Merhabalar , internetten bir rmf buldum , 20 mb wadlı , wadı cstrike klosörüme attım , mapa kendi reklamımı eklemek için kendi wadımdan 2-3 reklam koydum.
Herşey tamam , reklamsız şekilde .bsp ye dönüşüp oyuna giriliyor. Fakat kendi reklamımı koyunca Sistem belirtilen dosyayı bulamıyor. Hatası veriyor .
Belki wad da sorun vardır diye adamın wadına ekledim resimlerimi , oradan koydum reklamları. Yine aynı sorun...
Logları koyayım :
REKLAMSIZ (HATA VEREN) LOG :
Kod:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve\cstrike"
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe c:\users\semihcan\desktop\jail_xxx
Entering c:\users\semihcan\desktop\jail_xxx.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
----- END hlcsg -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe c:\users\semihcan\desktop\jail_xxx
>> There was a problem compiling the map.
>> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe c:\users\semihcan\desktop\jail_xxx
>> There was a problem compiling the map.
>> Check the file c:\users\semihcan\desktop\jail_xx.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe c:\users\semihcan\desktop\jail_xxx
>> There was a problem compiling the map.
>> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\users\semihcan\desktop\jail_xxx.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.bsp"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
** Executing...
** Command: Copy File
** Parameters: "c:\users\semihcan\desktop\jail_xxx.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.pts"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
REKLAMI SİLİNCE /(HATASIZ/) ÇALIŞAN LOG :
Kod:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve\cstrike"
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlcsg.exe c:\users\semihcan\desktop\jail_xxx
Entering c:\users\semihcan\desktop\jail_xxx.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
16 brushes (totalling 112 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.57 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.76 seconds)
Using Wadfile: \program files (x86)\valve\cstrike\halflife.wad
- Contains 32 used textures, 42.67 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files (x86)\valve\cstrike\excelds.wad
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Contains 37 used textures, 49.33 percent of map (1679 textures in wad)
added 5 additional animating textures.
Warning: ::FindTexture() texture ORIGIN55 not found!
Warning: ::FindTexture() texture GREENCOLOUR not found!
Warning: ::FindTexture() texture EXCELDSREKLAM not found!
Warning: ::FindTexture() texture BLACKR not found!
Warning: ::FindTexture() texture +0BUTTON_CELL1 not found!
Warning: ::FindTexture() texture +0BUTTON_CELL2 not found!
Warning: ::LoadLump() texture +0BUTTON_CELL1 not found!
Warning: ::LoadLump() texture +0BUTTON_CELL2 not found!
Warning: ::LoadLump() texture BLACKR not found!
Warning: ::LoadLump() texture EXCELDSREKLAM not found!
Warning: ::LoadLump() texture GREENCOLOUR not found!
Warning: ::LoadLump() texture ORIGIN55 not found!
Texture usage is at 1.98 mb (of 4.00 mb MAX)
4.90 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlbsp.exe c:\users\semihcan\desktop\jail_xxx
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...4601 (0.33 seconds)
Warning: === LEAK in hull 0 ===
Entity func_rotating @ (-2539, 721,-299)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3011 (0.22 seconds)
Warning: === LEAK in hull 1 ===
Entity info_player_start @ (-2612, 748,-110)
SolidBSP [hull 2] 500...1000...1500...2000...2500...2842 (0.15 seconds)
Warning: === LEAK in hull 2 ===
Entity info_player_start @ (-188,2620, -96)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3488 (0.28 seconds)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ (-276, 108,-244)
4.95 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlvis.exe c:\users\semihcan\desktop\jail_xxx
>> There was a problem compiling the map.
>> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe
** Parameters: "c:\users\semihcan\desktop\jail_xxx"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\Windows\JACK\tools\VALVEH~1.4\zlht\hlrad.exe c:\users\semihcan\desktop\jail_xxx
>> There was a problem compiling the map.
>> Check the file c:\users\semihcan\desktop\jail_xxx.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\users\semihcan\desktop\jail_xxx.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\users\semihcan\desktop\jail_xxx.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_xxx.pts"
** Executing...
** Command: C:\PROGRA~2\valve\hl.exe
** Parameters: +map "jail_xxx" -game cstrike -dev -console +deathmatch 1
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