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  1. #1
    er er LeadeRTR - ait Kullanıcı Resmi (Avatar)
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    Standart Kapı Jileti Nasıl yapılıyor [ ÇÖZÜLDÜ ]

    Resmi gerçek boyutunda görmek için tıklayın.

Resmin ismi:  13.JPG
Görüntüleme: 104
Büyüklüğü:  121,2 KB (Kilobyte)
ID:	5047Resmi gerçek boyutunda görmek için tıklayın.

Resmin ismi:  rgktb.jpg
Görüntüleme: 97
Büyüklüğü:  286,3 KB (Kilobyte)
ID:	5048
    reklam gibi olmasın ama futbola girişte içinden geçilebilen siyah jilet gibi bişe var onu nasıl yapıcaz..

    @Nefesim

  2. #2
    teğmen er scarty - ait Kullanıcı Resmi (Avatar)
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    Standart Cevap: Kapı Jileti

    Normal siyah texture koy kapını çiz func_illisionary ver texture ver özelliklerden fx amount : 125 yap tamamdır.
    YouTube.com/enesscarty

  3. #3
    er er LeadeRTR - ait Kullanıcı Resmi (Avatar)
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    Standart Cevap: Kapı Jileti

    @scarty sağolasın dostum..

    Ne Sorunnlu adamım ya şimdi gene runlarken hata veriyor log dosyası:
    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlcsg -----
    Command line: C:\Users\YEN~1\Desktop\vhe\ayar\hlcsg.exe C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR
    Entering C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR.map


    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    max lighting memory [ 6291456 ] [ 6291456 ]
    priority [ Normal ] [ Normal ]


    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    clip hull type [ legacy ] [ legacy ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    nullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]


    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]


    28 brushes (totalling 180 sides) discarded from clipping hulls
    CreateBrush:
    Error: Entity 112, Brush 3, Side 1: plane with no normal
    Error: plane with no normal
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file Common Half-Life mapping problems & compile errors - Zoner's Half-Life Tools reference (ZHLT) for a detailed explanation of this problem


    Error: Entity 112, Brush 3, Side 2: plane with no normal
    Error: Entity 112, Brush 3, Side 2: has a coplanar plane at (-2240, 1072, -192), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 3: plane with no normal
    Error: Entity 112, Brush 3, Side 3: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 3: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: plane with no normal
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 5: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 113, Brush 3, Side 1: plane with no normal
    Error: Entity 113, Brush 3, Side 2: plane with no normal
    Error: Entity 113, Brush 3, Side 2: has a coplanar plane at (-2240, 378, -192), texture CAR_RED
    Error: Entity 113, Brush 3, Side 3: plane with no normal
    Error: Entity 113, Brush 3, Side 3: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 3: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: plane with no normal
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 5: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    EErrrroorr:: EEnnttiittyy 111132,, BBrruusshh 33:: oouuttssiiddee wwoorrlldd((++//--44009966)):: ((--22225762,,--1100001362,,--1100003362))--((--22222048,,1100001362,,1100003362))




    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    (3.43 seconds)


    ----- END hlcsg -----






    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlbsp -----
    Command line: C:\Users\YEN~1\Desktop\vhe\ayar\hlbsp.exe C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR
    >> There was a problem compiling the map.
    >> Check the file C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR.log for the cause.


    ----- END hlbsp -----

    - - - - - - - - - -
    @scarty sağolasın dostum..

    Ne Sorunnlu adamım ya şimdi gene runlarken hata veriyor log dosyası:
    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlcsg -----
    Command line: C:\Users\YEN~1\Desktop\vhe\ayar\hlcsg.exe C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR
    Entering C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR.map


    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    max lighting memory [ 6291456 ] [ 6291456 ]
    priority [ Normal ] [ Normal ]


    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    clip hull type [ legacy ] [ legacy ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    nullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]


    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]


    28 brushes (totalling 180 sides) discarded from clipping hulls
    CreateBrush:
    Error: Entity 112, Brush 3, Side 1: plane with no normal
    Error: plane with no normal
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


    Error: Entity 112, Brush 3, Side 2: plane with no normal
    Error: Entity 112, Brush 3, Side 2: has a coplanar plane at (-2240, 1072, -192), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 3: plane with no normal
    Error: Entity 112, Brush 3, Side 3: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 3: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: plane with no normal
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 4: has a coplanar plane at (-2240, 1014, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3, Side 5: has a coplanar plane at (-2240, 1072, -100), texture CAR_BLUE
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 113, Brush 3, Side 1: plane with no normal
    Error: Entity 113, Brush 3, Side 2: plane with no normal
    Error: Entity 113, Brush 3, Side 2: has a coplanar plane at (-2240, 378, -192), texture CAR_RED
    Error: Entity 113, Brush 3, Side 3: plane with no normal
    Error: Entity 113, Brush 3, Side 3: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 3: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: plane with no normal
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED
    Error: Entity 113, Brush 3, Side 5: has a coplanar plane at (-2240, 378, -100), texture CAR_RED
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2240,-10000,-10000)-(-2240,10000,10000)
    EErrrroorr:: EEnnttiittyy 111132,, BBrruusshh 33:: oouuttssiiddee wwoorrlldd((++//--44009966)):: ((--22225762,,--1100001362,,--1100003362))--((--22222048,,1100001362,,1100003362))




    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10036)-(-2224,10016,10036)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2272,-10032,-10032)-(-2208,10032,10032)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 112, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    Error: Entity 113, Brush 3: outside world(+/-4096): (-2256,-10016,-10018)-(-2224,10016,10018)
    (3.43 seconds)


    ----- END hlcsg -----






    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to ([email protected])
    ----- BEGIN hlbsp -----
    Command line: C:\Users\YEN~1\Desktop\vhe\ayar\hlbsp.exe C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR
    >> There was a problem compiling the map.
    >> Check the file C:\Users\YÜŞEN\Desktop\vhe\haritacs\cstrike\maps\j ail_darkleadeR.log for the cause.


    ----- END hlbsp -----

  4. #4
    onbasi er
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    Standart Cevap: Kapı Jileti

    Error: Entity 113, Brush 3, Side 4: has a coplanar plane at (-2240, 320, -100), texture CAR_RED maşallah dostum :ASD bu ctrl shift g bas onraya entity 113 burs 3 yaz ve tamam de nesneyi seçicek secince sil tekrar ciz hatalı nesne ebürlerinide böyle yap

  5. #5
    teğmen emektar Nefesim - ait Kullanıcı Resmi (Avatar)
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    Standart Cevap: Kapı Jileti

    O Nesneleri sil tekrar çiz brush hatası yani çiizm hatası var.
    Nefesim Fark Yaratırmı ?

  6. #6
    teğmen er scarty - ait Kullanıcı Resmi (Avatar)
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    Standart Cevap: Kapı Jileti

    Arkadaş brush hatası almamak için biraz orantılı kesmeniz yeterli ben her kareyi sayarak yapıyorum orantılı oluyor yada iskelet ile yapabilirsin senin seçimin fakat hazır rmflerde yada başka haritadan çıkartılan rmflerde bunlara sıkça rastlanıyor sabonu dediği gibi CTRL SHİFT + G Yap sonra entity ve brush nolarını gir nesneyi sil ve tekrar orantılı çiz yada çizme sana kalmış.
    YouTube.com/enesscarty

  7. #7
    er er LeadeRTR - ait Kullanıcı Resmi (Avatar)
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    Standart Cevap: Kapı Jileti

    @Saboo tmmda onu yazınca That brush number does not exist. diyorr

    - - - - - - - - - -
    @Saboo tmmda onu yazınca That brush number does not exist. diyorr

    Edit# Halledildi yardımlarınız için sağolun.
    Konu LeadeRTR tarafından (31-08-13 Saat 20:02 ) değiştirilmiştir.

  8. #8
    onbasi er
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    Standart Cevap: Kapı Jileti

    yanlış yazıyorsun numarayı tekrar compile et tekrar bak

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Kullanıcıların arama motorlarındaki kullandığı taglar:

Counter Strike 1.6 Cfg, plugin, eklenti, sxe, config, skin, setup
Counter Strike

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