senin verdiklerini yaptım adminlerden h yi sildim genede adminlerde hem slot hem admin şapkası birbirine girmiş durumda şuan ki panelde ki pluginler
Slot Şapka
PHP- Kodu:
/* AMX Mod X * Admin Mark * * (c) Copyright 2007 by KaLoSZyFeR * * This file is provided as is (no warranties) * * DESCRIPTION * Plugin marks admin by adding on his head special helmet or beret. Size of model * is less than 60kb, so player don't have to extra download whole admin model (size: 2Mb) * like in other plugins such as KaOs' "Admin Models". * * FEATURES * - if admin is CT, he wears special helmet * - if admin is T, he wears special beret * * * CVARS * amx_admin_mark (0: OFF, 1: ON, default: 1) - disables/enables plugin * * VERSIONS * 1.0 first release * 1.1 added forcing standard models, optimized some code * 1.2 changed really smart part of code (1 word...) * */
#include <amxmodx> #include <cstrike> #include <engine>
#define YETKI ADMIN_CFG // Burdaki Yetki Sapka Icin Slotlara Verecegin Yetki
new g_adminmarkEnt[33] new cvar_enable new MODEL_MARK[] = "models/keshgaming/keshslotsapka.mdl" // Slot Sapka Modeli Uzantisi ile Degistireceksin
static const PLUGIN_NAME[] = "Admin Mark" static const PLUGIN_AUTHOR[] = "KaLoSZyFeR" static const PLUGIN_VERSION[] = "1.2"
public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_cvar(PLUGIN_NAME, PLUGIN_VERSION, FCVAR_SPONLY|FCVAR_SERVER) cvar_enable = register_cvar("amx_admin_mark", "1") }
public plugin_precache() { precache_model(MODEL_MARK) force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gign/gign.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gsg9/gsg9.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/sas/sas.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/urban/urban.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/vip/vip.mdl")
force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/arctic/arctic.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/guerilla/guerilla.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/leet/leet.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/terror/terror.mdl") }
public client_connect(id) { if(g_adminmarkEnt[id] > 0) remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 }
public client_disconnect(id) { if(g_adminmarkEnt[id] > 0) remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 }
public client_PreThink(id) { if(!is_user_connected(id)) return PLUGIN_CONTINUE if(!is_user_alive(id) && g_adminmarkEnt[id] > 0) { remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 return PLUGIN_CONTINUE } if (!(get_user_flags(id) & YETKI) || get_user_flags(id) & ADMIN_KICK) // "C" Yetkisi Yani Admin Yetkisi Var ise Veya Slot Yetkisi Yok ise Sapka Verme { remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 return PLUGIN_CONTINUE } if(!get_pcvar_num(cvar_enable)) return PLUGIN_CONTINUE if(!is_user_alive(id)) return PLUGIN_CONTINUE if(g_adminmarkEnt[id] < 1) { g_adminmarkEnt[id] = create_entity("info_target") if(g_adminmarkEnt[id] > 0) { entity_set_int(g_adminmarkEnt[id], EV_INT_movetype, MOVETYPE_FOLLOW) entity_set_edict(g_adminmarkEnt[id], EV_ENT_aiment, id) entity_set_model(g_adminmarkEnt[id], MODEL_MARK) } } if (g_adminmarkEnt[id] > 0) { new modelID = get_model_id(id) entity_set_int(g_adminmarkEnt[id], EV_INT_body, modelID) }
if(g_adminmarkEnt[id] < 1) return PLUGIN_CONTINUE
return PLUGIN_CONTINUE }
new modelname[9][] ={ "gign", "gsg9", "sas", "urban", "vip", "arctic", "guerilla", "leet", "terror" }
public get_model_id(id) { new modelStr[32], iNum=32, modelID get_user_info(id,"model",modelStr,iNum) for(new i = 0; i < 9; i++) { if (equali (modelStr, modelname[i]) ) { modelID = i } } return modelID }
h yetkili ve adminlerde h yok.
Admin-Şapka
PHP- Kodu:
/* AMX Mod X* Admin Mark** (c) Copyright 2007 by KaLoSZyFeR** This file is provided as is (no warranties)** DESCRIPTION* Plugin marks admin by adding on his head special helmet or beret. Size of model* is less than 60kb, so player don't have to extra download whole admin model (size: 2Mb)* like in other plugins such as KaOs' "Admin Models".** FEATURES* - if admin is CT, he wears special helmet* - if admin is T, he wears special beret*** CVARS* amx_admin_mark (0: OFF, 1: ON, default: 1) - disables/enables plugin** VERSIONS* 1.0 first release* 1.1 added forcing standard models, optimized some code* 1.2 changed really smart part of code (1 word...)**/
#include <amxmodx>#include <cstrike>#include <engine>
new g_adminmarkEnt[33]new cvar_enablenew MODEL_MARK[] = "models/keshgaming/keshadminsapka.mdl"
static const PLUGIN_NAME[] = "Admin Mark"static const PLUGIN_AUTHOR[] = "Ke$`h | Gaming"static const PLUGIN_VERSION[] = "1.2"
public plugin_init(){ register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_cvar(PLUGIN_NAME, PLUGIN_VERSION, FCVAR_SPONLY|FCVAR_SERVER) cvar_enable = register_cvar("amx_admin_mark", "1")}
public plugin_precache(){ precache_model(MODEL_MARK) force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gign/gign.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/gsg9/gsg9.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/sas/sas.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/urban/urban.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/vip/vip.mdl")
force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/arctic/arctic.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/guerilla/guerilla.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/leet/leet.mdl") force_unmodified(force_model_samebounds,{0,0,0},{0,0,0},"models/player/terror/terror.mdl") }
public client_connect(id){ if(g_adminmarkEnt[id] > 0) remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0}
public client_disconnect(id){ if(g_adminmarkEnt[id] > 0) remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0}
public client_PreThink(id){ if(!is_user_connected(id)) return PLUGIN_CONTINUE if(!is_user_alive(id) && g_adminmarkEnt[id] > 0) { remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 return PLUGIN_CONTINUE } if (!(get_user_flags(id) & ADMIN_KICK)) { remove_entity(g_adminmarkEnt[id]) g_adminmarkEnt[id] = 0 return PLUGIN_CONTINUE } if(!get_pcvar_num(cvar_enable)) return PLUGIN_CONTINUE if(!is_user_alive(id)) return PLUGIN_CONTINUE if(g_adminmarkEnt[id] < 1) { g_adminmarkEnt[id] = create_entity("info_target") if(g_adminmarkEnt[id] > 0) { entity_set_int(g_adminmarkEnt[id], EV_INT_movetype, MOVETYPE_FOLLOW) entity_set_edict(g_adminmarkEnt[id], EV_ENT_aiment, id) entity_set_model(g_adminmarkEnt[id], MODEL_MARK) } } if (g_adminmarkEnt[id] > 0) { new modelID = get_model_id(id) entity_set_int(g_adminmarkEnt[id], EV_INT_body, modelID) }
if(g_adminmarkEnt[id] < 1) return PLUGIN_CONTINUE
return PLUGIN_CONTINUE}
new modelname[9][] ={ "gign", "gsg9", "sas", "urban", "vip", "arctic", "guerilla", "leet", "terror"}
public get_model_id(id){ new modelStr[32], iNum=32, modelID get_user_info(id,"model",modelStr,iNum) for(new i = 0; i < 9; i++) { if (equali (modelStr, modelname[i]) ) { modelID = i } } return modelID}