arkadaşlar ben bu plugini editleyerek bi kaç değişiklik yapmaya çalıştım fakat hata verdi compile edemedim kodu atıyım bi bakın

/*
*
*
*
* Plugin: CT SilahMenu
* By: HayaLperesT.
*
*
*
*/




#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fun>


public plugin_init()
{
register_plugin("SilahMenusu","1.0","HayaLperesT." )
RegisterHam(Ham_Spawn, "player", "silahmenu", 1)
}


/*================================================= ===========
CT Silah Menu
================================================== ==========*/
public silahmenu(id)
{
if (get_user_team(id) == 2 && is_user_alive(id))
{
new menu = menu_create("\wSilah Menusu \d[HayaLperesT.]","silahmenusu1")

menu_additem(menu, "\wML // Scout + Deagle", "1", 0);
menu_additem(menu, "\wML // XM1014 + Deagle", "2", 0);
menu_additem(menu, "\wML // MAC-10 + Deagle", "3", 0);
menu_additem(menu, "\wML // AUG + Deagle", "4", 0);
menu_additem(menu, "\wML // UMP 45 + Deagle", "5", 0);
menu_additem(menu, "\wML // GALIL + Deagle", "6", 0);
menu_additem(menu, "\wML // FAMAS + Deagle", "7", 0);
menu_additem(menu, "\wML // AWP + Deagle", "8", 0);
menu_additem(menu, "\wML // M4A1 + Deagle", "9", 0);
menu_additem(menu, "\wML // AK47 + Deagle", "10", 0);

menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
}
public silahinmenusu1(id,menu,item)
{

if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}

new data[6], iName[64]
new access, callback

menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);

new key = str_to_num(data)

switch(key)
{
case 1: {
strip_user_weapons(id)

give_item(id, "weapon_scout")
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_SCOUT, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
}
case 2: {
strip_user_weapons(id)

give_item(id, "weapon_xm1014")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_XM1014, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}

case 3: {
strip_user_weapons(id)

give_item(id, "weapon_mac10")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_MAC10, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}

case 4: {
strip_user_weapons(id)

give_item(id, "weapon_aug")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AUG, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 5: {
strip_user_weapons(id)

give_item(id, "weapon_ump45")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_UMP45, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 6: {
strip_user_weapons(id)

give_item(id, "weapon_galil")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_GALIL, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 7: {
strip_user_weapons(id)

give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_FAMAS, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 8; {
strip_user_weapons(id)

give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AWP, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 9; {
strip_user_weapons(id)

give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_M4A1, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 10; {
strip_user_weapons(id)

give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AK47, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")

}
}

menu_destroy(menu);
return PLUGIN_HANDLED;
}