alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdow n" alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown" alias +$spread "-mlook;$w;$nospread" alias -$spread "+mlook;$w;$nospread" alias +$koraim "+attack;+attack;+attack;-attack;+attack" alias -$koraim "-attack" alias +$nxshotsil "+$koraim;impulse 100" alias -$nxshotsil "-$koraim;impulse 100" alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxa im" alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim" alias +$nxhead2 "-mlook;wait;+attack;wait;+attack" alias -$nxhead2 "+mlook;wait;-attack" alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack" alias -$nxmasta "+mlook;wait;-attack" alias +$nxshtpwn "-reload;wait;+attack;wait;+attack" alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload" alias +$setsens "sensitivity 1.0" alias -$setsens "sensitivity 5.0" alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack" alias -$nxaim "-attack" alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0" alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0" alias $naim +attack alias $anaim -attack alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0" alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0" alias $bnaim +attack2 alias $abnaim -attack2 alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff" alias $aimoff "bind mouse1 +attack ;bind ins $aimon" //End Of Aiming Aliases //Fast AWP alias $awpfs "$fson" alias $fson "bind mouse1 $fsatt; $d1; echo Fast Sniper Attack: On; $d0; alias $fast $fsoff" alias $fsoff "bind mouse1 +attack; $d1; echo Fast Sniper Attack: Off; $d0; alias $fast $fson" alias $fsatt "+attack; wait; -attack; $fson; slot2; slot1; +attack2; wait; -attack2; $fsoff" //Throwing Armor (Thnx to Diablos for an idea and OGC Staff) alias $thraskev "buyequip;wait;kill;wait;$ms1" alias $thraskevhelm "buyequip;wait;kill;wait;$ms2" alias $thrashed "$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0" alias $thrashed2 "$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0" //End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0" alias $nxwall_0 "gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1" alias $nxwall "$nxwall_1" alias $devcom_1 "$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0" alias $devcom_0 "$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0" alias $devbug_on "dev_overview 1" alias $devbug_off "dev_overview 0" //Awp Aliasesalias nospread "m_pitch 0;m_forward 0;m_side 0"alias norecoil_5 "cl_pitchspeed 10"alias norecoil_4 "cl_pitchspeed 7"alias norecoil_3 "cl_pitchspeed 5"alias norecoil_2 "cl_pitchspeed 3"alias norecoil_1 "cl_pitchspeed 1"alias norecoil_0 "cl_pitchspeed 999999"alias +nxspnr "+spread;w;+attack;w;+nonup"alias -nxspnr "-spread;w;-attack;w;-nonup"alias +banr "+attack;wait;+lookdown"alias -banr "-attack;wait;-lookdown;wait"alias +konr "+koraim;wait;+lookdown"alias -konr "-koraim;wait;-lookdown;wait"alias +shtpwnr "+nxshtpwn;wait;+lookdown"alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"alias +nxnr "+nxaim;wait;+lookdown"alias -nxnr "-nxaim;wait;-lookdown;wait"alias +nxhnr "+nxhead;wait;+lookdown"alias -nxhnr "-nxhead;wait;-lookdown;wait"alias +nxsnr "+nxhead2;wait;+lookdown"alias -nxsnr "-nxhead2;wait;-lookdown;wait"alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"ali as -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"//Sniper Blackout Removeralias snp "snp1" alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"alias sec "sniper_1"alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"//End Of Blackout Remover//Buying Restricted AWPalias rawp "buy;ms4;ms6;wait;wait;slot10;wait;wait;slot10 "//End Of Buying Restricted Awp//Fast AWPalias awpfs "fson"alias fson "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast fson"alias fsatt "+attack; wait; -attack; fson; slot2; slot1; +attack2; wait; -attack2; fsoff"; w5;slot2;menuselect 0;slot2;slot2;w5;slot2"//Sound Ambience Removeralias stpsnd "stopsound; room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"alias saroff "stpsnd;d1;echo Ambience Remover Enabled;d0"//End Of Sound Ambience Remover//Invisiblingalias z1 "slot1"alias z2 "slot2"alias z3 "slot3"alias h1 "+attack"alias h2 "-attack"alias h3 "wait"alias invis "z3;h3;h3;h1;h3;h3;h2;h3;h3;h3;z1;h3;h3;h1;h3;h3;h 2;h3;h3;h3;z2;h3;h1;h3;h3;h2"