11-08-14, 16:59
Ben bir serverin mapperiyim ve verilicek olan bir mapim var eğer vermezsem atılıcam hata şu şekilde lütfen yardım edin.
Log şu şekilde:
Console initialized.
Base networking initialized.
"sv_cheats" changed to "1"
Initializing deltas
Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 17:29:12 Jun 6 2005 (3147)
40.0 Mb heap
Sound Initialization
Set primary sound buffer format: yes
2 channel(s)
16 bits/sample
11025 bytes/sec
DirectSound initialized
Sound sampling rate: 11025
Loaded library demoplayer.dll.
Loaded library core.dll.
Creating fake network channel.
Loaded library core.dll.
DemoPlayer module initialized.
Parsed 353 text messages
WARNING: failed to locate sequence file global
joystick not found -- no valid joysticks (a5)
execing valve.rc
execing language.cfg
"deathmatch" changed to "1"
execing config.cfg
MP3_InitStream(29, media\gamestartup.mp3) successful
"sv_aim" changed to "0"
Adding: cstrike/dlls\mp.dll
Dll loaded for mod Counter-Strike
map change failed: 'jail_a
-----------------------------------------------------------------------------------
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve"
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi" -wadinclude excelds.wad
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"-wadinclude excelds.wad
Entering c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[excelds.wad]
88 brushes (totalling 528 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.15 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.37 seconds)
Including Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 61 used textures, 68.54 percent of map (1687 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 2 used textures, 2.25 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\reklamlar.wad
- Contains 10 used textures, 11.24 percent of map (14 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\yarrakwad.wad
- Contains 10 used textures, 11.24 percent of map (21 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\emre.wad
- Contains 6 used textures, 6.74 percent of map (6 textures in wad)
added 2 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts"
** Executing...
** Command: C:\PROGRA~2\valve\hl.exe
** Parameters: +map "jail_aqiyozbeybi" -game cstrike -dev -console +deathmatch 1
- - - - - - - - - -
ACİL BEYLER KISITLI ZAMAN
GÜNCELL!!!
Log şu şekilde:
Console initialized.
Base networking initialized.
"sv_cheats" changed to "1"
Initializing deltas
Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 17:29:12 Jun 6 2005 (3147)
40.0 Mb heap
Sound Initialization
Set primary sound buffer format: yes
2 channel(s)
16 bits/sample
11025 bytes/sec
DirectSound initialized
Sound sampling rate: 11025
Loaded library demoplayer.dll.
Loaded library core.dll.
Creating fake network channel.
Loaded library core.dll.
DemoPlayer module initialized.
Parsed 353 text messages
WARNING: failed to locate sequence file global
joystick not found -- no valid joysticks (a5)
execing valve.rc
execing language.cfg
"deathmatch" changed to "1"
execing config.cfg
MP3_InitStream(29, media\gamestartup.mp3) successful
"sv_aim" changed to "0"
Adding: cstrike/dlls\mp.dll
Dll loaded for mod Counter-Strike
map change failed: 'jail_a
-----------------------------------------------------------------------------------
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve"
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi" -wadinclude excelds.wad
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlcsg.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"-wadinclude excelds.wad
Entering c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[excelds.wad]
88 brushes (totalling 528 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.15 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.37 seconds)
Including Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 61 used textures, 68.54 percent of map (1687 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 2 used textures, 2.25 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\reklamlar.wad
- Contains 10 used textures, 11.24 percent of map (14 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\yarrakwad.wad
- Contains 10 used textures, 11.24 percent of map (21 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\emre.wad
- Contains 6 used textures, 6.74 percent of map (6 textures in wad)
added 2 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlbsp.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlvis.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Users\belgeler\Desktop\Vhe\ZHLT34~1\hlrad.exe "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_aqiyozbeybi.pts"
** Executing...
** Command: C:\PROGRA~2\valve\hl.exe
** Parameters: +map "jail_aqiyozbeybi" -game cstrike -dev -console +deathmatch 1
- - - - - - - - - -
ACİL BEYLER KISITLI ZAMAN
GÜNCELL!!!


