Kod:
#include < amxmodx >
#include < cstrike >
#include < fun >
#include < hamsandwich >
public plugin_init( )
{
RegisterHam( Ham_Spawn, "player", "Spawn", true );
}
public Spawn( id )
{
new con = random_num(1,8)
switch(con)
{
case 1:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_glock18" )
give_item( id, "weapon_m4a1" )
give_item( id, "weapon_hegrenade" )
}
case 2:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_glock18" )
give_item( id, "weapon_ak47" )
give_item( id, "weapon_hegrenade" )
}
case 3:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_elite" )
give_item( id, "weapon_m3" )
give_item( id, "weapon_hegrenade" )
}
case 4:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_usp" )
give_item( id, "weapon_famas" )
give_item( id, "weapon_hegrenade" )
}
case 5:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_glock18" )
give_item( id, "weapon_aug" )
give_item( id, "weapon_hegrenade" )
}
case 6:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_elite" )
give_item( id, "weapon_xm1014" )
give_item( id, "weapon_hegrenade" )
}
case 7:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_usp" )
give_item( id, "weapon_galil" )
give_item( id, "weapon_hegrenade" )
}
case 8:
{
strip_user_weapons( id )
give_item( id, "weapon_knife" )
give_item( id, "weapon_glock18" )
give_item( id, "weapon_mp5navy" )
give_item( id, "weapon_hegrenade" )
}
}
}