PHP- Kodu:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
#include <basebuilder>
#define PLUGIN "[Basebuilder]: Gorunmez Zombi"
#define VERSION "1.0"
#define AUTHOR "JDM"
new const zclass1_name[] = { "Gorunmez Zombi" }
new const zclass1_info[] = { "CTRL -> Gorunmez Olur" }
new const zclass1_model[] = { "bb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 2500
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL
#define TANK_ARMOR 200
new g_zclass_invis, g_AInvis
public plugin_precache() {
g_zclass_invis = bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "OyuncuDogunca", 1)
g_AInvis = register_cvar("bb_zombie_invisibility", "0")
}
public OyuncuDogunca(id) {
if(!is_user_alive(id)) return;
if(bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_invis) {
if((pev(id, pev_flags) & FL_DUCKING)) {
set_pev(id, pev_rendermode, kRenderTransAlpha)
set_pev(id, pev_renderamt, get_pcvar_float(g_AInvis))
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1254\\ deff0\\ deflang1055{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/