PHP- Kodu:
#include <amxmodx>
#include <zombieplague>
#include <fun>
#include <cstrike>
#include <engine>
#include <hamsandwich>
#include <fakemeta>
/* [ZP] Extra Item : Sniper Laser Gun [SLG] ! By xLeoNNN. (san antonio,chile)
this is my second plugin, the Sniper Laser Gun [SLG] is a weapon awp with efects,laser,
Credits :
meTaLiCroSS : for code of damage of "gauss"
Mr.Death : how to create the effects and use the "Temp Entity"
*/
new g_ibuy
new cvar_limit,cvar_damage;
new used[33];
new bullets[33]
new hotflarex, laserb, thunder
new bool:g_lasergun[33]
new g_iMaxPlayers
const q_pPlayer = 41
new Shakes
const Second = ( 1<<10 )
new cvar_particles_dead, cvar_bullet_efect, cvar_thunder, cvar_oneround,cvar_zpammo;
new g_currentweapon[33]
new V_LASERGUN[] = "models/zombie_plague/v_sniper_laser_gun.mdl"
new P_LASERGUN[] = "models/zombie_plague/p_sniper_laser_gun.mdl"
new W_LASERGUN[] = "models/zombie_plague/w_sniper_laser_gun.mdl"
new const LaserSound[] = "weapons/electro4.wav"
public plugin_init()
{
register_plugin("[ZP] Extra Item: Sniper Laser Gun", "1.0", "x[L]eoNNN")
Shakes = get_user_msgid( "ScreenShake" )
register_event("CurWeapon", "make_tracer", "be", "1=1", "3>0")
register_event("CurWeapon", "Event_CurWeapon", "be","1=1")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_awp", "fw_AWP_PrimaryAttack_Post", 1)
RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn_Post", 1)
register_forward(FM_SetModel, "fw_SetModel")
cvar_particles_dead = register_cvar("zp_slg_particles", "1")
cvar_bullet_efect = register_cvar("zp_slg_bullet", "1")
cvar_thunder = register_cvar("zp_slg_thunder", "1")
cvar_oneround = register_cvar("zp_slg_oneround", "1")
cvar_damage = register_cvar("zp_slg_damage","1000.0")
cvar_limit = register_cvar("zp_slg_limit","8")
cvar_zpammo = register_cvar("zp_slg_ammo","40")
g_ibuy = zp_register_extra_item("Sniper Laser Gun", get_pcvar_num(cvar_zpammo), ZP_TEAM_HUMAN)
}
public plugin_precache()
{
hotflarex = precache_model("sprites/flare6.spr")
laserb = precache_model("sprites/laserbeam.spr")
thunder = precache_model("sprites/zbeam1.spr")
precache_model(V_LASERGUN)
precache_model(P_LASERGUN)
precache_model(W_LASERGUN)
precache_sound(LaserSound)
}
public zp_extra_item_selected(id, itemid)
{
if (itemid ==g_ibuy)
{
if(g_lasergun[id] && user_has_weapon(id, CSW_AWP))
{
client_print(id, print_chat, "/g[ZP]/y You Already Have Sniper Laser Gun!")
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + 40)
}
else {
g_lasergun[id] = true
give_item (id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 20)
client_print(id, print_center, "[ZP] Sniper Laser Gun ON! Killed All Zombies!")
}
}
}
public zp_user_infected_post(infected, infector)
{
if (g_lasergun[infected])
{
g_lasergun[infected] = false
}
}
public event_round_start()
{
for (new i = 1; i <= g_iMaxPlayers; i++)
{
if (!is_user_connected(i))
continue
if (g_lasergun[i])
{
g_lasergun[i] = false
}
used[i] = 0;
}
}
public client_putinserver(id)
{
used[id] = 0;
g_lasergun[id] = false
}
public client_disconnect(id)
{
g_lasergun[id] = false
}
public make_tracer(id)
{
if(get_pcvar_num(cvar_bullet_efect))
{
if(g_lasergun[id] && g_currentweapon[id])
{
new clip,ammo
new wpnid = get_user_weapon(id,clip,ammo)
new pteam[16]
get_user_team(id, pteam, 15)
if ((bullets[id] > clip) && (wpnid == CSW_AWP))
{
new laser1[3], laser2[3]
get_user_origin(id, laser1, 1)
get_user_origin(id, laser2, 4)
message_begin( MSG_BROADCAST,SVC_TEMPENTITY)
write_byte (1)
write_short(id | 0x1000)
write_coord (laser2[0])
write_coord (laser2[1])
write_coord (laser2[2])
write_short( laserb )
write_byte(1)
write_byte(5)
write_byte(1)
write_byte(80)
write_byte(20)
write_byte(0)
write_byte(52)
write_byte(255)
write_byte(255)
write_byte(150)
message_end()
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_DLIGHT)
write_coord(laser1[0])
write_coord(laser1[1])
write_coord(laser1[2])
write_byte(13)
write_byte(254)
write_byte(0)
write_byte(0)
write_byte(100)
write_byte(10)
message_end()
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_SPRITETRAIL)
write_coord(laser1[0])
write_coord(laser1[1])
write_coord(laser1[2])
write_coord(laser1[0])
write_coord(laser1[1])
write_coord(laser1[2])
write_short(hotflarex)
write_byte(5)
write_byte(1)
write_byte(3)
write_byte(34)
write_byte(43)
message_end()
emit_sound(id, CHAN_AUTO, LaserSound, VOL_NORM, ATTN_NORM , 0, PITCH_NORM)
}
bullets[id] = clip
}
}
}
public Event_CurWeapon(id)
{
g_currentweapon[id] = read_data(2)
if(!g_lasergun[id] || g_currentweapon[id] != CSW_AWP)
return PLUGIN_CONTINUE
entity_set_string(id, EV_SZ_viewmodel, V_LASERGUN)
entity_set_string(id, EV_SZ_weaponmodel, P_LASERGUN)
return PLUGIN_CONTINUE
}
public fw_SetModel(entity, model[])
{
if(!is_valid_ent(entity))
return FMRES_IGNORED
if(!equali(model, "models/w_awp.mdl"))
return FMRES_IGNORED;
new ads = entity_get_edict(entity, EV_ENT_owner)
new className[33]
entity_get_string(entity, EV_SZ_classname, className, 32)
if(equal(className, "weaponbox") || equal(className, "armoury_entity") || equal(className, "grenade"))
{
if(g_lasergun[ads])
{
entity_set_model(entity, W_LASERGUN)
return FMRES_SUPERCEDE
}
}
return FMRES_IGNORED
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_bits)
{
if(!is_user_connected(attacker) || !is_user_connected(victim) || zp_get_user_nemesis(victim) || attacker == victim || !attacker)
return HAM_IGNORED
if (g_lasergun[attacker] && g_currentweapon[attacker] == CSW_AWP)
{
static Float:originF[3]
pev(victim, pev_origin, originF)
new plrWeapId, plrClip, plrAmmo
plrWeapId = get_user_weapon(attacker, plrClip, plrAmmo)
if (plrWeapId == CSW_AWP)
SetHamParamFloat(4, damage * get_pcvar_float(cvar_damage))
client_print(attacker, print_center, "Enemy Electrocuted!")
if(get_pcvar_num(cvar_particles_dead))
dead_efect(originF)
}
if(zp_get_user_nemesis(victim))
{
client_print(attacker, print_center, "Nemesis is Inmune")
}
return PLUGIN_HANDLED;
}
dead_efect(const Float:originF[3])
{
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, originF, 0)
write_byte(TE_PARTICLEBURST)
engfunc(EngFunc_WriteCoord, originF[0])
engfunc(EngFunc_WriteCoord, originF[1])
engfunc(EngFunc_WriteCoord, originF[2]+10)
write_short(250)
write_byte(70)
write_byte(55)
message_end()
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, originF, 0)
write_byte(TE_PARTICLEBURST)
engfunc(EngFunc_WriteCoord, originF[0])
engfunc(EngFunc_WriteCoord, originF[1])
engfunc(EngFunc_WriteCoord, originF[2]+10)
write_short(250)
write_byte(70)
write_byte(55)
message_end()
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, originF, 0)
write_byte(TE_PARTICLEBURST)
engfunc(EngFunc_WriteCoord, originF[0])
engfunc(EngFunc_WriteCoord, originF[1])
engfunc(EngFunc_WriteCoord, originF[2]+10)
write_short(250)
write_byte(83)
write_byte(55)
message_end()
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, originF, 0)
write_byte(TE_IMPLOSION)
engfunc(EngFunc_WriteCoord, originF[0])
engfunc(EngFunc_WriteCoord, originF[1])
engfunc(EngFunc_WriteCoord, originF[2]+10)
write_byte(random_num(100, 300))
write_byte(20)
write_byte(3)
message_end()
}
public fw_AWP_PrimaryAttack_Post(awp)
{
static id
id = get_pdata_cbase(awp, q_pPlayer, 4)
if(used[id] >= get_pcvar_num(cvar_limit)) {
client_print(id,print_chat,"Bu Silahi Kullanma Limitiniz Doldu !")
g_lasergun[id] = false
ham_strip_weapon(id, "weapon_awp")
used[id] = 0;
return HAM_IGNORED
}
used[id]++;
if(get_pcvar_num(cvar_thunder))
{
if(is_user_connected(id) && g_lasergun[id])
{
new iEndOrigin[3]
get_user_origin(id, iEndOrigin, 3)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, iEndOrigin)
write_byte(TE_EXPLOSION)
write_coord(iEndOrigin[0])
write_coord(iEndOrigin[1])
write_coord(iEndOrigin[2] +10)
write_short(thunder)
write_byte(90)
write_byte(60)
write_byte(TE_EXPLFLAG_NONE)
message_end()
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, iEndOrigin)
write_byte(TE_EXPLOSION)
write_coord(iEndOrigin[0])
write_coord(iEndOrigin[1])
write_coord(iEndOrigin[2]+20)
write_short(thunder)
write_byte(60)
write_byte(20)
write_byte(TE_EXPLFLAG_NONE)
message_end()
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, iEndOrigin)
write_byte(TE_EXPLOSION)
write_coord(iEndOrigin[0])
write_coord(iEndOrigin[1])
write_coord(iEndOrigin[2] +30)
write_short(thunder)
write_byte(60)
write_byte(20)
write_byte(TE_EXPLFLAG_NONE)
message_end()
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, iEndOrigin)
write_byte(TE_BEAMCYLINDER)
write_coord(iEndOrigin[0])
write_coord(iEndOrigin[1])
write_coord(iEndOrigin[2])
write_coord(iEndOrigin[0])
write_coord(iEndOrigin[1])
write_coord(iEndOrigin[2]+200)
write_short(hotflarex)
write_byte(0)
write_byte(1)
write_byte(6)
write_byte(8)
write_byte(1)
write_byte(255)
write_byte(255)
write_byte(192)
write_byte(128)
write_byte(5)
message_end()
message_begin( MSG_ONE_UNRELIABLE, Shakes, _, id )
write_short( Second*5 )
write_short( Second*5 )
write_short( Second*5 )
message_end( )
}
}
}
public fw_PlayerSpawn_Post(id)
{
if(get_pcvar_num(cvar_oneround))
{
if(g_lasergun[id])
{
g_lasergun[id] = false
ham_strip_weapon(id, "weapon_awp")
}
}
}
stock ham_strip_weapon(id, weapon[])
{
if(!equal(weapon,"weapon_",7))
return 0
new idd = get_weaponid(weapon)
if(!idd) return 0
new wEnt
while((wEnt = find_ent_by_class(wEnt, weapon)) && entity_get_edict(wEnt, EV_ENT_owner) != id) {}
if(!wEnt) return 0
if(get_user_weapon(id) == idd)
ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt);
if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt))
return 0
ExecuteHamB(Ham_Item_Kill, wEnt)
entity_set_int(id, EV_INT_weapons, entity_get_int(id, EV_INT_weapons) & ~(1<<idd))
return 1
}
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