HTML-Kodu:
** Executing...** Command: Change Directory** Parameters: C:\Program Files\Valve
** Executing...** Command: Copy File** Parameters: "C:\Program Files\Valve\cstrike\afk_7killer.map" "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.map"
** Executing...** Command: C:\Users\pc\vhe\ayar\hlcsg.exe** Parameters: "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlcsg -----Command line: C:\Users\pc\vhe\ayar\hlcsg.exe "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"Entering C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.map
Current hlcsg SettingsName | Setting | Default---------------------|-----------|-------------------------threads [ 2 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]max lighting memory [ 6291456 ] [ 6291456 ]priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]null texture stripping[ on ] [ on ]clipnode economy mode [ on ] [ on ]clip hull type [ legacy ] [ legacy ]onlyents [ off ] [ off ]wadtextures [ on ] [ on ]skyclip [ on ] [ on ]hullfile [ None ] [ None ]nullfile [ None ] [ None ]min surface area [ 0.500 ] [ 0.500 ]brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configurationWadinclude list :[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hullsCreateBrush:20%...40%...50%...70%...90%... (0.01 seconds)SetModelCenters:10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)CSGBrush:10%...40%...70%...80%... (0.05 seconds)
Using Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad)Using Wadfile: \program files\valve\valve\halflife.wad - Contains 6 used textures, 75.00 percent of map (3116 textures in wad)Using Wadfile: \program files\valve\cstrike\cs_dust.wad - Contains 2 used textures, 25.00 percent of map (28 textures in wad)
added 5 additional animating textures.Texture usage is at 0.18 mb (of 4.00 mb MAX)0.08 seconds elapsed
----- END hlcsg -----
** Executing...** Command: C:\Users\pc\vhe\ayar\hlbsp.exe** Parameters: "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
hlbsp v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: C:\Users\pc\vhe\ayar\hlbsp.exe "C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer"
Current hlbsp SettingsName | Setting | Default-------------------|-----------|-------------------------threads [ 2 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]nofill [ off ] [ off ]noopt [ off ] [ off ]null tex. stripping [ on ] [ on ]notjunc [ off ] [ off ]subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 251 (0.01 seconds)BSP generation successful, writing portal file 'C:\Program Files\Valve\cstrike_turkish\maps\afk_7killer.prt'SolidBSP [hull 1] 213 (0.01 seconds)SolidBSP [hull 2] 219 (0.02 seconds)SolidBSP [hull 3] 222 (0.01 seconds)0.12 seconds elapsed
----- END hlbsp -----
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