Kullanıcı Tag Listesi

4 sonuçtan 1 ile 4 arası
  1. #1
    onbasi er
    Üyelik tarihi
    Nov 2012
    Yer
    Istanbul
    Mesajlar
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    8

    Lightbulb Gelismis Spectator

    Admin ben büyük bir plugin istiyorum heralde simdi bir adam oldugu zaman onune boyle bir menu gelcek

    Izleme Secimi

    Spectator
    Hayalet

    Kisi spectator secerse spectator olarak izliycek

    fakat kisi hayalet secerse revlenip görünmez olup adamları izliycek yani bildigimiz olu olarak haritayı dolascak

    PHP- Kodu:
     Not !!!!!! Jail Sw kullanıyorum Kisi revlenip izliycek derken Tab a basinca Dead yazicak yoksa son kalan kisi vs atamaz!! 
    Jailbreak icin plugin istegi varsa mesaj atın
    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

  2. #2
    cavus er
    Üyelik tarihi
    Nov 2012
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    8

    Standart Cevap: Gelismis Spectator

    zaten spectekiler oyuncu sayılmadığı için yanında dead yazmaz ölü olsa bile

  3. #3
    Nemesis* coadmin akcaliberkk - ait Kullanıcı Resmi (Avatar)
    Üyelik tarihi
    Jun 2012
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    İstanbul
    Mesajlar
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    10

    Standart Cevap: Gelismis Spectator

    PHP- Kodu:
    /* Plugin generated by AMXX-Studio */

    #include <amxmodx>
    #include <amxmisc>
    #include <cstrike>
    #include <fakemeta>
    #include <hamsandwich>
    #include <fun>

    #define PLUGIN      "Ghost vl"
    #define VERSION     "1.4"
    #define AUTHOR      "vato loco [GE-S]"
    #define PLUGIN_CVAR "ghost_vl"

    #define iRandomNum              random_num(0,255)
    #define MENU_KEYS_GHOST         MENU_KEY_1|MENU_KEY_2
    #define HUD_HIDE_FLAGS          1<<0 | 1<<1 | 1<<3 | 1<<4 | 1<<5 | 1<<6
    #define SB_ATTRIB_DEAD          1<<0
    #define MAX_PLAYERS             32 + 1
    #define MAX_LEN_LENGHT          100
    #define GHOST_ORIGIN            3
    #define XO_WEAPONS              4
    #define XO_PLAYER               5
    #define    m_iHideHUD            361
    #define    m_iClientHideHUD        362
    #define m_iRadiosLeft           192
    #define m_pPlayer               41
    #define m_flNextPrimaryAttack   46
    #define m_flNextSecondaryAttack 47
    #define IsPlayer(%1)            (1 <= %1 <= g_iMaxPlayers)

    enum (+= 11111
    {
        
    TASK_CROSS 11111,     
        
    TASK_SPAWN,       
        
    TASK_STRIP,      
        
    TASK_CACHE     
    }

    new 
    szPluginInfoMsg[MAX_LEN_LENGHT]
    new 
    szGhostInfoMsg[MAX_LEN_LENGHT]
    new 
    g_Cross[] = "+"
    new const Float:VEC_DUCK_HULL_MIN[GHOST_ORIGIN] = {-16.0, -16.0, -18.0}
    new const 
    Float:VEC_DUCK_HULL_MAX[GHOST_ORIGIN] = {16.016.018.0}
    new 
    g_iIsSpectator[MAX_PLAYERS]
    new 
    Float:g_fSpwanPosition[MAX_PLAYERS][GHOST_ORIGIN]
    new 
    Float:g_fGhostPosition[MAX_PLAYERS][GHOST_ORIGIN]
    new 
    bool:g_bIsConnected[MAX_PLAYERS]
    new 
    bool:g_bIsAlive[MAX_PLAYERS]
    new 
    bool:g_bIsGhost[MAX_PLAYERS]
    new 
    bool:g_bIsBot[MAX_PLAYERS]
    new 
    bool:g_bAgree[MAX_PLAYERS]
    new 
    bool:g_bFirstSpwan[MAX_PLAYERS]
    new 
    bool:g_bRoundEnd
    new bool:g_bBombIsPlanted
    new Trie:g_tPlayerSound
    new g_ScoreAttrib
    new g_CurWeapon
    new g_ClCorpse
    new g_SyncCutomCross
    new g_SyncPluginInfo
    new g_SyncGhostInfo
    new g_pCvar[8]
    new 
    g_iCachepCvar[8]
    new 
    g_iMaxPlayers

    public plugin_init() 
    {
        
    register_plugin(PLUGINVERSIONAUTHOR)
        
    register_cvar(PLUGIN_CVARVERSIONFCVAR_SERVER|FCVAR_SPONLY0.0)
        
        
    register_menu("Ghost Menu - by vato loco [GE-S]"MENU_KEYS_GHOST "GhostMenuHandler")
        
        
    register_event("HLTV""ev_NewRound""a""1=0""2=0")
        
    register_event("SpecHealth2""ev_SpecHealth2""bd")
        
    register_logevent("ev_RoundEnd",2,"1=Round_End")
        
    register_logevent("ev_FunctionP"3"2=Planted_The_Bomb")
        
        
    RegisterHam(Ham_Weapon_PrimaryAttack"weapon_knife""fw_KnifePrimaryAttack")
        
    RegisterHam(Ham_Weapon_SecondaryAttack"weapon_knife""fw_KnifeSecondaryAttack")
        
    RegisterHam(Ham_Touch"weaponbox""fw_WeaponTouch")
        
    RegisterHam(Ham_Touch"armoury_entity""fw_WeaponTouch")
        
    RegisterHam(Ham_Touch"weapon_shield""fw_WeaponTouch")
        
    RegisterHam(Ham_Player_PreThink"player""fw_PreThink_Post"1)
        
    RegisterHam(Ham_Spawn"player""fw_PlayerSpawn"1)
        
    RegisterHam(Ham_Killed"player""fw_PlayerKilled"1)
        
        
    register_forward(FM_ClientKill,"fw_ClientKill")
        
    register_forward(FM_AddToFullPack"fw_AddToFullPack_Post"1)
        
    register_forward(FM_CmdStart"fw_CmdStart")
        
    register_forward(FM_EmitSound"fw_EmitSound")
        
        
    register_clcmd("radio1""BlockCmd")
        
    register_clcmd("radio2""BlockCmd")
        
    register_clcmd("radio3""BlockCmd")
        
        
    g_pCvar[0] = register_cvar("ghost_spawn""1")
        
    g_pCvar[1] = register_cvar("ghost_noclip""0")
        
    g_pCvar[2] = register_cvar("ghost_kill""0")
        
    g_pCvar[3] = register_cvar("ghost_visible""0")
        
    g_pCvar[4] = register_cvar("ghost_sound""1")
        
    g_pCvar[5] = register_cvar("ghost_menu""1")
        
    g_pCvar[6] = register_cvar("ghost_respawn_delay""0.5")
        
    g_pCvar[7] = register_cvar("ghost_effect""0")
        
        
    g_ScoreAttrib get_user_msgid("ScoreAttrib")
        
    g_CurWeapon get_user_msgid("CurWeapon")
        
    g_ClCorpse get_user_msgid("ClCorpse")
        
    register_message(g_ScoreAttrib"MsgScoreAttrib")
        
    register_messageg_CurWeapon"MsgCurWeapon")
        
    set_msg_block(g_ClCorpseBLOCK_SET)
        
        
    g_SyncCutomCross CreateHudSyncObj()
        
    g_SyncPluginInfo CreateHudSyncObj()
        
    g_SyncGhostInfo CreateHudSyncObj()
        
    g_iMaxPlayers get_maxplayers()
        
        new const 
    g_iPlayerSound[][] = {
            
    "items/gunpickup2.wav",
            
    "player/death6.wav"
            
    "player/die1.wav",
            
    "player/die2.wav"
            
    "player/die3.wav",
            
    "player/bhit_kevlar-1.wav"
            
    "player/bhit_flesh-1.wav",
            
    "player/bhit_flesh-2.wav"
            
    "player/bhit_flesh-3.wav",
            
    "player/pl_wade1.wav",
            
    "player/pl_wade2.wav"
        
    }
        
    g_tPlayerSound TrieCreate()
        for(new 
    0sizeof(g_iPlayerSound); i++)
        {
            
    TrieSetCell(g_tPlayerSound g_iPlayerSound[i], i)
        }
        
    formatex(szPluginInfoMsgsizeof szPluginInfoMsg 1"%s %s by %s"PLUGINVERSIONAUTHOR)
        
    formatex(szGhostInfoMsgsizeof szGhostInfoMsg 1"You Are A Ghost Till Round End Have Fun!")
        
    set_task(1.0"CustomCross"TASK_CROSS__"b")
    }

    public 
    plugin_cfg()
    {
        
    set_task(0.5"CacheCvars"TASK_CACHE)
    }

    public 
    client_putinserver(id
    {
        
    g_bIsAlive[id] = false
        g_bIsConnected
    [id] = true
        g_bIsGhost
    [id] = false
        g_bAgree
    [id] = true
        g_bFirstSpwan
    [id] = true
        g_bIsBot
    [id] = bool:is_user_bot(id)
        
    g_iIsSpectator[id] = 0
    }

    public 
    client_disconnect(id)
    {
        
    g_bIsAlive[id] = false
        g_bIsConnected
    [id] = false
        g_bIsGhost
    [id] = false
        g_bIsBot
    [id] = false
        g_bAgree
    [id] = true
        g_bFirstSpwan
    [id] = true
        g_iIsSpectator
    [id] = 0
        
        
    if(!IsAlive(CS_TEAM_CT) || !IsAlive(CS_TEAM_T) && !g_bBombIsPlanted)
        {
            
    ForceRoundEnd()
        }
    }

    public 
    ev_FunctionP()
    {
        
    g_bBombIsPlanted true
    }

    public 
    ev_SpecHealth2(id)
    {
        
    g_iIsSpectator[id] = read_data(2)
    }

    public 
    ev_NewRound()
    {
        
    g_bRoundEnd false
        g_bBombIsPlanted 
    false
        CacheCvars
    ()
        
        for(new 
    1<= g_iMaxPlayersi++) 
        {
            if(
    g_bIsConnected[i])
            {
                
    remove_task(TASK_SPAWN)
                
                if(
    g_bIsGhost[i])
                {
                    
    cs_set_user_deaths(ics_get_user_deaths(i) - 1)
                    
    set_pdata_int(im_iClientHideHUD0)
                    
    set_pdata_int(im_iHideHUD0)
                    
    set_pev(ipev_movetypeMOVETYPE_WALK)
                    
    set_pev(ipev_takedamageDAMAGE_AIM)
                    
    set_user_footsteps(i0)
                    
    set_user_rendering(i)
                }
                
    g_bIsGhost[i] = false
            
    }
        }
    }

    public 
    ev_RoundEnd()
    {
        if(!
    g_bRoundEnd)
        {
            
    ForceRoundEnd()
        }
    }

    public 
    fw_PlayerSpawn(id
    {
        if(
    is_user_alive(id))
        {
            
    g_bIsAlive[id] = true
            g_iIsSpectator
    [id] = 0
            pev
    (idpev_origing_fSpwanPosition[id])
            
            if(
    g_bIsGhost[id])
            {
                
    StripWeapons(id)
                
    SetUserGhost(id)
            }
            if(
    g_iCachepCvar[5] && g_bFirstSpwan[id] && !g_bIsBot[id])
            {
                
    GhostAgreeMenu(id)
            }
            
    g_bFirstSpwan[id] = false
        
    }
    }

    public 
    fw_PlayerKilled(id
    {
        
    g_bIsAlive[id] = false
        
        
    if(!g_bRoundEnd)
        {
            if(!
    IsAlive(CS_TEAM_CT) || !IsAlive(CS_TEAM_T) && !g_bBombIsPlanted)
            {
                
    ForceRoundEnd()
                return
            }
            if(
    g_bIsGhost[id] && !g_iCachepCvar[2] && !g_bRoundEnd)
            {
                
    g_fGhostPosition[id] = g_fSpwanPosition[id]
                
    set_task(float(g_iCachepCvar[6]), "RespawnGhost"id TASK_SPAWN)
            }
            if(!
    g_bIsGhost[id] && !g_bIsBot[id] && g_bAgree[id] && !g_bRoundEnd)
            {
                new 
    CsTeams:iTeam cs_get_user_team(id)
                if(
    iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT)
                {
                    if(
    g_iCachepCvar[0])
                    {
                        
    pev(idpev_origing_fGhostPosition[id])
                    }
                    
    set_task(float(g_iCachepCvar[6]), "RespawnGhost"id TASK_SPAWN)
                }
            }
        }


    public 
    RespawnGhost(id)
    {
        
    id -= TASK_SPAWN
        
        
    if(!g_bRoundEnd)
        {
            
    g_bIsGhost[id] = true
            ExecuteHamB
    (Ham_CS_RoundRespawnid)
        }
    }

    public 
    fw_KnifePrimaryAttack(iEnt)
    {
        new 
    id get_pdata_cbase(iEntm_pPlayerXO_WEAPONS)
        if(
    g_bIsGhost[id])
        {
            
    set_pdata_float(iEntm_flNextPrimaryAttack20.0XO_WEAPONS)
            return 
    HAM_SUPERCEDE
        

        return 
    HAM_IGNORED
    }

    public 
    fw_KnifeSecondaryAttack(iEnt)
    {
        new 
    id get_pdata_cbase(iEntm_pPlayerXO_WEAPONS)
        if(
    g_bIsGhost[id])
        {
            
    set_pdata_float(iEntm_flNextSecondaryAttack20.0XO_WEAPONS)
            return 
    HAM_SUPERCEDE
        

        return 
    HAM_IGNORED
    }

    public 
    fw_WeaponTouch(iEntid)
    {
        return (
    IsPlayer(id) && g_bIsGhost[id]) ? HAM_SUPERCEDE HAM_IGNORED
    }

    public 
    fw_CmdStart(iducseed
    {
        if(
    g_bIsGhost[id]) 
        {
            new 
    Buttons get_uc(ucUC_Buttons
            new 
    Impulse get_uc(ucUC_Impulse)
            
            if(
    Buttons IN_USE
            {     
                
    Buttons &= ~IN_USE     
                set_uc
    (ucUC_ButtonsButtons
            }
            if(
    Impulse == 100 || Impulse == 201
            { 
                
    set_uc(ucUC_Impulse0)
                return 
    FMRES_HANDLED
            
    }
        }
        return 
    FMRES_IGNORED
    }

    public 
    fw_EmitSound(idchannel, const sound[]) 
    {
        if(
    TrieKeyExists(g_tPlayerSoundsound))
        {
            if(
    g_bIsGhost[id])
            {
                return 
    FMRES_SUPERCEDE
            
    }
        }
        return 
    FMRES_IGNORED
    }

    public 
    fw_ClientKill(id)
    {
        return 
    g_bIsGhost[id] ? FMRES_SUPERCEDE FMRES_IGNORED
    }

    public 
    CustomCross()
    {
        for(new 
    1<= g_iMaxPlayersi++) 
        {
            if(
    g_bIsAlive[i] && g_bIsGhost[i])
            {
                
    ShowCustomSync(ig_SyncCutomCrossg_CrossiRandomNumiRandomNumiRandomNum, -1.01)
                
    ShowCustomSync(ig_SyncGhostInfoszGhostInfoMsgiRandomNumiRandomNumiRandomNum0.042)
                
    ShowCustomSync(ig_SyncPluginInfoszPluginInfoMsg2555000.953)
            }
        }
    }

    public 
    MsgScoreAttrib()
    {
        new 
    id get_msg_arg_int(1)
        
        if(
    g_bIsGhost[id])
        {
            
    set_msg_arg_int(2ARG_BYTESB_ATTRIB_DEAD)
        }
    }

    public 
    MsgCurWeapon(MsgidDestid)
    {
        if(
    g_bIsAlive[id] && g_bIsGhost[id])
        {
            static 
    iWeapon
            
    if(get_msg_arg_int(1))
            {
                
    iWeapon get_msg_arg_int(2)
                if(
    iWeapon != CSW_KNIFE)
                {
                    
    set_task(0.2"StripWeapons"id TASK_STRIP)
                }
            }
        }
    }

    public 
    StripWeapons(id)
    {
        new 
    pid id TASK_STRIP id id TASK_STRIP
        
        
    if(g_bIsAlive[pid] && g_bIsGhost[pid])
        {
            
    strip_user_weapons(pid)
            
    give_item(pid"weapon_knife")
        }
    }

    public 
    BlockCmd(id)
    {
        return 
    g_bIsGhost[id] ? PLUGIN_HANDLED PLUGIN_CONTINUE


    public 
    fw_PreThink_Post(id)
    {
        if(!
    g_bIsAlive[id])
            return
        
        static 
    i
        
    for(1<= g_iMaxPlayersi++)
        {
            if(
    g_bIsGhost[id] != g_bIsGhost[i] || g_bIsGhost[id] && !g_bIsGhost[i])
            {
                if(
    g_bIsAlive[i])
                {
                    
    set_pev(ipev_solidSOLID_NOT)
                }
            }
        }
    }

    public 
    client_PostThink(id)
    {
        if(!
    g_bIsAlive[id])
            return
        
        static 
    i
        
    for(1<= g_iMaxPlayersi++)
        {
            if(
    id != i)
            {    
                if(
    g_bIsAlive[i] && !g_bIsGhost[i])
                {
                    
    set_pev(ipev_solidSOLID_SLIDEBOX)
                }
            }
        }
    }

    public 
    fw_AddToFullPack_Post(eseenthosthostflagsplayerpSet
    {
        if(!
    get_orig_retval() || !g_bIsAlive[host] && !g_iIsSpectator[host])
        {
            return 
    FMRES_IGNORED
        
    }
        if(
    player
        {
            if(
    host != ent)
            {
                
    set_es(esES_SolidSOLID_NOT)
                
                if(
    g_bIsGhost[ent])
                {
                    
    set_es(esES_RenderFxg_iCachepCvar[7] ? kRenderFxDistort kRenderFxHologram)
                    
    set_es(esES_RenderModekRenderTransAdd)
                    
    set_es(esES_RenderAmt175)
                    
                    if(!
    g_iCachepCvar[3] && !g_bIsGhost[host])
                    {
                        
    set_es(esES_Effectsget_es(esES_Effects) | EF_NODRAW)
                        
    set_es(esES_OriginFloat:{99999.9,99999.9,99999.9})
                    }
                }
            }
        }
        return 
    FMRES_IGNORED
    }

    public 
    CacheCvars()
    {
        
    g_iCachepCvar[0] = get_pcvar_num(g_pCvar[0])
        
    g_iCachepCvar[1] = get_pcvar_num(g_pCvar[1])
        
    g_iCachepCvar[2] = get_pcvar_num(g_pCvar[2])
        
    g_iCachepCvar[3] = get_pcvar_num(g_pCvar[3])
        
    g_iCachepCvar[4] = get_pcvar_num(g_pCvar[4])
        
    g_iCachepCvar[5] = get_pcvar_num(g_pCvar[5])
        
    g_iCachepCvar[6] = get_pcvar_num(g_pCvar[6])
        
    g_iCachepCvar[7] = get_pcvar_num(g_pCvar[7])
    }

    public 
    GhostAgreeMenu(id)
    {    
        static 
    menu[512]
        
        new 
    len formatex(menusizeof menu -1,"\yGhost Menu - by vato loco [GE-S]^n^n")
        
    len += formatex(menu[len], sizeof menu --len,"\r Do You Agree To Respawn As Ghost When Die?^n")
        
    len += formatex(menu[len], sizeof menu --len,"\w1. Yes^n")
        
    len += formatex(menu[len], sizeof menu --len,"\w2. No")
        
        
    show_menu(idMENU_KEYS_GHOST menu, -1)
    }

    public 
    GhostMenuHandler(idkey
    {
        switch(
    key
        {
            case 
    0g_bAgree[id] = true
                
            
    case 1g_bAgree[id] = false
                
        
    }
    }

    SetUserGhost(id

        
    set_pdata_int(idm_iRadiosLeft0XO_PLAYER)
        
    set_pdata_int(idm_iClientHideHUD0)
        
    set_pdata_int(idm_iHideHUDHUD_HIDE_FLAGS)
        if(
    g_iCachepCvar[0])
        {
            
    engfunc(EngFunc_SetOriginidg_fGhostPosition[id])
            
    set_pev(idpev_velocityFloat:{0.0,0.0,0.0})
            
    SetUserDuck(id)
        }
        if(
    g_iCachepCvar[1])
        {
            
    set_pev(idpev_movetypeMOVETYPE_NOCLIP)
        }
        
    set_pev(idpev_solidSOLID_NOT)
        
    set_pev(idpev_takedamageDAMAGE_NO)
        
    set_user_footsteps(id1)
        if(
    g_iCachepCvar[4])
        {
            
    client_cmd(id,"spk ambience/thunder_clap.wav")
        }
    }

    SetUserDuck(id
    {
        
    set_pev(idpev_flagspev(idpev_flags) | FL_DUCKING)
        
    engfuncEngFunc_SetSizeidVEC_DUCK_HULL_MINVEC_DUCK_HULL_MAX)
    }

    IsAlive(CsTeams:iTeam
    {
        new 
    iAliveNum 
        
        
    for(new 1<= g_iMaxPlayersi++) 
        {
            if(
    g_bIsAlive[i] && cs_get_user_team(i) == iTeam && !g_bIsGhost[i])
            {
                
    iAliveNum++ 
            }
        }
        return 
    iAliveNum 
    }

    ForceRoundEnd() 

        
    g_bRoundEnd true
        
        
    for(new 1<= g_iMaxPlayersi++) 
        {
            if(
    g_bIsAlive[i] && g_bIsGhost[i])
            {
                
    set_pev(ipev_takedamageDAMAGE_AIM)
                
    set_pev(ipev_movetypeMOVETYPE_WALK)
                
    user_silentkill(i)
            }
        }
    }

    ShowCustomSync(idSyncTypeMsg[], RedGreenBlueFloat:yPosChannel
    {
        
    set_hudmessage(RedGreenBlue, -1.0yPos__2.0_,  _Channel)
        
    ShowSyncHudMsg(idSyncTypeMsg)


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    CS:GO ve CS 1.6 için ücretli eklenti yapılır.
    Plugin yazmak isteyenlere yardımcı olabilirim.
    Skype adresimden ulaşabilirsiniz:
    destek_596
    Steam: http://steamcommunity.com/id/ca-nemesis/


  4. #4
    Nemesis* coadmin akcaliberkk - ait Kullanıcı Resmi (Avatar)
    Üyelik tarihi
    Jun 2012
    Yer
    İstanbul
    Mesajlar
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    105 Mesaj
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    10 Konu
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    10

    Standart Cevap: Gelismis Spectator

    Çözülmüş İsteklere taşındı.

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.



    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


    CS:GO ve CS 1.6 için ücretli eklenti yapılır.
    Plugin yazmak isteyenlere yardımcı olabilirim.
    Skype adresimden ulaşabilirsiniz:
    destek_596
    Steam: http://steamcommunity.com/id/ca-nemesis/


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    Son Mesaj: 01-02-13, 15:21

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