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Map bsp çevrilmiyor !
#1
Code:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\valve"




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -wadinclude ExceLds.wad


Unknown option "-wadinclude"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])


-= hlbsp Options =-


    -leakonly      : Run BSP only enough to check for LEAKs
    -subdivide #   : Sets the face subdivide size
    -maxnodesize # : Sets the maximum portal node size


    -notjunc       : Don't break edges on t-junctions     (not for final runs)
    -noclip        : Don't process the clipping hull      (not for final runs)
    -nofill        : Don't fill outside (will mask LEAKs) (not for final runs)
     -noopt         : Don't optimize planes on BSP write   (not for final runs)


    -texdata #     : Alter maximum texture memory limit (in kb)
    -lightdata #   : Alter maximum lighting memory limit (in kb)
    -chart         : display bsp statitics
    -low | -high   : run program an altered priority level
    -nolog         : don't generate the compile logfiles
    -threads #     : manually specify the number of threads to run
    -estimate      : display estimated time during compile
    -nonulltex     : Don't strip NULL faces
    -verbose       : compile with verbose messages
    -noinfo        : Do not show tool configuration information
    -dev #         : compile with developer message


    mapfile        : The mapfile to compile




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full


g_fastvis = true
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlvis -----








** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra


hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlrad -----








** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp"




** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts"




** Executing...
** Command: C:\PROGRA~1\Valve\hl.exe
** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1

nerede Hata Var Soyleyeblirseniz yardımcı olursanız sevinirim Smile
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#2
Bilen biri Acill.!!!!
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#3
hlbsp ye yanlıs komut girmissin F9 a tıkla orda bsp_exe var orda yazdıgın seyleri sil
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#4
Lakaporta ben orada hata yapmadım orada wadı gomdum o kadar bi hata yok orada
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#5
bsp_exe ye degil csg_exe ye gomecen
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#6
Lakaporta ama orada oyle bir secenek yok
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#7
Code:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\valve"




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlcsg.exe
** Parameters: d:\rmf\calismam\JAIL_D~1 -wadinclude scarty.wad


hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlcsg.exe d:\rmf\calismam\JAIL_D~1 -wadinclude scarty.wad
Entering d:\rmf\calismam\JAIL_D~1.map
Error: Entity 0, Brush 673: ORIGIN brushes not allowed in world
(did you forget to tie this origin brush to a rotating entity?)
Error: Brush type not allowed in world
Description: The map has a problem which must be fixed
Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


Error: Entity 0, Brush 676: ORIGIN brushes not allowed in world
(did you forget to tie this origin brush to a rotating entity?)
Error: Entity 0, Brush 679: ORIGIN brushes not allowed in world
(did you forget to tie this origin brush to a rotating entity?)
Error: Entity 0, Brush 697: ORIGIN brushes not allowed in world
(did you forget to tie this origin brush to a rotating entity?)


-----   END   hlcsg -----








** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2"


hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlbsp.exe d:\rmf\calismam\jail_deneme_v2
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlbsp -----








** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -fast -full


g_fastvis = true
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlvis.exe d:\rmf\calismam\jail_deneme_v2 -fast -full
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlvis -----








** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe
** Parameters: "d:\rmf\calismam\jail_deneme_v2" -sparse -extra


hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT34~1.ZIP\hlrad.exe d:\rmf\calismam\jail_deneme_v2 -sparse -extra
>> There was a problem compiling the map.
>> Check the file d:\rmf\calismam\jail_deneme_v2.log for the cause.


-----   END   hlrad -----








** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.bsp" "D:\RMF\calismam\jail_deneme_v2.bsp"




** Executing...
** Command: Copy File
** Parameters: "d:\rmf\calismam\jail_deneme_v2.pts" "D:\RMF\calismam\jail_deneme_v2.pts"




** Executing...
** Command: C:\PROGRA~1\Valve\hl.exe
** Parameters: +map "jail_deneme_v2" -game cstrike -dev -console +deathmatch 1

Kardeşim O Sorunu Çözdüm wadı gömmede sidi nie hata weriyor kusura bakma daha yeniyim
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#8
Ctrl+Shift+G yap Entity 0 Brush 676 yap cıkan nesneyi sil sonra tekrar yap entity 0 brush 679 yap sil sonra tekrar entity 0 brush 697 yap cıkan nesneyi sil
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#9
O Hataları Düzelttim Ama Bende Dogru bı bsp cevirmiyor mapa girerken hata veriyor ama arkadasa verdım o çevirebiliyor neden
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