PHP- Kodu:
/*
*
* Jailbreak Last Request
*
* H3avY Ra1n (AKA nikhilgupta345)
*
* Description
* -----------
*
* This is a Last Request plugin for jailbreak mod, where
* the last terrorists can type /lr and is presented with a
* menu, which has numerous options to choose from that interact
* with the Counter-Terrorists.
*
* Last Request Options
* --------------------
*
* Knife Battle - Fight with knives 1v1
* Shot for Shot - Take turns shooting a deagle
* Deagle Toss - See who can throw the deagle the farthest
* Shotgun Battle - Fight with shotguns 1v1
* Scout Battle - Fight with scouts 1v1
* Grenade Toss - See who can throw the grenade the farthest
* Race - Race across a certain part of the map
* Spray Contest - See who can spray closest to the top or bottom border
* of a wall. Prisoner decides.
*
*
* Client Commands
* ---------------
*
* say/say_team /lr - Opens Last Request Menu
* !lr
* /lastrequest
* !lastrequest
*
*
* Installation
* ------------
*
* - Compile this plugin locally
* - Place jb_lastrequest.amxx in addons/amxmodx/plugins/ folder
* - Open addons/amxmodx/configs/plugins.ini
* - Add the line 'jb_lastrequest.amxx' at the bottom
* - Restart server or change map
*
*
* Changelog
* ---------
*
* February 15, 2011 - v1.0 - Initial Release
* February 24, 2011 - v1.0.1 - Removed teleporting back to cell
* March 05, 2011 - v1.1 - Changed way of allowing a Last Request
* March 26, 2011 - v1.2 - Added Multi-Lingual support.
* August 10, 2011 - v2.0 - Completely rewrote plugin
*
*
* Credits
* -------
*
* Pastout - Used his thread as a layout for mine
*
*
* Plugin Thread: https://forums.alliedmods.net/showthread.php?p=1416279
*
*/
// Includes
////////////
#include < amxmodx >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < fakemeta_util >
#include < hamsandwich >
// Enums
/////////
enum
{
LR_NONE=-1,
LR_S4S,
LR_SPRAY,
LR_RACE,
LR_GUNTOSS,
LR_KNIFE,
LR_NADETOSS,
LR_SCOUT,
LR_SHOTGUN,
MAX_GAMES
};
enum
{
GREY = 0,
RED,
BLUE,
NORMAL
};
enum
{
ALIVE,
DEAD,
ALL
};
enum
{
LR_PRISONER,
LR_GUARD
};
enum ( += 100 )
{
TASK_BEACON,
TASK_ENDLR
};
// Consts
//////////
new const g_szPrefix[ ] = "!g[OSMANLI IMP]!n";
new const g_szBeaconSound[ ] = "buttons/blip1.wav";
new const g_szBeaconSprite[ ] = "sprites/white.spr";
new bool:silahdokun;
new const g_szGameNames[ MAX_GAMES ][ ] =
{
"DEAGLE",
"En Yuksege Sprey Basmaca",
"Maptaki Oyunlardan Birini CT Ile Yap",
"En Uzaga Silahi Atmaca",
"BICAK",
"Bombayi En Uzaga Firlatmaca",
"SCOUT",
"POMPALI"
};
new const g_szDescription[ MAX_GAMES ][ ] =
{
"Deagle ile tek mermi ile kozlarinizi paylasin.",
"Sectigin Kisi Ile Sprey Basin En Yukari Basan KAZANIR.",
"Sectigin Kisi Ile Maptaki Bir Oyunu Yap Kazanan Hayatta KALIR.",
"Sectigin Kisi Ile Silahinizi Atacaksiniz En Uzaga Atan KAZANIR.",
"BICAK Ile Kozlarinizi paylasin.",
"Sectigin Kisi Ile Bombani Firlat En Uzaga Atan KAZANIR.",
"SCOUT ile kozlarinizi paylasin.",
"POMPALI ile kozlarinizi paylasin."
};
new const g_szTeamName[ ][ ] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
};
new const g_szPlugin[ ] = "Duello[OSMANLI IMP]";
new const g_szVersion[ ] = "2.0";
new const g_szAuthor[ ] = "Pit10";
// Integers
////////////
new g_iCurrentGame = LR_NONE;
new g_iLastRequest[ 2 ];
new g_iCurrentPage[ 33 ];
new g_iChosenGame[ 33 ];
new g_iSprite;
new g_iMaxPlayers;
// Booleans
///////////
new bool:g_bAlive[ 33 ];
new bool:g_bConnected[ 33 ];
new bool:g_bLastRequestAllowed;
// Messages
////////////
new g_msgTeamInfo;
new g_msgSayText;
public plugin_precache()
{
precache_sound( g_szBeaconSound );
g_iSprite = precache_model( g_szBeaconSprite );
}
public plugin_init()
{
register_plugin( g_szPlugin, g_szVersion, g_szAuthor );
register_clcmd( "say /lr", "Cmd_LastRequest" );
register_event( "HLTV", "Event_RoundStart", "a", "1=0", "2=0" );
register_logevent( "Logevent_RoundStart", 2, "1=Round_Start" );
RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn_Post",1);
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_deagle", "Ham_DeagleFire_Post",1);
RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled_Post",1);
RegisterHam(Ham_TakeDamage, "player", "Ham_TakeDamage_Pre", 0);
RegisterHam(Ham_Touch, "weaponbox", "SilahDokunulmaz");
RegisterHam(Ham_Touch, "armoury_entity", "SilahDokunulmaz");
RegisterHam(Ham_Touch, "weapon_shield", "SilahDokunulmaz");
register_forward( FM_Think, "Forward_EntityThink_Pre", 0 );
register_message( get_user_msgid( "TextMsg" ), "Message_TextMsg" );
g_msgTeamInfo = get_user_msgid( "TeamInfo" );
g_msgSayText = get_user_msgid( "SayText" );
g_iMaxPlayers = get_maxplayers();
set_task( 2.0, "StartBeacon", .flags="b" );
set_task( 300.0, "Task_Advertise", .flags="b" );
}
public client_putinserver( id )
{
g_iCurrentPage[ id ] = 0;
g_bConnected[ id ] = true;
}
public client_disconnect( id )
{
g_bConnected[ id ] = false;
if( g_bAlive[ id ] )
g_bAlive[ id ] = false;
if( id == g_iLastRequest[ LR_PRISONER ] || id == g_iLastRequest[ LR_GUARD ] )
{
EndLastRequest( id == g_iLastRequest[ LR_PRISONER ] ? g_iLastRequest[ LR_GUARD ] : g_iLastRequest[ LR_PRISONER ], id );
}
remove_task( id + TASK_ENDLR );
}
public Ham_PlayerSpawn_Post( id )
{
if( !is_user_alive( id ) )
return HAM_IGNORED;
g_bAlive[ id ] = true;
return HAM_IGNORED;
}
public Ham_PlayerKilled_Post( iVictim, iKiller, iShouldGib )
{
g_bAlive[ iVictim ] = false;
if( iVictim == g_iLastRequest[ LR_PRISONER ] )
{
EndLastRequest( g_iLastRequest[ LR_GUARD ], iVictim );
}
else if( iVictim == g_iLastRequest[ LR_GUARD ] )
{
EndLastRequest( g_iLastRequest[ LR_PRISONER ], iVictim );
}
if( !g_bLastRequestAllowed && cs_get_user_team( iVictim ) == CS_TEAM_T )
{
if( get_playercount( CS_TEAM_T, ALIVE ) == 1 )
{
server_cmd("bh_enabled 0");
ColorChat( 0, NORMAL, "%s !gSen Son!n Mahkumsun bu yuzden bunny yapamazsin.", g_szPrefix );
silahdokun = true;
g_bLastRequestAllowed = true;
}
}
}
public SilahDokunulmaz(weapon,id) {
if(get_user_team(id) == 1) {
if (is_user_alive(id) && silahdokun) {
if (is_user_alive(id) && silahdokun) {
return HAM_SUPERCEDE;
}
}
}
}
public Ham_DeagleFire_Post( iEnt )
{
if( g_iCurrentGame != LR_S4S )
{
return;
}
new id = pev( iEnt, pev_owner );
new iOpponentEnt;
if( cs_get_weapon_ammo( iEnt ) == 0 )
{
if( id == g_iLastRequest[ LR_PRISONER ] )
{
iOpponentEnt = fm_find_ent_by_owner( -1, "weapon_deagle", g_iLastRequest[ LR_GUARD ] );
if( pev_valid( iOpponentEnt ) )
cs_set_weapon_ammo( iOpponentEnt, 1 );
}
else if( id == g_iLastRequest[ LR_GUARD ] )
{
iOpponentEnt = fm_find_ent_by_owner( -1, "weapon_deagle", g_iLastRequest[ LR_PRISONER ] );
if( pev_valid( iOpponentEnt ) )
cs_set_weapon_ammo( iOpponentEnt, 1 );
}
}
}
public Ham_TakeDamage_Pre( iVictim, iInflictor, iAttacker, Float:flDamage, iBits )
{
if( !( 1 <= iAttacker <= g_iMaxPlayers ) )
return HAM_IGNORED;
new bool:g_bVictimLR = iVictim == g_iLastRequest[ LR_PRISONER ] || iVictim == g_iLastRequest[ LR_GUARD ];
new bool:g_bAttackerLR = iAttacker == g_iLastRequest[ LR_PRISONER ] || iAttacker == g_iLastRequest[ LR_GUARD ];
if( g_bVictimLR && !g_bAttackerLR )
{
return HAM_SUPERCEDE;
}
else if( !g_bVictimLR && g_bAttackerLR )
{
return HAM_SUPERCEDE;
}
return HAM_IGNORED;
}
public Event_RoundStart()
{
g_bLastRequestAllowed = false;
g_iCurrentGame = LR_NONE;
}
public Logevent_RoundStart()
{
if( !g_bLastRequestAllowed && get_playercount( CS_TEAM_T, ALIVE ) == 1 )
{
g_bLastRequestAllowed = true;
ColorChat( 0, NORMAL, "%s !gSen Son!n Mahkumsun.", g_szPrefix );
}
}
public Forward_EntityThink_Pre( iEnt )
{
if( !pev_valid( iEnt ) || g_iCurrentGame != LR_NADETOSS )
return FMRES_IGNORED;
new id = pev( iEnt, pev_owner );
if( id != g_iLastRequest[ LR_PRISONER ] && id != g_iLastRequest[ LR_GUARD ] )
return FMRES_IGNORED;
new szModel[ 32 ];
pev( iEnt, pev_model, szModel, charsmax( szModel ) );
if( equal( szModel, "models/w_smokegrenade.mdl" ) )
{
set_pev( iEnt, pev_renderfx, kRenderFxGlowShell );
set_pev( iEnt, pev_renderamt, 125.0 );
set_pev( iEnt, pev_rendermode, kRenderTransAlpha );
set_pev( iEnt, pev_rendercolor, id == g_iLastRequest[ LR_GUARD ] ? { 0.0, 0.0, 255.0 } : { 255.0, 0.0, 0.0 } );
return FMRES_SUPERCEDE;
}
return FMRES_IGNORED;
}
public Message_TextMsg()
{
if( g_iCurrentGame == LR_NONE )
{
return PLUGIN_CONTINUE;
}
static szText[ 25 ];
get_msg_arg_string( 2, szText, charsmax( szText ) );
if( equal( szText, "#Round_Draw" ) || equal( szText, "#Game_will_restart_in" ) || equal( szText, "#Game_Commencing" ) )
{
g_iCurrentGame = LR_NONE;
strip_user_weapons( g_iLastRequest[ LR_PRISONER ] );
strip_user_weapons( g_iLastRequest[ LR_GUARD ] );
GiveWeapons( g_iLastRequest[ LR_GUARD ] );
g_iLastRequest[ LR_PRISONER ] = 0;
g_iLastRequest[ LR_GUARD ] = 0;
}
return PLUGIN_CONTINUE;
}
public Cmd_LastRequest( id )
{
if( !g_bAlive[ id ] )
{
ColorChat( id, NORMAL, "%s Lr atmak icin!t canli!n olman !gGerekiyor.", g_szPrefix );
return PLUGIN_HANDLED;
}
else if( cs_get_user_team( id ) != CS_TEAM_T )
{
ColorChat( id, NORMAL, "%s Sen Gardiyansin!", g_szPrefix );
return PLUGIN_HANDLED;
}
else if( !g_bLastRequestAllowed )
{
ColorChat( id, NORMAL, "%s Yalnizca sona kalan kisi gardiyanlarla duello yapabilir.", g_szPrefix );
return PLUGIN_HANDLED;
}
else if( g_iCurrentGame != LR_NONE )
{
ColorChat( id, NORMAL, "", g_szPrefix );
return PLUGIN_HANDLED;
}
else LastRequestMenu( id );
return PLUGIN_HANDLED;
}
public LastRequestMenu( id )
{
new hMenu = menu_create( "\yDuello Turunu Sec:", "LastRequestMenu_Handler" );
new szInfo[ 6 ];
for( new i = 0; i < MAX_GAMES; i++ )
{
num_to_str( i, szInfo, charsmax( szInfo ) );
menu_additem( hMenu, g_szGameNames[ i ], szInfo );
}
menu_setprop( hMenu, MPROP_NEXTNAME, "Next Page" );
menu_setprop( hMenu, MPROP_BACKNAME, "Previous Page" );
menu_display( id, hMenu, 0 );
}
public LastRequestMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
new szData[ 6 ];
new iAccess, hCallback;
menu_item_getinfo( hMenu, iItem, iAccess, szData, charsmax( szData ), _, _, hCallback );
g_iChosenGame[ id ] = str_to_num( szData );
if( g_iCurrentGame != LR_NONE )
{
menu_destroy( hMenu );
g_iChosenGame[ id ] = LR_NONE;
ColorChat( id, NORMAL, "", g_szPrefix );
return PLUGIN_HANDLED;
}
ShowPlayerMenu( id );
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
public ShowPlayerMenu( id )
{
new hMenu = menu_create( "\yGardiyan Sec:", "PlayerMenu_Handler" );
new szPlayerName[ 32 ], szInfo[ 6 ];
for( new i = 1; i < g_iMaxPlayers; i++ )
{
if( !g_bAlive[ i ] || cs_get_user_team( i ) != CS_TEAM_CT )
continue;
get_user_name( i, szPlayerName, charsmax( szPlayerName ) );
num_to_str( i, szInfo, charsmax( szInfo ) );
menu_additem( hMenu, szPlayerName, szInfo );
}
menu_setprop( hMenu, MPROP_NEXTNAME, "Next Page" );
menu_setprop( hMenu, MPROP_BACKNAME, "Previous Page" );
menu_display( id, hMenu, 0 );
}
public PlayerMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT || !g_bAlive[ id ] || !g_bLastRequestAllowed || g_iCurrentGame != LR_NONE )
{
g_iChosenGame[ id ] = LR_NONE;
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
new szData[ 6 ], szPlayerName[ 64 ];
new iAccess, hCallback;
menu_item_getinfo( hMenu, iItem, iAccess, szData, charsmax( szData ), szPlayerName, charsmax( szPlayerName ), hCallback );
new iGuard = str_to_num( szData );
if( !g_bAlive[ iGuard ] || cs_get_user_team( iGuard ) != CS_TEAM_CT )
{
ColorChat( id, NORMAL, "", g_szPrefix );
menu_destroy( hMenu );
ShowPlayerMenu( id );
return PLUGIN_HANDLED;
}
StartGame( g_iChosenGame[ id ], id, iGuard );
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
public StartGame( iGame, iPrisoner, iGuard )
{
g_iCurrentGame = iGame;
g_iLastRequest[ LR_PRISONER ] = iPrisoner;
g_iLastRequest[ LR_GUARD ] = iGuard;
new szPrisonerName[ 32 ], szGuardName[ 32 ];
get_user_name( iPrisoner, szPrisonerName, charsmax( szPrisonerName ) );
get_user_name( iGuard, szGuardName, charsmax( szGuardName ) );
ColorChat( 0, NORMAL, "%s !t%s!n ile !t%s!n !g%s!n! duellosu yapiyor.", g_szPrefix, szPrisonerName, szGuardName, g_szGameNames[ iGame ] );
strip_user_weapons( iPrisoner );
strip_user_weapons( iGuard );
set_user_health( iPrisoner, 100 );
set_user_health( iGuard, 100 );
set_user_armor( iPrisoner, 0 );
set_user_armor( iGuard, 0 );
StartBeacon();
ColorChat( iPrisoner, NORMAL, "%s !tGorevin: %s", g_szPrefix, g_szDescription[ iGame ] );
ColorChat( iGuard, NORMAL, "%s !tGorevin: %s", g_szPrefix, g_szDescription[ iGame ] );
switch( iGame )
{
case LR_S4S:
{
LR_Shot4Shot( iPrisoner );
LR_Shot4Shot( iGuard );
}
case LR_RACE:
{
LR_Race( iPrisoner );
LR_Race( iGuard );
}
case LR_KNIFE:
{
LR_Knife( iPrisoner );
LR_Knife( iGuard );
}
case LR_SPRAY:
{
LR_Spray( iPrisoner );
LR_Spray( iGuard );
}
case LR_GUNTOSS:
{
LR_GunToss( iPrisoner );
LR_GunToss( iGuard );
}
case LR_NADETOSS:
{
LR_NadeToss( iPrisoner );
LR_NadeToss( iGuard );
}
case LR_SCOUT:
{
LR_Scout( iPrisoner );
LR_Scout( iGuard );
}
case LR_SHOTGUN:
{
LR_Shotgun( iPrisoner );
LR_Shotgun( iGuard );
}
}
}
public StartBeacon()
{
if( g_iCurrentGame == LR_NONE )
{
return;
}
new id;
for( new i = 0; i < 2; i++ )
{
id = g_iLastRequest[ i ];
static origin[3]
emit_sound( id, CHAN_ITEM, g_szBeaconSound, 1.0, ATTN_NORM, 0, PITCH_NORM )
get_user_origin( id, origin )
message_begin( MSG_BROADCAST, SVC_TEMPENTITY )
write_byte( TE_BEAMCYLINDER )
write_coord( origin[0] ) //position.x
write_coord( origin[1] ) //position.y
write_coord( origin[2]-20 ) //position.z
write_coord( origin[0] ) //axis.x
write_coord( origin[1] ) //axis.y
write_coord( origin[2]+200 ) //axis.z
write_short( g_iSprite ) //sprite index
write_byte( 0 ) //starting frame
write_byte( 1 ) //frame rate in 0.1's
write_byte( 6 ) //life in 0.1's
write_byte( 10 ) //line width in 0.1's
write_byte( 1 ) //noise amplitude in 0.01's
switch( cs_get_user_team( id ) )
{
case CS_TEAM_CT:
{
write_byte( 0 );
write_byte( 0 );
write_byte( 255 );
}
case CS_TEAM_T:
{
write_byte( 255 );
write_byte( 0 );
write_byte( 0 );
}
}
write_byte( 255 ); // brightness
write_byte( 0 ); // scroll speed in 0.1's
message_end();
}
}
public EndLastRequest( iWinner, iLoser )
{
new szWinnerName[ 32 ], szLoserName[ 32 ];
get_user_name( iWinner, szWinnerName, 31 );
get_user_name( iLoser, szLoserName, 31 );
ColorChat( 0, NORMAL, "%s !t%s!n !t%s!n tarafindan !golduruldu.", g_szPrefix, szLoserName, szWinnerName );
strip_user_weapons( iLoser );
g_iCurrentGame = LR_NONE;
g_iLastRequest[ LR_PRISONER ] = 0;
g_iLastRequest[ LR_GUARD ] = 0;
set_task( 0.1, "Task_EndLR", TASK_ENDLR + iWinner );
silahdokun = false
server_cmd("bh_enabled 1")
}
public Task_EndLR( iTaskID )
{
new id = iTaskID - TASK_ENDLR;
strip_user_weapons( id );
set_user_health( id, 100 );
if( cs_get_user_team( id ) == CS_TEAM_CT )
GiveWeapons( id );
}
//////////////////////////////
// LR Games //
//////////////////////////////
LR_Knife( id )
{
new szMapName[ 32 ], iCTOrigin[ 3 ], iTOrigin[ 3 ];
give_item( id, "weapon_knife" );
get_mapname( szMapName, charsmax( szMapName ) );
if( equali( szMapName, "some1s_jailbreak" ) )
{
iCTOrigin = { -759, 1047, 100 };
iTOrigin = { -585, 867, 100 };
if( id == g_iLastRequest[ LR_PRISONER ] )
set_user_origin( id, iTOrigin );
else
set_user_origin( id, iCTOrigin );
}
}
LR_Shotgun( id )
{
give_item( id, "weapon_m3" );
cs_set_user_bpammo( id, CSW_M3, 28 );
}
LR_Scout( id )
{
new szMapName[ 32 ], iCTOrigin[ 3 ], iTOrigin[ 3 ];
give_item( id, "weapon_scout" );
cs_set_user_bpammo( id, CSW_SCOUT, 90 );
get_mapname( szMapName, charsmax( szMapName ) );
if( equali( szMapName, "some1s_jailbreak" ) )
{
iCTOrigin = { -2898, -2040, 37 };
iTOrigin = { -2908, 905, 37 };
if( id == g_iLastRequest[ LR_PRISONER ] )
set_user_origin( id, iTOrigin );
else
set_user_origin( id, iCTOrigin );
}
}
LR_Shot4Shot( id )
{
new szMapName[ 32 ], iCTOrigin[ 3 ], iTOrigin[ 3 ];
if( id == g_iLastRequest[ LR_PRISONER ] )
{
cs_set_weapon_ammo( give_item( id, "weapon_deagle" ), 1 );
}
else cs_set_weapon_ammo( give_item( id, "weapon_deagle" ), 0 );
get_mapname( szMapName, charsmax( szMapName ) );
if( equali( szMapName, "some1s_jailbreak" ) )
{
iCTOrigin = { -1352, 271, 38 };
iTOrigin = { -1338, -782, 38 };
if( id == g_iLastRequest[ LR_PRISONER ] )
set_user_origin( id, iTOrigin );
else
set_user_origin( id, iCTOrigin );
}
}
LR_Race( id )
{
give_item( id, "weapon_knife" );
}
LR_Spray( id )
{
give_item( id, "weapon_knife" );
}
LR_GunToss( id )
{
give_item( id, "weapon_knife" );
cs_set_weapon_ammo( give_item( id, "weapon_deagle" ), 0 );
}
LR_NadeToss( id )
{
give_item( id, "weapon_knife" );
give_item( id, "weapon_smokegrenade" );
}
public Task_Advertise()
{
ColorChat( 0, NORMAL, "%s serverinda Gelismis Duello Plugini Mevcuttur.", g_szPrefix );
}
GiveWeapons( id )
{
give_item( id, "weapon_m4a1" );
give_item( id, "weapon_deagle" );
give_item( id, "weapon_smokegrenade" );
cs_set_user_bpammo( id, CSW_M4A1, 90 );
cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
}
ColorChat( id, colour, const text[], any:... )
{
if( !get_playersnum() )
{
return;
}
static message[192];
message[0] = 0x01;
vformat(message[1], sizeof(message) - 1, text, 4);
replace_all(message, sizeof(message) - 1, "!g", "^x04");
replace_all(message, sizeof(message) - 1, "!n", "^x01");
replace_all(message, sizeof(message) - 1, "!t", "^x03");
static index, MSG_Type;
if( !id )
{
static i;
for(i = 1; i <= g_iMaxPlayers; i++)
{
if( g_bConnected[i] )
{
index = i;
break;
}
}
MSG_Type = MSG_ALL;
}
else
{
MSG_Type = MSG_ONE;
index = id;
}
static bool:bChanged;
if( colour == GREY || colour == RED || colour == BLUE )
{
message_begin(MSG_Type, g_msgTeamInfo, _, index);
write_byte(index);
write_string(g_szTeamName[colour]);
message_end();
bChanged = true;
}
message_begin(MSG_Type, g_msgSayText, _, index);
write_byte(index);
write_string(message);
message_end();
if( bChanged )
{
message_begin(MSG_Type, g_msgTeamInfo, _, index);
write_byte(index);
write_string(g_szTeamName[_:cs_get_user_team(index)]);
message_end();
}
}
get_playercount( CsTeams:iTeam, iStatus )
{
new iPlayerCount;
for( new i = 1; i <= g_iMaxPlayers; i++ )
{
if( !g_bConnected[ i ] || cs_get_user_team( i ) != iTeam ) continue;
switch( iStatus )
{
case DEAD: if( g_bAlive[ i ] ) continue;
case ALIVE: if( !g_bAlive[ i ] ) continue;
}
iPlayerCount++;
}
return iPlayerCount;
}