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  Counter Strike 1.6 Exctented XL 2015 - Türk
Posted by: CSEXCTENTED - 03-10-15, 16:13 - Forum: [CSTRİKE] Cs 1.6 Dosyaları İndir - Replies (1)

COUNTER STRİKE 1.6 EXCTENTED XL 2015


- Yayin tarihi 03.10.2015
- Optimize edilmiş paket
- 100% temiz rip steam dosyaları
- CS 1.6 botlarını içermektedir
- Half-Life Single/Multiplayer içermektedir
- Yeni Silah Modelleri
- Yeni Yarı transparent GUİ
- Arka plan muziği Geri Getirildi..
- Commanmenu 'de Gereksiz Özellikler Kaldırıldı..
- Düzeltilmiş masterserver ve server listeleri
- Oyuncular p48 serverlara sorunsuz girebilir
- LAN sunucusu desteği (Steam ve non-Steam)
- Internet, Favorite ve LAN sekmeleri
- Serverlardaki slow hacking yöntemleri tamamen bloke edildi
- Sorunsuz sXe Antihile desteği
- Sorunsuz Ucp Antihile desteği
- HLTV içermekte olup çalışır durumdadır
- Engine version (1.1.2.6 build 4554)
- LAN'dan ve internetten oynanılabilir durumdadır
- Portable sürüm olarak kullanabilirsiniz
- Oyun içindeki rahatsız edici reklamlar çıkartıldı
- Tamamen Türkçeleştirmiş oyun içeriği
- Türkçe nick ve chat desteği
- Yeni Gerçekçi Sesler
- Sprite Geliştirildi..
- Silahlar Geliştirildi
- Config Sıfırlama sistemi
- Özel CommanMenu Eklentisi (commandmenu.txt dosyası düzenlenmesi gerek)

- Windows XP / Vista / 7 / 8 / 8.1 desteği

[Image: attachment.php?attachmentid=10980&stc=1][Image: attachment.php?attachmentid=10981&stc=1][Image: attachment.php?attachmentid=10982&stc=1][Image: attachment.php?attachmentid=10983&stc=1][Image: attachment.php?attachmentid=10984&stc=1][Image: attachment.php?attachmentid=10985&stc=1][Image: attachment.php?attachmentid=10986&stc=1]


Duyuru : Düzeltme Güncellemeleri Çıkartılacaktır.
------------------------------------------------
İNDİRMEK İÇİN TIKLA.
------------------------------------------------


Copyright © 2014-2015 CSEXCTENTED XL



Attached Files
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.jpg   cse2015-2.jpg (Size: 394.36 KB / Downloads: 705)
.jpg   cse2015-3.jpg (Size: 383.45 KB / Downloads: 701)
.jpg   cse2015-4.jpg (Size: 188.53 KB / Downloads: 708)
.jpg   cse2015-5.jpg (Size: 14.99 KB / Downloads: 688)
.jpg   cse2015-6.jpg (Size: 15.44 KB / Downloads: 687)
.jpg   cse2015-7.jpg (Size: 147.56 KB / Downloads: 703)
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  Ben kimim
Posted by: wampirus - 03-10-15, 14:07 - Forum: Ben Kimim - No Replies

Ben Buyum
isim:Naci
soyad:cunedioğlu
yaş:11
köy:reyhanli
Csplague hayranıyım ve bırakamıyorum...

BİNBAŞI OLMAK İSTİYORUM EMEĞİMİ VERİYORUM!!!
SİZDE KENDİNİZİ TANITIN?

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  Cfg kodları tümü
Posted by: wampirus - 03-10-15, 14:02 - Forum: CFG Kodları - No Replies

Burada Paylas - Dosya Paylasim Sitesi - Host Your Files For Free

Bu linkteki cfg yi indir ve içindeki tüm kodları senin cfg ne yapıştıR
UYARI: CFG Nİ AKTİF ETTİGİNDE hud_saytext 1 yaz
klavye ayarlarını sıfırla
mouse sensivity sevmiyosan onuda ayarla
BOL HSLER GELECEĞİN CFGCİLERİ Smile

KESİNLİKLE İÇİNDEKİLER 100 ÇALIŞIYOR DİNLE VE GÖR BY

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  Cfg Kodları Tümü
Posted by: wampirus - 03-10-15, 14:01 - Forum: CFG Dersler - Replies (1)

Burada Paylas - Dosya Paylasim Sitesi - Host Your Files For Free


Bu linkteki cfg yi indir ve içindeki tüm kodları senin cfg ne yapıştıR
UYARI: CFG Nİ AKTİF ETTİGİNDE hud_saytext 1 yaz
klavye ayarlarını sıfırla
mouse sensivity sevmiyosan onuda ayarla
BOL HSLER GELECEĞİN CFGCİLERİ Smile

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  Dünyanın en iyi aim cfgsi Wampirv1
Posted by: wampirus - 03-10-15, 13:54 - Forum: [CONFIG] CS 1.6 CFG - Replies (3)

Selamün aleyküm dostlarım dünyanın en iyi cfg si ile karşınızdayım Tüm setburslar tüm no recoiller tüm aliaslar tüm voidaimler tüm rate graphic ayarları ses paketi tümü bu cfg nin içindedir... özellikleri:,


Her silaha headshot setburst no recoil ayarlarıdım Ve aliasta tabikide
AK47 MEGANİC geleceğin headshot silahı gibi oldu Smile M4A1 Aynısı
f1 ile otomatik silah alma var ve istediğin tüm kodları 3 ay 4 günde bunun içine topladım.
UYARI: BURAYI OKUMASSAN CFG YE KULLANAMASSIN
cfg yi aktif ettimizde konsolu açıp hud_saytext 1 yazıyoruz
cfg yi aktif ettimizde klavye ayarlarını sıfırlıyoruz
mouse sensivity ayarlarıyoz. ama bence değistirmeyin en iyisini koydum

buradan indir:
Burada Paylas - Dosya Paylasim Sitesi - Host Your Files For Free

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  Php Panel Satiş
Posted by: C Sharp - 03-10-15, 11:46 - Forum: Panel Geliştirme - Replies (4)

  • İlk olarak merhabalar beyler 3 yıldır PHp ile uğraşıyorum ve bu zamanlar'da panel yapıp satmak istiyorum yapmış oldugum 1 tane panel mevcut elimde onu'da satmak istiyorum, alacak arkadaşlar skype üzerinde benimle iletişime geçerlerse uygun fiyata satişi gerçekleştiririz.Resimleri paylaşayım..

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  Süper Aim kodları +1500
Posted by: wampirus - 03-10-15, 10:21 - Forum: CFG Kodları - Replies (3)

unbindall
ARTİK KURŞUNLAR SEKMEYCEK VE AİM PRO OLACAKSINIZ
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"TAB"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+showscores"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"ENTER"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+attack"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"ESCAPE"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"cancelselect"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"SPACE"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+jump"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"'"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+moveup"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"sizeup"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]","[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"buyammo1"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"s"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+back"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"-"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"sizedown"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"."[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"buyammo2"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"/"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+movedown"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot10"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot1"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"2"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot2"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"3"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot3"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"4"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot4"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"5"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot5"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"6"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot6"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"7"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot7"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"8"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot8"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"9"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"slot9"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]";"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+mlook"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"="[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"podbotmenu"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"a"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+moveleft"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"b"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"buy"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"c"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"radio3"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"d"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+moveright"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"e"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+use"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"f"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"impulse 100"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"g"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"drop"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"h"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+commandmenu"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"i"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"showbriefing"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"k"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+voicerecord"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"m"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"chooseteam"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"n"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"nightvision"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"o"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"buyequip"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"q"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"lastinv"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"r"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+reload"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"t"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"impulse 201"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"u"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"messagemode2"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"w"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+forward"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"x"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"radio2"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"y"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"messagemode"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"z"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"radio1"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"["[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"invprev"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"]"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"invnext"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"`"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"toggleconsole"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"~"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"toggleconsole"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"f1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"autobuy"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"f2"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"rebuy"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"UPARROW"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+forward"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"DOWNARROW"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+back"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"LEFTARROW"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+left"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"RIGHTARROW"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+right"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"ALT"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+strafe"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"CTRL"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+duck"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"SHIFT"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+speed"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"F5"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"snapshot"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"F6"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"save quick"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"F7"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"load quick"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"F10"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"quit prompt"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"INS"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+klook"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"PGDN"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+lookdown"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"PGUP"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+lookup"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"KP_PLUS"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"adjust_crosshair"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"END"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"centerview"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MWHEELDOWN"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+jump"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MWHEELUP"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+duck"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+attack"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE2"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+attack2"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"PAUSE"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"pause"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+attack"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE2"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+showscores"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE3"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+voicerecord"
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Grafic Settings >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]gamma [/COLOR]"999"
[COLOR=rgba(255, 255, 255, 0.74902)]texgamma [/COLOR]"2.5"
[COLOR=rgba(255, 255, 255, 0.74902)]lightgamma [/COLOR]"0.1"
[COLOR=rgba(255, 255, 255, 0.74902)]brightness [/COLOR]"999"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_ablood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_agibs [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hblood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hgibs [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]max_shells [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]max_smokepuffs [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]fps_max [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]fps_modem [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]net_graph [/COLOR]"3"
[COLOR=rgba(255, 255, 255, 0.74902)]net_scale [/COLOR]"5"
[COLOR=rgba(255, 255, 255, 0.74902)]net_graphpos [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< CLient Settings >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bob [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bobup [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bobcycle [/COLOR]"0.8"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_timeout [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_cmdbackup [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_resend [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_lw [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_lc [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_gg [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_dlmax [/COLOR]"64"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_himodels [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_idealpitchscale [/COLOR]"0.8"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_cmdbackup [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_download_ingame [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_allowdownload [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_allowupload [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_forwardspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_backspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_pitchspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_sidespeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_upspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_yawspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_showfps [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_pitchup [/COLOR]"89"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_pitchdown [/COLOR]"89"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_dynamiccrosshair [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_latency [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_clockreset [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]_cl_autowepswitch [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_gaitestimation [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_minmodels [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_nopred [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_nosmooth [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_observercrosshair [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_righthand [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_showfps [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_solid_players [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_smoothtime [/COLOR]"0.1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_timeout [/COLOR]"25000"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_vsmoothing [/COLOR]"0.5"
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Hud Settings >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]hud_centerid [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_fastswitch [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_takesshots [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_capturemouse [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_classautokill [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_saytext_time [/COLOR]"5"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_drawhistory_time [/COLOR]"5"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_deathnotice_time [/COLOR]"6"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_draw [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_brkcdnc [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]drawradar[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Ses Settings >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]s_a3d [/COLOR]"0"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]s_eax [/COLOR]"1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]volume [/COLOR]"1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]bgmvolume [/COLOR]"1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]hisound [/COLOR]"1.000000"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]suitvolume [/COLOR]"0.25"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]MP3Volume [/COLOR]"0"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]voice_scale [/COLOR]"2"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]voice_enable [/COLOR]"1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]voice_forcemicrecord [/COLOR]"1.000000"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Sxe & Socl Settings >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_____________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"_vgui_menus"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"s"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"67108863"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"_ah"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"_cm_pw"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"vgui_menus"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"ah"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"dm"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]setinfo [/COLOR]"ghosts"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]_______________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Perfect Rate >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]_______________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]fps_max [/COLOR]"999.9"
[COLOR=rgba(255, 255, 255, 0.74902)]fps_modem [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]fakelag [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]fakeloss [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_updaterate [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_cmdrate [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_rate [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]rate [/COLOR]"25000"
[COLOR=rgba(255, 255, 255, 0.74902)]__________________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<< Duck & Jump h4x >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]____________________________________________________________[/COLOR]
wait
alias[COLOR=rgba(255, 255, 255, 0.74902)] +ddj [/COLOR]"+jump;+duck"
alias[COLOR=rgba(255, 255, 255, 0.74902)] -ddj [/COLOR]"-jump;-duck"
bind[COLOR=rgba(255, 255, 255, 0.74902)] space [/COLOR]"+ddj"
echo[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"Loading ..."
[COLOR=rgba(255, 255, 255, 0.74902)]____________________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]<<<For Aim >>>[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]____________________________________________________________[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]c_minyaw [/COLOR]"-135.0"
[COLOR=rgba(255, 255, 255, 0.74902)]c_maxyaw [/COLOR]"135.0"
[COLOR=rgba(255, 255, 255, 0.74902)]c_minpitch [/COLOR]"0.0"
[COLOR=rgba(255, 255, 255, 0.74902)]c_maxpitch [/COLOR]"90.0"
[COLOR=rgba(255, 255, 255, 0.74902)]c_mindistance [/COLOR]"30.0"
[COLOR=rgba(255, 255, 255, 0.74902)]c_maxdistance [/COLOR]"200.0"

[COLOR=rgba(255, 255, 255, 0.74902)]clear[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]+jlook[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]+mlook[/COLOR]

[COLOR=rgba(255, 255, 255, 0.74902)]cl_sidespeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_forwardspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_backspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]scr_conspeed [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_radartype [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]name Pr0*[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]hud_centerid [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hud_fastswitch [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]hisound[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]net_graph [/COLOR]"3"
[COLOR=rgba(255, 255, 255, 0.74902)]fps_max [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_himodels [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_showfps [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_agibs [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hgibs [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hblood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_ablood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]r_rootlod [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]r_avglight [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]r_dynamic [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]r_decals [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]r_lightmap [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]mp_decals [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_max_size [/COLOR]"256"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_cull [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_playermip [/COLOR]"0.0"
[COLOR=rgba(255, 255, 255, 0.74902)]GL_LINEAR_MIPMAP_LINEAR[/COLOR]
[COLOR=rgba(255, 255, 255, 0.74902)]gl_wateramp_ [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]fps_modem [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]m_filter [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]m_pitch [/COLOR]"0.022"
[COLOR=rgba(255, 255, 255, 0.74902)]m_yaw [/COLOR]"0.022"
[COLOR=rgba(255, 255, 255, 0.74902)]zoom_sensitivity_ratio [/COLOR]"1.0"
bind[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"MOUSE1"[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]"+attack; adjust_crosshair"
[COLOR=rgba(255, 255, 255, 0.74902)]m_side [/COLOR]"0.8"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_cmdrate [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_updatarate [/COLOR]"101"
[COLOR=rgba(255, 255, 255, 0.74902)]Rate [/COLOR]"24000"
[COLOR=rgba(255, 255, 255, 0.74902)]ex_interp [/COLOR]"0.1"
[COLOR=rgba(255, 255, 255, 0.74902)]Cl_rate [/COLOR]"9999"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_fixtimerate [/COLOR]"7.5"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_clockreset [/COLOR]"0.1"
[COLOR=rgba(255, 255, 255, 0.74902)]Fakelag [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_allowdownload [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_allowupload [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_download_ingame [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]fastsprites [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_latency [/COLOR]"-120"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_dlmax [/COLOR]"128"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_resend [/COLOR]"2"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_cmdbackup [/COLOR]"2"
"bind backspace impulse102"
[COLOR=rgba(255, 255, 255, 0.74902)]lambert [/COLOR]"-1.5"
[COLOR=rgba(255, 255, 255, 0.74902)]gamma [/COLOR]"20"
[COLOR=rgba(255, 255, 255, 0.74902)]brightness [/COLOR]"7777"
[COLOR=rgba(255, 255, 255, 0.74902)]lightgamma [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]texgamma [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_monolights [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]r_lightmap [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_lightholes [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_polyoffset [/COLOR]"9999999999"
[COLOR=rgba(255, 255, 255, 0.74902)]gl_zmax [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]r_decals [/COLOR]4096
[COLOR=rgba(255, 255, 255, 0.74902)]mp_decals [/COLOR]"500"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_ablood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_agibs [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hgibs [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]violence_hblood [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]ati_npatch [/COLOR]"1.0"
[COLOR=rgba(255, 255, 255, 0.74902)]ati_subdiv [/COLOR]"2.0"
[COLOR=rgba(255, 255, 255, 0.74902)]impulse [/COLOR]102
[COLOR=rgba(255, 255, 255, 0.74902)]cl_lc [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_lw [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_dynamiccrosshair [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bob [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bobcycle [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]cl_bobup [/COLOR]"0"


//Auto Recoil
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_usp [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_glock18 [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_deagle [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_p228 [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_elite [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_fiveseven [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_xm1014 [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_m3 [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_mp5 [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_tmp [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_p90 [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_mac10 [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_ump45 [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_ak47 [/COLOR]"recoil 1.9;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_sg552 [/COLOR]"recoil 1.8;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_m4a1 [/COLOR]"recoil 1.74;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_galil [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_famas [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_forumqs [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_aug [/COLOR]"recoil 1.7;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_scout [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_awp [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_g3sg1 [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_qsforum [/COLOR]"recoil 2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_sg550 [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_m249 [/COLOR]"recoil 1.7;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_knife [/COLOR]"recoil 1.2;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_tactical [/COLOR]"recoil 1.3;nospread 2"
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_flashbang [/COLOR]" "
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_hegrenade [/COLOR]" "
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_smokegrenade [/COLOR]" "
[COLOR=rgba(255, 255, 255, 0.74902)] recoil_c4 [/COLOR]" "


[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR][COLOR=rgba(255, 255, 255, 0.74902)]([/COLOR][COLOR=rgba(255, 255, 255, 0.74902)]([/COLOR][COLOR=rgba(255, 255, 255, 0.74902)]SES AYARLARI[/COLOR][COLOR=rgba(255, 255, 255, 0.74902)])[/COLOR][COLOR=rgba(255, 255, 255, 0.74902)])[/COLOR]

[COLOR=rgba(255, 255, 255, 0.74902)]_snd_mixahead [/COLOR]"0.1"
[COLOR=rgba(255, 255, 255, 0.74902)]bgmvolume [/COLOR]"0.000000"
[COLOR=rgba(255, 255, 255, 0.74902)]hisound [/COLOR]"1.00000"
[COLOR=rgba(255, 255, 255, 0.74902)]loadas8bit [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]suitvolume [/COLOR]"0.250000"
[COLOR=rgba(255, 255, 255, 0.74902)]s_verbwet [/COLOR]"0.25"
[COLOR=rgba(255, 255, 255, 0.74902)]s_geometry [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_geom_reverb [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_occ_epsilon [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_occfactor [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]s_occlude [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]s_reflect [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_reverb [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_usepvs [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_showtossed [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_2dvolume [/COLOR]"1"
[COLOR=rgba(255, 255, 255, 0.74902)]s_materials [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]MP3Volume [/COLOR]"0.8"
[COLOR=rgba(255, 255, 255, 0.74902)]s_eax [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_a3d [/COLOR]"0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_verbwet [/COLOR]"0.25"
[COLOR=rgba(255, 255, 255, 0.74902)]s_bloat [/COLOR]"2.0"
[COLOR=rgba(255, 255, 255, 0.74902)]s_numpolys [/COLOR]"200"
[COLOR=rgba(255, 255, 255, 0.74902)]s_polykeep [/COLOR]"1000000000"
[COLOR=rgba(255, 255, 255, 0.74902)]s_polysize [/COLOR]"10000000
s_refdelay "
4"
s_refgain "
0.4"
s_leafnum "
0"
s_max_distance "
1000.0"
s_min_distance "
8"
s_automax_distance "
30"
s_automin_distance "
2"
voice_modenable "
1"
voice_scale "
1"
voice_enable "
1"
voice_loopback "
1"
ambient_level "
0"
voice_forcemicrecord "
1"
s_distance "
60"
s_doppler "
0"
sv_voiceenable "
1"

((AÝM AYARLARI))

// automatic burst settings
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
hackhooked 1
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst caca 1 30 1 0 0.05 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0

alias hbak0 "
[COLOR=rgba(255, 255, 255, 0.74902)]avadd [/COLOR]0[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]2.44[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR]0.75[COLOR=rgba(255, 255, 255, 0.74902)] [/COLOR][COLOR=#CF5399][FONT

Print this item

  Silent aim kodları
Posted by: wampirus - 03-10-15, 10:15 - Forum: CFG Kodları - No Replies

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F1" "+score"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor ""
brightness "2"
cl_allowdownload "0"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_corpsestay "0.000000"
cl_crosshair_color "50 100 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Brown"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "0"
cl_timeout "300"
cl_updaterate "100"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 150 250"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.08"
setinfo "_ah" "0"
setinfo "_pw" "2F1"
setinfo "_vgui_menus" "0"
setinfo "_rpgm_cfg" "11"
+mlook
+jlook
teşekkür fazla görmeyin

Print this item

  Aim premium kodları
Posted by: wampirus - 03-10-15, 10:14 - Forum: CFG Kodları - No Replies

setburst ak47 1 10 1 0 0 0
setburst awp 1 1 8 2 0 0
setburst deagle 1 999 0.01 0.01 0 0
setburst glock18 1 999 0.01 0.01 0 0
setburst m4a1 1 10 1 0 0 0
setburst usp 1 999 0.01 0.01 0 0

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0


unbindall
bind "TAB" "+showscores"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "20"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "96"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "2929GETf"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.35"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "2"
volume "0.1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "lang" "sv"
+mlook
exec userconfig.cfg

#[--------------------2929 Production----------------------]#

alias +nattack1 "zoolrotate1;#+attack"
alias -nattack1 "#-attack;alias +nattack +nattack2;alias -nattack -nattack2"
alias +nattack2 "zoolrotate2;#+attack"
alias -nattack2 "#-attack;alias +nattack +nattack3;alias -nattack -nattack3"
alias +nattack3 "zoolrotate1;#+attack"
alias -nattack3 "#-attack;alias +nattack +nattack4;alias -nattack -nattack4"
alias +nattack4 "zoolrotate3;#+attack"
alias -nattack4 "#-attack;alias +nattack +nattack1;alias -nattack -nattack1"
alias nattackbind "#unbind mouse1;unbind mouse1;bind mouse1 +nattack;alias nattack_switch attackbind;txt ZooL's ABC Rotate Vec Script --ACTIVATED--"
alias attackbind "#unbind mouse1;unbind mouse1;#bind mouse1 +attack;alias nattack_switch nattackbind;txt ZooL's ABC Rotate Vec Script --DEACTIVATED--"
alias +nattack "+nattack1"
alias -nattack "-nattack1"
alias nattack_switch "nattackbind"

#[--------------------2929 Production----------------------]#

//aiming F-Center-Front-Back-Left-Right

//4.60build2 Took it out cause it sucked-Left it in the file for use later

alias 600avSfhead "600avSheadFc"
alias 600avDfhead "600avDheadFc"
//; 600avSheadFf; 600avSheadFb; 600avSheadFl; 600avSheadFr
//; 600avDheadFf; 600avDheadFb; 600avDheadFl; 600avDheadFr
//aiming B-Center-Front-Back-Left-Right
alias 600avSbhead "600avSheadc"
alias 600avDbhead "600avDheadc"
//; 600avSheadf; 600avSheadb; 600avSheadl; 600avSheadr
//; 600avDheadf; 600avDheadb; 600avDheadl; 600avDheadr
//aiming A-Center-Front-Back-Left-Right
alias 600avSahead "600avSheadbc"
alias 600avDahead "600avDheadbc"
//; 600avSheadbf; 600avSheadbb; 600avSheadbl; 600avSheadbr
//; 600avDheadbf; 600avDheadbb; 600avDheadbl; 600avDheadbr

//Absolution F -medium
alias 600avDheadFc "600avadd 1 21 4 4"
alias 600avSheadFc "600avadd 0 22 8 4"
//alias 600avDheadFl "600avadd 1 25.5 4 1.5"
//alias 600avSheadFl "600avadd 0 20.7 7 1.5"
//alias 600avDheadFr "600avadd 1 25.5 4 -1.5"
//alias 600avSheadFr "600avadd 0 20.7 7 -1.5"
//alias 600avDheadFb "600avadd 1 25.5 6 0"
//alias 600avSheadFb "600avadd 0 20.7 9 0"
//alias 600avDheadFf "600avadd 1 25.5 2 0"
//alias 600avSheadFf "600avadd 0 20.7 5 0"

//Absolution B -high
alias 600avDheadc "600avadd 1 21 4 4"
alias 600avSheadc "600avadd 0 24 8 4"
//alias 600avDheadl "600avadd 1 24.3 4 1.5"
//alias 600avSheadl "600avadd 0 22.0 7 1.5"
//alias 600avDheadr "600avadd 1 24.3 4 -1.5"
//alias 600avSheadr "600avadd 0 22.0 7 -1.5"
//alias 600avDheadb "600avadd 1 24.3 6 0"
//alias 600avSheadb "600avadd 0 22.0 9 0"
//alias 600avDheadf "600avadd 1 24.3 2 0"
//alias 600avSheadf "600avadd 0 22.0 5 0"

//Absolution A -low
alias 600avDheadbc "600avadd 1 21 4 4"
alias 600avSheadbc "600avadd 0 18 8 4"
//alias 600avDheadbl "600avadd 1 21.8 4 1.5"
//alias 600avSheadbl "600avadd 0 19.8 8 1.5"
//alias 600avDheadbr "600avadd 1 21.8 4 -1.5"
//alias 600avSheadbr "600avadd 0 19.8 8 -1.5"
//alias 600avDheadbb "600avadd 1 21.8 6 0"
//alias 600avSheadbb "600avadd 0 19.8 10 0"
//alias 600avDheadbf "600avadd 1 21.8 2 0"
//alias 600avSheadbf "600avadd 0 19.8 6 0"

alias 600avSheadq "600avadd 1 21 7 0 "
alias 600avDheadq "600avadd 0 19 7 0"


alias 600avSheadxm "600avadd 0 19 7 0"
alias 600avDheadxm "600avadd 1 25 7 0"


alias 600avSheadDoc "600avadd 0 25 12 0"
alias 600avSchest "600avadd 0 12 3.5 0"
alias 600avScrotch "600avadd 0 -5 -2 0"
alias 600avSlthigh "600avadd 0 -9 -2 6"
alias 600avSrthigh "600avadd 0 -9 2 -4"
alias 600avSlshin "600avadd 0 -24 -4 6.5"
alias 600avSrshin "600avadd 0 -22 7 -4"
alias 600avSlfoot "600avadd 0 -32 -7 5"
alias 600avSrfoot "600avadd 0 -33 5 -4"
//alias 600avSheadf "600avadd 0 25 5 2"
alias 600avSrarm "600avadd 0 13.5 6 6"
alias 600avSlarm "600avadd 0 13.5 6 -6"

// ...and ducking targets
alias 600avDheadDoc "600avadd 1 30 3 0"
alias 600avDchest "600avadd 1 15 -2 -4"
alias 600avDcrotch "600avadd 1 8 -3.5 -2"
alias 600avDlthigh "600avadd 1 4 -16 2"
alias 600avDrthigh "600avadd 1 5 0 -8"
alias 600avDlshin "600avadd 1 -5 -12 11"
alias 600avDrshin "600avadd 1 -5 4 -7"
alias 600avDlfoot "600avadd 1 -13 -17 5"
alias 600avDrfoot "600avadd 1 -13 0 -7"
//alias 600avDheadf "600avadd 1 26 3 0.75"
alias 600avDrarm "600avadd 1 17 -2 5"
alias 600avDlarm "600avadd 1 17 -2 -5"

600setburst smokegrenade 1 999 1 0 0 2
600setburst tmp 1 20 1 0 0 0
600setburst tmp 2 100 0.3 0.3 0.02 0
600setburst tmp 3 999 0.1 0.3 0.05 0
600setburst ump45 1 40 1 0 0.05 0
600setburst ump45 2 120 0.45 0.25 0.05 0
600setburst ump45 3 999 0.11 0.25 0.05 0
600setburst usp 1 999 0.01 0.01 0.02 0
600setburst xm1014 1 999 1 0 0.2 0

#[--------------------2929 Production----------------------]#

alias ci_newaim "ci_sforward 9.0; ci_sheight 20.0; ci_dforward 2.0; ci_dheight 9.0; dev1; echo ALL HEADSHOTS ON (EXCELLENT)"
alias ci_zeronew "ci_sforward 3.0; ci_sheight 26.0; ci_dforward 4.0; ci_dheight 24.0; dev1; echo New Aiming ON (GOOD); dev0"
alias ci_newaim2 "ci_sforward 4.0; ci_sheight 19.0; ci_dforward 8.0; ci_dehight 23; dev1 ;echo Aiming At Head (GOOD)"
//alias ciavDheadFl "ciavadd 1 25.5 4 1.5"
//alias ciavSheadFl "ciavadd 0 20.7 7 1.5"
//alias ciavDheadFr "ciavadd 1 25.5 4 -1.5"
//alias ciavSheadFr "ciavadd 0 20.7 7 -1.5"
//alias ciavDheadFb "ciavadd 1 25.5 6 0"
//alias ciavSheadFb "ciavadd 0 20.7 9 0"
//alias ciavDheadFf "ciavadd 1 25.5 2 0"
//alias ciavSheadFf "ciavadd 0 20.7 5 0"
alias ci_hardaim "ci_sforward 6.0; ci_sheight 20.0; ci_sforward 6.0; ci_sheight 13.5; ci_sforward 6.0; ci_sheight 15; ci_sforward -3; ci_sheight 10; ci_sforward -7; ci_sheight -32; ci_sforward 5; ci_sheight -32"
alias ci_hardaim2 "ci_dforward 3; ci_dheight 20; ci_dforward -2; ci_dheight 17; ci_dforward -5; ci_dheight 15; ci_dforward 0; ci_dheight -17; ci_dforward -16; ci_dhright -15"
alias ci_realhardaim "ci_hardaim; ci_hardaim2; dev1; echo [H4L] Aiming At Head (GOOD); dev0"
alias dev1 "developer 1"
alias dev0 "developer 0"

"*" "TFCFAG Pure HS" "tfcpure7"

" " ">AIMBOT" {
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " "Toker Head" "tokerhead"
" " "Toker Throat" "tokerthroat"
" " "Absoulution High Head" "avheadb"
" " "Absoulution Medium Head" "avheadf"
" " "Absoulution Low Head" "avhead"
" " "g0d Supreme" "SIRAimSupreme"
" " "g0d Aim" "SIRAim"
" " "OGC 4.3 Chest" "ogc43chest"
" " "Bunny771 Head" "headbunny"
" " "Bunny771 Heart" "heartbunny"
}
" " ">MORE AIMING" {
" " "Zero-Bad Ass" "zbadassdone"
" " "Zero-Secret" "zeroHead"
" " "Zero-Head" "newzer0"
" " "Zero-Most Head" "newzero"
" " "X-Mib A" "avheadxm"
" " "X-Mib B" "avheadmm"
" " "XHack 1.6 Head" "xhackhead"
" " "Sphere 1.0.0.5 Head1" "spherehead"
" " "CI 3.0 Head" "ci30head"
}

" " ">OPTIONS" {
" " "thru walls on/off" "aimthru change"
" " "target lock on/off" "lock change"
" " "distance/fov mode" "mode change"
" " "prediction on/off" "pred change"
" " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0"
" " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5"
" " "randomized aiming" "humaim"
" " "smooth aiming" "smooth_t"
}
" " ">BINDINGS" {
" " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
" " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1"
" " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
}
" " ">BOT FOV" {
" " "10 deg" "fov 10"
" " "30 deg" "fov 30"
" " "90 deg" "fov 90"
" " "180 deg" "fov 180"
" " "360 deg" "fov 360"
}

}
" " ">BLOOD (fast PCs)" {
" " "default" "blood 0"
" " "more" "blood1"
" " "much more" "blood2"
" " "blood bath" "blood3"
}

alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"

mdl arctic\arctic.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl SAS\sas.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl terror\terror.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl militia\militia.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl guerilla\guerilla.mdll
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl urban\urbnan.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl gsg9\gsg9.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl leet\leet.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl vip\vip.mdl
mdl add_spot 2 3 4
mdl add_spot 5 3 2

mdl gign\gign.mdl
mdl add_spot 2 3 4

{
{
"models\v_m4a1.mdl"
autoburst "1"
setrecoil "m4a1" "0.73"
spreadvar "0"
height_correction "4"
}
{
"models\v_ak47.mdl"
{ autoburst "1"
setrecoil "ak47" "0.62"
spreadvar "0"
} height_correction "4"
{
{ "models\v_awp.mdl"
autoburst "1"
setrecoil "awp" "0.01"
spreadvar "0"
}
height_correction "4"
{
"models\v_famas.mdl"
{ autoburst "1"
setrecoil "famas" "1.2"
spreavar "0"
} height_correction "4"
{
{ "models\v_galil.mdl"
autoburst "1"
setrecoil "galil" "1.3"
spreadvar "0"
} height_correction "4"
}
{ "models\v_scout.mdl"
autoburst "1"
setrecoil "scout" "0.22"
spreavar "0"
} height_correction "4"
}
{ "models\v_usp.mdl"
autoburst "1"
setrecoil "usp" "0.72"
spreadvar "0"
} height_correction "4"
}
{ "models\v_deagle.mdl"
autoburst "1"
setrecoil "deagle" "0.54"
} spreadvar "0"
height_correction "4"
}
{ "models\v_knife.mdl"
autoburst "1"
setrecoil "knife" "0.02"
spreadvar "0"
} height_correction "4"
}
{ "models\v_mp5.mdl"
autoburst "1"
setrecoil "mp5" "1.72"
spreadvar "0"
} height_correction "4"
}
"models\v_p90.mdl"
} autoburst "1"
setrecoil "p90" "1.2"
spreadvar "0"
{ height_correction "4"
}
} "models\v_sg550"
autoburst "1"
setrecoil "sg550" "0.35"
spreadvar "0"
{ height_correction "4"
}

{ "models\v_sg552"
autoburst "1"
setrecoil "sg552" "0.33"
spreadvar "0"
{ height_correction "4"
}
#[--------------------2929 Production----------------------]#
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind mouse1 +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind mouse1 +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
#[--------------------2929 Production----------------------]#
//hitbox mode
alias HitboxOpen "hitbox 11;hitboxclear;jumpclear;hitboxad 0 0 0;jumpad -3.7 -1.5 0;alias HitboxMode Hitbox9;txt Hitbox Head"
alias Hitbox9 "hitbox 9;hitboxclear;jumpclear;hitboxad 0 0 0;jumpad -3.7 -1.5 0;alias HitboxMode Hitbox8;txt Hitbox Low Head"
alias Hitbox8 "hitbox 8;hitboxclear;jumpclear;hitboxad 0 0 0;jumpad -3.7 -1.5 0;alias HitboxMode Hitbox7;txt Hitbox Chest"
alias Hitbox7 "hitbox 7;hitboxclear;jumpclear;hitboxad 0 0 0;jumpad -3.7 -1.5 0;alias HitboxMode HitboxClose;txt Stomach"
alias HitboxClose "hitbox 0;alias HitboxMode HitboxOpen;txt Hitbox Close"
alias HitboxMode "HitboxOpen"

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  Sxe geçen aim kod
Posted by: wampirus - 03-10-15, 10:06 - Forum: CFG Kodları - No Replies

alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown" alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown" alias +$spread "-mlook;$w;$nospread" alias -$spread "+mlook;$w;$nospread" alias +$koraim "+attack;+attack;+attack;-attack;+attack" alias -$koraim "-attack" alias +$nxshotsil "+$koraim;impulse 100" alias -$nxshotsil "-$koraim;impulse 100" alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim" alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim" alias +$nxhead2 "-mlook;wait;+attack;wait;+attack" alias -$nxhead2 "+mlook;wait;-attack" alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack" alias -$nxmasta "+mlook;wait;-attack" alias +$nxshtpwn "-reload;wait;+attack;wait;+attack" alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload" alias +$setsens "sensitivity 1.0" alias -$setsens "sensitivity 5.0" alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack" alias -$nxaim "-attack" alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0" alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0" alias $naim +attack alias $anaim -attack alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0" alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0" alias $bnaim +attack2 alias $abnaim -attack2 alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff" alias $aimoff "bind mouse1 +attack ;bind ins $aimon" //End Of Aiming Aliases //Fast AWP alias $awpfs "$fson" alias $fson "bind mouse1 $fsatt; $d1; echo Fast Sniper Attack: On; $d0; alias $fast $fsoff" alias $fsoff "bind mouse1 +attack; $d1; echo Fast Sniper Attack: Off; $d0; alias $fast $fson" alias $fsatt "+attack; wait; -attack; $fson; slot2; slot1; +attack2; wait; -attack2; $fsoff" //Throwing Armor (Thnx to Diablos for an idea and OGC Staff) alias $thraskev "buyequip;wait;kill;wait;$ms1" alias $thraskevhelm "buyequip;wait;kill;wait;$ms2" alias $thrashed "$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0" alias $thrashed2 "$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0" //End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0" alias $nxwall_0 "gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1" alias $nxwall "$nxwall_1" alias $devcom_1 "$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0" alias $devcom_0 "$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0" alias $devbug_on "dev_overview 1" alias $devbug_off "dev_overview 0" //Awp Aliasesalias nospread "m_pitch 0;m_forward 0;m_side 0"alias norecoil_5 "cl_pitchspeed 10"alias norecoil_4 "cl_pitchspeed 7"alias norecoil_3 "cl_pitchspeed 5"alias norecoil_2 "cl_pitchspeed 3"alias norecoil_1 "cl_pitchspeed 1"alias norecoil_0 "cl_pitchspeed 999999"alias +nxspnr "+spread;w;+attack;w;+nonup"alias -nxspnr "-spread;w;-attack;w;-nonup"alias +banr "+attack;wait;+lookdown"alias -banr "-attack;wait;-lookdown;wait"alias +konr "+koraim;wait;+lookdown"alias -konr "-koraim;wait;-lookdown;wait"alias +shtpwnr "+nxshtpwn;wait;+lookdown"alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"alias +nxnr "+nxaim;wait;+lookdown"alias -nxnr "-nxaim;wait;-lookdown;wait"alias +nxhnr "+nxhead;wait;+lookdown"alias -nxhnr "-nxhead;wait;-lookdown;wait"alias +nxsnr "+nxhead2;wait;+lookdown"alias -nxsnr "-nxhead2;wait;-lookdown;wait"alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"//Sniper Blackout Removeralias snp "snp1" alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"alias sec "sniper_1"alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"//End Of Blackout Remover//Buying Restricted AWPalias rawp "buy;ms4;ms6;wait;wait;slot10;wait;wait;slot10"//End Of Buying Restricted Awp//Fast AWPalias awpfs "fson"alias fson "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast fson"alias fsatt "+attack; wait; -attack; fson; slot2; slot1; +attack2; wait; -attack2; fsoff"; w5;slot2;menuselect 0;slot2;slot2;w5;slot2"//Sound Ambience Removeralias stpsnd "stopsound; room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"alias saroff "stpsnd;d1;echo Ambience Remover Enabled;d0"//End Of Sound Ambience Remover//Invisiblingalias z1 "slot1"alias z2 "slot2"alias z3 "slot3"alias h1 "+attack"alias h2 "-attack"alias h3 "wait"alias invis "z3;h3;h3;h1;h3;h3;h2;h3;h3;h3;z1;h3;h3;h1;h3;h3;h2;h3;h3;h3;z2;h3;h1;h3;h3;h2"

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