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El Bası "Zırh" Yerine "Zırh ve Kask" vermesini İstiyorum
#1
Akcalı Daha Önce Senin Benim İsteğimin Altına Yazdığın Bir Plugin.Her Round Başında Mermi,Zırh Ve Bomba Veriyor.Fakat Round Başı "Zırh ve Kask" Yerine Sadece "Zırh" Veriyor Ama Ben Her el Başı "Zırh Ve Kask" Vermesini İstiyorum.Yardımcı Olur musun?
PHP Code:
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <engine>
#include <fakemeta>

new g_MaxBPAmmo[31] = {
    
0,
    
52,  //CSW_P228
    
0,
    
90,  //CSW_SCOUT
    
1,   //CSW_HEGRENADE
    
32,  //CSW_XM1014
    
1,   //CSW_C4
    
100//CSW_MAC10
    
90,  //CSW_AUG
    
1,   //CSW_SMOKEGRENADE
    
120//CSW_ELITE
    
100//CSW_FIVESEVEN
    
100//CSW_UMP45
    
90,  //CSW_SG550
    
90,  //CSW_GALIL
    
90,  //CSW_FAMAS
    
100//CSW_USP
    
120//CSW_GLOCK18
    
30,  //CSW_AWP
    
120//CSW_MP5NAVY
    
200//CSW_M249
    
21,  //CSW_M3
    
90,  //CSW_M4A1
    
120//CSW_TMP
    
90,  //CSW_G3SG1
    
2,   //CSW_FLASHBANG
    
35,  //CSW_DEAGLE
    
90,  //CSW_SG552
    
90,  //CSW_AK47
    
0,   //CSW_KNIFE
    
100  //CSW_P90
}

new 
g_MaxClips[31] = {
    
0,
    
4//CSW_P228
    
0,
    
3//CSW_SCOUT
    
0//CSW_HEGRENADE
    
4//CSW_XM1014
    
0//CSW_C4
    
9//CSW_MAC10
    
3//CSW_AUG
    
0//CSW_SMOKEGRENADE
    
4//CSW_ELITE
    
2//CSW_FIVESEVEN
    
9//CSW_UMP45
    
3//CSW_SG550
    
3//CSW_GALIL
    
3//CSW_FAMAS
    
9//CSW_USP
    
4//CSW_GLOCK18
    
3//CSW_AWP
    
4//CSW_MP5NAVY
    
7//CSW_M249
    
4//CSW_M3
    
3//CSW_M4A1
    
4//CSW_TMP
    
3//CSW_G3SG1
    
0//CSW_FLASHBANG
    
5//CSW_DEAGLE
    
3//CSW_SG552
    
3//CSW_AK47
    
0//CSW_KNIFE
    
2  //CSW_P90
}

new 
g_ClipSize[31] = {
    
0,
    
13,  //CSW_P228
    
0,
    
10,  //CSW_SCOUT
    
0,   //CSW_HEGRENADE
    
7,   //CSW_XM1014
    
0,   //CSW_C4
    
30,  //CSW_MAC10
    
30,  //CSW_AUG
    
0,   //CSW_SMOKEGRENADE
    
30,  //CSW_ELITE
    
20,  //CSW_FIVESEVEN
    
25,  //CSW_UMP45
    
30,  //CSW_SG550
    
35,  //CSW_GALIL
    
25,  //CSW_FAMAS
    
12,  //CSW_USP
    
20,  //CSW_GLOCK18
    
10,  //CSW_AWP
    
30,  //CSW_MP5NAVY
    
100//CSW_M249
    
8,   //CSW_M3
    
30,  //CSW_M4A1
    
30,  //CSW_TMP
    
20,  //CSW_G3SG1
    
0,   //CSW_FLASHBANG
    
7,   //CSW_DEAGLE
    
30,  //CSW_SG552
    
30,  //CSW_AK47
    
0,   //CSW_KNIFE
    
50   //CSW_P90
}

new 
g_AmmoType[31] = {
    
0,
    
9,  //CSW_P228
    
0,
    
2,  //CSW_SCOUT
    
12//CSW_HEGRENADE
    
5,  //CSW_XM1014
    
14//CSW_C4
    
6,  //CSW_MAC10
    
4,  //CSW_AUG
    
13//CSW_SMOKEGRENADE
    
10//CSW_ELITE
    
7,  //CSW_FIVESEVEN
    
6,  //CSW_UMP45
    
4,  //CSW_SG550
    
4,  //CSW_GALIL
    
4,  //CSW_FAMAS
    
6,  //CSW_USP
    
10//CSW_GLOCK18
    
1,  //CSW_AWP
    
10//CSW_MP5NAVY
    
3,  //CSW_M249
    
5,  //CSW_M3
    
4,  //CSW_M4A1
    
10//CSW_TMP
    
2,  //CSW_G3SG1
    
11//CSW_FLASHBANG
    
8,  //CSW_DEAGLE
    
4,  //CSW_SG552
    
2,  //CSW_AK47
    
0,  //CSW_KNIFE
    
7   //CSW_P90
}

new 
g_AmmoName[15][] = {
    
"",
    
"ammo_338magnum",
    
"ammo_762nato",
    
"ammo_556natobox",
    
"ammo_556nato",
    
"ammo_buckshot",
    
"ammo_45acp",
    
"ammo_57mm",
    
"ammo_50ae",
    
"ammo_357sig",
    
"ammo_9mm",
    
"",
    
"",
    
"",
    
""
}

new 
bool:g_restart_attempt[33]
new 
bool:g_HideGiveClips[33]
new 
bool:g_FirstSpawn[33]
new 
g_LastMessageID
new g_LastMessageType
new g_LastMessage[33]
new 
g_LastWeapPickup[33]
new 
bool:g_Spawned[33]
new 
g_BoughtWeapon[33]

new 
g_WeapPickupMsg
new g_MoneyMsg

new pv_fa_enable
new pv_fa_altclips

public plugin_init()
{
    
register_plugin("Free ammo""1.4""asstolavista")
    
register_event("ResetHUD""event_hud_reset""be")
    
register_clcmd("fullupdate""clcmd_fullupdate"
    
register_event("TextMsg""event_restart_attempt""a""2=#Game_will_restart_in")
    
register_event("HLTV""event_new_round""a""1=0""2=0")
    
register_message(get_user_msgid("AmmoPickup"), "message_ammo_pickup")
    
    
g_WeapPickupMsg get_user_msgid("WeapPickup")
    
g_MoneyMsg get_user_msgid("Money")
    
register_forward(FM_MessageBegin"forward_message_begin"1)
    
register_forward(FM_WriteByte"forward_write_byte"1)
    
    
pv_fa_enable register_cvar("fa_enable""1")
    
pv_fa_altclips register_cvar("fa_altclips""0")
}

public 
client_connect(id)
{
    
g_restart_attempt[id] = false
    g_HideGiveClips
[id] = false
    g_FirstSpawn
[id] = true
    g_LastMessage
[id] = 0
    g_LastWeapPickup
[id] = 0
    g_Spawned
[id] = false
    g_BoughtWeapon
[id] = 0
}

public 
client_disconnect(id)
{
    
g_restart_attempt[id] = false
    g_HideGiveClips
[id] = false
    g_FirstSpawn
[id] = true
    g_LastMessage
[id] = 0
    g_LastWeapPickup
[id] = 0
    g_Spawned
[id] = false
    g_BoughtWeapon
[id] = 0
}

public 
clcmd_fullupdate()
{
    return 
PLUGIN_HANDLED
}

public 
event_restart_attempt()
{
    new 
players[32], num_players
    get_players
(playersnum_players"a")
    for (new 
inum_players; ++i)
        
g_restart_attempt[players[i]] = true
}

public 
event_hud_reset(id)
{
    if (
g_restart_attempt[id]) {
        
g_restart_attempt[id] = false
        
return
    }
    
event_player_spawn(id)
}

public 
event_player_spawn(id)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        
g_HideGiveClips[id] = true
        g_Spawned
[id] = true
    
}
}

public 
do_player_spawn(id)
{
    new 
weap_ids[32], num_weaps
    get_user_weapons
(idweap_idsnum_weaps)
    for (new 
0num_weapsi++) {
        new 
weap_id weap_ids
        
if (fill_weapon(idweap_id)) {
            if (
g_FirstSpawn[id]) {
                if (
get_pcvar_num(pv_fa_altclips) != 1)
                    
cs_set_user_bpammo(idweap_id0)
                
fill_bpammo_show(idweap_id)
            }
            else
                
fill_bpammo(idweap_id)
        }
    }
    
give_item(id,"weapon_hegrenade")
    
set_user_armor(id,100)
    
g_FirstSpawn[id] = false
}

public 
event_new_round()
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        new 
players[32], num_players
        get_players
(playersnum_players"a")
        for (new 
0num_playersj++) {
            new 
id players[j]
            new 
weap_ids[32], num_weaps
            get_user_weapons
(idweap_idsnum_weaps)
            for (new 
0num_weapsi++)
                if (
fill_weapon(idweap_ids))
                
fill_bpammo(idweap_ids)
        }
    }
}

public 
message_ammo_pickup(msg_idident)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        if (
g_HideGiveClips[id]) {
            
g_HideGiveClips[id] = false
            
return PLUGIN_HANDLED
        
}
    }
    return 
PLUGIN_CONTINUE
}

public 
forward_message_begin(msg_destmsg_type, const Float:ORIGIN[3], const ED)
{
    if (
ED || ED 32)
        return
    new 
id ED
    
if (msg_type == g_MoneyMsg && g_LastMessage[id] == g_WeapPickupMsg)
        
event_weapon_buy(idg_LastWeapPickup[id])
    
g_LastMessageID id
    g_LastMessageType 
msg_type
    g_LastMessage
[id] = msg_type
}

public 
forward_write_byte(value)
{
    if (
g_LastMessageType == g_WeapPickupMsg)
        
g_LastWeapPickup[g_LastMessageID] = value
}

public 
event_weapon_buy(idweap_id)
{
    
g_BoughtWeapon[id] = weap_id
}

public 
do_weapon_buy(idweap_id)
{
    if (
fill_weapon(idweap_id))
        
fill_bpammo_show(idweap_id)
}

public 
client_PreThink(id)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        if (
g_Spawned[id]) {
            
g_Spawned[id] = false
            do_player_spawn
(id)
        }
        if (
g_BoughtWeapon[id] != 0) {
            new 
weap_id g_BoughtWeapon[id]
            
g_BoughtWeapon[id] = 0
            do_weapon_buy
(idweap_id)
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
bool:weapon_has_ammo(weap_id)
{
    return 
g_AmmoName[g_AmmoType[weap_id]][0] != 0
}

public 
bool:fill_bpammo(idweap_id)
{
    if (
get_pcvar_num(pv_fa_altclips) == 1) {
        new 
ammo_clips g_MaxClips[weap_id]
        if (
weapon_has_ammo(weap_id)) {
            for (new 
1<= ammo_clipsi++) {
                
g_HideGiveClips[id] = true
                give_item
(idg_AmmoName[g_AmmoType[weap_id]])
            }
            
g_HideGiveClips[id] = false
            
return true
        
}
    }
    else {
        new 
ammo g_MaxBPAmmo[weap_id]
        if (
weapon_has_ammo(weap_id)) {
            
cs_set_user_bpammo(idweap_idammo)
            
g_HideGiveClips[id] = false
            
return true
        
}
    }
    return 
false
}

public 
bool:fill_weapon(idweap_id)
{
    new 
clip_size g_ClipSize[weap_id]
    if (
clip_size != 0) {
        new 
weap_name[41]
        
get_weaponname(weap_idweap_name40)
        new 
wpn find_ent_by_owner(-1weap_nameid)
        if (
wpn != 0) {
            
cs_set_weapon_ammo(wpnclip_size)
            return 
true
        
}
    }
    return 
false
}

public 
show_given_bpammo(idweap_idammount)
{
    
g_HideGiveClips[id] = false
    
if (ammount <= 0)
        return
    
message_begin(MSG_ONEget_user_msgid("AmmoPickup"), {0,0,0}, id)
    
write_byte(g_AmmoType[weap_id])
    
write_byte(ammount)
    
message_end()
}

public 
bool:fill_bpammo_show(idweap_id)
{
    new 
given_ammo g_MaxBPAmmo[weap_id]
    if (
get_pcvar_num(pv_fa_altclips) != && weapon_has_ammo(weap_id))
        
given_ammo -= cs_get_user_bpammo(idweap_id)
    if (
fill_bpammo(idweap_id)) {
        
show_given_bpammo(idweap_idgiven_ammo)
        return 
true
    
}
    return 
false

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#2
PHP Code:
[PHP]#include <amxmodx>
#include <cstrike>
#include <fun>
#include <engine>
#include <fakemeta>

new g_MaxBPAmmo[31] = {
    
0,
    
52,  //CSW_P228
    
0,
    
90,  //CSW_SCOUT
    
1,   //CSW_HEGRENADE
    
32,  //CSW_XM1014
    
1,   //CSW_C4
    
100//CSW_MAC10
    
90,  //CSW_AUG
    
1,   //CSW_SMOKEGRENADE
    
120//CSW_ELITE
    
100//CSW_FIVESEVEN
    
100//CSW_UMP45
    
90,  //CSW_SG550
    
90,  //CSW_GALIL
    
90,  //CSW_FAMAS
    
100//CSW_USP
    
120//CSW_GLOCK18
    
30,  //CSW_AWP
    
120//CSW_MP5NAVY
    
200//CSW_M249
    
21,  //CSW_M3
    
90,  //CSW_M4A1
    
120//CSW_TMP
    
90,  //CSW_G3SG1
    
2,   //CSW_FLASHBANG
    
35,  //CSW_DEAGLE
    
90,  //CSW_SG552
    
90,  //CSW_AK47
    
0,   //CSW_KNIFE
    
100  //CSW_P90
}

new 
g_MaxClips[31] = {
    
0,
    
4//CSW_P228
    
0,
    
3//CSW_SCOUT
    
0//CSW_HEGRENADE
    
4//CSW_XM1014
    
0//CSW_C4
    
9//CSW_MAC10
    
3//CSW_AUG
    
0//CSW_SMOKEGRENADE
    
4//CSW_ELITE
    
2//CSW_FIVESEVEN
    
9//CSW_UMP45
    
3//CSW_SG550
    
3//CSW_GALIL
    
3//CSW_FAMAS
    
9//CSW_USP
    
4//CSW_GLOCK18
    
3//CSW_AWP
    
4//CSW_MP5NAVY
    
7//CSW_M249
    
4//CSW_M3
    
3//CSW_M4A1
    
4//CSW_TMP
    
3//CSW_G3SG1
    
0//CSW_FLASHBANG
    
5//CSW_DEAGLE
    
3//CSW_SG552
    
3//CSW_AK47
    
0//CSW_KNIFE
    
2  //CSW_P90
}

new 
g_ClipSize[31] = {
    
0,
    
13,  //CSW_P228
    
0,
    
10,  //CSW_SCOUT
    
0,   //CSW_HEGRENADE
    
7,   //CSW_XM1014
    
0,   //CSW_C4
    
30,  //CSW_MAC10
    
30,  //CSW_AUG
    
0,   //CSW_SMOKEGRENADE
    
30,  //CSW_ELITE
    
20,  //CSW_FIVESEVEN
    
25,  //CSW_UMP45
    
30,  //CSW_SG550
    
35,  //CSW_GALIL
    
25,  //CSW_FAMAS
    
12,  //CSW_USP
    
20,  //CSW_GLOCK18
    
10,  //CSW_AWP
    
30,  //CSW_MP5NAVY
    
100//CSW_M249
    
8,   //CSW_M3
    
30,  //CSW_M4A1
    
30,  //CSW_TMP
    
20,  //CSW_G3SG1
    
0,   //CSW_FLASHBANG
    
7,   //CSW_DEAGLE
    
30,  //CSW_SG552
    
30,  //CSW_AK47
    
0,   //CSW_KNIFE
    
50   //CSW_P90
}

new 
g_AmmoType[31] = {
    
0,
    
9,  //CSW_P228
    
0,
    
2,  //CSW_SCOUT
    
12//CSW_HEGRENADE
    
5,  //CSW_XM1014
    
14//CSW_C4
    
6,  //CSW_MAC10
    
4,  //CSW_AUG
    
13//CSW_SMOKEGRENADE
    
10//CSW_ELITE
    
7,  //CSW_FIVESEVEN
    
6,  //CSW_UMP45
    
4,  //CSW_SG550
    
4,  //CSW_GALIL
    
4,  //CSW_FAMAS
    
6,  //CSW_USP
    
10//CSW_GLOCK18
    
1,  //CSW_AWP
    
10//CSW_MP5NAVY
    
3,  //CSW_M249
    
5,  //CSW_M3
    
4,  //CSW_M4A1
    
10//CSW_TMP
    
2,  //CSW_G3SG1
    
11//CSW_FLASHBANG
    
8,  //CSW_DEAGLE
    
4,  //CSW_SG552
    
2,  //CSW_AK47
    
0,  //CSW_KNIFE
    
7   //CSW_P90
}

new 
g_AmmoName[15][] = {
    
"",
    
"ammo_338magnum",
    
"ammo_762nato",
    
"ammo_556natobox",
    
"ammo_556nato",
    
"ammo_buckshot",
    
"ammo_45acp",
    
"ammo_57mm",
    
"ammo_50ae",
    
"ammo_357sig",
    
"ammo_9mm",
    
"",
    
"",
    
"",
    
""
}

new 
bool:g_restart_attempt[33]
new 
bool:g_HideGiveClips[33]
new 
bool:g_FirstSpawn[33]
new 
g_LastMessageID
new g_LastMessageType
new g_LastMessage[33]
new 
g_LastWeapPickup[33]
new 
bool:g_Spawned[33]
new 
g_BoughtWeapon[33]

new 
g_WeapPickupMsg
new g_MoneyMsg

new pv_fa_enable
new pv_fa_altclips

public plugin_init()
{
    
register_plugin("Free ammo""1.4""asstolavista")
    
register_event("ResetHUD""event_hud_reset""be")
    
register_clcmd("fullupdate""clcmd_fullupdate"
    
register_event("TextMsg""event_restart_attempt""a""2=#Game_will_restart_in")
    
register_event("HLTV""event_new_round""a""1=0""2=0")
    
register_message(get_user_msgid("AmmoPickup"), "message_ammo_pickup")
    
    
g_WeapPickupMsg get_user_msgid("WeapPickup")
    
g_MoneyMsg get_user_msgid("Money")
    
register_forward(FM_MessageBegin"forward_message_begin"1)
    
register_forward(FM_WriteByte"forward_write_byte"1)
    
    
pv_fa_enable register_cvar("fa_enable""1")
    
pv_fa_altclips register_cvar("fa_altclips""0")
}

public 
client_connect(id)
{
    
g_restart_attempt[id] = false
    g_HideGiveClips
[id] = false
    g_FirstSpawn
[id] = true
    g_LastMessage
[id] = 0
    g_LastWeapPickup
[id] = 0
    g_Spawned
[id] = false
    g_BoughtWeapon
[id] = 0
}

public 
client_disconnect(id)
{
    
g_restart_attempt[id] = false
    g_HideGiveClips
[id] = false
    g_FirstSpawn
[id] = true
    g_LastMessage
[id] = 0
    g_LastWeapPickup
[id] = 0
    g_Spawned
[id] = false
    g_BoughtWeapon
[id] = 0
}

public 
clcmd_fullupdate()
{
    return 
PLUGIN_HANDLED
}

public 
event_restart_attempt()
{
    new 
players[32], num_players
    get_players
(playersnum_players"a")
    for (new 
inum_players; ++i)
        
g_restart_attempt[players[i]] = true
}

public 
event_hud_reset(id)
{
    if (
g_restart_attempt[id]) {
        
g_restart_attempt[id] = false
        
return
    }
    
event_player_spawn(id)
}

public 
event_player_spawn(id)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        
g_HideGiveClips[id] = true
        g_Spawned
[id] = true
    
}
}

public 
do_player_spawn(id)
{
    new 
weap_ids[32], num_weaps
    get_user_weapons
(idweap_idsnum_weaps)
    for (new 
0num_weapsi++) {
        new 
weap_id weap_ids
        
if (fill_weapon(idweap_id)) {
            if (
g_FirstSpawn[id]) {
                if (
get_pcvar_num(pv_fa_altclips) != 1)
                    
cs_set_user_bpammo(idweap_id0)
                
fill_bpammo_show(idweap_id)
            }
            else
                
fill_bpammo(idweap_id)
        }
    }
    
give_item(id,"weapon_hegrenade")
    
give_item(id,"item_assaultsuit")
    
g_FirstSpawn[id] = false
}

public 
event_new_round()
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        new 
players[32], num_players
        get_players
(playersnum_players"a")
        for (new 
0num_playersj++) {
            new 
id players[j]
            new 
weap_ids[32], num_weaps
            get_user_weapons
(idweap_idsnum_weaps)
            for (new 
0num_weapsi++)
                if (
fill_weapon(idweap_ids))
                
fill_bpammo(idweap_ids)
        }
    }
}

public 
message_ammo_pickup(msg_idident)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        if (
g_HideGiveClips[id]) {
            
g_HideGiveClips[id] = false
            
return PLUGIN_HANDLED
        
}
    }
    return 
PLUGIN_CONTINUE
}

public 
forward_message_begin(msg_destmsg_type, const Float:ORIGIN[3], const ED)
{
    if (
ED || ED 32)
        return
    new 
id ED
    
if (msg_type == g_MoneyMsg && g_LastMessage[id] == g_WeapPickupMsg)
        
event_weapon_buy(idg_LastWeapPickup[id])
    
g_LastMessageID id
    g_LastMessageType 
msg_type
    g_LastMessage
[id] = msg_type
}

public 
forward_write_byte(value)
{
    if (
g_LastMessageType == g_WeapPickupMsg)
        
g_LastWeapPickup[g_LastMessageID] = value
}

public 
event_weapon_buy(idweap_id)
{
    
g_BoughtWeapon[id] = weap_id
}

public 
do_weapon_buy(idweap_id)
{
    if (
fill_weapon(idweap_id))
        
fill_bpammo_show(idweap_id)
}

public 
client_PreThink(id)
{
    if (
get_pcvar_num(pv_fa_enable) == 1) {
        if (
g_Spawned[id]) {
            
g_Spawned[id] = false
            do_player_spawn
(id)
        }
        if (
g_BoughtWeapon[id] != 0) {
            new 
weap_id g_BoughtWeapon[id]
            
g_BoughtWeapon[id] = 0
            do_weapon_buy
(idweap_id)
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
bool:weapon_has_ammo(weap_id)
{
    return 
g_AmmoName[g_AmmoType[weap_id]][0] != 0
}

public 
bool:fill_bpammo(idweap_id)
{
    if (
get_pcvar_num(pv_fa_altclips) == 1) {
        new 
ammo_clips g_MaxClips[weap_id]
        if (
weapon_has_ammo(weap_id)) {
            for (new 
1<= ammo_clipsi++) {
                
g_HideGiveClips[id] = true
                give_item
(idg_AmmoName[g_AmmoType[weap_id]])
            }
            
g_HideGiveClips[id] = false
            
return true
        
}
    }
    else {
        new 
ammo g_MaxBPAmmo[weap_id]
        if (
weapon_has_ammo(weap_id)) {
            
cs_set_user_bpammo(idweap_idammo)
            
g_HideGiveClips[id] = false
            
return true
        
}
    }
    return 
false
}

public 
bool:fill_weapon(idweap_id)
{
    new 
clip_size g_ClipSize[weap_id]
    if (
clip_size != 0) {
        new 
weap_name[41]
        
get_weaponname(weap_idweap_name40)
        new 
wpn find_ent_by_owner(-1weap_nameid)
        if (
wpn != 0) {
            
cs_set_weapon_ammo(wpnclip_size)
            return 
true
        
}
    }
    return 
false
}

public 
show_given_bpammo(idweap_idammount)
{
    
g_HideGiveClips[id] = false
    
if (ammount <= 0)
        return
    
message_begin(MSG_ONEget_user_msgid("AmmoPickup"), {0,0,0}, id)
    
write_byte(g_AmmoType[weap_id])
    
write_byte(ammount)
    
message_end()
}

public 
bool:fill_bpammo_show(idweap_id)
{
    new 
given_ammo g_MaxBPAmmo[weap_id]
    if (
get_pcvar_num(pv_fa_altclips) != && weapon_has_ammo(weap_id))
        
given_ammo -= cs_get_user_bpammo(idweap_id)
    if (
fill_bpammo(idweap_id)) {
        
show_given_bpammo(idweap_idgiven_ammo)
        return 
true
    
}
    return 
false

[/i][/i][/i][/i]


CS:GO ve CS 1.6 için ücretli eklenti yapılır.
Plugin yazmak isteyenlere yardımcı olabilirim.
Skype adresimden ulaşabilirsiniz:
destek_596
Steam: http://steamcommunity.com/id/ca-nemesis/

Reply
#3
Mermi Ve Bomba Veriyor Sadece "Zırh Ve Kask" Vermiyor.
Reply
#4
Düzenledim tekrar dene.


CS:GO ve CS 1.6 için ücretli eklenti yapılır.
Plugin yazmak isteyenlere yardımcı olabilirim.
Skype adresimden ulaşabilirsiniz:
destek_596
Steam: http://steamcommunity.com/id/ca-nemesis/

Reply
#5
Eyw... Konu Çözülmüş İsteklere Taşınabilir.
Reply
#6
Çözülmüş İsteklere taşındı.


CS:GO ve CS 1.6 için ücretli eklenti yapılır.
Plugin yazmak isteyenlere yardımcı olabilirim.
Skype adresimden ulaşabilirsiniz:
destek_596
Steam: http://steamcommunity.com/id/ca-nemesis/

Reply


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