Faydali.
Merhaba arkadaşlar.Önceki derslerden CFG yapımının temellerini öğrenmiştik.Şimdide başlıyoruz.Öncelikle bir not defteri açın.Her koddan önce bilgilendirme çubuğu ekleyin.Bilgilendirme çubuğu nedir derseniz;
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Orjinal Bind Komutları
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gibi.Yada bunun yerine kodların başına // Kod İsmi yazabilirsiniz.Ben //'yi tercih ediyorum.
Şimdi bilgilendirme çubuğunu yazdık ve her CFG'de mutlaka ama mutlaka olması gereken kodu ekliyoruz.
Ve daha sonra rate kodlarını ekleyelim.Kod:// Orjinal Bind unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "s" "+back" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "f1" "autobuy" bind "f2" "rebuy" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "KP_PLUS" "adjust_crosshair" bind "END" "centerview" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause"
Şimdide No Recoil Ayarlarını EkleyelimKod:// Rate Kodları cl_cmdrate "101" cl_updaterate "101" ex_interp "0.05" ex_extrapmax "1.33" gl_picmip "0.75" gl_max_size "256" rate "25000" cl_rate "9999" fps_max "101.0" cl_dlmax "128" cl_latency "-20" fps_modem "0.000000" cl_download_ingame "0" cl_cmdbackup "2" ati_npatch "0" ati_subdiv "0" cl_resend "2"
Son Olarak Aim Kodları;Kod:// No Recoil rate "25000" cl_cmdrate "133" cl_updaterate "101" fps_max "101" fps_modem "0" cl_rate "9999.9999" cl_bob "0" cl_bobcycle "0.8" r_speeds "0" r_mirroralpha "0" r_wateralpha "0" r_drawentities "1" r_decals "0" gl_max_size "256" gl_picmip "0.75" cl_idealpitchscale "0.8" ati_npatch "0" ati_subdiv "0" cl_dlmax "256" gunsmoke "0" cl_bobup "0" cl_dynamiccrosshair "0" cl_lc "1" cl_lw "1" cl_gg "0" ex_interp "0.05" //0.01 m_yaw "0.022" m_pitch "0.022" gl_ztrick "0" gl_wateramp "0" gl_clear "0" gunsmoke "0" cl_pitchup "89" cl_pitchdown "89" swp_caca "0" mp_decals "0" max_shells "0" cl_nopred "0" max_smokepuffs "0" developer "0" cl_showevents "0" cl_minmodels "1" sv_maxupdaterate "101" sv_minrate "25000" cl_download_ingame "0" ex_extrapmax "1.33" cl_fixtimerate "101" c_maxpitch "headshot"//HEADSHOT c_maxyaw "headshot" c_minyaw "headshot"
İyi bir CFG'de olması gereken kodlar bunlar.İsteğe bağlı olarak başka kodlar ekleyebilirsiniz.Kod:// Aim Paketi alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: FoRumqS HEAD Ping 0-149 ***" alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: FoRumqS HEAD Ping 150-249 ***" alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: FoRumqS HEAD Ping 250-349 ***" alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: FoRumqS HEAD Ping 350-400+ ***" //CS Aiming alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2" alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head" alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2" alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head" alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2" alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head" //Absolution F -medium alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center //Absolution B -high alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center //Absolution A -low alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center //new aiming (zer0) alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming ~ Forumqs.com" alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;" // Tylers Aim Vector 4 alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***" //2-Shot-Burst-Fire-Head //SIR-Aim 2-Shot alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;" //sargent: head alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3" alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;" //SIR-smoke alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;" //gift: shot alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot" //gift: money alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money" //gift: whore alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore" //silentscope alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
Bunun için CFG Kodları bölümünden veya,başka kaynaklardan yararlanabilirsiniz.
Alıntı: CaCa
Konu akcaliberkk tarafından (29-09-13 Saat 00:54 ) değiştirilmiştir. Sebep: site linkleri kaldırıldı
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Faydali.
HTML-Kodu:Steam ID : STEAM_0:0:51976542 Steam Nick : Ali.dd Teamspeak : ts3.perfectclan.com:1453
@ard26tr Hani ders 5 'de başlıcaktık CFG yazmaya
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Güzel Yav Cfg Yazmaya Calısıcam Ders 5'den sonra
Kimi Sevdiysek Ya Sevgilisi Vardı Yada Özlediği Biri... - Smalon
Teşekkürler, gerçekten şahane bir paylaşım olmuş.
Konu Nobb tarafından (03-11-14 Saat 10:31 ) değiştirilmiştir.
Nicee gooood