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15-03-13, 23:31
(This post was last modified: 21-03-13, 20:46 by Yunap .)
Merhaba Arkadaşlar,
Yepyeni bir pluginle karşınızdayım
Bu yeni pluginden biraz bahsedelim, bu plugin jail oynayan hemen herkesin
bildiği silah menu plugininin yeni bir versiyonudur. (Kendi Yapımım)
Resimler:
Resimde görüldüğü gibi 1 de "M4A1, AK47, AWP, M249(51) ve DEAGLE" var yani 1 e basınca bu silahlar geliyor.
Amxx : yunapsilahmenu.amxx
Sma : yunapsilahmenu.sma
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Kardesım Yanlıs Hatırlamıyorsam Bu Plugın Eskıden Berı VAr AMa Emege SAygı TSK ederız
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Yunap dateline='' Wrote: Merhaba Arkadaşlar,
Yepyeni bir pluginle karşınızdayım
Bu yeni pluginden biraz bahsedelim, bu plugin jail oynayan hemen herkesin
bildiği silah menu plugininin yeni bir versiyonudur. (Kendi Yapımım)
Resimler:
Resimde görüldüğü gibi 1 de "M4A1, AK47, AWP, M249(51) ve DEAGLE" var yani 1 e basınca bu silahlar geliyor.
Amxx : yunapsilahmenu.amxx
Sma : yunapsilahmenu.sma
Kardesım Jaılde SUper Ama Proda Ikende Bu Sılah menusu Acılıyor ....Ilgılenırsen Sevınırım
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arkadaşlar ben bu plugini editleyerek bi kaç değişiklik yapmaya çalıştım fakat hata verdi compile edemedim kodu atıyım bi bakın
/*
*
*
*
* Plugin: CT SilahMenu
* By: HayaLperesT.
*
*
*
*/
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fun>
public plugin_init()
{
register_plugin("SilahMenusu","1.0","HayaLperesT.")
RegisterHam(Ham_Spawn, "player", "silahmenu", 1)
}
/*============================================================
CT Silah Menu
============================================================*/
public silahmenu(id)
{
if (get_user_team(id) == 2 && is_user_alive(id))
{
new menu = menu_create("\wSilah Menusu \d[HayaLperesT.]","silahmenusu1")
menu_additem(menu, "\wML // Scout + Deagle", "1", 0);
menu_additem(menu, "\wML // XM1014 + Deagle", "2", 0);
menu_additem(menu, "\wML // MAC-10 + Deagle", "3", 0);
menu_additem(menu, "\wML // AUG + Deagle", "4", 0);
menu_additem(menu, "\wML // UMP 45 + Deagle", "5", 0);
menu_additem(menu, "\wML // GALIL + Deagle", "6", 0);
menu_additem(menu, "\wML // FAMAS + Deagle", "7", 0);
menu_additem(menu, "\wML // AWP + Deagle", "8", 0);
menu_additem(menu, "\wML // M4A1 + Deagle", "9", 0);
menu_additem(menu, "\wML // AK47 + Deagle", "10", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
}
public silahinmenusu1(id,menu,item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data)
switch(key)
{
case 1: {
strip_user_weapons(id)
give_item(id, "weapon_scout")
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_SCOUT, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
}
case 2: {
strip_user_weapons(id)
give_item(id, "weapon_xm1014")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_XM1014, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 3: {
strip_user_weapons(id)
give_item(id, "weapon_mac10")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_MAC10, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 4: {
strip_user_weapons(id)
give_item(id, "weapon_aug")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AUG, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 5: {
strip_user_weapons(id)
give_item(id, "weapon_ump45")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_UMP45, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 6: {
strip_user_weapons(id)
give_item(id, "weapon_galil")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_GALIL, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 7: {
strip_user_weapons(id)
give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_FAMAS, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 8; {
strip_user_weapons(id)
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AWP, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 9; {
strip_user_weapons(id)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_M4A1, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
case 10; {
strip_user_weapons(id)
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AK47, 200)
cs_set_user_bpammo(id, CSW_DEAGLE, 200)
give_item(id, "weapon_knife")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
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02-09-14, 15:15
(This post was last modified: 02-09-14, 15:17 by tifargemirhan .)
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Posts: 73
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kafaci123 dateline='' Wrote: arkadaşım pluginin içine ekledimde hata veriyor panele atarken şuraya atayım düzeltirmisiniz onu?
/*
*
*
*
* Plugin: CT SilahMenu
* By: Yunap.
*
*
*
*/
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fun>
public plugin_init()
{
register_plugin("SilahMenusu","1.0","Yunap.")
RegisterHam(Ham_Spawn, "player", "silahmenu", 1)
}
/*============================================================
CT Silah Menu
============================================================*/
public silahmenu(id)
{
if (get_user_team(id) == 2 && is_user_alive(id))
{
new menu = menu_create("\w[Toblerone Gaming] Silah Menusu \","silahinmenusu1")
menu_additem(menu, "\wM4A1 / AK47 / AWP / M249 / DEAGLE", "1", 0);
menu_additem(menu, "\wSG552 / FAMAS / AWP / M249 / DEAGLE", "2", 0);
menu_additem(menu, "\wAK47 / SG552 / AWP / M249 / USP", "3", 0);
menu_additem(menu, "\wFAMAS / MP5 / AWP / M249 / GLOCK", "4", 0);
menu_additem(menu, "\wGALIL / M3 / AWP / M249 / BERETTA\dx2", "5", 0);
menu_additem(menu, "\wAUG / AK47 / AWP / M249 / FIVE SEVEN", "6", 0);
menu_additem(menu, "\wMP5 / M4A1 / AWP / M249 / USP", "7", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
}
public silahinmenusu1(id,menu,item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data)
switch(key)
{
case 1: {
strip_user_weapons(id)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_knife")
give_item(id, "weapon_ak47")
give_item(id, "weapon_awp")
give_item(id, "weapon_m249")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_M4A1, 120)
cs_set_user_bpammo(id, CSW_AK47, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_DEAGLE, 90)
}
case 2: {
strip_user_weapons(id)
give_item(id, "weapon_sg552")
give_item(id, "weapon_famas")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_SG552, 120)
cs_set_user_bpammo(id, CSW_FAMAS, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_DEAGLE, 90)
give_item(id, "weapon_knife")
}
case 3: {
strip_user_weapons(id)
give_item(id, "weapon_ak47")
give_item(id, "weapon_sg552")
give_item(id, "weapon_awp")
give_item(id, "weapon_usp")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_AK47, 120)
cs_set_user_bpammo(id, CSW_SG552, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_USP, 120)
give_item(id, "weapon_knife")
}
case 4: {
strip_user_weapons(id)
give_item(id, "weapon_famas")
give_item(id, "weapon_mp5navy")
give_item(id, "weapon_awp")
give_item(id, "weapon_glock")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_FAMAS, 120)
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_GLOCK18, 120)
give_item(id, "weapon_knife")
}
case 5: {
strip_user_weapons(id)
give_item(id, "weapon_galil")
give_item(id, "weapon_m3")
give_item(id, "weapon_awp")
give_item(id, "weapon_elite")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_GALIL, 90)
cs_set_user_bpammo(id, CSW_M3, 40)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_ELITE, 150)
give_item(id, "weapon_knife")
}
case 6: {
strip_user_weapons(id)
give_item(id, "weapon_aug")
give_item(id, "weapon_ak47")
give_item(id, "weapon_awp")
give_item(id, "weapon_fiveseven")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_AUG, 120)
cs_set_user_bpammo(id, CSW_AK47, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_FIVESEVEN, 120)
give_item(id, "weapon_knife")
}
case 7: {
strip_user_weapons(id)
give_item(id, "weapon_mp5navy")
give_item(id, "weapon_m4a1")
give_item(id, "weapon_awp")
give_item(id, "weapon_usp")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
cs_set_user_bpammo(id, CSW_M4A1, 120)
cs_set_user_bpammo(id, CSW_AWP, 40)
cs_set_user_bpammo(id, CSW_M249, 300)
cs_set_user_bpammo(id, CSW_USP, 112)
give_item(id, "weapon_knife")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new map[64];
get_mapname(map,charsmax(map));
if(contain(map,"jb_") == -1 && contain(map,"jail_") == -1 && contain(map,"some1s_") == -1)
return PLUGIN_HANDLED;
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/
Ekte alabilirsin.
Attached Files
silah.sma (Size: 4.72 KB / Downloads: 121)
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adamsın kardeşim saolasın bide oyun yoneticisinde geçen bi t-shop pluini bulabilirmisiniz ben aradım bulamadım forumda
bulduklarımda çalışmıyor. birde bulan arkadaş editleyebilrse süper olur