yaptım bu seferde mapı kısa sürede runlayıp mapı acmıyor ama cs acılıyor log:
Kod:
hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\valve\hlcsg.exe "c:\program files\valve\cstrike\maps\deneme"-wadinclude snake.wad
Entering c:\program files\valve\cstrike\maps\deneme.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[snake.wad]
6 brushes (totalling 40 sides) discarded from clipping hulls
CreateBrush:
(2.02 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(2.47 seconds)
Including Wadfile: \program files\valve\cstrike\snake.wad
- Contains 158 used textures, 100.00 percent of map (5073 textures in wad)
added 46 additional animating textures.
Texture usage is at 3.89 mb (of 4.00 mb MAX)
5.45 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\valve\hlbsp.exe "c:\program files\valve\cstrike\maps\deneme"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...3985 (0.30 seconds)
BSP generation successful, writing portal file 'c:\program files\valve\cstrike\maps\deneme.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...3512 (0.23 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...2939 (0.19 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...3533 (0.23 seconds)
4.72 seconds elapsed
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\valve\hlvis.exe "c:\program files\valve\cstrike\maps\deneme"-full
2177 portalleafs
6845 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(8.34 seconds)
LeafThread:
(184.23 seconds)
average leafs visible: 181
g_visdatasize:202208 compressed from 594321
192.78 seconds elapsed [3m 12s]
----- END hlvis -----
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\valve\hlcsg.exe "c:\program files\valve\cstrike\maps\deneme"-wadinclude snake.wad
Entering c:\program files\valve\cstrike\maps\deneme.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[snake.wad]
6 brushes (totalling 40 sides) discarded from clipping hulls
CreateBrush:
(3.38 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(3.66 seconds)
Including Wadfile: \program files\valve\cstrike\snake.wad
- Contains 163 used textures, 100.00 percent of map (5073 textures in wad)
added 46 additional animating textures.
Error: File read failure
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\valve\hlbsp.exe "c:\program files\valve\cstrike\maps\deneme"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\valve\hlvis.exe "c:\program files\valve\cstrike\maps\deneme"-full
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\valve\hlrad.exe "c:\program files\valve\cstrike\maps\deneme"-sparse -extra
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlrad -----
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\valve\hlcsg.exe "c:\program files\valve\cstrike\maps\deneme"-wadinclude snake.wad
Entering c:\program files\valve\cstrike\maps\deneme.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[snake.wad]
6 brushes (totalling 40 sides) discarded from clipping hulls
CreateBrush:
(2.63 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(3.63 seconds)
Including Wadfile: \program files\valve\cstrike\snake.wad
- Contains 161 used textures, 100.00 percent of map (5073 textures in wad)
added 46 additional animating textures.
Error: File read failure
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\valve\hlbsp.exe "c:\program files\valve\cstrike\maps\deneme"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\valve\hlvis.exe "c:\program files\valve\cstrike\maps\deneme"-full
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\valve\hlrad.exe "c:\program files\valve\cstrike\maps\deneme"-sparse -extra
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlrad -----
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\valve\hlcsg.exe "c:\program files\valve\cstrike\maps\deneme"-wadinclude snake.wad
Entering c:\program files\valve\cstrike\maps\deneme.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[snake.wad]
6 brushes (totalling 40 sides) discarded from clipping hulls
CreateBrush:
(2.50 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(3.72 seconds)
Including Wadfile: \program files\valve\cstrike\snake.wad
- Contains 160 used textures, 100.00 percent of map (5073 textures in wad)
added 46 additional animating textures.
Error: File read failure
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\valve\hlbsp.exe "c:\program files\valve\cstrike\maps\deneme"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\valve\hlvis.exe "c:\program files\valve\cstrike\maps\deneme"-full
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\valve\hlrad.exe "c:\program files\valve\cstrike\maps\deneme"-sparse -extra
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlrad -----
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\valve\hlcsg.exe "c:\program files\valve\cstrike\maps\deneme"-wadinclude snake.wad
Entering c:\program files\valve\cstrike\maps\deneme.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[snake.wad]
6 brushes (totalling 40 sides) discarded from clipping hulls
CreateBrush:
(3.59 seconds)
SetModelCenters:
(0.03 seconds)
CSGBrush:
(3.91 seconds)
Including Wadfile: \program files\valve\cstrike\snake.wad
- Contains 159 used textures, 100.00 percent of map (5073 textures in wad)
added 46 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\valve\hlbsp.exe "c:\program files\valve\cstrike\maps\deneme"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\valve\hlvis.exe "c:\program files\valve\cstrike\maps\deneme"-full
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\valve\hlrad.exe "c:\program files\valve\cstrike\maps\deneme"-sparse -extra
>> There was a problem compiling the map.
>> Check the file c:\program files\valve\cstrike\maps\deneme.log for the cause.
----- END hlrad -----