
            once
[attacker] = false 
            strip_user_weapons
(attacker
            
give_item(attacker"weapon_knife"
            
set_user_rendering(attacker
            
duel_menu(attacker
        } 
        else if(
cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim]) 
        { 
            
set_task(0.4"kill_player"attacker
            
set_hudmessage02550, -1.00.4025.08.00.00.010
            
show_hudmessage(0"%L"LANG_PLAYER,"DUEL_DOWN"name
            
        } 
    } 
    
remove_task(attacker
    
remove_task(victim


public 
kill_player(id

    
user_kill(id


/*================================================================================ 
Main Menu                 
=================================================================================*/ 

public duel_menu(id
{     
    if(!
is_user_alive(id)) 
        return 
PLUGIN_HANDLED 
    
    
if (!once[id]) 
    { 
        if(
cs_get_user_team(id) == CS_TEAM_T
        { 
            new 
cts[32], ts[32], ctsnumtsnum  
            
            
for (new id=1id <= g_maxPlayersid++) 
            { 
                if (!
is_user_connected(id) || !is_user_alive(id))  
                {  
                    continue  
                }  
                
                if (
cs_get_user_team(id) == CS_TEAM_T)  
                {  
                    
ts[tsnum++] = id 
                
}  
                else if (
cs_get_user_team(id) == CS_TEAM_CT)  
                {  
                    
cts[ctsnum++] = id 
                
}  
            }  
            if (
tsnum == && ctsnum >= 1)  
            {   
                
                static 
opcion[64
                
                
formatex(opcioncharsmax(opcion),"\y%L:"id"CHOOSE_DUEL"
                new 
iMenu menu_create(opcion"sub_duel_menu"
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_1"
                
menu_additem(iMenuopcion"1")     
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_2"
                
menu_additem(iMenuopcion"2"
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_3"
                
menu_additem(iMenuopcion"3")     
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_4"
                
menu_additem(iMenuopcion"4"
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_5"
                
menu_additem(iMenuopcion"5"
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_6"
                
menu_additem(iMenuopcion"6"
                
                
menu_setprop(iMenuMPROP_EXITMEXIT_ALL
                
menu_display(idiMenu0
                
            } 
            else if    (
tsnum == && ctsnum 1
            { 
                
ChatColor(id"%L"LANG_PLAYER,"NOT_CTS"tag)  
            } 
            else if    (
tsnum 1
            { 
                
ChatColor(id"%L"LANG_PLAYER,"ONLY_LAST"tag
            } 
        } 
        else 
        { 
            
ChatColor(id"%L"LANG_PLAYER,"ONLY_TTS"tag)  
        } 
    } 
    else 
    { 
        
ChatColor(id"%L"LANG_PLAYER,"KILL_CHALLENGED"tag)  
    } 
    return 
PLUGIN_HANDLED 


public 
sub_duel_menu(idmenuitem

    
    if (
item == MENU_EXIT
    { 
        
menu_destroy(menu
        return 
PLUGIN_HANDLED 
    

    
    new 
Data[6], Name[64
    new 
AccessCallback 
    
    menu_item_getinfo
(menuitemAccessData,5Name63Callback
    
    new 
Key str_to_num(Data
    
    switch (
Key
    { 
        case 
1
        {     
            
knife_duel[id] = true 
            choose_enemy
(id
        } 
        case 
2:  
        { 
            
deagle_duel[id] = true 
            choose_enemy
(id
        } 
        case 
3:  
        { 
            
grenade_duel[id] = true 
            choose_enemy
(id
        } 
        case 
4:  
        { 
            
scout_duel[id] = true 
            choose_enemy
(id
        } 
        case 
5
        { 
            
ak47_duel[id] = true 
            choose_enemy
(id
        } 
        case 
6
        { 
            
m3_duel[id] = true 
            choose_enemy
(id
        } 
    } 
    
    
menu_destroy(menu)     
    return 
PLUGIN_HANDLED 


/*================================================================================ 
Menu of challenges                 
=================================================================================*/ 

public choose_enemy(id

    static 
opcion[64
    
    
formatex(opcioncharsmax(opcion),"\y%L:"id"CHOOSE_ENEMY"
    new 
iMenu menu_create(opcion"sub_choose_enemy"
    
    new 
players[32], pnumtempid 
    
new szName[32], szTempid[10
    
    
get_players(playerspnum"a"
    
    for( new 
ii<pnumi++ ) 
    { 
        
tempid players[i
        
        if (
cs_get_user_team(tempid) != CS_TEAM_CT
        { 
            continue 
        } 
        
        
get_user_name(tempidszName31
        
num_to_str(tempidszTempid9
        
menu_additem(iMenuszNameszTempid0
    } 
    
    
menu_display(idiMenu
    return 
PLUGIN_HANDLED 


public 
sub_choose_enemy(idmenuitem

    if( 
item == MENU_EXIT 
    { 
        
menu_destroy(menu
        return 
PLUGIN_HANDLED 
    

    
    new 
Data[6], Name[64
    new 
AccessCallback 
    menu_item_getinfo
(menuitemAccessData,5Name63Callback
    
    new 
tempid str_to_num(Data
    
    new 
mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3
    
    
get_mapname(mapname,31
    
get_user_name(idchallenger31
    
get_user_name(tempidchallenged31
    
    
// strip weapons 
    
strip_user_weapons(id
    
strip_user_weapons(tempid
    
    
// health 
    
set_user_health(id100
    
set_user_health(tempid100
    
    
// effects 
    
switch (get_pcvar_num(cvar_effect)) 
    { 
        case 
0// glow 
        

            
set_user_rendering(idkRenderFxGlowShell25000kRenderNormal20)     
            
set_user_rendering(tempidkRenderFxGlowShell00250kRenderNormal20
        } 
        case 
1// beacon 
        

            
set_task(1.0"beacon"id
            
set_task(1.0"beacon"tempid
        } 
        case 
2// glow n' beacon 
        

            
set_user_rendering(idkRenderFxGlowShell25000kRenderNormal20)     
            
set_task(1.0"beacon"id
            
set_user_rendering(tempidkRenderFxGlowShell00250kRenderNormal20
            
set_task(1.0"beacon"tempid
        } 
    } 
    
    
// player challenged 
    
player_challenged[tempid] = true 
    
    
// lr menu once until he kills the player challenged 
    
once[id] = true  
    
    
// unable pick up weapon (only the 2 players on duel) 
    
touch_weapons[id] = true 
    touch_weapons
[tempid] = true 
    
    
if(knife_duel[id]) 
    { 
        
give_item(id"weapon_knife"
        
give_item(tempid"weapon_knife"
        
        if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
        { 
            
ct_origin[0] = 1545ct_origin[1] = 2122ct_origin[2] = -169 
            te_origin
[0] = 1803te_origin[1] = 1866te_origin[2] = -169 
            set_user_origin
(id,te_origin
            
set_user_origin(tempid,ct_origin
        } 
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010
        
show_hudmessage(0"%L",LANG_PLAYER,"KNIFE_DUEL"challengerchallenged
        
    } 
    else if(
deagle_duel[id]) 
    { 
        
deagle_duel[tempid] = true 
        
        cs_set_weapon_ammo
(give_item(id"weapon_deagle"), 1
        
cs_set_weapon_ammo(give_item(tempid"weapon_deagle"), 1
        
        if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
        { 
            
ct_origin[0] = -2293ct_origin[1] = 1287ct_origin[2] = -85 
            te_origin
[0] = -2309te_origin[1] = 1829te_origin[2] = -85 
            set_user_origin
(id,te_origin
            
set_user_origin(tempid,ct_origin
        } 
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010
        
show_hudmessage(0"%L"LANG_PLAYER,"DEAGLE_DUEL"challengerchallenged
    } 
    else if(
grenade_duel[id]) 
    { 
        
give_item(id"weapon_hegrenade"
        
give_item(tempid"weapon_hegrenade"
        
cs_set_user_bpammo(idCSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo))         
        
cs_set_user_bpammo(tempidCSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo)) 
        
        if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
        { 
            
ct_origin[0] = 494ct_origin[1] = 791ct_origin[2] = -246 
            te_origin
[0] = 1557te_origin[1] = 825te_origin[2] = -246 
            set_user_origin
(id,te_origin
            
set_user_origin(tempid,ct_origin
        } 
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010
        
show_hudmessage(0"%L"LANG_PLAYER,"GRENADE_DUEL"challengerchallenged
    } 
    else if(
scout_duel[id]) 
    { 
        
give_item(id"weapon_scout"
        
give_item(tempid"weapon_scout"
        
cs_set_user_bpammo(idCSW_SCOUTget_pcvar_num(cvar_scout_bpammo)) 
        
cs_set_user_bpammo(tempidCSW_SCOUTget_pcvar_num(cvar_scout_bpammo)) 
        
        if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
        { 
            
ct_origin[0] = 1774ct_origin[1] = 1594ct_origin[2] = -354 
            te_origin
[0] = -391te_origin[1] = 1573te_origin[2] = -354 
            set_user_origin
(id,te_origin
            
set_user_origin(tempid,ct_origin
        } 
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010
        
show_hudmessage(0"%L"LANG_PLAYER,"SCOUT_DUEL"challengerchallenged
    } 
    else if(
ak47_duel[id]) 
    { 
        
give_item(id"weapon_ak47"
        
give_item(tempid"weapon_ak47"
        
        if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
        { 
            
ct_origin[0] = 1623ct_origin[1] = 1106ct_origin[2] = -354 
            te_origin
[0] = 390te_origin[1] = 492te_origin[2] = -354 
            set_user_origin
(id,te_origin
            
set_user_origin(tempid,ct_origin
        } 
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010
        
show_hudmessage(0"%L"LANG_PLAYER,"AK47_DUEL"challengerchallenged
    } 
    else if(
m3_duel[id]) 
    { 
        
give_item(id"weapon_m3"
        
give_item(tempid"weapon_m3"
    }
        
    if(
equali(mapname,"jail_buyukisyan_gerenimo")) 
    { 
        
ct_origin[0] = 2321ct_origin[1] = 437ct_origin[2] = -497 
        te_origin
[0] = 2276te_origin[1] = 1293te_origin[2] = -497 
        set_user_origin
(id,te_origin
        
set_user_origin(tempid,ct_origin
    } 
        
    
set_hudmessage02550, -1.00.4025.08.00.00.010
    
show_hudmessage(0"%L",LANG_PLAYER,"M3_DUEL"challengerchallenged
    
    
duel_active true 
    
    menu_destroy
(menu
    return 
PLUGIN_HANDLED 

    
public 
beacon(id

    if(
cs_get_user_team(id) == CS_TEAM_CT
    { 
        static 
origin[3
        
get_user_origin(idorigin
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY
        
write_byte(TE_BEAMCYLINDER)    // TE id 
        
write_coord(origin[0])         // x 
        
write_coord(origin[1])        // y 
        
write_coord(origin[2]-20)    // z 
        
write_coord(origin[0])        // x axis 
        
write_coord(origin[1])        // y axis 
        
write_coord(origin[2]+200)    // z axis 
        
write_short(beacon_sprite)    // sprite 
        
write_byte(0)            // startframe    
        
write_byte(1)            // framerate    
        
write_byte(6)            // life 
        
write_byte(2)              // width 
        
write_byte(1)               // noise     
        
write_byte(0)              // red   
        
write_byte(0)               // green  
        
write_byte(250)         // blue 
        
write_byte(200)            // brightness 
        
write_byte(0)            // speed 
        
message_end() 
    } 
    else 
    { 
        static 
origin[3
        
get_user_origin(idorigin
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY
        
write_byte(TE_BEAMCYLINDER)    // TE id 
        
write_coord(origin[0])         // x 
        
write_coord(origin[1])        // y 
        
write_coord(origin[2]-20)    // z 
        
write_coord(origin[0])        // x axis 
        
write_coord(origin[1])        // y axis 
        
write_coord(origin[2]+200)    // z axis 
        
write_short(beacon_sprite)    // sprite 
        
write_byte(0)            // startframe    
        
write_byte(1)            // framerate    
        
write_byte(6)            // life 
        
write_byte(2)              // width 
        
write_byte(1)               // noise     
        
write_byte(250)            // red   
        
write_byte(0)               // green  
        
write_byte(0)             // blue 
        
write_byte(200)            // brightness 
        
write_byte(0)            // speed 
        
message_end() 
    } 
    
set_task(1.0"beacon"id
        

    
    
/*================================================================================ 
    Stocks                     
    =================================================================================*/ 
    
stock ChatColor(const id, const input[], any:...) 

    new 
count 1players[32
    static 
msg[191
    
vformat(msg190input3
        
    
replace_all(msg190"!g""^4"// Green Color 
    
replace_all(msg190"!y""^1"// Default Color 
    
replace_all(msg190"!team""^3"// Team Color 
        
    
if (idplayers[0] = id 
    
else get_players(playerscount"ch"
    for (new 
0counti++) 
    { 
        if (
is_user_connected(players[i])) 
        { 
            
message_begin(MSG_ONE_UNRELIABLEg_msgSayText_players[i]) 
            
write_byte(players[i]) 
            
write_string(msg
            
message_end() 
        } 
    }