senin verdiklerini yaptım adminlerden h yi sildim genede adminlerde hem slot hem admin şapkası birbirine girmiş durumda şuan ki panelde ki pluginler

Slot Şapka

PHP- Kodu:
/* AMX Mod X  *   Admin Mark  *  * (c) Copyright 2007 by KaLoSZyFeR  *  * This file is provided as is (no warranties)  *  *     DESCRIPTION  *       Plugin marks admin by adding on his head special helmet or beret. Size of model  *    is less than 60kb, so player don't have to extra download whole admin model (size: 2Mb)  *    like in other plugins such as KaOs' "Admin Models".  *  *     FEATURES  *       - if admin is CT, he wears special helmet  *    - if admin is T, he wears special beret  *  *  *     CVARS  *       amx_admin_mark (0: OFF, 1: ON, default: 1) - disables/enables plugin  *  *     VERSIONS  *       1.0   first release  *    1.1   added forcing standard models, optimized some code  *    1.2   changed really smart part of code (1 word...)  *  */  
#include <amxmodx>  #include <cstrike>  #include <engine>  
#define YETKI ADMIN_CFG // Burdaki Yetki Sapka Icin Slotlara Verecegin Yetki 
new g_adminmarkEnt[33]  new cvar_enable  new MODEL_MARK[]     = "models/keshgaming/keshslotsapka.mdl"  // Slot Sapka Modeli Uzantisi ile Degistireceksin 
static const PLUGIN_NAME[]     = "Admin Mark"  static const PLUGIN_AUTHOR[]     = "KaLoSZyFeR" static const PLUGIN_VERSION[]    = "1.2"  
public plugin_init()  {      register_plugin(PLUGIN_NAMEPLUGIN_VERSIONPLUGIN_AUTHOR)      register_cvar(PLUGIN_NAMEPLUGIN_VERSIONFCVAR_SPONLY|FCVAR_SERVER)          cvar_enable register_cvar("amx_admin_mark""1")  }  
public 
plugin_precache()  {      precache_model(MODEL_MARK)                force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gign/gign.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gsg9/gsg9.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/sas/sas.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/urban/urban.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/vip/vip.mdl")  
    
force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/arctic/arctic.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/guerilla/guerilla.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/leet/leet.mdl")      force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/terror/terror.mdl")      }  
public 
client_connect(id)  {      if(g_adminmarkEnt[id] > 0)          remove_entity(g_adminmarkEnt[id])      g_adminmarkEnt[id] = 0  }  
public 
client_disconnect(id)  {      if(g_adminmarkEnt[id] > 0)          remove_entity(g_adminmarkEnt[id])      g_adminmarkEnt[id] = 0  }  
public 
client_PreThink(id)  {      if(!is_user_connected(id))          return PLUGIN_CONTINUE            if(!is_user_alive(id) && g_adminmarkEnt[id] > 0)      {          remove_entity(g_adminmarkEnt[id])          g_adminmarkEnt[id] = 0                    return PLUGIN_CONTINUE      }            if (!(get_user_flags(id) & YETKI) || get_user_flags(id) & ADMIN_KICK)  // "C" Yetkisi Yani Admin Yetkisi Var ise Veya Slot Yetkisi Yok ise Sapka Verme     {          remove_entity(g_adminmarkEnt[id])          g_adminmarkEnt[id] = 0                    return PLUGIN_CONTINUE      }            if(!get_pcvar_num(cvar_enable))          return PLUGIN_CONTINUE                if(!is_user_alive(id))          return PLUGIN_CONTINUE                if(g_adminmarkEnt[id] < 1)      {          g_adminmarkEnt[id] = create_entity("info_target")          if(g_adminmarkEnt[id] > 0)          {              entity_set_int(g_adminmarkEnt[id], EV_INT_movetype, MOVETYPE_FOLLOW)             entity_set_edict(g_adminmarkEnt[id], EV_ENT_aiment, id)              entity_set_model(g_adminmarkEnt[id], MODEL_MARK)                      }      }            if (g_adminmarkEnt[id] > 0)      {          new modelID = get_model_id(id)          entity_set_int(g_adminmarkEnt[id], EV_INT_body, modelID)      }  
    
if(g_adminmarkEnt[id] < 1)          return PLUGIN_CONTINUE  
    
return PLUGIN_CONTINUE  }  
new 
modelname[9][] ={      "gign",      "gsg9",      "sas",      "urban",      "vip",      "arctic",      "guerilla",      "leet",      "terror"  }  
public 
get_model_id(id)  {      new modelStr[32], iNum=32modelID      get_user_info(id,"model",modelStr,iNum)            for(new 09i++)      {          if (equali (modelStrmodelname[i]) )          {              modelID i          }      }          return modelID  
h yetkili ve adminlerde h yok.

Admin-Şapka

PHP- Kodu:

/* AMX Mod X*   Admin Mark** (c) Copyright 2007 by KaLoSZyFeR** This file is provided as is (no warranties)**     DESCRIPTION*       Plugin marks admin by adding on his head special helmet or beret. Size of model*    is less than 60kb, so player don't have to extra download whole admin model (size: 2Mb)*    like in other plugins such as KaOs' "Admin Models".**     FEATURES*       - if admin is CT, he wears special helmet*    - if admin is T, he wears special beret***     CVARS*       amx_admin_mark (0: OFF, 1: ON, default: 1) - disables/enables plugin**     VERSIONS*       1.0   first release*    1.1   added forcing standard models, optimized some code*    1.2   changed really smart part of code (1 word...)**/
#include <amxmodx>#include <cstrike>#include <engine>
new g_adminmarkEnt[33]new cvar_enablenew MODEL_MARK[]     = "models/keshgaming/keshadminsapka.mdl"
static const PLUGIN_NAME[]     = "Admin Mark"static const PLUGIN_AUTHOR[]     = "Ke$`h | Gaming"static const PLUGIN_VERSION[]    = "1.2"
public plugin_init(){    register_plugin(PLUGIN_NAMEPLUGIN_VERSIONPLUGIN_AUTHOR)    register_cvar(PLUGIN_NAMEPLUGIN_VERSIONFCVAR_SPONLY|FCVAR_SERVER)        cvar_enable register_cvar("amx_admin_mark""1")}
public 
plugin_precache(){    precache_model(MODEL_MARK)            force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gign/gign.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gsg9/gsg9.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/sas/sas.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/urban/urban.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/vip/vip.mdl")
    
force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/arctic/arctic.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/guerilla/guerilla.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/leet/leet.mdl")    force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/terror/terror.mdl")    }
public 
client_connect(id){    if(g_adminmarkEnt[id] > 0)        remove_entity(g_adminmarkEnt[id])    g_adminmarkEnt[id] = 0}
public 
client_disconnect(id){    if(g_adminmarkEnt[id] > 0)        remove_entity(g_adminmarkEnt[id])    g_adminmarkEnt[id] = 0}
public 
client_PreThink(id){    if(!is_user_connected(id))        return PLUGIN_CONTINUE        if(!is_user_alive(id) && g_adminmarkEnt[id] > 0)    {        remove_entity(g_adminmarkEnt[id])        g_adminmarkEnt[id] = 0                return PLUGIN_CONTINUE    }        if (!(get_user_flags(id) & ADMIN_KICK))    {        remove_entity(g_adminmarkEnt[id])        g_adminmarkEnt[id] = 0                return PLUGIN_CONTINUE    }        if(!get_pcvar_num(cvar_enable))        return PLUGIN_CONTINUE            if(!is_user_alive(id))        return PLUGIN_CONTINUE            if(g_adminmarkEnt[id] < 1)    {        g_adminmarkEnt[id] = create_entity("info_target")        if(g_adminmarkEnt[id] > 0)        {            entity_set_int(g_adminmarkEnt[id], EV_INT_movetypeMOVETYPE_FOLLOW)            entity_set_edict(g_adminmarkEnt[id], EV_ENT_aimentid)            entity_set_model(g_adminmarkEnt[id], MODEL_MARK)                    }    }        if (g_adminmarkEnt[id] > 0)    {        new modelID get_model_id(id)        entity_set_int(g_adminmarkEnt[id], EV_INT_bodymodelID)    }
    if(
g_adminmarkEnt[id] < 1)        return PLUGIN_CONTINUE
    
return PLUGIN_CONTINUE}
new 
modelname[9][] ={    "gign",    "gsg9",    "sas",    "urban",    "vip",    "arctic",    "guerilla",    "leet",    "terror"}
public 
get_model_id(id){    new modelStr[32], iNum=32modelID    get_user_info(id,"model",modelStr,iNum)        for(new 09i++)    {        if (equali (modelStrmodelname[i]) )        {            modelID i        }    }        return modelID