PHP- Kodu:
#include <amxmodx>#include <engine>#include <fakemeta>#include <fun>#include <hamsandwich>#include <xs>#include <cstrike>#include <zombieplague>
enum{ anim_idle, anim_reload, anim_draw, anim_shoot1, anim_shoot2, anim_shoot3}
#define ENG_NULLENT -1#define EV_INT_WEAPONKEY EV_INT_impulse#define cart_blue_WEAPONKEY 345324#define MAX_PLAYERS 32#define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)
const USE_STOPPED = 0const OFFSET_ACTIVE_ITEM = 373const OFFSET_WEAPONOWNER = 41const OFFSET_LINUX = 5const OFFSET_LINUX_WEAPONS = 5
#define WEAP_LINUX_XTRA_OFF 4#define m_fKnown 44#define m_flNextPrimaryAttack 46#define m_flTimeWeaponIdle 48#define m_iClip 51#define m_fInReload 54#define PLAYER_LINUX_XTRA_OFF 5#define m_flNextAttack 83
#define cart_blue_RELOAD_TIME 3.7
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" }new const Fire_Sounds[][] = { "weapons/kriss_shoot1.wav", "weapons/kriss_shoot2.wav" }//new const Fire_Sounds_Sil[][] = { "weapons/kriss_shoot2.wav" }new const Sound_Zoom[] = { "weapons/zoom.wav" }new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }new cart_blue_V_MODEL[64] = "models/zmx/v_kriss.mdl"new cart_blue_V_MODEL2[64] = "models/zmx/v_kriss_2.mdl"new cart_blue_P_MODEL[64] = "models/zmx/p_kriss.mdl"new cart_blue_W_MODEL[64] = "models/zmx/w_kriss.mdl"new cvar_dmg_cart_blue, cvar_recoil_cart_blue, cvar_clip_cart_blue, cvar_cart_blue_ammo , cvar_dmg_cart_blue2, cvar_spd_cart_bluenew g_has_cart_blue[33]new g_MaxPlayers, g_orig_event_cart_blue, g_clip_ammo[33] , g_reload[33]new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2]new g_cart_blue_TmpClip[33]new g_mode[33] , g_mode2[33]new g_itemidpublic plugin_init(){ register_plugin("[ZP] Extra: Kriss Super V.", "1.0", "IsimsizPilavyer") register_message(get_user_msgid("DeathMsg"), "message_DeathMsg") register_event("CurWeapon","CurrentWeapon","be","1=1") RegisterHam(Ham_Item_AddToPlayer, "weapon_mac10", "fw_cart_blue_AddToPlayer") RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) for (new i = 1; i < sizeof WEAPONENTNAMES; i++) if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1) RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_cart_blue_PrimaryAttack") RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_cart_blue_PrimaryAttack_Post", 1) RegisterHam(Ham_Item_PostFrame, "weapon_mac10", "cart_blue__ItemPostFrame"); RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "cart_blue__Reload"); RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "cart_blue__Reload_Post", 1); register_forward(FM_CmdStart, "fw_CmdStart") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
cvar_dmg_cart_blue = register_cvar("cart_blue_dmg", "2.1") cvar_dmg_cart_blue2 = register_cvar("cart_blue_dmg_sniper", "5.0") cvar_recoil_cart_blue = register_cvar("cart_blue_recoil", "1.0") cvar_clip_cart_blue = register_cvar("cart_blue_clip", "30") cvar_cart_blue_ammo = register_cvar("cart_blue_ammo", "150") cvar_spd_cart_blue = register_cvar("cartblue_spd", "1") //g_itemid = zp_register_extra_item("cart blue", 12, ZP_TEAM_HUMAN) register_clcmd ("say kriss", "give_cart_blue")
g_MaxPlayers = get_maxplayers()}
public plugin_precache(){ precache_model(cart_blue_V_MODEL) precache_model(cart_blue_V_MODEL2) precache_model(cart_blue_P_MODEL) precache_model(cart_blue_W_MODEL) precache_sound(Sound_Zoom) precache_sound(Fire_Sounds[0]) precache_sound(Fire_Sounds[1]) precache_sound("weapons/cart_lclipin.wav") precache_sound("weapons/cart_ldraw.wav") precache_sound("weapons/cart_rclipout.wav") precache_sound("weapons/cart_foley1.wav") precache_sound("weapons/cart_foley2.wav") precache_sound("weapons/cart_foley3.wav") precache_sound("weapons/cart_foley4.wav") precache_sound("weapons/cart_foley5.wav") m_iBlood[0] = precache_model("sprites/blood.spr") m_iBlood[1] = precache_model("sprites/bloodspray.spr") precache_model("sprites/640hud5.spr") register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)}public zp_extra_item_selected(id, itemid){ if(itemid == g_itemid) { give_cart_blue(id) }}public plugin_natives (){ register_native("give_cso_cart_blue", "native_give_weapon_add", 1) register_native("get_user_cart_blue", "native_give_weapon_add2", 1)}public native_give_weapon_add(id){give_cart_blue(id)}public native_give_weapon_add2(id){return g_has_cart_blue[id]}public fwPrecacheEvent_Post(type, const name[]){ if (equal("events/mac10.sc", name)) { g_orig_event_cart_blue = get_orig_retval() return FMRES_HANDLED } return FMRES_IGNORED}
public client_connect(id){ g_has_cart_blue[id] = false}
public client_disconnect(id){ g_has_cart_blue[id] = false}
public fw_SetModel(entity, model[]){ if(!is_valid_ent(entity)) return FMRES_IGNORED; static szClassName[33] entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED; static iOwner iOwner = entity_get_edict(entity, EV_ENT_owner) if(equal(model, "models/w_mac10.mdl")) { static iStoredSVDID iStoredSVDID = find_ent_by_owner(ENG_NULLENT, "weapon_mac10", entity) if(!is_valid_ent(iStoredSVDID)) return FMRES_IGNORED; if(g_has_cart_blue[iOwner]) { entity_set_int(iStoredSVDID, EV_INT_WEAPONKEY, cart_blue_WEAPONKEY) g_has_cart_blue[iOwner] = false entity_set_model(entity, cart_blue_W_MODEL) return FMRES_SUPERCEDE; } } return FMRES_IGNORED;}public give_cart_blue(id){ drop_weapons(id, 1); new iWep2 = give_item(id,"weapon_mac10") if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_cart_blue)) cs_set_user_bpammo (id, CSW_MAC10, get_pcvar_num(cvar_cart_blue_ammo)) } g_has_cart_blue[id] = true;}
public fw_cart_blue_AddToPlayer(cart_blue, id){ if(!is_valid_ent(cart_blue) || !is_user_connected(id)) return HAM_IGNORED; if(entity_get_int(cart_blue, EV_INT_WEAPONKEY) == cart_blue_WEAPONKEY) { g_has_cart_blue[id] = true entity_set_int(cart_blue, EV_INT_WEAPONKEY, 0) return HAM_HANDLED; } return HAM_IGNORED;}
public fw_CmdStart(id, uc_handle, seed){ if(id > 0 && id < 33) { if(!is_user_alive(id)) return PLUGIN_HANDLED if(get_user_weapon(id) == CSW_MAC10 && g_has_cart_blue[id]) { if((get_uc(uc_handle, UC_Buttons) & IN_ATTACK2) && !(pev(id, pev_oldbuttons) & IN_ATTACK2) && g_reload[id] == 0 && g_mode2[id] == 0) { new szClip, szAmmo new szWeapID = get_user_weapon(id, szClip, szAmmo) if(szWeapID == CSW_MAC10 && g_has_cart_blue[id]) { if(g_mode[id] == 0) make_mode2(id) if(g_mode[id] == 2) make_mode1(id) } } } return HAM_SUPERCEDE; } return PLUGIN_HANDLED}public make_mode2(id){set_task(2.88,"mode_new2",id)g_mode2[id] = 1UTIL_PlayWeaponAnimation(id, 6)set_pdata_float(id, m_flNextAttack, 2.88, PLAYER_LINUX_XTRA_OFF)}public make_mode1(id){set_task(2.83,"mode_new1",id)g_mode2[id] = 1UTIL_PlayWeaponAnimation(id, 6)set_pdata_float(id, m_flNextAttack, 2.83, PLAYER_LINUX_XTRA_OFF)}public mode_new2(id){if(g_mode2[id] == 1 && is_user_alive(id)){g_mode2[id] = 0g_mode[id] = 2replace_weapon_models(id, CSW_MAC10)UTIL_PlayWeaponAnimation(id, 0)client_print(id,print_center,"")}}public mode_new1(id){if(g_mode2[id] == 1 && is_user_alive(id)){g_mode2[id] = 0g_mode[id] = 0replace_weapon_models(id, CSW_MAC10)UTIL_PlayWeaponAnimation(id, 0)client_print(id,print_center,"")}}public fw_UseStationary_Post(entity, caller, activator, use_type){ if (use_type == USE_STOPPED && is_user_connected(caller)) replace_weapon_models(caller, get_user_weapon(caller))}
public fw_Item_Deploy_Post(weapon_ent){ static owner owner = fm_cs_get_weapon_ent_owner(weapon_ent) static weaponid weaponid = cs_get_weapon_id(weapon_ent) replace_weapon_models(owner, weaponid)}
public CurrentWeapon(id){ replace_weapon_models(id, read_data(2)) remove_task(id) g_reload[id] = 0 g_mode2[id] = 0}
replace_weapon_models(id, weaponid){ switch (weaponid) { case CSW_MAC10: { if(g_has_cart_blue[id]) { if(g_mode[id] == 0) set_pev(id, pev_viewmodel2, cart_blue_V_MODEL) if(g_mode[id] == 2) set_pev(id, pev_viewmodel2, cart_blue_V_MODEL2) set_pev(id, pev_weaponmodel2, cart_blue_P_MODEL) } } }}
public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle){ if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_MAC10) || !g_has_cart_blue[Player]) return FMRES_IGNORED set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001) return FMRES_HANDLED}
public fw_cart_blue_PrimaryAttack(Weapon){ new Player = get_pdata_cbase(Weapon, 41, 4) if (!g_has_cart_blue[Player]) return; pev(Player,pev_punchangle,cl_pushangle[Player]) g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)}
public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2){ if ((eventid != g_orig_event_cart_blue)) return FMRES_IGNORED if (!(1 <= invoker <= g_MaxPlayers)) return FMRES_IGNORED
playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) return FMRES_SUPERCEDE}
public fw_cart_blue_PrimaryAttack_Post(Weapon){ new Player = get_pdata_cbase(Weapon, 41, 4) new szClip, szAmmo get_user_weapon(Player, szClip, szAmmo) if(Player > 0 && Player < 33) { if(!g_has_cart_blue[Player]) { if(szClip > 0) emit_sound(Player, CHAN_WEAPON, "weapons/mac10-1.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM) }
if(g_has_cart_blue[Player]) { new Float:push[3] pev(Player,pev_punchangle,push) xs_vec_sub(push,cl_pushangle[Player],push) xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_cart_blue),push) xs_vec_add(push,cl_pushangle[Player],push) set_pev(Player,pev_punchangle,push) if (!g_clip_ammo[Player]) return
emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM) if(g_mode[Player] == 2)emit_sound(Player, CHAN_WEAPON, Fire_Sounds[1], VOL_NORM, ATTN_NORM, 1, PITCH_NORM) UTIL_PlayWeaponAnimation(Player, 3)
make_blood_and_bulletholes(Player) if(g_mode[Player] == 2) set_pdata_float(Player, m_flNextAttack, 0.2, PLAYER_LINUX_XTRA_OFF) } }}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage){ if (victim != attacker && is_user_connected(attacker)) { if(get_user_weapon(attacker) == CSW_MAC10) { if(g_has_cart_blue[attacker]) { if(g_mode[attacker] == 2) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_cart_blue2)) if(g_mode[attacker] == 0) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_cart_blue)) } } }}
public message_DeathMsg(msg_id, msg_dest, id){ static szTruncatedWeapon[33], iAttacker, iVictim get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon)) iAttacker = get_msg_arg_int(1) iVictim = get_msg_arg_int(2) if(!is_user_connected(iAttacker) || iAttacker == iVictim) return PLUGIN_CONTINUE if(equal(szTruncatedWeapon, "mac10") && get_user_weapon(iAttacker) == CSW_MAC10) { if(g_has_cart_blue[iAttacker]) set_msg_arg_string(4, "mac10") } return PLUGIN_CONTINUE}
stock fm_cs_get_current_weapon_ent(id){ return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX);}
stock fm_cs_get_weapon_ent_owner(ent){ return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS);}
stock UTIL_PlayWeaponAnimation(const Player, const Sequence){ set_pev(Player, pev_weaponanim, Sequence) message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) write_byte(Sequence) write_byte(pev(Player, pev_body)) message_end()}
stock make_blood_and_bulletholes(id){ new aimOrigin[3], target, body get_user_origin(id, aimOrigin, 3) get_user_aiming(id, target, body) if(target > 0 && target <= g_MaxPlayers) { new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3] pev(id, pev_origin, fStart) velocity_by_aim(id, 64, fVel) fStart[0] = float(aimOrigin[0]) fStart[1] = float(aimOrigin[1]) fStart[2] = float(aimOrigin[2]) fEnd[0] = fStart[0]+fVel[0] fEnd[1] = fStart[1]+fVel[1] fEnd[2] = fStart[2]+fVel[2] new res engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res) get_tr2(res, TR_vecEndPos, fRes) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BLOODSPRITE) write_coord(floatround(fStart[0])) write_coord(floatround(fStart[1])) write_coord(floatround(fStart[2])) write_short( m_iBlood [ 1 ]) write_short( m_iBlood [ 0 ] ) write_byte(70) write_byte(random_num(1,2)) message_end() } else if(!is_user_connected(target)) { if(target) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_DECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) write_short(target) message_end() } else { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_WORLDDECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) message_end() } message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_short(id) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) message_end() }}
public cart_blue__ItemPostFrame(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED;
if (!g_has_cart_blue[id]) return HAM_IGNORED;
new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10); new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)
if( fInReload && flNextAttack <= 0.0 ) { new j = min(get_pcvar_num(cvar_clip_cart_blue) - iClip, iBpAmmo) set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) cs_set_user_bpammo(id, CSW_MAC10, iBpAmmo-j); set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) fInReload = 0 g_reload[id] = 0 }
return HAM_IGNORED;}
public cart_blue__Reload(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED;
if (!g_has_cart_blue[id]) return HAM_IGNORED;
g_cart_blue_TmpClip[id] = -1;
new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10); new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
if (iBpAmmo <= 0) return HAM_SUPERCEDE;
if (iClip >= get_pcvar_num(cvar_clip_cart_blue)) return HAM_SUPERCEDE;
g_cart_blue_TmpClip[id] = iClip;
g_reload[id] = 1
return HAM_IGNORED;}
public cart_blue__Reload_Post(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED;
if (!g_has_cart_blue[id]) return HAM_IGNORED;
if (g_cart_blue_TmpClip[id] == -1) return HAM_IGNORED;
set_pdata_int(weapon_entity, m_iClip, g_cart_blue_TmpClip[id], WEAP_LINUX_XTRA_OFF)
set_pdata_float(weapon_entity, m_flTimeWeaponIdle, cart_blue_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)
set_pdata_float(id, m_flNextAttack, cart_blue_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)
set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)
// relaod animation UTIL_PlayWeaponAnimation(id, 1)
return HAM_IGNORED;}
stock drop_weapons(id, dropwhat){ static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons[i] if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) { static wname[32] get_weaponname(weaponid, wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } }}
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