merhaba arkadaşlar mapımı bitirdim compileye başlıyorum hlvis işlemine gelince 10-15 dk kadar çalışıyor sonra bilgisayarım kapanıyor :S neden oluyor acaba bir bilgisi olan varmı?
Kod:
hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\xxx\Desktop\VALVEH~1.5\Compile\ZHLT34~1.ZIP\hlcsg.exe "c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2"-wadinclude portakal.wad
Entering c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[portakal.wad]
32 brushes (totalling 192 sides) discarded from clipping hulls
CreateBrush:
(1.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.11 seconds)
Using Wadfile: \program files\valve\cstrike\cstrike.wad
- Contains 1 used texture, 0.93 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 59 used textures, 54.63 percent of map (3116 textures in wad)
Including Wadfile: \program files\valve\cstrike\portakal.wad
- Warning: Larger than expected texture (348972 bytes): '!ALEW'
- Warning: Larger than expected texture (348972 bytes): '!LAVA01'
- Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
- Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
- Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_1'
- Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_2'
- Warning: Larger than expected texture (348972 bytes): 'SNOW1'
- Warning: Larger than expected texture (348972 bytes): 'SNOWWALL'
- Warning: Larger than expected texture (348972 bytes): 'CHRISTMASTREE'
- Warning: Larger than expected texture (697132 bytes): 'LANE'
- Warning: Larger than expected texture (348972 bytes): 'RETURN'
- Warning: Larger than expected texture (261932 bytes): 'BACKBOARD'
- Warning: Larger than expected texture (348972 bytes): 'GUTTERS'
- Contains 48 used textures, 44.44 percent of map (2558 textures in wad)
added 16 additional animating textures.
Texture usage is at 2.21 mb (of 4.00 mb MAX)
2.81 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\xxx\Desktop\VALVEH~1.5\Compile\ZHLT34~1.ZIP\hlbsp.exe "c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...3728 (0.27 seconds)
BSP generation successful, writing portal file 'c:\documents and settings\xxx\desktop\valve hammer 3.5\jail_portakal_v2.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3175 (0.14 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...2772 (0.14 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3352 (0.17 seconds)
3.91 seconds elapsed
----- END hlbsp -----
log dosyam.