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  1. #1
    er er ata123456789 - ait Kullanıcı Resmi (Avatar)
    Üyelik tarihi
    Dec 2013
    Mesajlar
    7
    Bahsedildi
    0 Mesaj
    Etiketlenmiş
    0 Konu
    Tecrübe Puanı
    11

    Standart Cevap: Hata Yardım

    Değişiklik nedir anlıyamadım da
    Alıntı akcaliberkk Nickli Üyeden Alıntı Mesajı göster
    PHP- Kodu:
    public FwdTakeDamage(victiminflictorattackerFloat:damagedamage_bits)
    {
        
        if(
    takim[attacker] == takim[victim] && takim[attacker] != && get_cvar_num("mp_friendlyfire")) {
            
    ColorChat(attacker,RED,"%s Ayni Takimdasiniz Siddete Gerek Yok.")
            
    ColorChat(attacker,RED,"%s Ayni Takimdasiniz Siddete Gerek Yok.")
            return 
    HAM_SUPERCEDE
        
    }
        
        if (
    is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE)    
        {
            switch(
    get_user_team(attacker))
            {
                case 
    1:
                {
                    if(
    TCuchillo[attacker])
                    {    
                        
                        
    SetHamParamFloat(4get_pcvar_float(TDefaultDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hTDefaultDano))
                        }
                    }
                    
                    if(
    Destapador[attacker])
                    { 
                        
    SetHamParamFloat(4get_pcvar_float(PaloDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hPaloDano))
                        }
                    }
                    
                    if(
    Hacha[attacker])
                    {        
                        
    SetHamParamFloat(4get_pcvar_float(HachaDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hHachaDano))
                        }
                    }
                    
                    if(
    Machete[attacker])
                    {        
                        
    SetHamParamFloat(4get_pcvar_float(MacheteDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hMacheteDano))
                        }
                    }
                    
                    if(
    Motocierra[attacker])
                    {    
                        
    SetHamParamFloat(4get_pcvar_float(MotocierraDano))
                        
                        if(
    get_pdata_int(victim200) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hMotocierraDano))
                        }
                    }
                }
                case 
    2:
                {
                    
    SetHamParamFloat(4get_pcvar_float(CTDefaultDano))
                    
                    if(
    get_pdata_int(victim75) == HIT_HEAD)
                    {
                        
    SetHamParamFloat(4get_pcvar_float(hCTDefaultDano))
                    }
                }
            }
        }
        if(
    is_user_connected(attacker) && initaliazed[attacker] && get_user_weapon(attacker) != CSW_KNIFE)
        {
            
    SetHamParamFloat(4damage random_float(1.6,1.8));
        }
        return 
    HAM_HANDLED

    ->

    PHP- Kodu:
    public FwdTakeDamage(victiminflictorattackerFloat:damagedamage_bits)
    {
        if(!
    is_valid_player(attacker) || !is_valid_player(victim)) return HAM_IGNORED
        
        
        
    if(takim[attacker] == takim[victim] && takim[attacker] != && get_cvar_num("mp_friendlyfire")) {
            
    ColorChat(attacker,RED,"%s Ayni Takimdasiniz Siddete Gerek Yok.")
            
    ColorChat(attacker,RED,"%s Ayni Takimdasiniz Siddete Gerek Yok.")
            return 
    HAM_SUPERCEDE
        
    }
        
        if (
    is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE)    
        {
            switch(
    get_user_team(attacker))
            {
                case 
    1:
                {
                    if(
    TCuchillo[attacker])
                    {    
                        
                        
    SetHamParamFloat(4get_pcvar_float(TDefaultDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hTDefaultDano))
                        }
                    }
                    
                    if(
    Destapador[attacker])
                    { 
                        
    SetHamParamFloat(4get_pcvar_float(PaloDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hPaloDano))
                        }
                    }
                    
                    if(
    Hacha[attacker])
                    {        
                        
    SetHamParamFloat(4get_pcvar_float(HachaDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hHachaDano))
                        }
                    }
                    
                    if(
    Machete[attacker])
                    {        
                        
    SetHamParamFloat(4get_pcvar_float(MacheteDano))
                        
                        if(
    get_pdata_int(victim75) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hMacheteDano))
                        }
                    }
                    
                    if(
    Motocierra[attacker])
                    {    
                        
    SetHamParamFloat(4get_pcvar_float(MotocierraDano))
                        
                        if(
    get_pdata_int(victim200) == HIT_HEAD)
                        {
                            
    SetHamParamFloat(4get_pcvar_float(hMotocierraDano))
                        }
                    }
                }
                case 
    2:
                {
                    
    SetHamParamFloat(4get_pcvar_float(CTDefaultDano))
                    
                    if(
    get_pdata_int(victim75) == HIT_HEAD)
                    {
                        
    SetHamParamFloat(4get_pcvar_float(hCTDefaultDano))
                    }
                }
            }
        }
        if(
    is_user_connected(attacker) && initaliazed[attacker] && get_user_weapon(attacker) != CSW_KNIFE)
        {
            
    SetHamParamFloat(4damage random_float(1.6,1.8));
        }
        return 
    HAM_HANDLED

    Konu ata123456789 tarafından (29-12-13 Saat 01:45 ) değiştirilmiştir.
    ​ATA ARSLAN

  2. #2
    JDM
    JDM çevrimdışı
    teğmen mod JDM - ait Kullanıcı Resmi (Avatar)
    Üyelik tarihi
    Feb 2013
    Yer
    İstanbul/Bahçelievler
    Mesajlar
    841
    Bahsedildi
    5 Mesaj
    Etiketlenmiş
    9 Konu
    Tecrübe Puanı
    12

    Standart Cevap: Hata Yardım

    PHP- Kodu:
    if(!is_valid_player(attacker) || !is_valid_player(victim)) return HAM_IGNORED 
    ata123456789 likes this.
    Steam ID: STEAM_1:0:70428872
    Steam Name: Seps!s
    Skype: jdm.csplague

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