** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\valve\cstrike"




** Executing...
** Command: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlcsg.exe
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1"


hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlcsg.exe "c:\program files (x86)\valve\valve\jail_sniper_v1"
Entering c:\program files (x86)\valve\valve\jail_sniper_v1.map


Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]


Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]


0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds)
SetModelCenters:
20%...40%...60%...80%... (0.00 seconds)
CSGBrush:
30%...50%...80%... (0.02 seconds)


Using Wadfile: \program files (x86)\valve\valve\xeno.wad
- Contains 2 used textures, 25.00 percent of map (264 textures in wad)
Using Wadfile: \program files (x86)\valve\valve\halflife.wad
- Contains 6 used textures, 75.00 percent of map (3116 textures in wad)


Texture usage is at 0.09 mb (of 4.00 mb MAX)
0.12 seconds elapsed


----- END hlcsg -----








** Executing...
** Command: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlbsp.exe
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1"


hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlbsp.exe "c:\program files (x86)\valve\valve\jail_sniper_v1"


Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)




SolidBSP [hull 0] 202 (0.01 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 207 (0.01 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 211 (0.01 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 207 (0.01 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
0.07 seconds elapsed


----- END hlbsp -----








** Executing...
** Command: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlvis.exe
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1"


hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlvis.exe "c:\program files (x86)\valve\valve\jail_sniper_v1"
Error: Portal file 'c:\program files (x86)\valve\valve\jail_sniper_v1.prt' does not exist, cannot vis the map




----- END hlvis -----








** Executing...
** Command: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlrad.exe
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1"


hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\Hammer\ZHLT34~1.ZIP\hlrad.exe "c:\program files (x86)\valve\valve\jail_sniper_v1"
>> There was a problem compiling the map.
>> Check the file c:\program files (x86)\valve\valve\jail_sniper_v1.log for the cause.


----- END hlrad -----








** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1.bsp" "C:\Program Files (x86)\valve\cstrike\maps\jail_sniper_v1.bsp"




** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\valve\valve\jail_sniper_v1.pts" "C:\Program Files (x86)\valve\cstrike\maps\jail_sniper_v1.pts"


The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
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