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Hata Log Var Yardım! :(
#1
Ben bir serverin mapperiyim ve verilicek olan bir mapim var eğer vermezsem atılıcam hata şu şekilde lütfen yardım edin.

Log şu şekilde:

Console initialized.
Base networking initialized.
"sv_cheats" changed to "1"
Initializing deltas
Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 17:29:12 Jun 6 2005 (3147)
40.0 Mb heap
Sound Initialization
Set primary sound buffer format: yes
2 channel(s)
16 bits/sample
11025 bytes/sec
DirectSound initialized
Sound sampling rate: 11025
Loaded library demoplayer.dll.
Loaded library core.dll.
Creating fake network channel.
Loaded library core.dll.
DemoPlayer module initialized.
Parsed 353 text messages
WARNING: failed to locate sequence file global
joystick not found -- no valid joysticks (a5)


execing valve.rc
execing language.cfg
"deathmatch" changed to "1"
execing config.cfg
MP3_InitStream(29, media\gamestartup.mp3) successful
"sv_aim" changed to "0"


Adding: cstrike/dlls\mp.dll
Dll loaded for mod Counter-Strike
map change failed: 'jail_a




-----------------------------------------------------------------------------------




** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve"




** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi" -wadinclude excelds.wad


hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"-wadinclude excelds.wad
Entering c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.map


Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]


Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[excelds.wad]


88 brushes (totalling 528 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.15 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.37 seconds)


Including Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 61 used textures, 68.54 percent of map (1687 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 2 used textures, 2.25 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\reklamlar.wad
- Contains 10 used textures, 11.24 percent of map (14 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\yarrakwad.wad
- Contains 10 used textures, 11.24 percent of map (21 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\emre.wad
- Contains 6 used textures, 6.74 percent of map (6 textures in wad)


added 2 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map




----- END hlcsg -----








** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"


hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.


----- END hlbsp -----








** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"


hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.


----- END hlvis -----








** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"


hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.


----- END hlrad -----








** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp"




** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts"




** Executing...
** Command: C:\PROGRA~2\valve\hl.exe
** Parameters: +map "jail_aqiyozbeybi" -game cstrike -dev -console +deathmatch 1

- - - - - - - - - -

ACİL BEYLER KISITLI ZAMAN
GÜNCELL!!!
Reply
#2
ase57 dateline='' Wrote: Ben bir serverin mapperiyim ve verilicek olan bir mapim var eğer vermezsem atılıcam hata şu şekilde lütfen yardım edin.

Log şu şekilde:



Including Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 61 used textures, 68.54 percent of map (1687 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 2 used textures, 2.25 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\reklamlar.wad
- Contains 10 used textures, 11.24 percent of map (14 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\yarrakwad.wad
- Contains 10 used textures, 11.24 percent of map (21 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\emre.wad
- Contains 6 used textures, 6.74 percent of map (6 textures in wad)


added 2 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map

Description: Harita üzerinde texture bellek kullanımı sınırını aşıldı.
Howto Fix: Benzeyen textureleri birleştirip, kullanmadığınız textureleri haritanızdan kaldırın.

Map'ta Kullandığın Texture Sayısı Fazla olmuş. Birkaç Yerin Texturesini Önceden Kullanmış Olduğun Textureler İle Değiştir

- - - - - - - - - -

ase57 dateline='' Wrote: Ben bir serverin mapperiyim ve verilicek olan bir mapim var eğer vermezsem atılıcam hata şu şekilde lütfen yardım edin.

Log şu şekilde:



Including Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 61 used textures, 68.54 percent of map (1687 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 2 used textures, 2.25 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\reklamlar.wad
- Contains 10 used textures, 11.24 percent of map (14 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\yarrakwad.wad
- Contains 10 used textures, 11.24 percent of map (21 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\emre.wad
- Contains 6 used textures, 6.74 percent of map (6 textures in wad)


added 2 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map

Description: Harita üzerinde texture bellek kullanımı sınırını aşıldı.
Howto Fix: Benzeyen textureleri birleştirip, kullanmadığınız textureleri haritanızdan kaldırın.

Map'ta Kullandığın Texture Sayısı Fazla olmuş. Birkaç Yerin Texturesini Önceden Kullanmış Olduğun Textureler İle Değiştir


VALVE HAMMER EDİTOR HAKKINDA HERŞEY İÇİN MESAJ ATABİLİRSİN Smile

Code:
Facebook: facebook.com/oguzhan.snm
Server İp ==> cs3.csduragi.net
TeamSpeak3 ==> ts3.karacagaming.com:1453
ReaLTek
Ses Yaratır.
Reply
#3
texture dediğin wadın içindeki texturlar mı ben birden fazla wad kullandım 2 wadı 1 wad yapsam olur mu?
Reply
#4
ase57 dateline='' Wrote: texture dediğin wadın içindeki texturlar mı ben birden fazla wad kullandım 2 wadı 1 wad yapsam olur mu?

haritada çok fazla kaplama kullanmışsın onları azalt biraz.

- - - - - - - - - -

ase57 dateline='' Wrote: texture dediğin wadın içindeki texturlar mı ben birden fazla wad kullandım 2 wadı 1 wad yapsam olur mu?

haritada çok fazla kaplama kullanmışsın onları azalt biraz.


VALVE HAMMER EDİTOR HAKKINDA HERŞEY İÇİN MESAJ ATABİLİRSİN Smile

Code:
Facebook: facebook.com/oguzhan.snm
Server İp ==> cs3.csduragi.net
TeamSpeak3 ==> ts3.karacagaming.com:1453
ReaLTek
Ses Yaratır.
Reply
#5
Çozuldu Allah Razi olsun
Reply


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